Commit Graph

85 Commits

Author SHA1 Message Date
GunHog
45f2336413 Fixes the mining borg diamond drill upgrade
- Made the borg diamond drill upgrade a child of the standard borg
mining drill.
2015-05-06 10:09:57 -05:00
Remie Richards
e5f034fc0d Merge pull request #9147 from GunHog/Rise_Of_The_RR_Androids
[Review Ready] Positronic Brains!
2015-05-03 06:34:02 +01:00
Jordie
3606662c88 Merge pull request #9106 from phil235/BundleFix5
Cyborgs, MMIs, and other fixes
2015-05-02 23:59:22 +10:00
TheVekter
07afe76f8c Fixes #9098 and #9077. 2015-04-27 01:41:12 -05:00
phil235
9132838420 Merge branch 'master' of https://github.com/tgstation/-tg-station into BundleFix5
Conflicts:
	code/game/machinery/computer/ai_core.dm
	code/game/objects/items.dm
	code/game/objects/items/robot/robot_parts.dm
	code/modules/mob/living/carbon/brain/MMI.dm
2015-04-25 19:52:14 +02:00
kingofkosmos
a7bd5f93e1 "You hear something" set to italics. 2015-04-24 21:06:16 +03:00
kingofkosmos
e371dd9f35 more spans 2015-04-24 20:52:00 +03:00
kingofkosmos
1d14471d00 Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark. 2015-04-24 20:50:50 +03:00
GunHog
aa59485a58 Positronic Brains!
-Adds positronic brains
- Fixes a runtime in mechs for pilots without DNA
2015-04-24 09:23:20 -05:00
phil235
d6cc2c07c6 Fix mmi deafened indefinitely. 9078
Fix carp knocking borg. 7394
Replace carp knockdown by stamina dmg (for human only) (now 5 bites instead of 7 to go from 100% to crit w/o armor) 7905
Fix being stunned as a borg causing temporary blindness, deafness and muteness. 9061
Change robot out of power: now only stunned, can talk but not move or interact. Adding feedback in examine. 6170
Robots now take damage in the hottest of inferno (35,000+ K)  8840
Nerfs uranium wall radiation: 6 times less radiation (just double the effect of urafloor), chain reaction range down to 1. 6841
Fixes putting braindead/notincorpse/ghosted brains in mmi, and same for mmi in borgs, the action fails and sends a message to the ghost. 4841 7447
Fixes brains taking eye damage and becoming blind. 6039
2015-04-21 23:35:12 +02:00
Mandurrrh
fb099a64e7 Adds a cyborg upgrade module for the satchel of holding. Also fixes the diamond drill upgrade for borgs not being able to equip the drill with upgrade. 2015-03-12 23:26:02 -04:00
Remie Richards
b1ff6b7220 Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyParams
Conflicts:
	code/game/turfs/simulated/floor/light_floor.dm
2015-02-24 22:16:53 +00:00
Remie Richards
5fc7af7fbf attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
paprka
b2071bfdbf borg updates 2015-02-14 17:38:17 -08:00
paprka
88760896ad initial commit 2015-02-13 20:59:39 -08:00
GunHog
8465c965c0 Adds movement states for some cyborgs
Mining and Mediborgs get new movement states.
Janiborg scubbers will only move when the borg does.
Made mining borg jetpack an overlay.
2015-02-10 00:44:38 -06:00
Steelpoint
6b17d4e8f8 UpdatedCoolingModule 2015-01-27 23:45:49 +08:00
tkdrg
548b19b5e3 Fixes mining borg jetpack
Credits to ririchiyo @ /vg/station for figuring this out.
2015-01-15 19:44:41 -03:00
paprka
595ad8df58 fixed compile errors 2014-12-24 21:03:22 -08:00
Cheridan
3ede77face Merge pull request #6189 from Menshin/exofab_revamp_end+fixes
Exofab revamp finishing and fixes
2014-12-11 11:52:16 -06:00
Menshin
ba44b325d3 Finished the exofab revamp:
* designs are now using the construction time var and the hacky /obj/item/mechavars is gone
* designs updated : there shouldn't be "no material" designs anymore
* cleaned the objects of their construction_cost and construction_time vars
* fixes the material name being displayed with $ character before
* this also fixes the overlay animation in inserting sheets
* the category var is now a list, so parts can be build/used with several chassis (fixes the Firefighter Chassis appearing when building Ripley)
* properly fix the href vulnerability when emptying (you can now remove all sheets of a materiel at once)
* the exofab now won't create a material sheet if there's not enough material (e.g 1000 metal)
* the exofab now won't accept a sheet if it would overstuff it (losing some material in the process)
* cleaned the code a bit (simplified, streamlined, using global vars, etc)

