Commit Graph
81 Commits
Author SHA1 Message Date
fbf1024e19 Admin opfor panel permission flag tweak. (#24892)
the fix

Co-authored-by: Sensum <121913313+HWSensum@users.noreply.github.com>
2023-11-12 11:56:00 -05:00
42d245a4be [MIRROR] Basic Guardians/Holoparasites [MDB IGNORE] (#24921)
* Basic Guardians/Holoparasites (#79473)

## About The Pull Request

Fixes #79485
Fixes #77552

Converts Guardians (aka Holoparasites) into Basic Mobs.
Changes a bunch of their behaviours into actions or components which we
can reuse.
Replaces some verbs it would give to you and hide in the status panel
with action buttons that you may be able to find more quickly.

They _**should**_ work basically like they did before but a bit
smoother. It is not unlikely that I made some changes by accident or
just by changing framework though.

My one creative touch was adding random name suggestions.
The Wizard federation have a convention of naming their arcane spirit
guardians by combining a colour and a major arcana of the tarot. The
Syndicate of course won't truck with any of that mystical claptrap and
for their codenames use the much more sensible construction of a colour
and a gamepiece.

This lets you be randomly assigned such creative names as "Sparkling
Hermit", "Bloody Queen", "Blue World", or "Purple Diamond".
You can of course still ignore this entirely and type "The Brapmaster"
into the box if so desired.

I made _one_ other intentional change, which is to swap to Mothblocks'
nice leash component instead of instantly teleporting guardians back to
you when they are pulled out of the edge of their range. They should now
be "dragged" along behind you until they can't path, at which point they
will teleport. This should make the experience a bit less disorienting,
you have the recall button if you _want_ to instantly catch up.

This is unfortunately a bumper-sized PR because it did not seem
plausible to not do all of it at once, but I can make a project branch
for atomisation if people think this is too much of a pain in the ass to
review.

Other changes:
- Some refactoring to how the charge action works so I could
individually override "what you can hit" and "what happens when you hit"
instead of those being the same proc
- Lightning Guardian damage chain is now a component
- Explosive Guardian explosive trap is now a component
- Added even more arguments to the Healing Touch component to allow it
to heal tox/oxy damage and require a specific click modifier
- Life Link component which implements the Guardian behaviour of using
another mob as your health bar
- Moved some stuff about deciding what guardians look and are described
like into a theming datum
- Added a generic proc which can return whether your mob is meant to
apply some kind of damage multiplier to a certain damage type. It's not
perfect because I couldn't figure out how ot cram limb modifiers in
there, which is where most of it is on carbons. Oh well.
- Riders of vehicles now inherit all movement traits of those vehicles,
so riding a charging holoparasite will let you cross chasms. Also works
if you piggyback someone with wings, probably.

## Changelog

🆑
refactor: Guardians/Powerminers/Holoparasites now use the basic mob
framework. Please report any unexpected changes or behaviour.
qol: The verbs used to communicate with, recall, or banish your Guardian
are now action buttons.
balance: If (as a Guardian) your host moves slightly out of range you
will now be dragged back into range if possible, rather than being
instantly teleported to them.
balance: Protectors now have a shorter leash range rather than a longer
one, in order to more easily take advantage of their ability to drag
their charge out of danger.
balance: Ranged Guardians can now hold down the mouse button to fire
automatically.
balance: People riding vehicles or other mobs now inherit all of their
movement traits, so riding a flying mob (or vehicle, if we have any of
those) will allow you to cross chasms and lava safely.
/🆑

---------

Co-authored-by: san7890 <the@ san7890.com>

* Basic Guardians/Holoparasites

* Modular

---------

Co-authored-by: Jacquerel <hnevard@gmail.com>
Co-authored-by: san7890 <the@ san7890.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-11-11 07:07:34 -05:00
lilaandGitHub 4ea80a9b92 OPFOR Items Reloaded (#24231)
* init

* changes akula clothing category to a broader piracy clothing category

* please commit this one too

* some sorting

* more cleaning

* dme fix

* edits edits edits

* adds and edits

* finishing the outfit selection

* modsuits

* mod modules

* more stuff!

* implants

* (many) more edits

* all lists filled

* strange autosurgeon

* bugfix

* bugs

* arm autosurgeon fix

* review

* y

* nitpicks

* fixes theft kits
2023-10-25 08:56:10 -07:00
7cf7be4b7b [MIRROR] Tram v6/Transport Subsystem [MDB IGNORE] (#24399)
* Tram v6/Transport Subsystem

* Update icon_smoothing.dm

* Update utility.dm

* defines/icon

* Update airlock.dm

* Update door.dm

* Update airlock.dm

* Update airlock.dm

---------

Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
2023-10-17 15:16:46 -07:00
lilaandGitHub 20949416ef Fixes the Syndicate insurgent bundle (#24178)
* Fixes the Syndicate insurgent bundle

* fixes another case of an equipment option being the wrong subtype
2023-10-09 08:51:59 -04:00
3e9e4e7d82 Removes more cases of the round end report telling on people's ckeys (#24094)
* Removes more cases of the round end report telling on people's ckeys

* Update modular_skyrat/modules/contractor/code/datums/contractor_datum.dm

Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>

* Update modular_skyrat/modules/contractor/code/datums/contractor_datum.dm

---------

Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-10-05 20:52:10 -04:00
42dbc6d028 Armadyne Antitrust Act 2563 :: Disintegrates armadyne as a concept and replaces basically everything related (#23424)
* oh yeah oh woag

* maybe we can make uncommon into that

* gunnenshooter

* hard work work

* just now realised i forgot inhands

* inhands and worn

* soundsmith tf2

* does the rifles

* puts some of the pistol suppressor images in

* awawawa

* shotgun override apparently

* pistola

* grendae launcher

* dont forget the evil one too

* yeah lets fix that

* oops

* now lets see what kind of errors compiling gives us

* should hopefully be all the compile errors

* i understand morbius now

* surely it will work now

* fixes shrapnel grenades runtiming

* also fixed grenade rangefinding

* how'd I mess thta up

* fixes various issues

* granata!!!

* haha surely this will gow ell

* should fix the grendades for real

* opening this pr then dropping dead

* uhhh fixes some stuff i think?

* armory stuff

* random mapping things pt 2

* blehh :3

* fixes it forever and ever

* whar??

* turns out that needs a tweak

* curious

* that'll work 4 sure now

* fixes vr

* come on over wont you sway with me

* mhm yup

* should hopefully be all that's it?

* missing icons

* makes the rifle more expensive

* makes the smg a little less awful feeling

* dollar store suppressors, just a week away

* mmsmrmmrsgg

* lets the shotguns actually be sawn off

* the propaganda

* hey thats important

* sprite error  (comical)

* gives the casings custom materials for printing

* i love code ordering

* 'lets just be safe' ifies the weight classes of mags and ammo boxes

* reworks the sol defense selection a bit

* Update modular_skyrat/modules/ammo_workbench/code/design_disks.dm

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

* act three

* defines

* undefine

* restores the clothing

* some stuff part 3

* fixes the outfit guns not existing

* adjusts firerates and grenade launcher sprites

* fixes .35 sol revolvers??

* slightly un-nerfs the rifle firing rates

* makes the revolver jus tuse the normal sound

* makes the pistol case the right path

* its a machinegun!

* slight little tiny tweaks

* british weather service

* puts the blueshield gun box in their locker

* makes rifle less lethals a bit more normal

* slightly changes the smg burst and firerate

* the pepperball had raygun

* pepperball caliber

* forgot to push the include

* i love testmerges

* revolver sillies

* makes the kiboko's examine_more not just the rifle's

* smallens the eland and enlargens the cost of the kiboko

* lets change the machinegun a bit too why not

* gfl larp (real)

* fixes modular armory templates

* lets cases be ordered dont worry about the other stuff

* makes the takbok say its from the right company

* makes sawn off shotgun suppressors visibile

* those aren't used at all

* tweaks some of the rifle sprites

* shortens the shotgun a bit

* puts the pixel shifting out of initialize to make certain things work b

* granata!!!1!!!

* large number of weapon and ammo tweaks

* windup autofire seems broken somehow?

* fixes the inhands

* outfit sanity

* .40 armor piercing ammo box name correction

* removes var that doesnt exist anymore

* .40 armor piercing rework

---------

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2023-10-03 11:20:23 -04:00
13694ca6e8 [Not Entirely Modular] Removes bundles from opfor : Removes Microbomb implants from Ninja + Contractor (#21776)
* Update outfit.dm

* Update misc.dm

* Update outfit.dm

* Update code/modules/antagonists/ninja/outfit.dm

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

---------

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2023-09-02 13:11:35 -04:00
Stalkeros2andGitHub 391d14d3b2 Removes 'that' one (two actually) green NRI armor set(s) (#23216)
* gone

* Update armor.dmi
2023-08-30 17:02:37 -04:00
30d57e41dc [MIRROR] Replaces Camera bug with Camera tablet app [MDB IGNORE] (#23275)
* Replaces Camera bug with Camera tablet app

* Modular changes

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-08-23 16:33:01 -04:00
DeadmonandGitHub da16bc8f8f Borer removed from uplink and OPFOR panel (#22777) 2023-08-01 09:17:35 -07:00
9e515acf89 Antag Revamp*: The Nuclear-ish Option (#18110)
* awaiting maint talk

* all quiet on the western front

* guh

* Update modular_skyrat/modules/opposing_force/code/items.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* Update antagonist_powers.dm

* Update OpposingForcePanel.js

* heretic clarity

* h

* Update examine_more.dm

* FUCK

* hopefully works

* a

* works, maybe???

* a

* part 1 of getting CI to shut the fuck up

* lazy but works...?

* TM STUFF

* fix and log

* clock

* cwc

* -ist

* Update modular_skyrat/modules/opposing_force/code/equipment/antagonist_powers.dm

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

* TM stuff, again

* fix?

* hybrid system changes

* zonenotes are gone

---------

Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2023-07-16 17:14:32 -04:00
02648adcd6 [MIRROR] Refactors mind language holders into non-existent, fixes new languages being deleted on species swap + tests [MDB IGNORE] (#22348)
* Refactors mind language holders into non-existent, fixes new languages being deleted on species swap + tests

* Fixing merge conflicts

* don't forget to ctrl+s!

* Another forgotten file

* urgh

* gets rid of vestiges of update_atom_languages()

and mind language holders

* No longer needed

* Fixes some modular grant_language calls

* Deprecated code

* This was up here before..

* Fixes failing unit tests, refactors silverscale lizards language a bit removing the need for skyrat edits

Removes some no longer needed code

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>
Co-authored-by: Giz <vinylspiders@gmail.com>
2023-07-13 22:38:45 -04:00
Penelope HazeandGitHub 5e20acd138 [MODULAR] Removes unused Action procs in modular statclicks (#21634)
Removes unused Action procs in modular statclicks

These only existed as copypasta from ahelp code.
They're not used in normal statclicks.
2023-06-07 12:26:27 -07:00
Penelope HazeandGitHub aa0d9f98d4 [MODULAR] Remove unused or redundant OPFOR vars (#21625)
Remove unused or redundant OPFOR vars
2023-06-05 14:29:30 -07:00
1f56d7a7df [MIRROR] Non-random events now provide a cause in their deadchat broadcast [MDB IGNORE] (#20757)
* Non-random events now provide a cause in their deadchat broadcast

* Update _event.dm

* change proc

* Update _event.dm

---------

Co-authored-by: Rhials <Datguy33456@gmail.com>
Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
2023-04-25 18:44:12 -07:00
93443b3b41 [MIRROR] Tram remote control [MDB IGNORE] (#20363)
* Tram remote control (#74382)

## About The Pull Request

Ever wanted to control the tram for nefarious purposes? The syndicate
has just the thing for you! For the affordable price of 2TC you, too can
control the tram at a whim!

## Why It's Good For The Game

Tie someone to the rails and run them over, or something. Start the tram
when your best friend and/or enemy are crossing the bridge. Call the
captain a loser and make them run back to the bridge.

## Changelog

🆑 LT3
add: The tram now has a remote control for funny and/or nefarious
purposes
/🆑

* Tram remote control

* Update utility.dm

---------

Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
Co-authored-by: lessthnthree <three@lessthanthree.dk>
2023-04-05 16:43:45 -07:00
Stalkeros2andGitHub b05add6d60 NRI SMG redesign (#20091)
* bison is gone

* lynx too

i mean it was added not removed

* i forgot that i've removed full auto

* Update gunsgalore_guns40x32.dmi

* Update gunsgalore_guns40x32.dmi
2023-03-27 04:03:23 +01:00
6bc229b500 [MODULAR] Opfor item-list audit (#19606)
* 1

* Update explosives.dm

* 1

* Update submachineguns.dm

* Update ammo.dm

* Update martial_arts.dm

* Update misc.dm

* Update melee.dm

* Update pistols.dm

* Update utility.dm

* Update spells.dm

* Update implants.dm

* Update rifles.dm

* Update melee.dm

* Update modular_skyrat/modules/opposing_force/code/equipment/utility.dm

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

* Update modular_skyrat/modules/opposing_force/code/equipment/melee.dm

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

* Update rifles.dm

* note to self, fix rest tomorrow

* Update modular_skyrat/modules/opposing_force/code/equipment/misc.dm

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

---------

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2023-03-18 08:10:36 -07:00
406b6870bd [MIRROR] adds atmospheric gloves, small resprite of firefighter gear, repaths stupid glove paths [MDB IGNORE] (#18785)
* adds atmospheric gloves, small resprite of firefighter gear, repaths stupid glove paths (#72736)

repaths a lot of gloves off /color because they were incredibly stupid
firefighter gear has gotten an update (it doesnt cover hands anymore
though, you need something else)
firefighter helmets no longer hide your mask or glasses

![image](https://user-images.githubusercontent.com/23585223/212542599-c004d0e4-c141-40b4-a1bb-c838f9893c4b.png)
fixed engine goggles starting with darkness vision
to the atmos lockers adds atmospheric gloves, a pair of thick (chunky
fingers) gloves that are fireproof and fire protective, slightly shock
resistant and let you fireman carry people faster.
atmospheric firefighter helmets now are a subtype of welding hardhats,
you can enable a welding visor.
welding hardhats change mode with right click instead of altclick

im not a good spriter but i think this resprite makes them fit nicer
with other engi equipment
lets me firefighter rp

🆑
add: Atmospheric Gloves, thick gloves that are fully fireproof and fire
protective and let you fireman carry people faster.
fix: fixes engine goggles starting with darkness vision
qol: firefighter helmets can now enable a welding visor
qol: welding hardhats change mode with right click instead of altclick
balance: firesuits no longer protect your hands
/🆑

* Makes shit compile

* Updates the digi and snouted stuff to match the new sprites (thanks Halcyon!)

* Fixes a whole ton more issues that popped up

---------

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2023-01-27 12:15:17 -05:00
011fefdd81 [MIRROR] Refactors armor into dedicated subtypes [MDB IGNORE] (#18291)
* Refactors armor into dedicated subtypes

* start

* most tg things

* pain (#18584)

* shit

* non-mod changes

* compile

Co-authored-by: John Doe <gamingskeleton3@gmail.com>

* #18291

* compile fix

* ???

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2023-01-07 20:06:16 -08:00
479a1c7125 A language category for OPFOR loadout (#18221)
* initial

* review

thank you!

* forgot

* forgot 2x

* late update

* Update languages.dm

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-12-31 19:39:07 +00:00
PaxilmaniacandGitHub f304c5f0f5 Moves modular uplink items into a module rather than master files + Removes some of the goofy ahh items we had available to traitors (#17813)
* oh the misery epic remix

* these arent here anymore

* how did we reach this point i wonder

* almost forgor

* how could i be such a fool

* ok

* may god have mercy on your wretched soul

* oops
2022-12-28 07:41:31 -08:00
ZonespaceandGitHub d579d10f16 OPFORs now have json import/export (#17605)
* OPFORs now have json import/export

* log

* spacing ig

* golden changes

* Update opposing_force_datum.dm

* Update opposing_force_datum.dm
2022-12-12 13:28:04 -05:00
2b800b9a23 [MIRROR] Removes tablets (not PDAs) entirely. [MDB IGNORE] (#17880)
* Removes tablets (not PDAs) entirely.

* contractor changes

* map changes

* Update assistant.dm

* conflicts

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
2022-12-07 01:07:02 +00:00
04102bcdd7 [MIRROR] Nukies Update 6: Interdyne is here for you! Medical Supplies and Atropine! [MDB IGNORE] (#17785)
* Nukies Update 6: Interdyne is here for you! Medical Supplies and Atropine!

