Cheridan
bb544c6c92
Merge pull request #12494 from Anonus/timestop
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Fixes untoggled switchblade force
2015-10-19 20:54:47 -05:00
Razharas
d1df0bfeff
Merge pull request #12485 from xxalpha/ultrarange
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Added ultra_range() proc.
2015-10-20 00:17:09 +03:00
Razharas
f8056d6d86
Merge pull request #12389 from KorPhaeron/MEDIOCRE
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Makeshift explosive lances
2015-10-19 22:58:50 +03:00
KorPhaeron
d83b09255d
no hitting space
2015-10-19 14:52:41 -05:00
KorPhaeron
6d706ee6d2
Tablecrafting
2015-10-19 14:06:40 -05:00
xxalpha
e82a216447
Changed various instances of range() and orange() to ultra_range().
2015-10-19 20:04:14 +01:00
Razharas
33e6d35d03
Merge pull request #12378 from bgobandit/fuckeverything
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Chemists can turn gibs into soap, candles, and meat product: no fucking .int edition
2015-10-19 19:54:42 +03:00
Razharas
6fc19c7c23
Merge pull request #12385 from bgobandit/morexenobioshit
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Adds bio-bags, primarily for xenobiologists.
2015-10-19 19:53:45 +03:00
Cheridan
83be789e47
Merge pull request #12465 from RemieRichards/LoveMeAgain
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Overlays System Update [GIANT HATS!]
2015-10-19 09:18:42 -05:00
Razharas
f1d66b1049
Merge pull request #12374 from AnturK/itscomingfromthepipes
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Makes t-rays detect mobs in pipes
2015-10-19 10:09:23 +03:00
Razharas
123390d640
Merge pull request #12459 from phil235/BugFixBoogalooG
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Phil's batch of fixes
2015-10-19 10:03:28 +03:00
Razharas
4bd2956c6b
Merge pull request #12466 from phil235/BugFixBoogalooH
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Bugfixes: soulstone, reagent runtimes, etc
2015-10-19 10:02:42 +03:00
Razharas
2b635f51ae
Merge pull request #12469 from Shadowlight213/Dronemag
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Qol features for drones
2015-10-19 10:01:20 +03:00
Nerd Lord
3c6bafb894
Fixes switchblades having 20 force while unextended until toggled for the first time.
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Also increases throwforce while toggled on and force while toggled off: A good guiderule is "throwforce is higher than force"
2015-10-18 20:53:53 -04:00
Steelpoint
3662a52eb1
Merge branch 'master' of https://github.com/tgstation/-tg-station into Armoury
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Conflicts:
_maps/map_files/TgStation/tgstation.2.1.3.dmm
2015-10-19 02:16:24 +08:00
Remie Richards
cb5458cfc3
Expands large-inhands to large-any-worn-item, Adds a system for overlays on top of inhands and other clothing (Think ammo counters, primed grenade flashing etc.), Removes almost all of the copypaste in the update_icons() system
2015-10-18 15:54:09 +01:00
KorPhaeron
e13665c7f4
Back sprites
2015-10-18 00:30:16 -05:00
Shadowlight213
5bccd36752
Fixes
2015-10-17 19:45:00 -07:00
Shadowlight213
fc13a7cf70
Various QOL changes for drones.
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Makes drones have permanent magboot effect.
Gives drones the check station alerts verb
Allows drones to set Airlock access on RCDs
2015-10-17 19:16:00 -07:00
phil235
db6645d7bc
so we can still shave slime people.
2015-10-18 02:11:47 +02:00
phil235
79a814b434
Fixes some runtimes when picking candidates for certain simple_animals, especially sentience potion. If the player chose 'Yes' and then immediately disconnected, it would make the chosen client null. Same thing for xeno larva bursting (player disconnection mid bursting animation)
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Fixes runtimes with chem grenade calling prime() after being GC'd.
Fixes some hardsuits having "unacidable = 1" twice.
Fixes runtime with alien whisper.
Fixes runtime with check_shields()
Fixes runtime with Venom, Formaldehyde, corn syrup and holy water.
Fixes cult sacrifice soulstoning not working (giving a dead shade).
2015-10-18 01:28:48 +02:00
Cheridan
cb7642b969
Merge pull request #12417 from phil235/SmokeChange
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Changes smoke to behave more like foam.
2015-10-17 10:07:04 -05:00
Razharas
f87d72571e
Merge pull request #12420 from phil235/TransferAmountChange
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Set Transfer Amount for reagent containers now uses attack_self() instead of object verb
2015-10-17 18:06:39 +03:00
phil235
a7bc8475d8
Fixes winter coat hood sprite appearing as a bucket.