Finish #5722 and fixes #5954.
2014-12-02 23:00:22 +01:00
Razharas
0b5ae9899e Merge pull request #6125 from MrPerson/span_classes_never_heard_of_them
Removes a stray /red in robot_upgrades.dm
2014-12-02 15:54:17 +03:00
MrPerson
62e9f21382 Removes a stray \red in robot_upgrades.dm 2014-11-27 23:21:35 -08:00
MrPerson
89030ad3f7 Redo cyborg icon updating
Removed the stupid "updateicon()" proc and placed the behavior in update_icons() and regenerate_icons()
Removed redundant update_fire() calls
Fixes #6057 since the staff calls regenerate_icons()
2014-11-27 23:04:35 -08:00
tkdrg
0f28c013ff Makes cyborg modules NODROP 2014-11-16 15:59:57 -03:00
xxalpha
a5450b0acb Finishes repathing flashes 2014-10-22 19:09:43 +01:00
xxalpha
091cbcca2c deleted bad lines 2014-10-19 04:57:14 +01:00
xxalpha
d9dafa9649 Fix cyborg flashes being useable in flashers and cyborg heads. 2014-10-19 04:35:10 +01:00
tkdrg
a7f62f6d7c Fixes restarted borgs hearing cult chat 2014-10-05 20:21:21 -03:00
ikarrus
7c32420497 Resolved conflicts and added my yml changelog file 2014-09-19 09:30:59 -06:00
Aranclanos
8348743237 Adds failure message for when you try to rename a endoskeleton with a pen. 2014-09-10 08:09:39 -03:00
ikarrus
51a333ebe7 Merge gang mode into latest version 2014-08-30 23:31:44 -06:00
ikarrus
4c801434a8 Gang Mode 2014-08-30 23:17:14 -06:00
Firecage
6c7af5eb32 SPANCLASSES!!!!! 2014-08-26 09:52:13 +02:00
Firecage
4198e61af1 This fixes the message issues 2014-08-22 01:15:13 +02:00
Firecage
24b18fad93 Absolute paths for item files. 2014-08-07 23:02:43 +02:00
Kelenius
3908160998 One big update for stacks. 2014-06-10 20:36:08 +04:00
inorix
25d8ffbcdf Fixes borg naming rejecting numbers in name 2014-05-31 11:43:12 +02:00
CollenN
2aefeb0b81 Sechud uses right icon 2014-05-12 16:35:30 -04:00
CollenN
00d9bc8098 Robot Item Sprites
Adds a file called robot_items.dmi. Did some minor tweaks to the borg
goggle/hudglasses sprites to make them look slightly mechanical, and
added a sprite for the electric arm, which is animated, replacing the
old warning triangle sign.
2014-05-11 13:25:27 -04:00
Ergovisavi
f302adc8ab Merge branch 'master' of https://github.com/tgstation/-tg-station into mineral_economy 2014-04-16 16:58:28 -07:00
ikarrus
13fa889b7f Fixed AI not being notified of new roboticist-built cyborgs slaved to it 2014-04-09 20:55:36 -06:00
ikarrus
f46cb302a4 Updated to work with newer cyborg code. 2014-04-02 22:12:36 -06:00
ikarrus
f705141fce Resolved Conflicts:
code/datums/wires/robot.dm
2014-04-02 20:23:31 -06:00
Ergovisavi
d55d72f049 Merge branch 'master' of https://github.com/tgstation/-tg-station into mineral_economy 2014-03-26 18:14:48 -07:00
ikarrus
c41c80591a Some minor fixes 2014-03-26 12:38:30 -06:00
ikarrus
fe8481331c -Added option to force sync to a specific AI
-Removed option to force a module to load
-Fixed pulsing a cyborg's AI wire not letting it reselect an AI to sync to.
-Resolved Conflicts
2014-03-25 14:07:01 -06:00
Ikarrus
d21fa447b4 added a span class 2014-03-22 16:43:50 -06:00
ikarrus
47890f4a5d Prevented humans from being able to create a non-malf cyborg during malfunction rounds without a secondary AI to sync to. 2014-03-22 16:39:43 -06:00
ikarrus
6a64071e3f Debugging Cyborgs during Construction
-Using a multitool on a completed cyborg body before inserting the MMI will allow you to set various settings to be transferred to the new cyborg mob
-Removed naming via pens. Naming is now done via debugging.
-Allows roboticists to force a module to load
-Allows roboticists to block ai syncinc and law syncing
-Allows roboticists to toggle the initial lockdown and panel lock state

I also rewrote NEO's note on cyborg objectives since he's never going to fix it now. IT'S A FEATURE.
2014-03-22 16:03:43 -06:00