* Update medkit.dm

* our uses

* adds it to opfor, too

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
2022-11-27 15:17:31 -08:00
07071eef48 [BASICALLY MODULAR] Runs grep checks on modular_skyrat and fixes all issues (#17469)
* Runs grep checks on modular_skyrat and fixes all issues

* feather

* Update modular_skyrat/modules/verbs/code/say.dm

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

* loadout descs

* fixes

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-11-16 11:08:41 -05:00
f7c26bbf25 515 Compat (#17465)
* ONLY SKYRAT CHANGES

* ACTUALLY SKYRAT CHANGES

* yolo, revert later

* Update alternate_byond_versions.txt

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
2022-11-15 06:59:06 +00:00
TastyfishandGitHub 69df5a8320 [MISSED MIRROR] Giant Spider action fixes & Action feedback (#17439)
* missed mirror 70848

* SR modular
2022-11-11 06:42:28 -08:00
f6a8081e86 [MIRROR] Infiltrator Suit Rework: MODsuit edition [MDB IGNORE] (#16721)
* Infiltrator Suit Rework: MODsuit edition

* fix

* fixes + TRAIT_UNKNOWN

* on second thought just buy a chameleon kit lmao

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-10-09 23:22:05 -07:00
OrionTheFoxandGitHub 600a7b7127 Removes "Goodie Pack" full of military-grade armor, and fixes an overwrite of a TG item (#16126)
* 'Goodies' should not be military-grade armor

* Dont overwrite TG's shit.
2022-09-30 11:04:17 +01:00
32db6d2411 [MIRROR] Properly checks flags with & instead of == [MDB IGNORE] (#16487)
* Properly checks flags with & instead of ==

* merge fixed for changeling

* skyrat equipment updated

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Tastyfish <crazychris32@gmail.com>
2022-09-28 16:38:59 -04:00
a00cad0164 [MIRROR] Clean up subsystem Initialize(), require an explicit result returned, give a formal way to fail (for SSlua) [MDB IGNORE] (#16248)
* Clean up subsystem Initialize(), require an explicit result returned, give a formal way to fail (for SSlua)

* [PR for MIRROR PR] Changes for 16248 (#16277)

* Merge skyrat changes, update SR SS's, and remove lobby_eye

* Apply suggestions from code review

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

* Update modular_skyrat/modules/autotransfer/code/autotransfer.dm

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

* restore lobby_cam for now

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

Co-authored-by: Tastyfish <crazychris32@gmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-09-24 17:32:40 -04:00
TomandGitHub b457983353 Removes CQC+ (#16035)
* removes cqc+

* final remnants
2022-09-13 15:54:04 -04:00
b4719d7147 Adminping fix w/ server config option (#15904)
* the mop can only absorb liquid within 1 tile

* return back tickets ping with config

* Revert "the mop can only absorb liquid within 1 tile"

This reverts commit 2cdd22363349835c6eab10a7f45403e41be27a59.

* mhm

* add init

* some changes

* some mistakes

some mistakes

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2022-09-08 08:45:55 -04:00
TomandGitHub c429240d99 Buffs agent ID, removes deluxe agent ID (#16033)
Removes deluxe agent ID, buffs basic agent ID
2022-09-05 15:57:02 -04:00
88c85fe1f7 [MIRROR] [MDB IGNORE] Refactors drinks and fixes a lot of food problems [MDB IGNORE] (#15577)
* [MDB IGNORE] Refactors drinks and fixes a lot of food problems

* [MDB IGNORE] Refactors drinks and fixes a lot of food problems

* forgto 2 commit

* im slowly going insane

* why does find and replace not FIND everything

* hnghnnngh

* h

* l

* a

* a

* so close...

* delta fix

* I thought I committed this already, guess not

* this PR has been the bane of my fucking life

* orange juice

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: Jolly-66 <70232195+Jolly-66@users.noreply.github.com>
2022-08-25 03:17:10 +01:00
2c237de5f3 [MIRROR] Autosurgeon code improvement and light overlay [MDB IGNORE] (#14955)
* Autosurgeon code improvement and light overlay

* Update medical.dm

fix a code conflict

* Update medical.dm

* Update maint_loot_oddity.dm

* 10

* wew

* Update mothership_astrum.dmm

Co-authored-by: Coffee <CoffeeDragon16@gmail.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
Co-authored-by: Jolly-66 <70232195+Jolly-66@users.noreply.github.com>
2022-07-22 03:21:35 +01:00
Stalkeros2andGitHub 8308799da7 [MODULAR] NRI ERT modernisation (#14085)
* first batch

mostly sprites and whatnot

* helmet stats and stuff

* idk what i even did there

* desc edit

* Description edits and survival pack modernisation

* oops

* Update head.dm

* MASSIVE OOPS

* bears are small

* HOW AM I SCREWING UP SO MUCH

* More stuff edited

* pre-night last changes

* I have been editing more stuff today

* Some more minor edits

* Squashed commit of the following:

commit 4c4daee3c6
Author: Changelogs <action@github.com>
Date:   Sat Jun 11 00:40:16 2022 +0000

    Automatic changelog compile [ci skip]

commit 3724f59c9a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jun 11 01:51:17 2022 +0200

    Automatic changelog generation for PR #14235 [ci skip]

commit b78df61961
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date:   Fri Jun 10 19:51:15 2022 -0400

    Fixing leftover conflicts in the .txt files (#14235)

    * *slaps roof of AI core*

    * Tip of the round: >>>>>>> 665e703235 (Rearrange tips.txt to have job tips first (#67560))

commit 5a56341be3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jun 10 22:59:59 2022 +0200

    Automatic changelog generation for PR #14234 [ci skip]

commit fe8b91e981
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date:   Fri Jun 10 16:59:56 2022 -0400

    Fixes the freighter crew making CI fail (#14234)

commit 7abe062a25
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jun 10 21:55:20 2022 +0200

    Automatic changelog generation for PR #14165 [ci skip]

commit 84e68b64b1
Author: NopemanMcHalt <36963049+NopemanMcHalt@users.noreply.github.com>
Date:   Fri Jun 10 22:55:18 2022 +0300

    [MODULAR] GWTB Outfit (#14165)

    * Adds GWTB-inspired, reskinnable costume

    * Changes per request

commit 2f5b82b071
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jun 10 21:53:52 2022 +0200

    Automatic changelog generation for PR #13960 [ci skip]

commit e4227f4418
Author: Cursor. Maybe? Who knows? <102828457+theselfish@users.noreply.github.com>
Date:   Fri Jun 10 20:53:50 2022 +0100

    [ready]Ghost Cafe: Japanese Room (and a cave room with fake lava) (#13960)

    * Ghost Cafe: Japanese Room (and a cave forge)

    * Update ghostcafeturf.dm

    * Update CentCom_skyrat_z2.dmm

    * Update CentCom_skyrat_z2.dmm

    * I hope this works.

    * Update CentCom_skyrat_z2.dmm

    * Blowing and Bolting

    * Update CentCom_skyrat_z2.dmm

    * Fixed.

    * Deleted a stray panel. For whatever reason it was there.

    * Adds a lil rouny :)

    * Squashed commit of the following:

    commit e1fbc094a7
    Author: Changelogs <action@github.com>
    Date:   Sat Jun 4 00:39:47 2022 +0000

        Automatic changelog compile [ci skip]

    commit a213d33ee1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:36:01 2022 +0200

        Automatic changelog generation for PR #14064 [ci skip]

    commit 623bcd21c1
    Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
    Date:   Fri Jun 3 14:35:59 2022 -0400

        5 hours dedicated to all maps, only for kilo (#14064)

    commit fcd34fa3f7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:26:03 2022 +0200

        Automatic changelog generation for PR #14066 [ci skip]

    commit 3b3352b679
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:26:01 2022 +0200

        [MIRROR] Greps to check for commonly misplaced structures in closed turfs [MDB IGNORE] (#14066)

        * Greps to check for commonly misplaced structures in closed turfs (#67447)

        Adds some checks for structures that are commonly misplaced inside walls. One of the more recent updatepaths also replaced a bunch of posters with windoors in walls so this will help find all those.

        I also edited the one that checks for lattices to look for closed turfs, because we really don't want the structures we're looking for to be in any closed turfs anyways.

        We don't want to look for all structures like this because things like transit tubes exist.

        * Greps to check for commonly misplaced structures in closed turfs

        * grep fix

        Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
        Co-authored-by: John Doe <gamingskeleton3@gmail.com>

    commit 2c935f8510
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:14:06 2022 +0200

        Automatic changelog generation for PR #13871 [ci skip]

    commit bf03572fe3
    Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Date:   Fri Jun 3 11:14:04 2022 -0700

        Latejoining AI now syncs unsynced borgs & All (non-posi) latejoining borgs are synced to the AI. (#13871)

        * sync eet

        * hhh

        * woops lmao

        * latejoin (non-posi) borgs too

    commit 1d213e8a0d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:05:01 2022 +0200

        [MIRROR] Makes the energy calculation part of temp share a define. [MDB IGNORE] (#14067)

        * Makes the energy calculation part of temp share a define.

        * Makes the energy calculation part of temp share a define.

        Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
        Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

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    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 19:42:26 2022 +0200

        Automatic changelog generation for PR #14056 [ci skip]

    commit 9bbaee24ea
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 19:42:23 2022 +0200

        [MIRROR] surplus prosthetics have correct sprites now [MDB IGNORE] (#14056)

        * surplus prosthetics have correct sprites now (#67450)

        they only set icon not static icon, static icon is what is used to get the limb icon

        * surplus prosthetics have correct sprites now

        Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>

    commit 4c70477d21
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 18:30:13 2022 +0200

        Automatic changelog generation for PR #14075 [ci skip]

    commit b45d2b35d5
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 18:30:10 2022 +0200

        [MIRROR] Allows modsuits to be used in outfit manager [MDB IGNORE] (#14075)

        * Allows modsuits to be used in outfit manager (#67310)

        * Lets bag-fitting MODsuits be used in the Admin outfit manager

        * Allows modsuits to be used in outfit manager

        Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

    commit 0316ee85c8
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:36 2022 +0200

        Automatic changelog generation for PR #14074 [ci skip]

    commit 3d2aafc96d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:34 2022 +0200

        [MIRROR] Makes traitor reputation display consistent [MDB IGNORE] (#14074)

        * Makes traitor reputation display consistent (#67341)

        * Makes traitor reputation properly show how much reputation you have, by dividing by 60 instead of 600

        * Makes traitor reputation display consistent

        Co-authored-by: Profakos <profakos@gmail.com>

    commit ec37e4bb5c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:07 2022 +0200

        Automatic changelog generation for PR #14073 [ci skip]

    commit 686217066e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:04 2022 +0200

        [MIRROR] Fixes statue simplemob teleport not working and 3 other spells not appearing [MDB IGNORE] (#14073)

        * Fixes statue simplemob teleport not working and 3 other spells not appearing (#67105)

        * Fixes statue simplemob not being able to teleport, and their 3 spells they're supposed to have.
        * Also repaths statues to netherworld mobs, to reduce copy paste code.

        * Fixes statue simplemob teleport not working and 3 other spells not appearing

        Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>

    commit cd9896724f
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:39:44 2022 +0200

        Automatic changelog generation for PR #14072 [ci skip]

    commit 63ac8f0f62
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:39:41 2022 +0200

        [MIRROR] Reimplements breathedeep's scan into atmozphere. [MDB IGNORE] (#14072)

        * Reimplements breathedeep's scan into atmozphere. (#67438)

        * AtmoZphere tablet app now has the previous functionality of the BreatheDeep cartridge's scanning ability, meaning you can swap to analyzer mode to analyze with right-click.

        * Reimplements breathedeep's scan into atmozphere.

        Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>

    commit 3d1d101ee7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:37:09 2022 +0200

        Automatic changelog generation for PR #14049 [ci skip]

    commit 1ff836f710
    Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
    Date:   Fri Jun 3 07:37:06 2022 -0600

        more sec sprite cleanup (#14049)

    commit df9a38d0f7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:36:58 2022 +0200

        Automatic changelog generation for PR #14053 [ci skip]

    commit be8aae16f5
    Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Date:   Fri Jun 3 06:36:56 2022 -0700

        hello again (#14053)

    commit 261ca34511
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:35:08 2022 +0200

        Automatic changelog generation for PR #14068 [ci skip]

    commit 9723a70c1c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:35:05 2022 +0200

        [MIRROR] Permabrig's Large Area Splittening (call it a comeback?) [MDB IGNORE] (#14068)

        * Permabrig's Large Area Splittening (call it a comeback?) (#67230)

        * Permabrig's Large Area Splittening (call it a comeback?)

        Co-authored-by: san7890 <the@san7890.com>

    commit 1d0c3a6ad2
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:10:28 2022 +0200

        Automatic changelog generation for PR #14057 [ci skip]

    commit 21689708da
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:10:26 2022 +0200

        [MIRROR] Fixes light switches causing conveyor belts to move anchored objects.  [MDB IGNORE] (#14057)

        * Fixes light switches causing conveyor belts to move anchored objects.

        * Fixed conflict.

        Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
        Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

    commit 60872c7239
    Author: Changelogs <action@github.com>
    Date:   Fri Jun 3 00:33:58 2022 +0000

        Automatic changelog compile [ci skip]

    commit 8d6c41650d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:35 2022 +0200

        Automatic changelog generation for PR #14059 [ci skip]

    commit bac47de502
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:32 2022 +0200

        [MIRROR] Fixes a check doing the opposite of what it was supposed to do [MDB IGNORE] (#14059)

        * Fixes a check doing the opposite of what it was supposed to do (#67439)

        fixes a check

        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

        * Fixes a check doing the opposite of what it was supposed to do

        Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

    commit 3d5a7c6cb2
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:20 2022 +0200

        Automatic changelog generation for PR #14061 [ci skip]

    commit c94c5bac89
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:18 2022 +0200

        [MIRROR] New tile sprayer + airlock painter sprites [MDB IGNORE] (#14061)

        * New tile sprayer + airlock painter sprites (#67038)

        * New sprayer sprites

        * New inhands

        * New tile sprayer + airlock painter sprites

        Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>

    commit 2f31f43f42
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:54:19 2022 +0200

        Automatic changelog generation for PR #14058 [ci skip]

    commit 301642b498
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:54:17 2022 +0200

        [MIRROR] Make triple citrus recipe make sense [MDB IGNORE] (#14058)

        * Make triple citrus recipe make sense (#67328)

        Triple citrus now takes 3u of ingredients and gives 3u of product, not 5u

        * Make triple citrus recipe make sense

        Co-authored-by: Spock <zacharysdf@gmail.com>

    commit aaa398add1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:51 2022 +0200

        Automatic changelog generation for PR #14054 [ci skip]

    commit 0614ceb209
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:48 2022 +0200

        [MIRROR] Minor buffs for Heretic focuses / equipment and the Void Cloak. [MDB IGNORE] (#14054)

        * Minor buffs for Heretic focuses / equipment and the Void Cloak. (#67263)

        * Heretic focus changes, turns it into an Element
        * Buffs Void cloak, letting it hold more and hold more kinds of items
        * Makes eldritch potions small sized (before: normal)
        * Adds more explanations to some descriptions.

        * Minor buffs for Heretic focuses / equipment and the Void Cloak.

        Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>

    commit 47bbdc084e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:11 2022 +0200

        Automatic changelog generation for PR #14052 [ci skip]

    commit 0134b67a7c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:09 2022 +0200

        [MIRROR] Fixes pellet cloud wounding where I just broke it [MDB IGNORE] (#14052)

        * Fixes pellet cloud wounding where I just broke it (#67424)

        I was stupid in #67331 (9431c92f70) and forgot an initial() around an un-instantiated projectile var call. This puts it in so wounding checks don't runtime. I have actually tested that this works

        Pellet clouds work properly

        * Fixes pellet cloud wounding where I just broke it

        Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>

    commit 4360fc1d0e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:44:34 2022 +0200

        Automatic changelog generation for PR #13979 [ci skip]

    commit 9258420a88
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:44:31 2022 +0200

        [MIRROR] New lighswitch sprite [MDB IGNORE] (#13979)

        * New lighswitch sprite

        * Fully fixes the conflicts

        * Updates our light switches to be even cooler :)

        Co-authored-by: Andrew <mt.forspam@gmail.com>
        Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

    * I forgot lights.

    * Squashed commit of the following:

    commit e1fbc094a7
    Author: Changelogs <action@github.com>
    Date:   Sat Jun 4 00:39:47 2022 +0000

        Automatic changelog compile [ci skip]

    commit a213d33ee1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:36:01 2022 +0200

        Automatic changelog generation for PR #14064 [ci skip]

    commit 623bcd21c1
    Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
    Date:   Fri Jun 3 14:35:59 2022 -0400

        5 hours dedicated to all maps, only for kilo (#14064)

    commit fcd34fa3f7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:26:03 2022 +0200

        Automatic changelog generation for PR #14066 [ci skip]

    commit 3b3352b679
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:26:01 2022 +0200

        [MIRROR] Greps to check for commonly misplaced structures in closed turfs [MDB IGNORE] (#14066)

        * Greps to check for commonly misplaced structures in closed turfs (#67447)

        Adds some checks for structures that are commonly misplaced inside walls. One of the more recent updatepaths also replaced a bunch of posters with windoors in walls so this will help find all those.

        I also edited the one that checks for lattices to look for closed turfs, because we really don't want the structures we're looking for to be in any closed turfs anyways.

        We don't want to look for all structures like this because things like transit tubes exist.

        * Greps to check for commonly misplaced structures in closed turfs

        * grep fix

        Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
        Co-authored-by: John Doe <gamingskeleton3@gmail.com>

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    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:14:06 2022 +0200

        Automatic changelog generation for PR #13871 [ci skip]

    commit bf03572fe3
    Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Date:   Fri Jun 3 11:14:04 2022 -0700

        Latejoining AI now syncs unsynced borgs & All (non-posi) latejoining borgs are synced to the AI. (#13871)

        * sync eet

        * hhh

        * woops lmao

        * latejoin (non-posi) borgs too

    commit 1d213e8a0d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:05:01 2022 +0200

        [MIRROR] Makes the energy calculation part of temp share a define. [MDB IGNORE] (#14067)

        * Makes the energy calculation part of temp share a define.