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Removing Smile, Swedish, Chav and Elvis from genetics. These mutation can still be acquired via adminspawned dna injector. Added a dna injector for laser eyes mutation.
Fixes using razor on non human shaving non existent hair.
Fixes chair deconstruction dropping too much metal.
Adding some necessary check for mob buckling in gibber, processor and monkey recycler code, and in ventcrawling proc to fix being able to enter pipe while feeding as a slime.
Fixes snapcorn not giving seeds.
Fixes portable chem dispenser.
2015-10-17 16:29:11 +02:00
AnturK
4fa9443df5
Makes the detection effect transparent.
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Makes mob detection work for exposed pipes.
2015-10-17 15:34:25 +02:00
KorPhaeron
86466ad0fd
Balance
2015-10-17 04:22:20 -05:00
KorPhaeron
1069c00ae2
Bug fixes
2015-10-17 00:43:42 -05:00
KorPhaeron
bc8745b026
Wielded only
2015-10-17 00:18:34 -05:00
KorPhaeron
8f15c2fc99
Explosion centered on target, throwing for BALANCE TESTING
2015-10-17 00:02:08 -05:00
Razharas
cf302d227f
Merge pull request #12399 from Xhuis/pneumatic_cannon_optimization
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Pneumatic cannon fixes and optimizations
2015-10-16 17:43:06 +03:00
Razharas
fce9bcc646
Merge pull request #12340 from Shadowlight213/Mirrormagic
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Adds a lesser magic mirror limited to human and lizard race
2015-10-16 09:31:16 +03:00
Razharas
c44c6d90be
Merge pull request #12350 from AnturK/ironwall
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Rough Metal Walls
2015-10-16 09:08:00 +03:00
Razharas
653dcbc0f4
Merge pull request #12380 from MrPerson/alert_rewrite
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Mild rewrite of screen alerts to enable more functionality
2015-10-16 09:04:50 +03:00
Aranclanos
962b088bb7
Merge pull request #12406 from bgobandit/borgycutters
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Engiborgs can no longer make stunprods with their wirecutter module.
2015-10-15 23:14:03 -03:00
The Half-Finished
461726b9cc
Update pneumaticCannon.dm
2015-10-15 21:16:14 -04:00
phil235
dce2027d01
Changing the transfer amount of all reagent containers (beaker, bucket, glass) is now done by clicking them, similar to spray. Reagent dispensers (watertank, fueltank, pepperspray dispenser) no longer have their own transfer amounts and use the reagent container's transfer amount instead (except for sprays which get 50u for faster refilling).
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Removed object verb "Set Amount per transfer from this" for both reagent containers and reagent dispensers.
2015-10-16 01:07:10 +02:00
Xhuis
d09224e267
Changes
2015-10-15 17:26:32 -04:00
Xhuis
463e80ed62
Restores knockdown for high pressure setting
2015-10-15 17:09:48 -04:00
phil235
47909d525f
Changes smoke to behave more like foam. Each covered tile has one smoke cloud. This makes smoke clouds much less random, especially in terms of reagent application.
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Also smoke reaction now uses the TOUCH method instead of VAPOR, to differentiate smoke and foam. Mob without internals or gas masks also ingests reagents in the smoke.
Moved nanofrost smoke code to effects/effect_system/effects_smoke.dm
2015-10-15 21:52:37 +02:00
Razharas
8b1608d45b
Merge pull request #12394 from bgobandit/grossmaymays
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Toilet related tweaks and fixes
2015-10-15 16:07:29 +03:00
bgobandit
ca7a38eb59
halves storage capacity
2015-10-15 00:43:38 -04:00
bgobandit
8a63e50b51
Stunprod making now checks for NODROP.
2015-10-14 21:10:42 -04:00
Xhuis
39daad8d21
Pneumatic cannon optimization
2015-10-14 17:31:58 -04:00
bgobandit
8b60afcaf2
toilet related tweaks and fixes
2015-10-14 11:48:47 -04:00
bgobandit
9aae866651
le fluff faec
2015-10-14 10:17:14 -04:00
KorPhaeron
3eef0ab6cc
even less return
2015-10-14 03:27:20 -05:00
KorPhaeron
242a0624a2
All grenades
2015-10-14 03:23:46 -05:00
KorPhaeron
624f0e60d2
no return
2015-10-14 02:55:02 -05:00
KorPhaeron
8af071e9b8
WITNESS ME
2015-10-14 02:49:10 -05:00
bgobandit
cee7614cb7
Adds bio-bags.
2015-10-13 23:06:35 -04:00