        * Makes the energy calculation part of temp share a define.

        Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
        Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

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    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 19:42:26 2022 +0200

        Automatic changelog generation for PR #14056 [ci skip]

    commit 9bbaee24ea
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 19:42:23 2022 +0200

        [MIRROR] surplus prosthetics have correct sprites now [MDB IGNORE] (#14056)

        * surplus prosthetics have correct sprites now (#67450)

        they only set icon not static icon, static icon is what is used to get the limb icon

        * surplus prosthetics have correct sprites now

        Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>

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    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 18:30:13 2022 +0200

        Automatic changelog generation for PR #14075 [ci skip]

    commit b45d2b35d5
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 18:30:10 2022 +0200

        [MIRROR] Allows modsuits to be used in outfit manager [MDB IGNORE] (#14075)

        * Allows modsuits to be used in outfit manager (#67310)

        * Lets bag-fitting MODsuits be used in the Admin outfit manager

        * Allows modsuits to be used in outfit manager

        Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

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    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:36 2022 +0200

        Automatic changelog generation for PR #14074 [ci skip]

    commit 3d2aafc96d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:34 2022 +0200

        [MIRROR] Makes traitor reputation display consistent [MDB IGNORE] (#14074)

        * Makes traitor reputation display consistent (#67341)

        * Makes traitor reputation properly show how much reputation you have, by dividing by 60 instead of 600

        * Makes traitor reputation display consistent

        Co-authored-by: Profakos <profakos@gmail.com>

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    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:07 2022 +0200

        Automatic changelog generation for PR #14073 [ci skip]

    commit 686217066e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:04 2022 +0200

        [MIRROR] Fixes statue simplemob teleport not working and 3 other spells not appearing [MDB IGNORE] (#14073)

        * Fixes statue simplemob teleport not working and 3 other spells not appearing (#67105)

        * Fixes statue simplemob not being able to teleport, and their 3 spells they're supposed to have.
        * Also repaths statues to netherworld mobs, to reduce copy paste code.

        * Fixes statue simplemob teleport not working and 3 other spells not appearing

        Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>

    commit cd9896724f
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:39:44 2022 +0200

        Automatic changelog generation for PR #14072 [ci skip]

    commit 63ac8f0f62
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:39:41 2022 +0200

        [MIRROR] Reimplements breathedeep's scan into atmozphere. [MDB IGNORE] (#14072)

        * Reimplements breathedeep's scan into atmozphere. (#67438)

        * AtmoZphere tablet app now has the previous functionality of the BreatheDeep cartridge's scanning ability, meaning you can swap to analyzer mode to analyze with right-click.

        * Reimplements breathedeep's scan into atmozphere.

        Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>

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    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:37:09 2022 +0200

        Automatic changelog generation for PR #14049 [ci skip]

    commit 1ff836f710
    Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
    Date:   Fri Jun 3 07:37:06 2022 -0600

        more sec sprite cleanup (#14049)

    commit df9a38d0f7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:36:58 2022 +0200

        Automatic changelog generation for PR #14053 [ci skip]

    commit be8aae16f5
    Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Date:   Fri Jun 3 06:36:56 2022 -0700

        hello again (#14053)

    commit 261ca34511
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:35:08 2022 +0200

        Automatic changelog generation for PR #14068 [ci skip]

    commit 9723a70c1c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:35:05 2022 +0200

        [MIRROR] Permabrig's Large Area Splittening (call it a comeback?) [MDB IGNORE] (#14068)

        * Permabrig's Large Area Splittening (call it a comeback?) (#67230)

        * Permabrig's Large Area Splittening (call it a comeback?)

        Co-authored-by: san7890 <the@san7890.com>

    commit 1d0c3a6ad2
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:10:28 2022 +0200

        Automatic changelog generation for PR #14057 [ci skip]

    commit 21689708da
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:10:26 2022 +0200

        [MIRROR] Fixes light switches causing conveyor belts to move anchored objects.  [MDB IGNORE] (#14057)

        * Fixes light switches causing conveyor belts to move anchored objects.

        * Fixed conflict.

        Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
        Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

    commit 60872c7239
    Author: Changelogs <action@github.com>
    Date:   Fri Jun 3 00:33:58 2022 +0000

        Automatic changelog compile [ci skip]

    commit 8d6c41650d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:35 2022 +0200

        Automatic changelog generation for PR #14059 [ci skip]

    commit bac47de502
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:32 2022 +0200

        [MIRROR] Fixes a check doing the opposite of what it was supposed to do [MDB IGNORE] (#14059)

        * Fixes a check doing the opposite of what it was supposed to do (#67439)

        fixes a check

        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

        * Fixes a check doing the opposite of what it was supposed to do

        Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

    commit 3d5a7c6cb2
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:20 2022 +0200

        Automatic changelog generation for PR #14061 [ci skip]

    commit c94c5bac89
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:18 2022 +0200

        [MIRROR] New tile sprayer + airlock painter sprites [MDB IGNORE] (#14061)

        * New tile sprayer + airlock painter sprites (#67038)

        * New sprayer sprites

        * New inhands

        * New tile sprayer + airlock painter sprites

        Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>

    commit 2f31f43f42
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:54:19 2022 +0200

        Automatic changelog generation for PR #14058 [ci skip]

    commit 301642b498
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:54:17 2022 +0200

        [MIRROR] Make triple citrus recipe make sense [MDB IGNORE] (#14058)

        * Make triple citrus recipe make sense (#67328)

        Triple citrus now takes 3u of ingredients and gives 3u of product, not 5u

        * Make triple citrus recipe make sense

        Co-authored-by: Spock <zacharysdf@gmail.com>

    commit aaa398add1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:51 2022 +0200

        Automatic changelog generation for PR #14054 [ci skip]

    commit 0614ceb209
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:48 2022 +0200

        [MIRROR] Minor buffs for Heretic focuses / equipment and the Void Cloak. [MDB IGNORE] (#14054)

        * Minor buffs for Heretic focuses / equipment and the Void Cloak. (#67263)

        * Heretic focus changes, turns it into an Element
        * Buffs Void cloak, letting it hold more and hold more kinds of items
        * Makes eldritch potions small sized (before: normal)
        * Adds more explanations to some descriptions.

        * Minor buffs for Heretic focuses / equipment and the Void Cloak.

        Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>

    commit 47bbdc084e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:11 2022 +0200

        Automatic changelog generation for PR #14052 [ci skip]

    commit 0134b67a7c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:09 2022 +0200

        [MIRROR] Fixes pellet cloud wounding where I just broke it [MDB IGNORE] (#14052)

        * Fixes pellet cloud wounding where I just broke it (#67424)

        I was stupid in #67331 (9431c92f70) and forgot an initial() around an un-instantiated projectile var call. This puts it in so wounding checks don't runtime. I have actually tested that this works

        Pellet clouds work properly

        * Fixes pellet cloud wounding where I just broke it

        Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>

    commit 4360fc1d0e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:44:34 2022 +0200

        Automatic changelog generation for PR #13979 [ci skip]

    commit 9258420a88
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:44:31 2022 +0200

        [MIRROR] New lighswitch sprite [MDB IGNORE] (#13979)

        * New lighswitch sprite

        * Fully fixes the conflicts

        * Updates our light switches to be even cooler :)

        Co-authored-by: Andrew <mt.forspam@gmail.com>
        Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

    * Update CentCom_skyrat_z2.dmm

    * Missed the blue thing.

    * Squashed commit of the following:

    commit 109e1e44e1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 07:06:47 2022 +0200

        Automatic changelog generation for PR #14159 [ci skip]

    commit 2f600cf083
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 07:06:45 2022 +0200

        [MIRROR] Clothing (as food for Moths) now only give temporary nourishment. [MDB IGNORE] (#14159)

        * Clothing (as food for Moths) now only give temporary nourishment. (#67537)

        Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

        * Clothing (as food for Moths) now only give temporary nourishment.

        Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
        Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

    commit 1be567195b
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 07:04:37 2022 +0200

        Automatic changelog generation for PR #14161 [ci skip]

    commit 860ed105e5
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 07:04:35 2022 +0200

        [MIRROR] Reworks the BZ reaction slightly [MDB IGNORE] (#14161)

        * Reworks the BZ reaction slightly (#66583)

        Makes BZ reaction rates between pipes and turfs consistent. Removes O2 production from the BZ reaction. Also fixes rate multiplication by splitting pipenets using valves or similar.

        Makes BZ rates consistent and makes pipebased BZ setups actually produce gas in significant amounts. Makes multiplying reaction rates for BZ by splitting pipenets impossible. Simplifies the reaction by removing a largely unused, mostly unknown way of making o2.

        BZ production rates between pipes and turfs are now consistent. O2 production removed.
        Multiplying production rates by splitting pipenets no longer possible.

        * Reworks the BZ reaction slightly

        Co-authored-by: SnoopCooper <aasmundsaether@gmail.com>

    commit 7d899641dd
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 03:28:29 2022 +0200

        Automatic changelog generation for PR #14145 [ci skip]

    commit 4bab6fcd91
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 03:28:26 2022 +0200

        [MIRROR] Advanced Welderbombing [MDB IGNORE] (#14145)

        * Advanced Welderbombing

        * Update reagent_dispenser.dm

        Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
        Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

    commit 7f5b157a3d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:44:39 2022 +0200

        Automatic changelog generation for PR #14089 [ci skip]

    commit 0efe9f77aa
    Author: Tastyfish <crazychris32@gmail.com>
    Date:   Mon Jun 6 20:44:37 2022 -0400

        makes minebot work on interdyne (#14089)

    commit cfc70e5b9e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:38:40 2022 +0200

        Automatic changelog generation for PR #14147 [ci skip]

    commit e958272a86
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:38:38 2022 +0200

        [MIRROR] An Exploration Into Lame Jobs - Syndicate Listening Post Remap [MDB IGNORE] (#14147)

        * An Exploration Into Lame Jobs - Syndicate Listening Post Remap (#67330)

        * An Exploration Into Lame Jobs - Syndicate Listening Post Remap

        Hey there,

        Have you ever been bored at your job? A job where you can't scheme something up to get you up to date? Stranded at your job? Alone at your job? Has the job ever asked you a lot of question? Like I am right now? Should I stop?

        Anyways, I decided to think about it, and I remapped the Syndicate's Space Listening Post. How nice!

        * An Exploration Into Lame Jobs - Syndicate Listening Post Remap

        Co-authored-by: san7890 <the@san7890.com>

    commit 0871776ad4
    Author: Changelogs <action@github.com>
    Date:   Tue Jun 7 00:37:40 2022 +0000

        Automatic changelog compile [ci skip]

    commit ee684c6e9d
    Author: Tom <8881105+tf-4@users.noreply.github.com>
    Date:   Tue Jun 7 01:06:50 2022 +0100

        CI FIX & MAP RESET [MDB IGNORE] (#14139)

        * firelock greps

        * delta reset

        * fuck it we do it all

        * WOOOOOOOO

        * :))))))))

        * d

        * ghost cafe storage limit exceeded

        * pt at fix

        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit 8fe37d3a64
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:05:37 2022 +0200

        Automatic changelog generation for PR #14142 [ci skip]

    commit 858e620edd
    Author: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
    Date:   Mon Jun 6 20:05:35 2022 -0400

        did you know you could even do this? (#14142)

    commit dde9b98fdb
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:05:06 2022 +0200

        Automatic changelog generation for PR #14146 [ci skip]

    commit 132615f84e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:05:03 2022 +0200

        [MIRROR] Icemoon Shorelines - Monster-Station Interaction Prevention Scheme [MDB IGNORE] (#14146)

        * Icemoon Shorelines - Monster-Station Interaction Prevention Scheme (#67494)

        * Icemoon Shorelines - Monster-Station Interaction Prevention Scheme

        Hey there,

        On production (as well as several complaints that I have heard), there were a few instances where very strong icemoon fauna would wander into station structures. This was especially apparent on the lower z-level, where prisoners (being next-to-completely-defenseless) got owned extremely hard by wandering fauna.

        So, I looked at a few options of fixing it. Shutters will _not_ do, that just obfuscates the problem and muddies "secure" and "non-secure" areas. Nerfing the fauna didn't really feel right to me, and more chasms doesn't really help on the lower z-level. So, I came up with _The Shoreline_.

        Basically, it's a new type of cave generator area that does not spawn any fauna or megafauna. I went through the mining z-levels of IceBox and I added roughly 4-5 tiles between the "wilderness" and the developed station/chasms. I put them next to chasms because sometimes, fauna would fall down when they generate on ledges with nowhere to go. While polar bears would die in the plasma river, the demonic watchers would just immediately aggro and take no plasma damage.

        The results were very encouraging in my local tests. It still retains that level of danger for miners who plunge further into the depths, while allowing the rest of the station who aren't armed with the hyper-specific machinery to tackle such problems to not get owned. Icemoon fauna have not been balanced since their introduction in 2020, and I think this is the best change that currently reflects how we have the map structured.

        * Icemoon Shorelines - Monster-Station Interaction Prevention Scheme

        Co-authored-by: san7890 <the@san7890.com>

    commit 179856f4a7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:04:09 2022 +0200

        Automatic changelog generation for PR #13856 [ci skip]

    commit 139ca015b2
    Author: Tom <8881105+tf-4@users.noreply.github.com>
    Date:   Tue Jun 7 01:04:06 2022 +0100

        hides votes (#13856)

    commit adc9bb5932
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 00:25:28 2022 +0200

        Automatic changelog generation for PR #13959 [ci skip]

    commit 60d73605c8
    Author: RatFromTheJungle <62520989+RatFromTheJungle@users.noreply.github.com>
    Date:   Mon Jun 6 18:25:26 2022 -0400

        [MODULAR] Replaces the cargo sec helmet, with the original just-black version. (#13959)

        * Update packs.dm

        * Update packs.dm

    commit 4deb2c6a3a
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 23:07:25 2022 +0200

        Automatic changelog generation for PR #14141 [ci skip]

    commit 7920839dcd
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 23:07:23 2022 +0200

        [MIRROR] Small player-facing text improvements (2 pill bottles, 1 recycler note) [MDB IGNORE] (#14141)

        * Small player-facing text improvements (2 pill bottles, 1 recycler note) (#67452)

        Nothing special, honestly - exactly what it sounds like.

        Two grammar fixes to pill bottles (missing spaces).
        A little grammar tuning on a note I'm pretty sure literally nobody ever reads, at any point, ever.

        Just words fixes now but we might as well get them while we're here

        * Small player-facing text improvements (2 pill bottles, 1 recycler note)

        Co-authored-by: Pandarsenic <101627558+Pandarsenic@users.noreply.github.com>

    commit d62d5b6a49
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 22:31:18 2022 +0200

        Automatic changelog generation for PR #14080 [ci skip]

    commit 47bac3aab6
    Author: Higgin <cdonny11@yahoo.com>
    Date:   Mon Jun 6 13:31:16 2022 -0700

        Gives COs weapon permits. (#14080)

    commit 9ca3d50960
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 22:30:59 2022 +0200

        Automatic changelog generation for PR #14086 [ci skip]

    commit c83fa24ce1
    Author: Moostard <66496571+Moostard@users.noreply.github.com>
    Date:   Mon Jun 6 22:30:57 2022 +0200

        Sprite edit. (#14086)

    commit 9bc198a206
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 21:16:53 2022 +0200

        Automatic changelog generation for PR #14137 [ci skip]

    commit 3749c08a70
    Author: Tom <8881105+tf-4@users.noreply.github.com>
    Date:   Mon Jun 6 20:16:50 2022 +0100

        repaths armoured high vis jacket to pk vest (#14137)

    commit 3619e8b47e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 20:44:31 2022 +0200

        Automatic changelog generation for PR #13997 [ci skip]

    commit 51c8f52772
    Author: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
    Date:   Mon Jun 6 14:44:28 2022 -0400

        Allows players to actually be able to use the tile variety added in #13344 (#13997)

        * and on that bombshell, back to the studio

        * now, on today's show about cars

    commit b465cac68b
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:36:04 2022 +0200

        Automatic changelog generation for PR #13391 [ci skip]

    commit ecdf127a95
    Author: nevimer <77420409+nevimer@users.noreply.github.com>
    Date:   Mon Jun 6 07:36:00 2022 -0700

        Preparation (#13391)

        Co-authored-by: nevimer <foxmail@protonmail.com>

    commit 166a730c47
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:33:53 2022 +0200

        Automatic changelog generation for PR #14129 [ci skip]

    commit f7d104eda2
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:33:51 2022 +0200

        [MIRROR] adds crowbars to fire-safety closets without gutting red toolboxes [MDB IGNORE] (#14129)

        * adds crowbars to fire-safety closets without gutting red toolboxes

        * Update utility_closets.dm

        Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit 1ed8c032c9
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:32:57 2022 +0200

        Automatic changelog generation for PR #14128 [ci skip]

    commit 64766b3428
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:32:54 2022 +0200

        [MIRROR] [NO GBP] Fix illiterate quirk bugs [MDB IGNORE] (#14128)

        * [NO GBP] Fix illiterate quirk bugs

        * Update snail.dm

        Co-authored-by: Tim <timothymtorres@gmail.com>
        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit e70ea05bf9
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:31:46 2022 +0200

        Automatic changelog generation for PR #14096 [ci skip]

    commit fbf12b4645
    Author: ghost sheep <sheepwiththemask@gmail.com>
    Date:   Mon Jun 6 16:31:43 2022 +0200

        [MODULAR] Ears stay revealed unless verb'd away (#14096)

    commit a9ca5c6731
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:30:14 2022 +0200

        Automatic changelog generation for PR #14065 [ci skip]

    commit 14a38b7097
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:30:10 2022 +0200

        [MIRROR] Assorted Ordnance Code+Map Quality Pass and QoL [MDB IGNORE] (#14065)

        * Assorted Ordnance Code+Map Quality Pass and QoL (#67097)

        Three main things I do:

        Reinforce the remap that i have made with code changes, making the atmos control devices sane and easy to put if someone else stumbles upon this part of the code again. (a4aea1e - f16e620)

        Splits the ordnance areas and renames them, kills ordnance misc and things that have nothing to do with ordnance (anymore?) moves them to exp_lab (useful stuff here) and aux_lab (fluff stuff here like laser range in delta or second circuit lab in tram). (0c99f9f- 3c82a88)

        Adds a roundstart program disk containing nt frontier to the ordnance office table. Added a hint to file manager there too to help give players a nudge on how to publish papers. (fd747dc)

        First one: Makes mapping these things not require varedit, nicer for other people that dont know how the atmos control stuffs works.

        Second one: Misc lab has nothing to do with ordnance jesus christ. Also ord hallway is now irrelevant, our ordnance labs are very far from box now. Will probably make downstreams a bit angry for a while though since they might not be fully up to date on the ordnance maps.

        Third one: Pretty much justified it in the about section.

        Why is this not atomic: This touches all five maps and needs code backing, so I might as well combine them into one maintenance PR instead of giving my peers merge conflict three times.

        * Assorted Ordnance Code+Map Quality Pass and QoL

        * set 1

        * revert

        * Update CentCom_skyrat.dmm

        Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
        Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
        Co-authored-by: John Doe <gamingskeleton3@gmail.com>
        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit 26a4dcad23
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:27:24 2022 +0200

        Automatic changelog generation for PR #14039 [ci skip]

    commit 1183c2a21c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:27:22 2022 +0200

        [MIRROR] Adds steam vents to maintenance, adds some flavor to maintenance. [MDB IGNORE] (#14039)

        * Adds steam vents to maintenance, adds some flavor to maintenance. (#66915)

        * Steam Vent Challenge (Do not meme)

        * Fixes icebox, I think

        * Changes to how smoke behaves appears to have removed the need for the opacity setting on the vent. Sounds.

        * Mapmerge sama please

        * Adds signal system, crafting recipe, and some basic crafting organization.

        * Potential fix

        * Apply suggestions from code review

        Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>

        * makes changes thanks anturk

        Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>

        * Adds steam vents to maintenance, adds some flavor to maintenance.

        Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
        Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit 0ef1a01ac3
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:25:42 2022 +0200

        Automatic changelog generation for PR #13993 [ci skip]

    commit fa4c48992c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:25:40 2022 +0200

        [MIRROR] Greps for double firelocks and airlocks [MDB IGNORE] (#13993)

        * Greps for double firelocks and airlocks (#67374)

        Adds the greps for firelocks and airlocks so we don't double stack them.

        * Greps for double firelocks and airlocks

        * Update tools/ci/check_grep.sh

        Co-authored-by: Pepsilawn <reisenrui@ gmail.com>

        * Update tools/ci/check_grep.sh

        Co-authored-by: Pepsilawn <reisenrui@ gmail.com>

        * fixes two double firelocks on iceboxstation

        Co-authored-by: Pepsilawn <reisenrui@ gmail.com>

        * Greps for double firelocks and airlocks

        Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
        Co-authored-by: Pepsilawn <reisenrui@ gmail.com>
        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit 0a31db8fe5
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 14:26:46 2022 +0200

        Automatic changelog generation for PR #13736 [ci skip]

    commit ba3f2dea50
    Author: ErdinyoBarboza <erdinyobarboza@gmail.com>
    Date:   Mon Jun 6 15:26:44 2022 +0300

        [MODULAR] [READY] Shotgun Rework (#13736)

        * hnnh

        * shotgunneryv1

        * shotgunnery1.5

        * 14gauge

        * more14g

        * shotgun

        * gun

        * Update 14g_shotgun.dm

        * shottie

        * shottie

        * nanomachines

        * antitide

        * boolet

        * designs

        * moreshots

        * i killed 14 gauge

        * iconspart1

        * moremoreshells

        * iconsinit

        * iconp2

        * iconfin

        * fin

        * saneshotgunprices

        * smallsanityfix

        * thank you softcerv

        Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>

        * Update bullets.dm

        * iwasforcedtodothis

        * honk!

        * oops

        * letsnotembed

        * uplink

        * hecu

        * contrabandshell

        * bigdumbass

        * revert

        * Edited Per Review

        * iconfix

        Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>

    commit 6027ad8223
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:40:37 2022 +0200

        Automatic changelog generation for PR #14060 [ci skip]

    commit 5688d4d9ac
    Author: Tom <8881105+tf-4@users.noreply.github.com>
    Date:   Mon Jun 6 12:40:31 2022 +0100

        Patches gas generation exploit (#14060)

        * gas generation exploit

        * doc

    commit 550cfe6b7b
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:38:51 2022 +0200

        Automatic changelog generation for PR #14078 [ci skip]

    commit 4721355b34
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:38:48 2022 +0200

        [MIRROR] [NO GBP] Fixes a window without plating underneath in DeltaStation rec [MDB IGNORE] (#14078)

        * [NO GBP] Fixes a window without plating underneath in DeltaStation rec (#67499)

        There was a lack of hull underneath a window in deltastation rec that I seem to have missed when I tweaked the layout of that area in a previous PR. This one patches the hull back.

        * [NO GBP] Fixes a window without plating underneath in DeltaStation rec

        Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>

    commit 9f40fa3cbc
    Author: ghost sheep <sheepwiththemask@gmail.com>
    Date:   Mon Jun 6 13:38:35 2022 +0200

        [MODULAR] Modular pets back (#14090)

        * [MODULAR] Modular pets back

        * oops

    commit 8d4e1bbe79
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:38:22 2022 +0200

        Automatic changelog generation for PR #14110 [ci skip]

    commit 97c797fc0d
    Author: Halcyon <81479835+Ebin-Halcyon@users.noreply.github.com>
    Date:   Mon Jun 6 06:38:20 2022 -0500

        Cargo and engineering (#14110)

    commit 72a418ad57
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:37:12 2022 +0200

        Automatic changelog generation for PR #14109 [ci skip]

    commit f7bd108a71
    Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Date:   Mon Jun 6 04:37:10 2022 -0700

        eh (#14109)

    commit 2081e7706d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:36:56 2022 +0200

        Automatic changelog generation for PR #14134 [ci skip]

    commit 8732bd3c60
    Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
    Date:   Mon Jun 6 05:36:53 2022 -0600

        Command Sprite Cleanup mk2 (#14134)

        * removes redundancy

        * repathing woes

        * all but the .dmis

        * icnon

        * fixes item i broke mid-pr oops

        * next-to-final

        * FINAL (revert if cobalt doesnt like the resprites to his item)

    commit dedabf3324
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:35:14 2022 +0200

        Automatic changelog generation for PR #14111 [ci skip]

    commit 02b673b4ca
    Author: Tom <8881105+tf-4@users.noreply.github.com>
    Date:   Mon Jun 6 12:35:12 2022 +0100

        gas miner box fix (#14111)

    commit 7486bb0d3d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:58 2022 +0200

        Automatic changelog generation for PR #14114 [ci skip]

    commit 6e2c68db53
    Author: IsaacTheSharkWolf <90391995+IsaacTheSharkWolf@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:56 2022 +0200

        Updated blueshift's toxins lab! (#14114)

        * Resolved conflict markers

        * Update BlueShift_upper.dmm

        * Update BlueShift_upper.dmm

    commit 810594235b
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:40 2022 +0200

        Automatic changelog generation for PR #14122 [ci skip]

    commit 0091b857ee
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:37 2022 +0200

        ninjas now get told about pinning modules and the direction to the station (and adds pinning module round tip) (#14122)

        Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>

    commit 2c6301a716
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:19 2022 +0200

        Automatic changelog generation for PR #14123 [ci skip]

    commit c0e666836e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:17 2022 +0200

        [MIRROR] Prevents unsecuring photon projectors. [MDB IGNORE] (#14123)

        * Prevents unsecuring photon projectors. (#67493)

        Prevents unsecuring the photon projector

        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

        * Prevents unsecuring photon projectors.

        Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

    commit 555296672b
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:02 2022 +0200

        Automatic changelog generation for PR #14124 [ci skip]

    commit 2daa2e795f
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:00 2022 +0200

        [MIRROR] Fixes stack multiplier exploit [MDB IGNORE] (#14124)

        * Fixes stack multiplier exploit (#67514)

        ye

        * Fixes stack multiplier exploit

        Co-authored-by: CocaColaTastesGood <47264839+CocaColaTastesGood@users.noreply.github.com>

    commit 932105a272
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:33:52 2022 +0200

        Automatic changelog generation for PR #14125 [ci skip]

    commit 466df89de5
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:33:50 2022 +0200

        [MIRROR] Restores one soul of the drinks sprites [MDB IGNORE] (#14125)

        * Restores one soul of the drinks sprites (#67461)

        Update drinks.dmi

        Co-authored-by: Iatots <>

        * Restores one soul of the drinks sprites

        Co-authored-by: Iatots <5155917+Iatots@users.noreply.github.com>

    commit 71d8d08d12
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:33:38 2022 +0200

        Automatic changelog generation for PR #14126 [ci skip]

    commit 746e06fcdc
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:33:35 2022 +0200

        [MIRROR] Ports the Flower Garland from JollyStation [MDB IGNORE] (#14126)

        * Ports the Flower Garland from JollyStation (#67468)

        * pick 12 flowers and regret your decisions

        * Update code/modules/clothing/head/garlands.dm

        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

        * Update code/modules/clothing/head/garlands.dm

        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

        * Update code/modules/clothing/head/garlands.dm

        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

        * Update code/modules/clothing/head/garlands.dm

        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

        * grammar

        * sanity mood event

        * willards review

        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

        * Ports the Flower Garland from JollyStation

        Co-authored-by: Jolly <70232195+Jolly-66@users.noreply.github.com>
        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

    commit 4c626dec9f
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:33:13 2022 +0200

        [MIRROR] Fixes firelocks registering for atmos adjacency changes on themselves [MDB IGNORE] (#14127)

        * Fixes firelocks registering for atmos adjacency changes on themselves (#67470)

        Hate runtimes

        * Fixes firelocks registering for atmos adjacency changes on themselves

        Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>

    commit 19e708e8d8
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:44 2022 +0200

        Automatic changelog generation for PR #14130 [ci skip]

    commit 574c0a97a7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:42 2022 +0200

        [MIRROR] fixes infinite loops when a projectile pierces a bumped object [MDB IGNORE] (#14130)

        * fixes infinite loops when a projectile pierces a bumped object (#67485)

        thaaat

        * fixes infinite loops when a projectile pierces a bumped object

        Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>

    commit 70d03baf49
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:32 2022 +0200

        Automatic changelog generation for PR #14131 [ci skip]

    commit dc8473135d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:29 2022 +0200

        [MIRROR] Fixes inspect bounties not generating for most areas and giving invalid areas to scan [MDB IGNORE] (#14131)

        * Fixes inspect bounties not generating for most areas and giving invalid areas to scan (#67427)

        * Fixes inspect scanner giving bounties for areas that cant' be scanned

        * adds back the range. Adds a check to see if the area is on the map

        * Re-implements area list as typecacheof

        * Fixes inspect bounties not generating for most areas and giving invalid areas to scan

        Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>

    commit d86eec0866
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:19 2022 +0200

        Automatic changelog generation for PR #14133 [ci skip]

    commit be39cfcd06
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:17 2022 +0200

        [MIRROR] Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice. [MDB IGNORE] (#14133)

        * Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice. (#67399)

        * removes the full pie, edits the recipe

        * 6 slices per pie, 20 / 6, rounded up

        * Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice.

        Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>

    commit 08b5fc7df1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:31:49 2022 +0200

        [MIRROR] optimizes icon2html() for icon files known to be in the rsc at compile time [MDB IGNORE] (#14132)

        * optimizes icon2html() for icon files known to be in the rsc at compile time (#67429)

        * makes compile time icons not do expensive file io for asset gen

        * better documentation on some asset vars and procs

        * makes generate_and_hash_rsc_file() do fcopy() and passes down the chain

        * implements msos suggestion to optimize get_icon_dmi_path()

        * optimizes icon2html() for icon files known to be in the rsc at compile time

        Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>

    commit 19d8789095
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:31:33 2022 +0200

        Automatic changelog generation for PR #14135 [ci skip]

    commit 8972c52ca1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date…

* guh

* i wonder if this stupid move will work

* Squashed commit of the following:

commit 4c4daee3c6
Author: Changelogs <action@github.com>
Date:   Sat Jun 11 00:40:16 2022 +0000

    Automatic changelog compile [ci skip]

commit 3724f59c9a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jun 11 01:51:17 2022 +0200

    Automatic changelog generation for PR #14235 [ci skip]

commit b78df61961
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date:   Fri Jun 10 19:51:15 2022 -0400

    Fixing leftover conflicts in the .txt files (#14235)

    * *slaps roof of AI core*

    * Tip of the round: >>>>>>> 665e703235 (Rearrange tips.txt to have job tips first (#67560))

commit 5a56341be3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jun 10 22:59:59 2022 +0200

    Automatic changelog generation for PR #14234 [ci skip]

commit fe8b91e981
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date:   Fri Jun 10 16:59:56 2022 -0400

    Fixes the freighter crew making CI fail (#14234)

commit 7abe062a25
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jun 10 21:55:20 2022 +0200

    Automatic changelog generation for PR #14165 [ci skip]

commit 84e68b64b1
Author: NopemanMcHalt <36963049+NopemanMcHalt@users.noreply.github.com>
Date:   Fri Jun 10 22:55:18 2022 +0300

    [MODULAR] GWTB Outfit (#14165)

    * Adds GWTB-inspired, reskinnable costume

    * Changes per request

commit 2f5b82b071
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jun 10 21:53:52 2022 +0200

    Automatic changelog generation for PR #13960 [ci skip]

commit e4227f4418
Author: Cursor. Maybe? Who knows? <102828457+theselfish@users.noreply.github.com>
Date:   Fri Jun 10 20:53:50 2022 +0100

    [ready]Ghost Cafe: Japanese Room (and a cave room with fake lava) (#13960)

    * Ghost Cafe: Japanese Room (and a cave forge)

    * Update ghostcafeturf.dm

    * Update CentCom_skyrat_z2.dmm

    * Update CentCom_skyrat_z2.dmm

    * I hope this works.

    * Update CentCom_skyrat_z2.dmm

    * Blowing and Bolting

    * Update CentCom_skyrat_z2.dmm

    * Fixed.

    * Deleted a stray panel. For whatever reason it was there.

    * Adds a lil rouny :)

    * Squashed commit of the following:

    commit e1fbc094a7
    Author: Changelogs <action@github.com>
    Date:   Sat Jun 4 00:39:47 2022 +0000

        Automatic changelog compile [ci skip]

    commit a213d33ee1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:36:01 2022 +0200

        Automatic changelog generation for PR #14064 [ci skip]

    commit 623bcd21c1
    Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
    Date:   Fri Jun 3 14:35:59 2022 -0400

        5 hours dedicated to all maps, only for kilo (#14064)

    commit fcd34fa3f7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:26:03 2022 +0200

        Automatic changelog generation for PR #14066 [ci skip]

    commit 3b3352b679
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:26:01 2022 +0200

        [MIRROR] Greps to check for commonly misplaced structures in closed turfs [MDB IGNORE] (#14066)

        * Greps to check for commonly misplaced structures in closed turfs (#67447)

        Adds some checks for structures that are commonly misplaced inside walls. One of the more recent updatepaths also replaced a bunch of posters with windoors in walls so this will help find all those.

        I also edited the one that checks for lattices to look for closed turfs, because we really don't want the structures we're looking for to be in any closed turfs anyways.

        We don't want to look for all structures like this because things like transit tubes exist.

        * Greps to check for commonly misplaced structures in closed turfs

        * grep fix

        Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
        Co-authored-by: John Doe <gamingskeleton3@gmail.com>

    commit 2c935f8510
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:14:06 2022 +0200

        Automatic changelog generation for PR #13871 [ci skip]

    commit bf03572fe3
    Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Date:   Fri Jun 3 11:14:04 2022 -0700

        Latejoining AI now syncs unsynced borgs & All (non-posi) latejoining borgs are synced to the AI. (#13871)

        * sync eet

        * hhh

        * woops lmao

        * latejoin (non-posi) borgs too

    commit 1d213e8a0d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:05:01 2022 +0200

        [MIRROR] Makes the energy calculation part of temp share a define. [MDB IGNORE] (#14067)

        * Makes the energy calculation part of temp share a define.

        * Makes the energy calculation part of temp share a define.

        Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
        Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

    commit 35cde9b8a6
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 19:42:26 2022 +0200

        Automatic changelog generation for PR #14056 [ci skip]

    commit 9bbaee24ea
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 19:42:23 2022 +0200

        [MIRROR] surplus prosthetics have correct sprites now [MDB IGNORE] (#14056)

        * surplus prosthetics have correct sprites now (#67450)

        they only set icon not static icon, static icon is what is used to get the limb icon

        * surplus prosthetics have correct sprites now

        Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>

    commit 4c70477d21
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 18:30:13 2022 +0200

        Automatic changelog generation for PR #14075 [ci skip]

    commit b45d2b35d5
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 18:30:10 2022 +0200

        [MIRROR] Allows modsuits to be used in outfit manager [MDB IGNORE] (#14075)

        * Allows modsuits to be used in outfit manager (#67310)

        * Lets bag-fitting MODsuits be used in the Admin outfit manager

        * Allows modsuits to be used in outfit manager

        Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

    commit 0316ee85c8
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:36 2022 +0200

        Automatic changelog generation for PR #14074 [ci skip]

    commit 3d2aafc96d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:34 2022 +0200

        [MIRROR] Makes traitor reputation display consistent [MDB IGNORE] (#14074)

        * Makes traitor reputation display consistent (#67341)

        * Makes traitor reputation properly show how much reputation you have, by dividing by 60 instead of 600

        * Makes traitor reputation display consistent

        Co-authored-by: Profakos <profakos@gmail.com>

    commit ec37e4bb5c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:07 2022 +0200

        Automatic changelog generation for PR #14073 [ci skip]

    commit 686217066e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:04 2022 +0200

        [MIRROR] Fixes statue simplemob teleport not working and 3 other spells not appearing [MDB IGNORE] (#14073)

        * Fixes statue simplemob teleport not working and 3 other spells not appearing (#67105)

        * Fixes statue simplemob not being able to teleport, and their 3 spells they're supposed to have.
        * Also repaths statues to netherworld mobs, to reduce copy paste code.

        * Fixes statue simplemob teleport not working and 3 other spells not appearing

        Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>

    commit cd9896724f
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:39:44 2022 +0200

        Automatic changelog generation for PR #14072 [ci skip]

    commit 63ac8f0f62
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:39:41 2022 +0200

        [MIRROR] Reimplements breathedeep's scan into atmozphere. [MDB IGNORE] (#14072)

        * Reimplements breathedeep's scan into atmozphere. (#67438)

        * AtmoZphere tablet app now has the previous functionality of the BreatheDeep cartridge's scanning ability, meaning you can swap to analyzer mode to analyze with right-click.

        * Reimplements breathedeep's scan into atmozphere.

        Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>

    commit 3d1d101ee7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:37:09 2022 +0200

        Automatic changelog generation for PR #14049 [ci skip]

    commit 1ff836f710
    Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
    Date:   Fri Jun 3 07:37:06 2022 -0600

        more sec sprite cleanup (#14049)

    commit df9a38d0f7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:36:58 2022 +0200

        Automatic changelog generation for PR #14053 [ci skip]

    commit be8aae16f5
    Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Date:   Fri Jun 3 06:36:56 2022 -0700

        hello again (#14053)

    commit 261ca34511
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:35:08 2022 +0200

        Automatic changelog generation for PR #14068 [ci skip]

    commit 9723a70c1c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:35:05 2022 +0200

        [MIRROR] Permabrig's Large Area Splittening (call it a comeback?) [MDB IGNORE] (#14068)

        * Permabrig's Large Area Splittening (call it a comeback?) (#67230)

        * Permabrig's Large Area Splittening (call it a comeback?)

        Co-authored-by: san7890 <the@san7890.com>

    commit 1d0c3a6ad2
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:10:28 2022 +0200

        Automatic changelog generation for PR #14057 [ci skip]

    commit 21689708da
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:10:26 2022 +0200

        [MIRROR] Fixes light switches causing conveyor belts to move anchored objects.  [MDB IGNORE] (#14057)

        * Fixes light switches causing conveyor belts to move anchored objects.

        * Fixed conflict.

        Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
        Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

    commit 60872c7239
    Author: Changelogs <action@github.com>
    Date:   Fri Jun 3 00:33:58 2022 +0000

        Automatic changelog compile [ci skip]

    commit 8d6c41650d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:35 2022 +0200

        Automatic changelog generation for PR #14059 [ci skip]

    commit bac47de502
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:32 2022 +0200

        [MIRROR] Fixes a check doing the opposite of what it was supposed to do [MDB IGNORE] (#14059)

        * Fixes a check doing the opposite of what it was supposed to do (#67439)

        fixes a check

        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

        * Fixes a check doing the opposite of what it was supposed to do

        Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

    commit 3d5a7c6cb2
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:20 2022 +0200

        Automatic changelog generation for PR #14061 [ci skip]

    commit c94c5bac89
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:18 2022 +0200

        [MIRROR] New tile sprayer + airlock painter sprites [MDB IGNORE] (#14061)

        * New tile sprayer + airlock painter sprites (#67038)

        * New sprayer sprites

        * New inhands

        * New tile sprayer + airlock painter sprites

        Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>

    commit 2f31f43f42
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:54:19 2022 +0200

        Automatic changelog generation for PR #14058 [ci skip]

    commit 301642b498
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:54:17 2022 +0200

        [MIRROR] Make triple citrus recipe make sense [MDB IGNORE] (#14058)

        * Make triple citrus recipe make sense (#67328)

        Triple citrus now takes 3u of ingredients and gives 3u of product, not 5u

        * Make triple citrus recipe make sense

        Co-authored-by: Spock <zacharysdf@gmail.com>

    commit aaa398add1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:51 2022 +0200

        Automatic changelog generation for PR #14054 [ci skip]

    commit 0614ceb209
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:48 2022 +0200

        [MIRROR] Minor buffs for Heretic focuses / equipment and the Void Cloak. [MDB IGNORE] (#14054)

        * Minor buffs for Heretic focuses / equipment and the Void Cloak. (#67263)

        * Heretic focus changes, turns it into an Element
        * Buffs Void cloak, letting it hold more and hold more kinds of items
        * Makes eldritch potions small sized (before: normal)
        * Adds more explanations to some descriptions.

        * Minor buffs for Heretic focuses / equipment and the Void Cloak.

        Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>

    commit 47bbdc084e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:11 2022 +0200

        Automatic changelog generation for PR #14052 [ci skip]

    commit 0134b67a7c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:09 2022 +0200

        [MIRROR] Fixes pellet cloud wounding where I just broke it [MDB IGNORE] (#14052)

        * Fixes pellet cloud wounding where I just broke it (#67424)

        I was stupid in #67331 (9431c92f70) and forgot an initial() around an un-instantiated projectile var call. This puts it in so wounding checks don't runtime. I have actually tested that this works

        Pellet clouds work properly

        * Fixes pellet cloud wounding where I just broke it

        Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>

    commit 4360fc1d0e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:44:34 2022 +0200

        Automatic changelog generation for PR #13979 [ci skip]

    commit 9258420a88
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:44:31 2022 +0200

        [MIRROR] New lighswitch sprite [MDB IGNORE] (#13979)

        * New lighswitch sprite

        * Fully fixes the conflicts

        * Updates our light switches to be even cooler :)

        Co-authored-by: Andrew <mt.forspam@gmail.com>
        Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

    * I forgot lights.

    * Squashed commit of the following:

    commit e1fbc094a7
    Author: Changelogs <action@github.com>
    Date:   Sat Jun 4 00:39:47 2022 +0000

        Automatic changelog compile [ci skip]

    commit a213d33ee1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:36:01 2022 +0200

        Automatic changelog generation for PR #14064 [ci skip]

    commit 623bcd21c1
    Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
    Date:   Fri Jun 3 14:35:59 2022 -0400

        5 hours dedicated to all maps, only for kilo (#14064)

    commit fcd34fa3f7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:26:03 2022 +0200

        Automatic changelog generation for PR #14066 [ci skip]

    commit 3b3352b679
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:26:01 2022 +0200

        [MIRROR] Greps to check for commonly misplaced structures in closed turfs [MDB IGNORE] (#14066)

        * Greps to check for commonly misplaced structures in closed turfs (#67447)

        Adds some checks for structures that are commonly misplaced inside walls. One of the more recent updatepaths also replaced a bunch of posters with windoors in walls so this will help find all those.

        I also edited the one that checks for lattices to look for closed turfs, because we really don't want the structures we're looking for to be in any closed turfs anyways.

        We don't want to look for all structures like this because things like transit tubes exist.

        * Greps to check for commonly misplaced structures in closed turfs

        * grep fix

        Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
        Co-authored-by: John Doe <gamingskeleton3@gmail.com>

    commit 2c935f8510
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:14:06 2022 +0200

        Automatic changelog generation for PR #13871 [ci skip]

    commit bf03572fe3
    Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Date:   Fri Jun 3 11:14:04 2022 -0700

        Latejoining AI now syncs unsynced borgs & All (non-posi) latejoining borgs are synced to the AI. (#13871)

        * sync eet

        * hhh

        * woops lmao

        * latejoin (non-posi) borgs too

    commit 1d213e8a0d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 20:05:01 2022 +0200

        [MIRROR] Makes the energy calculation part of temp share a define. [MDB IGNORE] (#14067)

        * Makes the energy calculation part of temp share a define.

        * Makes the energy calculation part of temp share a define.

        Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
        Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

    commit 35cde9b8a6
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 19:42:26 2022 +0200

        Automatic changelog generation for PR #14056 [ci skip]

    commit 9bbaee24ea
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 19:42:23 2022 +0200

        [MIRROR] surplus prosthetics have correct sprites now [MDB IGNORE] (#14056)

        * surplus prosthetics have correct sprites now (#67450)

        they only set icon not static icon, static icon is what is used to get the limb icon

        * surplus prosthetics have correct sprites now

        Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>

    commit 4c70477d21
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 18:30:13 2022 +0200

        Automatic changelog generation for PR #14075 [ci skip]

    commit b45d2b35d5
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 18:30:10 2022 +0200

        [MIRROR] Allows modsuits to be used in outfit manager [MDB IGNORE] (#14075)

        * Allows modsuits to be used in outfit manager (#67310)

        * Lets bag-fitting MODsuits be used in the Admin outfit manager

        * Allows modsuits to be used in outfit manager

        Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

    commit 0316ee85c8
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:36 2022 +0200

        Automatic changelog generation for PR #14074 [ci skip]

    commit 3d2aafc96d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:34 2022 +0200

        [MIRROR] Makes traitor reputation display consistent [MDB IGNORE] (#14074)

        * Makes traitor reputation display consistent (#67341)

        * Makes traitor reputation properly show how much reputation you have, by dividing by 60 instead of 600

        * Makes traitor reputation display consistent

        Co-authored-by: Profakos <profakos@gmail.com>

    commit ec37e4bb5c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:07 2022 +0200

        Automatic changelog generation for PR #14073 [ci skip]

    commit 686217066e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:42:04 2022 +0200

        [MIRROR] Fixes statue simplemob teleport not working and 3 other spells not appearing [MDB IGNORE] (#14073)

        * Fixes statue simplemob teleport not working and 3 other spells not appearing (#67105)

        * Fixes statue simplemob not being able to teleport, and their 3 spells they're supposed to have.
        * Also repaths statues to netherworld mobs, to reduce copy paste code.

        * Fixes statue simplemob teleport not working and 3 other spells not appearing

        Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>

    commit cd9896724f
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:39:44 2022 +0200

        Automatic changelog generation for PR #14072 [ci skip]

    commit 63ac8f0f62
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:39:41 2022 +0200

        [MIRROR] Reimplements breathedeep's scan into atmozphere. [MDB IGNORE] (#14072)

        * Reimplements breathedeep's scan into atmozphere. (#67438)

        * AtmoZphere tablet app now has the previous functionality of the BreatheDeep cartridge's scanning ability, meaning you can swap to analyzer mode to analyze with right-click.

        * Reimplements breathedeep's scan into atmozphere.

        Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>

    commit 3d1d101ee7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:37:09 2022 +0200

        Automatic changelog generation for PR #14049 [ci skip]

    commit 1ff836f710
    Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
    Date:   Fri Jun 3 07:37:06 2022 -0600

        more sec sprite cleanup (#14049)

    commit df9a38d0f7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:36:58 2022 +0200

        Automatic changelog generation for PR #14053 [ci skip]

    commit be8aae16f5
    Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Date:   Fri Jun 3 06:36:56 2022 -0700

        hello again (#14053)

    commit 261ca34511
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:35:08 2022 +0200

        Automatic changelog generation for PR #14068 [ci skip]

    commit 9723a70c1c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:35:05 2022 +0200

        [MIRROR] Permabrig's Large Area Splittening (call it a comeback?) [MDB IGNORE] (#14068)

        * Permabrig's Large Area Splittening (call it a comeback?) (#67230)

        * Permabrig's Large Area Splittening (call it a comeback?)

        Co-authored-by: san7890 <the@san7890.com>

    commit 1d0c3a6ad2
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:10:28 2022 +0200

        Automatic changelog generation for PR #14057 [ci skip]

    commit 21689708da
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Fri Jun 3 15:10:26 2022 +0200

        [MIRROR] Fixes light switches causing conveyor belts to move anchored objects.  [MDB IGNORE] (#14057)

        * Fixes light switches causing conveyor belts to move anchored objects.

        * Fixed conflict.

        Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
        Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

    commit 60872c7239
    Author: Changelogs <action@github.com>
    Date:   Fri Jun 3 00:33:58 2022 +0000

        Automatic changelog compile [ci skip]

    commit 8d6c41650d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:35 2022 +0200

        Automatic changelog generation for PR #14059 [ci skip]

    commit bac47de502
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:32 2022 +0200

        [MIRROR] Fixes a check doing the opposite of what it was supposed to do [MDB IGNORE] (#14059)

        * Fixes a check doing the opposite of what it was supposed to do (#67439)

        fixes a check

        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

        * Fixes a check doing the opposite of what it was supposed to do

        Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

    commit 3d5a7c6cb2
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:20 2022 +0200

        Automatic changelog generation for PR #14061 [ci skip]

    commit c94c5bac89
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:55:18 2022 +0200

        [MIRROR] New tile sprayer + airlock painter sprites [MDB IGNORE] (#14061)

        * New tile sprayer + airlock painter sprites (#67038)

        * New sprayer sprites

        * New inhands

        * New tile sprayer + airlock painter sprites

        Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>

    commit 2f31f43f42
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:54:19 2022 +0200

        Automatic changelog generation for PR #14058 [ci skip]

    commit 301642b498
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 18:54:17 2022 +0200

        [MIRROR] Make triple citrus recipe make sense [MDB IGNORE] (#14058)

        * Make triple citrus recipe make sense (#67328)

        Triple citrus now takes 3u of ingredients and gives 3u of product, not 5u

        * Make triple citrus recipe make sense

        Co-authored-by: Spock <zacharysdf@gmail.com>

    commit aaa398add1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:51 2022 +0200

        Automatic changelog generation for PR #14054 [ci skip]

    commit 0614ceb209
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:48 2022 +0200

        [MIRROR] Minor buffs for Heretic focuses / equipment and the Void Cloak. [MDB IGNORE] (#14054)

        * Minor buffs for Heretic focuses / equipment and the Void Cloak. (#67263)

        * Heretic focus changes, turns it into an Element
        * Buffs Void cloak, letting it hold more and hold more kinds of items
        * Makes eldritch potions small sized (before: normal)
        * Adds more explanations to some descriptions.

        * Minor buffs for Heretic focuses / equipment and the Void Cloak.

        Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>

    commit 47bbdc084e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:11 2022 +0200

        Automatic changelog generation for PR #14052 [ci skip]

    commit 0134b67a7c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:46:09 2022 +0200

        [MIRROR] Fixes pellet cloud wounding where I just broke it [MDB IGNORE] (#14052)

        * Fixes pellet cloud wounding where I just broke it (#67424)

        I was stupid in #67331 (9431c92f70) and forgot an initial() around an un-instantiated projectile var call. This puts it in so wounding checks don't runtime. I have actually tested that this works

        Pellet clouds work properly

        * Fixes pellet cloud wounding where I just broke it

        Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>

    commit 4360fc1d0e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:44:34 2022 +0200

        Automatic changelog generation for PR #13979 [ci skip]

    commit 9258420a88
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Thu Jun 2 14:44:31 2022 +0200

        [MIRROR] New lighswitch sprite [MDB IGNORE] (#13979)

        * New lighswitch sprite

        * Fully fixes the conflicts

        * Updates our light switches to be even cooler :)

        Co-authored-by: Andrew <mt.forspam@gmail.com>
        Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

    * Update CentCom_skyrat_z2.dmm

    * Missed the blue thing.

    * Squashed commit of the following:

    commit 109e1e44e1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 07:06:47 2022 +0200

        Automatic changelog generation for PR #14159 [ci skip]

    commit 2f600cf083
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 07:06:45 2022 +0200

        [MIRROR] Clothing (as food for Moths) now only give temporary nourishment. [MDB IGNORE] (#14159)

        * Clothing (as food for Moths) now only give temporary nourishment. (#67537)

        Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

        * Clothing (as food for Moths) now only give temporary nourishment.

        Co-authored-by: GuillaumePrata <55374212+GuillaumePrata@users.noreply.github.com>
        Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

    commit 1be567195b
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 07:04:37 2022 +0200

        Automatic changelog generation for PR #14161 [ci skip]

    commit 860ed105e5
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 07:04:35 2022 +0200

        [MIRROR] Reworks the BZ reaction slightly [MDB IGNORE] (#14161)

        * Reworks the BZ reaction slightly (#66583)

        Makes BZ reaction rates between pipes and turfs consistent. Removes O2 production from the BZ reaction. Also fixes rate multiplication by splitting pipenets using valves or similar.

        Makes BZ rates consistent and makes pipebased BZ setups actually produce gas in significant amounts. Makes multiplying reaction rates for BZ by splitting pipenets impossible. Simplifies the reaction by removing a largely unused, mostly unknown way of making o2.

        BZ production rates between pipes and turfs are now consistent. O2 production removed.
        Multiplying production rates by splitting pipenets no longer possible.

        * Reworks the BZ reaction slightly

        Co-authored-by: SnoopCooper <aasmundsaether@gmail.com>

    commit 7d899641dd
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 03:28:29 2022 +0200

        Automatic changelog generation for PR #14145 [ci skip]

    commit 4bab6fcd91
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 03:28:26 2022 +0200

        [MIRROR] Advanced Welderbombing [MDB IGNORE] (#14145)

        * Advanced Welderbombing

        * Update reagent_dispenser.dm

        Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
        Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

    commit 7f5b157a3d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:44:39 2022 +0200

        Automatic changelog generation for PR #14089 [ci skip]

    commit 0efe9f77aa
    Author: Tastyfish <crazychris32@gmail.com>
    Date:   Mon Jun 6 20:44:37 2022 -0400

        makes minebot work on interdyne (#14089)

    commit cfc70e5b9e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:38:40 2022 +0200

        Automatic changelog generation for PR #14147 [ci skip]

    commit e958272a86
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:38:38 2022 +0200

        [MIRROR] An Exploration Into Lame Jobs - Syndicate Listening Post Remap [MDB IGNORE] (#14147)

        * An Exploration Into Lame Jobs - Syndicate Listening Post Remap (#67330)

        * An Exploration Into Lame Jobs - Syndicate Listening Post Remap

        Hey there,

        Have you ever been bored at your job? A job where you can't scheme something up to get you up to date? Stranded at your job? Alone at your job? Has the job ever asked you a lot of question? Like I am right now? Should I stop?

        Anyways, I decided to think about it, and I remapped the Syndicate's Space Listening Post. How nice!

        * An Exploration Into Lame Jobs - Syndicate Listening Post Remap

        Co-authored-by: san7890 <the@san7890.com>

    commit 0871776ad4
    Author: Changelogs <action@github.com>
    Date:   Tue Jun 7 00:37:40 2022 +0000

        Automatic changelog compile [ci skip]

    commit ee684c6e9d
    Author: Tom <8881105+tf-4@users.noreply.github.com>
    Date:   Tue Jun 7 01:06:50 2022 +0100

        CI FIX & MAP RESET [MDB IGNORE] (#14139)

        * firelock greps

        * delta reset

        * fuck it we do it all

        * WOOOOOOOO

        * :))))))))

        * d

        * ghost cafe storage limit exceeded

        * pt at fix

        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit 8fe37d3a64
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:05:37 2022 +0200

        Automatic changelog generation for PR #14142 [ci skip]

    commit 858e620edd
    Author: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
    Date:   Mon Jun 6 20:05:35 2022 -0400

        did you know you could even do this? (#14142)

    commit dde9b98fdb
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:05:06 2022 +0200

        Automatic changelog generation for PR #14146 [ci skip]

    commit 132615f84e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:05:03 2022 +0200

        [MIRROR] Icemoon Shorelines - Monster-Station Interaction Prevention Scheme [MDB IGNORE] (#14146)

        * Icemoon Shorelines - Monster-Station Interaction Prevention Scheme (#67494)

        * Icemoon Shorelines - Monster-Station Interaction Prevention Scheme

        Hey there,

        On production (as well as several complaints that I have heard), there were a few instances where very strong icemoon fauna would wander into station structures. This was especially apparent on the lower z-level, where prisoners (being next-to-completely-defenseless) got owned extremely hard by wandering fauna.

        So, I looked at a few options of fixing it. Shutters will _not_ do, that just obfuscates the problem and muddies "secure" and "non-secure" areas. Nerfing the fauna didn't really feel right to me, and more chasms doesn't really help on the lower z-level. So, I came up with _The Shoreline_.

        Basically, it's a new type of cave generator area that does not spawn any fauna or megafauna. I went through the mining z-levels of IceBox and I added roughly 4-5 tiles between the "wilderness" and the developed station/chasms. I put them next to chasms because sometimes, fauna would fall down when they generate on ledges with nowhere to go. While polar bears would die in the plasma river, the demonic watchers would just immediately aggro and take no plasma damage.

        The results were very encouraging in my local tests. It still retains that level of danger for miners who plunge further into the depths, while allowing the rest of the station who aren't armed with the hyper-specific machinery to tackle such problems to not get owned. Icemoon fauna have not been balanced since their introduction in 2020, and I think this is the best change that currently reflects how we have the map structured.

        * Icemoon Shorelines - Monster-Station Interaction Prevention Scheme

        Co-authored-by: san7890 <the@san7890.com>

    commit 179856f4a7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 02:04:09 2022 +0200

        Automatic changelog generation for PR #13856 [ci skip]

    commit 139ca015b2
    Author: Tom <8881105+tf-4@users.noreply.github.com>
    Date:   Tue Jun 7 01:04:06 2022 +0100

        hides votes (#13856)

    commit adc9bb5932
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Tue Jun 7 00:25:28 2022 +0200

        Automatic changelog generation for PR #13959 [ci skip]

    commit 60d73605c8
    Author: RatFromTheJungle <62520989+RatFromTheJungle@users.noreply.github.com>
    Date:   Mon Jun 6 18:25:26 2022 -0400

        [MODULAR] Replaces the cargo sec helmet, with the original just-black version. (#13959)

        * Update packs.dm

        * Update packs.dm

    commit 4deb2c6a3a
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 23:07:25 2022 +0200

        Automatic changelog generation for PR #14141 [ci skip]

    commit 7920839dcd
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 23:07:23 2022 +0200

        [MIRROR] Small player-facing text improvements (2 pill bottles, 1 recycler note) [MDB IGNORE] (#14141)

        * Small player-facing text improvements (2 pill bottles, 1 recycler note) (#67452)

        Nothing special, honestly - exactly what it sounds like.

        Two grammar fixes to pill bottles (missing spaces).
        A little grammar tuning on a note I'm pretty sure literally nobody ever reads, at any point, ever.

        Just words fixes now but we might as well get them while we're here

        * Small player-facing text improvements (2 pill bottles, 1 recycler note)

        Co-authored-by: Pandarsenic <101627558+Pandarsenic@users.noreply.github.com>

    commit d62d5b6a49
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 22:31:18 2022 +0200

        Automatic changelog generation for PR #14080 [ci skip]

    commit 47bac3aab6
    Author: Higgin <cdonny11@yahoo.com>
    Date:   Mon Jun 6 13:31:16 2022 -0700

        Gives COs weapon permits. (#14080)

    commit 9ca3d50960
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 22:30:59 2022 +0200

        Automatic changelog generation for PR #14086 [ci skip]

    commit c83fa24ce1
    Author: Moostard <66496571+Moostard@users.noreply.github.com>
    Date:   Mon Jun 6 22:30:57 2022 +0200

        Sprite edit. (#14086)

    commit 9bc198a206
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 21:16:53 2022 +0200

        Automatic changelog generation for PR #14137 [ci skip]

    commit 3749c08a70
    Author: Tom <8881105+tf-4@users.noreply.github.com>
    Date:   Mon Jun 6 20:16:50 2022 +0100

        repaths armoured high vis jacket to pk vest (#14137)

    commit 3619e8b47e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 20:44:31 2022 +0200

        Automatic changelog generation for PR #13997 [ci skip]

    commit 51c8f52772
    Author: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
    Date:   Mon Jun 6 14:44:28 2022 -0400

        Allows players to actually be able to use the tile variety added in #13344 (#13997)

        * and on that bombshell, back to the studio

        * now, on today's show about cars

    commit b465cac68b
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:36:04 2022 +0200

        Automatic changelog generation for PR #13391 [ci skip]

    commit ecdf127a95
    Author: nevimer <77420409+nevimer@users.noreply.github.com>
    Date:   Mon Jun 6 07:36:00 2022 -0700

        Preparation (#13391)

        Co-authored-by: nevimer <foxmail@protonmail.com>

    commit 166a730c47
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:33:53 2022 +0200

        Automatic changelog generation for PR #14129 [ci skip]

    commit f7d104eda2
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:33:51 2022 +0200

        [MIRROR] adds crowbars to fire-safety closets without gutting red toolboxes [MDB IGNORE] (#14129)

        * adds crowbars to fire-safety closets without gutting red toolboxes

        * Update utility_closets.dm

        Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit 1ed8c032c9
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:32:57 2022 +0200

        Automatic changelog generation for PR #14128 [ci skip]

    commit 64766b3428
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:32:54 2022 +0200

        [MIRROR] [NO GBP] Fix illiterate quirk bugs [MDB IGNORE] (#14128)

        * [NO GBP] Fix illiterate quirk bugs

        * Update snail.dm

        Co-authored-by: Tim <timothymtorres@gmail.com>
        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit e70ea05bf9
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:31:46 2022 +0200

        Automatic changelog generation for PR #14096 [ci skip]

    commit fbf12b4645
    Author: ghost sheep <sheepwiththemask@gmail.com>
    Date:   Mon Jun 6 16:31:43 2022 +0200

        [MODULAR] Ears stay revealed unless verb'd away (#14096)

    commit a9ca5c6731
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:30:14 2022 +0200

        Automatic changelog generation for PR #14065 [ci skip]

    commit 14a38b7097
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:30:10 2022 +0200

        [MIRROR] Assorted Ordnance Code+Map Quality Pass and QoL [MDB IGNORE] (#14065)

        * Assorted Ordnance Code+Map Quality Pass and QoL (#67097)

        Three main things I do:

        Reinforce the remap that i have made with code changes, making the atmos control devices sane and easy to put if someone else stumbles upon this part of the code again. (a4aea1e - f16e620)

        Splits the ordnance areas and renames them, kills ordnance misc and things that have nothing to do with ordnance (anymore?) moves them to exp_lab (useful stuff here) and aux_lab (fluff stuff here like laser range in delta or second circuit lab in tram). (0c99f9f- 3c82a88)

        Adds a roundstart program disk containing nt frontier to the ordnance office table. Added a hint to file manager there too to help give players a nudge on how to publish papers. (fd747dc)

        First one: Makes mapping these things not require varedit, nicer for other people that dont know how the atmos control stuffs works.

        Second one: Misc lab has nothing to do with ordnance jesus christ. Also ord hallway is now irrelevant, our ordnance labs are very far from box now. Will probably make downstreams a bit angry for a while though since they might not be fully up to date on the ordnance maps.

        Third one: Pretty much justified it in the about section.

        Why is this not atomic: This touches all five maps and needs code backing, so I might as well combine them into one maintenance PR instead of giving my peers merge conflict three times.

        * Assorted Ordnance Code+Map Quality Pass and QoL

        * set 1

        * revert

        * Update CentCom_skyrat.dmm

        Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>
        Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
        Co-authored-by: John Doe <gamingskeleton3@gmail.com>
        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit 26a4dcad23
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:27:24 2022 +0200

        Automatic changelog generation for PR #14039 [ci skip]

    commit 1183c2a21c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:27:22 2022 +0200

        [MIRROR] Adds steam vents to maintenance, adds some flavor to maintenance. [MDB IGNORE] (#14039)

        * Adds steam vents to maintenance, adds some flavor to maintenance. (#66915)

        * Steam Vent Challenge (Do not meme)

        * Fixes icebox, I think

        * Changes to how smoke behaves appears to have removed the need for the opacity setting on the vent. Sounds.

        * Mapmerge sama please

        * Adds signal system, crafting recipe, and some basic crafting organization.

        * Potential fix

        * Apply suggestions from code review

        Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>

        * makes changes thanks anturk

        Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>

        * Adds steam vents to maintenance, adds some flavor to maintenance.

        Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
        Co-authored-by: Seth Scherer <supernovaa41@ gmx.com>
        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit 0ef1a01ac3
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:25:42 2022 +0200

        Automatic changelog generation for PR #13993 [ci skip]

    commit fa4c48992c
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 16:25:40 2022 +0200

        [MIRROR] Greps for double firelocks and airlocks [MDB IGNORE] (#13993)

        * Greps for double firelocks and airlocks (#67374)

        Adds the greps for firelocks and airlocks so we don't double stack them.

        * Greps for double firelocks and airlocks

        * Update tools/ci/check_grep.sh

        Co-authored-by: Pepsilawn <reisenrui@ gmail.com>

        * Update tools/ci/check_grep.sh

        Co-authored-by: Pepsilawn <reisenrui@ gmail.com>

        * fixes two double firelocks on iceboxstation

        Co-authored-by: Pepsilawn <reisenrui@ gmail.com>

        * Greps for double firelocks and airlocks

        Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>
        Co-authored-by: Pepsilawn <reisenrui@ gmail.com>
        Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>

    commit 0a31db8fe5
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 14:26:46 2022 +0200

        Automatic changelog generation for PR #13736 [ci skip]

    commit ba3f2dea50
    Author: ErdinyoBarboza <erdinyobarboza@gmail.com>
    Date:   Mon Jun 6 15:26:44 2022 +0300

        [MODULAR] [READY] Shotgun Rework (#13736)

        * hnnh

        * shotgunneryv1

        * shotgunnery1.5

        * 14gauge

        * more14g

        * shotgun

        * gun

        * Update 14g_shotgun.dm

        * shottie

        * shottie

        * nanomachines

        * antitide

        * boolet

        * designs

        * moreshots

        * i killed 14 gauge

        * iconspart1

        * moremoreshells

        * iconsinit

        * iconp2

        * iconfin

        * fin

        * saneshotgunprices

        * smallsanityfix

        * thank you softcerv

        Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>

        * Update bullets.dm

        * iwasforcedtodothis

        * honk!

        * oops

        * letsnotembed

        * uplink

        * hecu

        * contrabandshell

        * bigdumbass

        * revert

        * Edited Per Review

        * iconfix

        Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>

    commit 6027ad8223
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:40:37 2022 +0200

        Automatic changelog generation for PR #14060 [ci skip]

    commit 5688d4d9ac
    Author: Tom <8881105+tf-4@users.noreply.github.com>
    Date:   Mon Jun 6 12:40:31 2022 +0100

        Patches gas generation exploit (#14060)

        * gas generation exploit

        * doc

    commit 550cfe6b7b
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:38:51 2022 +0200

        Automatic changelog generation for PR #14078 [ci skip]

    commit 4721355b34
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:38:48 2022 +0200

        [MIRROR] [NO GBP] Fixes a window without plating underneath in DeltaStation rec [MDB IGNORE] (#14078)

        * [NO GBP] Fixes a window without plating underneath in DeltaStation rec (#67499)

        There was a lack of hull underneath a window in deltastation rec that I seem to have missed when I tweaked the layout of that area in a previous PR. This one patches the hull back.

        * [NO GBP] Fixes a window without plating underneath in DeltaStation rec

        Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>

    commit 9f40fa3cbc
    Author: ghost sheep <sheepwiththemask@gmail.com>
    Date:   Mon Jun 6 13:38:35 2022 +0200

        [MODULAR] Modular pets back (#14090)

        * [MODULAR] Modular pets back

        * oops

    commit 8d4e1bbe79
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:38:22 2022 +0200

        Automatic changelog generation for PR #14110 [ci skip]

    commit 97c797fc0d
    Author: Halcyon <81479835+Ebin-Halcyon@users.noreply.github.com>
    Date:   Mon Jun 6 06:38:20 2022 -0500

        Cargo and engineering (#14110)

    commit 72a418ad57
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:37:12 2022 +0200

        Automatic changelog generation for PR #14109 [ci skip]

    commit f7bd108a71
    Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Date:   Mon Jun 6 04:37:10 2022 -0700

        eh (#14109)

    commit 2081e7706d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:36:56 2022 +0200

        Automatic changelog generation for PR #14134 [ci skip]

    commit 8732bd3c60
    Author: OrionTheFox <76465278+OrionTheFox@users.noreply.github.com>
    Date:   Mon Jun 6 05:36:53 2022 -0600

        Command Sprite Cleanup mk2 (#14134)

        * removes redundancy

        * repathing woes

        * all but the .dmis

        * icnon

        * fixes item i broke mid-pr oops

        * next-to-final

        * FINAL (revert if cobalt doesnt like the resprites to his item)

    commit dedabf3324
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:35:14 2022 +0200

        Automatic changelog generation for PR #14111 [ci skip]

    commit 02b673b4ca
    Author: Tom <8881105+tf-4@users.noreply.github.com>
    Date:   Mon Jun 6 12:35:12 2022 +0100

        gas miner box fix (#14111)

    commit 7486bb0d3d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:58 2022 +0200

        Automatic changelog generation for PR #14114 [ci skip]

    commit 6e2c68db53
    Author: IsaacTheSharkWolf <90391995+IsaacTheSharkWolf@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:56 2022 +0200

        Updated blueshift's toxins lab! (#14114)

        * Resolved conflict markers

        * Update BlueShift_upper.dmm

        * Update BlueShift_upper.dmm

    commit 810594235b
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:40 2022 +0200

        Automatic changelog generation for PR #14122 [ci skip]

    commit 0091b857ee
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:37 2022 +0200

        ninjas now get told about pinning modules and the direction to the station (and adds pinning module round tip) (#14122)

        Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>

    commit 2c6301a716
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:19 2022 +0200

        Automatic changelog generation for PR #14123 [ci skip]

    commit c0e666836e
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:17 2022 +0200

        [MIRROR] Prevents unsecuring photon projectors. [MDB IGNORE] (#14123)

        * Prevents unsecuring photon projectors. (#67493)

        Prevents unsecuring the photon projector

        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

        * Prevents unsecuring photon projectors.

        Co-authored-by: robbertapir <102324362+robbertapir@users.noreply.github.com>
        Co-authored-by: robbertapir <robbertapir@ airmail.cc>

    commit 555296672b
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:02 2022 +0200

        Automatic changelog generation for PR #14124 [ci skip]

    commit 2daa2e795f
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:34:00 2022 +0200

        [MIRROR] Fixes stack multiplier exploit [MDB IGNORE] (#14124)

        * Fixes stack multiplier exploit (#67514)

        ye

        * Fixes stack multiplier exploit

        Co-authored-by: CocaColaTastesGood <47264839+CocaColaTastesGood@users.noreply.github.com>

    commit 932105a272
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:33:52 2022 +0200

        Automatic changelog generation for PR #14125 [ci skip]

    commit 466df89de5
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:33:50 2022 +0200

        [MIRROR] Restores one soul of the drinks sprites [MDB IGNORE] (#14125)

        * Restores one soul of the drinks sprites (#67461)

        Update drinks.dmi

        Co-authored-by: Iatots <>

        * Restores one soul of the drinks sprites

        Co-authored-by: Iatots <5155917+Iatots@users.noreply.github.com>

    commit 71d8d08d12
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:33:38 2022 +0200

        Automatic changelog generation for PR #14126 [ci skip]

    commit 746e06fcdc
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:33:35 2022 +0200

        [MIRROR] Ports the Flower Garland from JollyStation [MDB IGNORE] (#14126)

        * Ports the Flower Garland from JollyStation (#67468)

        * pick 12 flowers and regret your decisions

        * Update code/modules/clothing/head/garlands.dm

        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

        * Update code/modules/clothing/head/garlands.dm

        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

        * Update code/modules/clothing/head/garlands.dm

        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

        * Update code/modules/clothing/head/garlands.dm

        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

        * grammar

        * sanity mood event

        * willards review

        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

        * Ports the Flower Garland from JollyStation

        Co-authored-by: Jolly <70232195+Jolly-66@users.noreply.github.com>
        Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

    commit 4c626dec9f
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:33:13 2022 +0200

        [MIRROR] Fixes firelocks registering for atmos adjacency changes on themselves [MDB IGNORE] (#14127)

        * Fixes firelocks registering for atmos adjacency changes on themselves (#67470)

        Hate runtimes

        * Fixes firelocks registering for atmos adjacency changes on themselves

        Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>

    commit 19e708e8d8
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:44 2022 +0200

        Automatic changelog generation for PR #14130 [ci skip]

    commit 574c0a97a7
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:42 2022 +0200

        [MIRROR] fixes infinite loops when a projectile pierces a bumped object [MDB IGNORE] (#14130)

        * fixes infinite loops when a projectile pierces a bumped object (#67485)

        thaaat

        * fixes infinite loops when a projectile pierces a bumped object

        Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>

    commit 70d03baf49
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:32 2022 +0200

        Automatic changelog generation for PR #14131 [ci skip]

    commit dc8473135d
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:29 2022 +0200

        [MIRROR] Fixes inspect bounties not generating for most areas and giving invalid areas to scan [MDB IGNORE] (#14131)

        * Fixes inspect bounties not generating for most areas and giving invalid areas to scan (#67427)

        * Fixes inspect scanner giving bounties for areas that cant' be scanned

        * adds back the range. Adds a check to see if the area is on the map

        * Re-implements area list as typecacheof

        * Fixes inspect bounties not generating for most areas and giving invalid areas to scan

        Co-authored-by: Son-of-Space <63861499+Son-of-Space@users.noreply.github.com>

    commit d86eec0866
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:19 2022 +0200

        Automatic changelog generation for PR #14133 [ci skip]

    commit be39cfcd06
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:32:17 2022 +0200

        [MIRROR] Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice. [MDB IGNORE] (#14133)

        * Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice. (#67399)

        * removes the full pie, edits the recipe

        * 6 slices per pie, 20 / 6, rounded up

        * Removes Ant Party Pizza's full pie, makes it so you just pour ants on a single slice.

        Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>

    commit 08b5fc7df1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:31:49 2022 +0200

        [MIRROR] optimizes icon2html() for icon files known to be in the rsc at compile time [MDB IGNORE] (#14132)

        * optimizes icon2html() for icon files known to be in the rsc at compile time (#67429)

        * makes compile time icons not do expensive file io for asset gen

        * better documentation on some asset vars and procs

        * makes generate_and_hash_rsc_file() do fcopy() and passes down the chain

        * implements msos suggestion to optimize get_icon_dmi_path()

        * optimizes icon2html() for icon files known to be in the rsc at compile time

        Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>

    commit 19d8789095
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date:   Mon Jun 6 13:31:33 2022 +0200

        Automatic changelog generation for PR #14135 [ci skip]

    commit 8972c52ca1
    Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
    Date…

* guh

* Create head_muzzled.dmi

* a

* diplomacy mission code piece

* more untested changes

* A mass of code

* nri loadout selection preparation

* minor description edits

* hope it works huh

* Sprites-related stuff

* Sprites and codeowners

* huh

* We're almost at the finish line

* I did something

* Update goodies.dm

* Update goodies.dm

* it's 2 AM

* Last commit I think

* Update packs.dm

* Heavy armor fix

* config fix aka i did nothing

* test fixes

* loadout cleanup

* forgot to add their pistol

* Update packs.dm

* armor edits

* opfor gear changes

* Update blackmesa.dmm

* Update outfit.dm

* Update packs.dm

* adjustments

* Update packs.dm

* Squashed commit of the following:

commit 77b6524616
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 23:22:21 2022 +0200

    Automatic changelog generation for PR #14492 [ci skip]

commit b51167399c
Author: Ketrai <zottielolly@gmail.com>
Date:   Tue Jul 12 23:22:18 2022 +0200

    Adds a couple wearable pelts to the loadout. (#14492)

    * pelts

    * grammar

    Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

    * Grammar/Text suggestions

    Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

    * updated sprites

    * edit the path everywhere dummy

    * Gives pelts partial protection against the cold

    Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

commit 52464fa398
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 23:21:17 2022 +0200

    Automatic changelog generation for PR #14836 [ci skip]

commit 9bf99f6070
Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
Date:   Tue Jul 12 17:21:14 2022 -0400

    [Delta] Removes the double door from Delta Perma in favor of two doors (#14836)

    * door go brrr

    * lol

commit c0cb54ae26
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 23:04:58 2022 +0200

    [MIRROR] Removes useless colon in hub entry [MDB IGNORE] (#14875)

    * Removes useless colon in hub entry (#68347)

    Removes unnecessary colon in hub entry.

    * Removes useless colon in hub entry

    Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>

commit 3eb9ef1f62
Author: Zonespace <41448081+Zonespace27@users.noreply.github.com>
Date:   Tue Jul 12 08:37:50 2022 -0700

    Away Mission guidelines (#14871)

commit 29f692af14
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 16:39:22 2022 +0200

    Automatic changelog generation for PR #14851 [ci skip]

commit 8ca13c52fe
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 16:39:18 2022 +0200

    [MIRROR] Shady Backroom Deals - Bartender's Area Definition [MDB IGNORE] (#14851)

commit de4c75fc0d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 13:58:17 2022 +0200

    Automatic changelog generation for PR #14872 [ci skip]

commit 931792a020
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 13:58:15 2022 +0200

    [MIRROR] Fixes admin.fun list [MDB IGNORE] (#14872)

    * Fixes admin.fun list

    * Update admin_verbs.dm

    Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
    Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

commit 13c5b10f4c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 11:56:01 2022 +0200

    Automatic changelog generation for PR #14870 [ci skip]

commit 1b5500d116
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 11:55:58 2022 +0200

    [MIRROR] Gives Delta genetics a "back-desk" to encourage interaction [MDB IGNORE] (#14870)

commit e47e0d1573
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 11:55:32 2022 +0200

    Automatic changelog generation for PR #14869 [ci skip]

commit 5dd90efbce
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 11:55:29 2022 +0200

    [MIRROR] Icebox Murals: AI Upload and RD Office [MDB IGNORE] (#14869)

commit 66d6e2e25f
Author: Changelogs <action@github.com>
Date:   Tue Jul 12 00:45:09 2022 +0000

    Automatic changelog compile [ci skip]

commit 006a43f214
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 02:27:15 2022 +0200

    Automatic changelog generation for PR #14866 [ci skip]

commit d331841e9d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 02:27:12 2022 +0200

    [MIRROR] Adds an Air Alarm to TramStation Bar Lounge [MDB IGNORE] (#14866)

commit a72e485eea
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 02:13:40 2022 +0200

    [MIRROR] Prevents overtime in the economy SS [MDB IGNORE] (#14858)

    * Prevents overtime in the economy SS (#68078)

    * Prevents overtime in the economy SS

    Ok so like, we were doing a LOT of work all at once without yielding,
    which is fine cause like, it's only fired once every 5 minutes, but it's
    still kinda dumb

    So I've cleaned up the subsystem to make it support an ssair style of
    yielding, alongside an optimization to vending machine z level checks
    that I suspect was taking a lot of cpu.

    Remind me to refactor z level lookup someday bestie

    Anyway yeah now we won't see strangely high overtime for ssecon anymore

    * vending gang (renames a variable to not just be v

    * It is done

    * Prevents overtime in the economy SS

    Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>

commit 68aca6e9e5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 02:12:59 2022 +0200

    Automatic changelog generation for PR #14863 [ci skip]

commit 553b6ae47f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 02:12:57 2022 +0200

    [MIRROR] Combat mech research nodes now require mech-themed experiments rather than bomb experiments. [MDB IGNORE] (#14863)

    * Combat mech research nodes now require mech-themed experiments rather than bomb experiments. (#67756)

    * Mechs require a new Mech scanning experiment centered around damaging/destroying mechs, instead of being behind weaponry, which requires ordnance research.

    * Combat mech research nodes now require mech-themed experiments rather than bomb experiments.

    Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>

commit e6edd20c8e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 01:19:54 2022 +0200

    Automatic changelog generation for PR #14838 [ci skip]

commit 849e865ef0
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Tue Jul 12 01:19:52 2022 +0200

    [MIRROR] Fixes Gulag Shuttle Access On Tramstation [MDB IGNORE] (#14838)

commit ff59fdcb86
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Mon Jul 11 23:07:55 2022 +0200

    Automatic changelog generation for PR #14856 [ci skip]

commit edaaa91e5b
Author: Ghom <42542238+Ghommie@users.noreply.github.com>
Date:   Mon Jul 11 23:07:53 2022 +0200

    fixes an issue with indentation in the version of select_job() that Skyrat uses (#14856)

commit 3f242d7bd9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Mon Jul 11 18:50:17 2022 +0200

    Automatic changelog generation for PR #14827 [ci skip]

commit 9e889fa6f7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Mon Jul 11 18:50:15 2022 +0200

    [MIRROR] Changes a Tramstation "lil pump" to a regular one. [MDB IGNORE] (#14827)

commit da679161c9
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Mon Jul 11 18:16:52 2022 +0200

    Automatic changelog generation for PR #14826 [ci skip]

commit 8e7aeac6dc
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Mon Jul 11 18:16:49 2022 +0200

    [MIRROR] Corrects a smart pipe improperly connecting on Tramstation. [MDB IGNORE] (#14826)

commit 7ab028e0a5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Mon Jul 11 17:38:14 2022 +0200

    [MIRROR] Shortens Hub Entry Descriptors [MDB IGNORE] (#14849)

    * Shortens Hub Entry Descriptors (#68186)

    * Shortens Hub Entry Descriptors

    Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>

commit 669df15b97
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Mon Jul 11 04:24:14 2022 +0200

    [MIRROR] Refactors mothweek check [MDB IGNORE] (#14846)

    * Refactors mothweek check (#68280)

    * Refactors mothweek check

    Mothweek HAS SIDE EFFECTS
    Checking it on a day that causes a week offset will currently cause that
    week offset to persist
    That's dumb.

    Also it's not very expansive, only covers a slim set of possibilities.

    Instead, lets build something to generate all passing days over a period
    of time, maybe 3 months out of 2 years.
    Then we'll crosscheck that against some predecided "ok" dates

    If either list disagrees with each other, we'll fail. That way we can't
    miss an edgecase. or have issues with side effects

    I like this pattern.

    * Refactors mothweek check

    Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>

commit 9adea37b6b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Mon Jul 11 04:13:44 2022 +0200

    [MIRROR] [s] Patches potential runtimes in AdminPM [MDB IGNORE] (#14845)

    * [s] Patches potential runtimes in AdminPM (#68324)

    About The Pull Request

    Hey there,

    6e29689 seemed to work alright on my end, but apparently there are cases where current_ticket.id = NULL. This would cause runtime trace errors that would start to list out the first few words of most adminhelps. Fuck.

    You probably could use recipient.current_ticket.id on the "else" portion but I woke up to this and I'm not 100% certain if that will null out at this time. Might also be apt to revert #68215 entirely?
    Why It's Good For The Game

    Those shouldn't show up in runtimes!
    Changelog

    Nothing particularly player facing.

    * [s] Patches potential runtimes in AdminPM

    Co-authored-by: san7890 <the@san7890.com>

commit 487a94234c
Author: Changelogs <action@github.com>
Date:   Mon Jul 11 00:40:57 2022 +0000

    Automatic changelog compile [ci skip]

commit 0473b9c9c3
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Mon Jul 11 02:11:47 2022 +0200

    Automatic changelog generation for PR #14824 [ci skip]

commit 2ae87bda26
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Mon Jul 11 02:11:44 2022 +0200

    [MIRROR] ICEBOX arrivals: Reworks EVA to make more sense for a snow planet, featuring cool unique coats. Also updates the style and layout of various rooms along the arrivals hall. [MDB IGNORE] (#14824)

commit c2e516947e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 20:38:35 2022 +0200

    Automatic changelog generation for PR #14844 [ci skip]

commit 266bed6e3c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 20:38:33 2022 +0200

    [MIRROR] Fixes TramStation's Xenobiology Disposals [MDB IGNORE] (#14844)

commit c850e58af4
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 18:24:43 2022 +0200

    Automatic changelog generation for PR #14835 [ci skip]

commit 035b877296
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date:   Sun Jul 10 17:24:40 2022 +0100

    fixes slime person colour change and hairstyle change (#14835)

commit e8b300d680
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 18:24:26 2022 +0200

    Automatic changelog generation for PR #14788 [ci skip]

commit d451472339
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date:   Sun Jul 10 17:24:23 2022 +0100

    translate keys (#14788)

commit 840e17e383
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 18:24:14 2022 +0200

    Automatic changelog generation for PR #14760 [ci skip]

commit 742fdef8d9
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date:   Sun Jul 10 17:24:11 2022 +0100

    makes hypo thief obj possible (#14760)

commit 58e181faf1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 18:23:52 2022 +0200

    Automatic changelog generation for PR #14751 [ci skip]

commit 6675e4e9e5
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date:   Sun Jul 10 17:23:49 2022 +0100

    fix tile sprayer sec colour (#14751)

commit f86aa3f47f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 18:23:30 2022 +0200

    Automatic changelog generation for PR #14722 [ci skip]

commit c8f00740d0
Author: Tom <8881105+tf-4@users.noreply.github.com>
Date:   Sun Jul 10 17:23:27 2022 +0100

    GAGS ID card (#14722)

    * polychromic ID card to GAGS

    * this should really be added onto the component, another time

commit 55ae29c20c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 18:01:28 2022 +0200

    Automatic changelog generation for PR #14759 [ci skip]

commit a29db9aa5c
Author: Jolly <70232195+Jolly-66@users.noreply.github.com>
Date:   Sun Jul 10 12:01:26 2022 -0400

    [BlueShift] Adds power stations for each department (#14759)

    * abbababa

    * decomissions the old room

    * lints

    * fixes

    * tweaks and balance changes

    * oops those need access

commit 5131104c88
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 17:56:20 2022 +0200

    [MIRROR] New player job selection fixes pack [MDB IGNORE] (#14818)

    * New player job selection fixes pack

    * Update job.dm

    * Reflects the changes to our modularized Topic() proc

    Co-authored-by: oranges <email@oranges.net.nz>
    Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
    Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

commit 5da03b4dbe
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 17:55:50 2022 +0200

    Automatic changelog generation for PR #14839 [ci skip]

commit eaece81d19
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 17:55:48 2022 +0200

    [MIRROR] Fixes Tonic Water causing dizziness [MDB IGNORE] (#14839)

    * Fixes Tonic Water causing dizziness (#68276)

    Fixes tonic water causing dizziness

    * Fixes Tonic Water causing dizziness

    Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>

commit fc7cb0ddf8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 17:55:39 2022 +0200

    Automatic changelog generation for PR #14829 [ci skip]

commit 6ae6683338
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 17:55:36 2022 +0200

    [MIRROR] dehardcodes admin grantable objectives list [MDB IGNORE] (#14829)

    * dehardcodes admin grantable objectives list (#68245)

    * Update objective.dm

    * Update objective.dm

    * Update objective.dm

    * Update code/game/gamemodes/objective.dm

    Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>

    * Update objective.dm

    Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>

    * dehardcodes admin grantable objectives list

    Co-authored-by: SMOSMOSMOSMOSMO <95004236+SmoSmoSmoSmok@users.noreply.github.com>
    Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>

commit 179b675f12
Author: Changelogs <action@github.com>
Date:   Sun Jul 10 00:49:55 2022 +0000

    Automatic changelog compile [ci skip]

commit aadb4ce124
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sun Jul 10 01:15:53 2022 +0200

    [MIRROR] Makes GPS units autolathe banned [MDB IGNORE] (#14834)

    * Makes GPS units autolathe banned (#68100)

    * Bans GPS' from being added to Autolathes' Imported section.

    * Makes GPS units autolathe banned

    * Update bluespace_designs.dm

    Co-authored-by: YakumoChen <king_yoshi42@yahoo.com>
    Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

commit 4a96ab1277
Author: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Date:   Sat Jul 9 17:22:07 2022 -0400

    Removes >> from some comments that really shouldn't have them (#14833)

commit 3ee80508ae
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 21:15:00 2022 +0200

    Automatic changelog generation for PR #14830 [ci skip]

commit 0a93936fa4
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 21:14:58 2022 +0200

    [MIRROR] Fixes Bubblegum [MDB IGNORE] (#14830)

    * Fixes Bubblegum (#68266)

    * Update bubblegum.dm

    * Update code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm

    Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

    * Ok

    Ok

    Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

    * Fixes Bubblegum

    Co-authored-by: StrangeWeirdKitten <95130227+StrangeWeirdKitten@users.noreply.github.com>
    Co-authored-by: ShizCalev <ShizCalev@ users.noreply.github.com>

commit 4ca8d3137e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 18:46:50 2022 +0200

    Automatic changelog generation for PR #14704 [ci skip]

commit f4518fc80a
Author: Nerevar <12636964+Nerev4r@users.noreply.github.com>
Date:   Sat Jul 9 10:46:47 2022 -0600

    [Non-Modular] Modest Mollusk Bone Banishment (#14704)

    * thought i did this already

    * ty golden

    Co-authored-by: Snakebittenn <12636964+Snakebittenn@users.noreply.github.com>

commit 2ab0f8797c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 18:45:27 2022 +0200

    Automatic changelog generation for PR #14692 [ci skip]

commit 86011972ab
Author: Nerevar <12636964+Nerev4r@users.noreply.github.com>
Date:   Sat Jul 9 10:45:25 2022 -0600

    [Non-Modular] Accessibility For The Blind: Volume 1 (Allows Them Analyzers/White Canes) (#14692)

    Co-authored-by: Snakebittenn <12636964+Snakebittenn@users.noreply.github.com>

commit 956300cfd7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 18:42:38 2022 +0200

    Automatic changelog generation for PR #14823 [ci skip]

commit c361e849ed
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 18:42:35 2022 +0200

    [MIRROR] Fix deafness virus symptom to be permanent if resistance threshold is met [MDB IGNORE] (#14823)

    * Fix deafness virus symptom to be permanent if resistance threshold is met (#68080)

    * Fix deafness virus symptom to be permanent

    * Refactor deafness disease trait

    Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

    * Add disease trait on stage 5

    Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>

    * Fix deafness virus symptom to be permanent if resistance threshold is met

    * Includes #14825 in this one

    Co-authored-by: Tim <timothymtorres@gmail.com>
    Co-authored-by: ATH1909 <42606352+ATH1909@ users.noreply.github.com>
    Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

commit 78fcfde377
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 16:48:35 2022 +0200

    Automatic changelog generation for PR #14785 [ci skip]

commit 11b354511e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 16:48:32 2022 +0200

    [MIRROR] Qm coat now subtype of department coats like other heads coats [MDB IGNORE] (#14785)

    * Qm coat now subtype of department coats like other heads coats

    * Update code/game/objects/structures/crates_lockers/closets/secure/cargo.dm

    Co-authored-by: CursedBirb <47064429+CursedBirb@users.noreply.github.com>
    Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

commit 1ea6f28954
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 12:31:22 2022 +0200

    Automatic changelog generation for PR #14822 [ci skip]

commit 310b99e42e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 12:31:20 2022 +0200

    [MIRROR] Fix simple mob deaths causing deadchat notifications [MDB IGNORE] (#14822)

    * Fix simple mob deaths causing deadchat notifications (#68155)

    * Fix simple mob death message deadchat notification

    * Add TRAIT_DEATH_GHOST_ALERT to traits

    * Add TRAIT_DEATH_GHOST_ALERT to global trait list

    * Add TRAIT_ALERT_GHOSTS_ON_DEATH to space dragons

    * Add TRAIT_ALERT_GHOSTS_ON_DEATH to brood spiders

    * Add TRAIT_ALERT_GHOSTS_ON_DEATH to elite lavaland mobs

    * Add TRAIT_ALERT_GHOSTS_ON_DEATH to revenant

    * Add TRAIT_ALERT_GHOSTS_ON_DEATH to morph

    * Fix trait name

    * Fix trait name

    * Fix syntax error for trait

    * Add trait check for death notification

    * Add more context to trait use

    * Fix simple mob deaths causing deadchat notifications

    Co-authored-by: Tim <timothymtorres@gmail.com>

commit 72cfcfc601
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 12:31:03 2022 +0200

    Automatic changelog generation for PR #14820 [ci skip]

commit 2e330f7529
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 12:31:01 2022 +0200

    [MIRROR] Fixes Bolts of Necropotence  [MDB IGNORE] (#14820)

    * Fixes Bolts of Necropotence  (#68260)

    Fixes necropotence due to a copy and paste error.

    * Fixes Bolts of Necropotence

    Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>

commit 91d6157933
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 12:30:45 2022 +0200

    Automatic changelog generation for PR #14819 [ci skip]

commit c8ae3f1927
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 12:30:43 2022 +0200

    [MIRROR] trailer modification and safe qdel [MDB IGNORE] (#14819)

    * trailer modification and safe qdel (#68095)

    * trailer modification and safe qdel

    * suggested change

    * trailer modification and safe qdel

    Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>

commit 1173f9c7b1
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 12:28:36 2022 +0200

    Automatic changelog generation for PR #14813 [ci skip]

commit b74df4cbdd
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 12:28:33 2022 +0200

    [MIRROR] Revisiting The Goliath: Or, that time I dripped out the SBC Starfury just because [MDB IGNORE] (#14813)

    * Revisiting The Goliath: Or, that time I dripped out the SBC Starfury just because (#68126)

    Drips the SHIT out of the SBC Starfury while not completely overhauling it. Touches everything NOT in engineering or southward (because I love how scuffed that part is and refuse to touch it on principle) - Also converts one map varedit into a real boy subtype, and moves tiny fans to their own file.

    Mandatory disclosure on the gameplay changes:
    Fighters 1 and 3 are now NOT in the hangar, and are now attached to the formerly unused gunnery rooms.
    Cryo now works. Yeah. I know.
    You can actually open the anesthetic closet now.
    Everyone now shares three spawners. This doesn't reduce the amount of people who can play when this rolls, as I've adjusted var/uses in accordance: it just reduces clutter.
    A few of the horizontal double airlocks have been compacted into glass_large airlocks.
    The bar windows now actually have grilles like they were meant to.
    Four turbines have shown up. They aren't functional*, they just look like gunnery and conveniently fit in the spots. I'm sure this is space OSHA compliant.
    The map is ever so slightly smaller, vertically. This should distance us from an edge case where somehow all space levels are too cluttered for this to spawn properly, for the time being.

    *Technically there's nothing stopping you from using them besides the amount of time it'd take for the operatives to kick your ass

    This map was originally designed wayyy back before we even had the computer sprites we have now, (#27760 if you want to see SOUL) and it shows. While it will never have it's SM again, we can at least make the thing much nicer to look at.

    * Revisiting The Goliath: Or, that time I dripped out the SBC Starfury just because

    Co-authored-by: BluBerry016 <50649185+unit0016@users.noreply.github.com>

commit 3a393e19f4
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 05:28:03 2022 +0200

    Automatic changelog generation for PR #14821 [ci skip]

commit 18d3cb063b
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 05:28:01 2022 +0200

    [MIRROR] Makes long numeric station name rarer [MDB IGNORE] (#14821)

    * Makes long numeric station name rarer (#68218)

    Makes long-ass station name rarer

    Also makes it use normal prefixes rather than the generic "Space Station", which saps all the joy out of life

    * Makes long numeric station name rarer

    Co-authored-by: cacogen <25089914+cacogen@users.noreply.github.com>

commit 235a6a2cd6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 05:27:07 2022 +0200

    Automatic changelog generation for PR #14793 [ci skip]

commit 7c3ef6056a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 05:27:04 2022 +0200

    [MIRROR] Refactors cleaning [MDB IGNORE] (#14793)

    * Refactors cleaning

    * Fixes the conflicts and the missed part of a certain mirror

    Co-authored-by: kawoppi <94711066+kawoppi@users.noreply.github.com>
    Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>

commit 628602765f
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 04:27:29 2022 +0200

    Automatic changelog generation for PR #14806 [ci skip]

commit 57059c6842
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 04:27:27 2022 +0200

    [MIRROR] Mild plane tweaks, thermomachine dropshadow [MDB IGNORE] (#14806)

    * Mild plane tweaks, thermomachine dropshadow (#68185)

    Adds the area plane to the game and colorblind plane master controllers
    Mostly because it's actually used now, for weather, and should be
    blurred/recolored

    Sets the thermomachine on the game plane
    I want it to have a dropshadow, and right now it's on the floor plane,
    just from atmospherics, which I think is stupid

    * Mild plane tweaks, thermomachine dropshadow

    Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>

commit 21e859b43d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 04:27:12 2022 +0200

    Automatic changelog generation for PR #14807 [ci skip]

commit fb41b5caef
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 04:27:09 2022 +0200

    [MIRROR] Gives the library computer/old computer directional sprites. [MDB IGNORE] (#14807)

    * Gives the library computer/old computer directional sprites. (#68187)

    initial commit

    * Gives the library computer/old computer directional sprites.

    Co-authored-by: sergeirocks100 <31294280+sergeirocks100@users.noreply.github.com>

commit c9d1c372c0
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 04:26:30 2022 +0200

    Automatic changelog generation for PR #14809 [ci skip]

commit a893fc2c68
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 04:26:27 2022 +0200

    [MIRROR] Removes upload boards from steal objectives. [MDB IGNORE] (#14809)

    * Removes upload boards from steal objectives. (#68204)

    * Update objective_items.dm

    * I always forget one thing.

    * Removes upload boards from steal objectives.

    Co-authored-by: carshalash <carshalash@gmail.com>

commit d2823d628e
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 04:26:02 2022 +0200

    [MIRROR] Custom reagent holders no longer blow through the overlay cap [MDB IGNORE] (#14810)

    * Custom reagent holders no longer blow through the overlay cap (#68205)

    * Custom reagent holders no longer blow through the overlay cap

    Co-authored-by: oranges <email@oranges.net.nz>

commit f1bd9abfd2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 04:25:36 2022 +0200

    [MIRROR] Don't assume computers and applications still exist when broadcasting [MDB IGNORE] (#14811)

    * Don't assume computers and applications still exist when broadcasting (#68207)

    subspace messages

    * Don't assume computers and applications still exist when broadcasting

    Co-authored-by: oranges <email@oranges.net.nz>

commit 4579415f9c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 04:25:12 2022 +0200

    Automatic changelog generation for PR #14812 [ci skip]

commit 05041ee745
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 04:25:09 2022 +0200

    [MIRROR] Buffs heat, pressure limit of pumps and scrubbers. Buffs can release pressure. [MDB IGNORE] (#14812)

    * Buffs heat, pressure limit of pumps and scrubbers. Buffs can release pressure. (#68175)

    * Heat and pressure buff

    * Canister buff

    * Buffs heat, pressure limit of pumps and scrubbers. Buffs can release pressure.

    Co-authored-by: vincentiusvin <54709710+vincentiusvin@users.noreply.github.com>

commit 38168a11e7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 03:09:45 2022 +0200

    Automatic changelog generation for PR #14795 [ci skip]

commit 43a9671343
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 03:09:43 2022 +0200

    Fixed multiple problems with the Tramstation deliveries system. (#14795)

commit d247930c4d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 03:09:35 2022 +0200

    Automatic changelog generation for PR #14787 [ci skip]

commit ea56d16554
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 03:09:32 2022 +0200

    [MIRROR] Wired the Atmos Engine APC [MDB IGNORE] (#14787)

commit d51debeb3a
Author: Changelogs <action@github.com>
Date:   Sat Jul 9 00:38:29 2022 +0000

    Automatic changelog compile [ci skip]

commit c56033b92d
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 00:12:59 2022 +0200

    Automatic changelog generation for PR #14815 [ci skip]

commit 9262b13a19
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Sat Jul 9 00:12:56 2022 +0200

    [MIRROR] Experimental Syndicate Teleporter [MDB IGNORE] (#14815)

    * Experimental Syndicate Teleporter (#68029)

    * adds the syndicate teleporter to the game
    available at uplink for 8 tc
    lets user teleport 4-8 tiles forward, recharges randomly, can gib if no safe emergency location or EMPd/wearing bag of holding

    * Experimental Syndicate Teleporter

    Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>

commit 0f22d1cd39
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 23:24:27 2022 +0200

    Automatic changelog generation for PR #14808 [ci skip]

commit 65503b1382
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 23:24:25 2022 +0200

    [MIRROR] Fixes trapdoor runtime when they're destroyed when not linked to a remote [MDB IGNORE] (#14808)

    * Fixes trapdoor runtime when they're destroyed when not linked to a remote (#68189)

    Fixes trapdoor runtime when they're destroyed

    * Fixes trapdoor runtime when they're destroyed when not linked to a remote

    Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

commit ef387596d7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 23:21:52 2022 +0200

    Automatic changelog generation for PR #14805 [ci skip]

commit e4f73bc176
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 23:21:50 2022 +0200

    [MIRROR] ethereals no longer revive after being changeling drained [MDB IGNORE] (#14805)

    * ethereals no longer revive after being changeling drained (#68184)

    * ethereals no longer revive after being changeling drained

    * Drain() on absorb proc is applied after mob death. This means the signal will run first and our code won't matter, so let's run it on crystallize instead!

    * ethereals no longer revive after being changeling drained

    Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>

commit 4b893a0b2a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 22:07:43 2022 +0200

    Automatic changelog generation for PR #14767 [ci skip]

commit 7d5925437a
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 22:07:40 2022 +0200

    [MIRROR] Tramstation: Service Wing Overhaul (again hhhhhh) [MDB IGNORE] (#14767)

commit fb1f9309ae
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:59:59 2022 +0200

    Automatic changelog generation for PR #14797 [ci skip]

commit cd55341801
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:59:57 2022 +0200

    [MIRROR] The Bacon Has Been Improved [MDB IGNORE] (#14797)

    * The Bacon Has Been Improved (#68255)

    Updated "baconb" and "baconcookedb" sprites. Changed code to reflect the sprite changes.

    * The Bacon Has Been Improved

    Co-authored-by: Toto5561 <petrillocaico@gmail.com>

commit b706989eea
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:40:19 2022 +0200

    Automatic changelog generation for PR #14803 [ci skip]

commit ac1575f6d5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:40:16 2022 +0200

    [MIRROR] Gives sign language users a unique speech indicator, as well as a new tonal indicator [MDB IGNORE] (#14803)

    * Gives sign language users a unique speech indicator, as well as a new tonal indicator

    * Update tongue.dm

    Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>
    Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

commit 6763f97f29
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:37:49 2022 +0200

    Automatic changelog generation for PR #14804 [ci skip]

commit 59a636c3fc
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:37:46 2022 +0200

    [MIRROR] Allows the mass downloading of server logs [MDB IGNORE] (#14804)

    * Allows the mass downloading of server logs (#68232)

    * allows mass downloading of logs

    * ack, indentation

    * mothblock requested a change, i request that they make their name singular

    * fix

    * Allows the mass downloading of server logs

    Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

commit cfb895de17
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:33:09 2022 +0200

    Automatic changelog generation for PR #14802 [ci skip]

commit 9217c08b8c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:33:06 2022 +0200

    [MIRROR] orbit ui hotfix [MDB IGNORE] (#14802)

    * orbit ui hotfix (#68224)

    reeeeeeeeeeee

    * orbit ui hotfix

    Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>

commit 3b5c7d0ac5
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:27:46 2022 +0200

    Automatic changelog generation for PR #14801 [ci skip]

commit 6d77e1f5d7
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:27:43 2022 +0200

    [MIRROR] Adds the Ticket #ID To AdminPM Logs [MDB IGNORE] (#14801)

    * Adds the Ticket #ID To AdminPM Logs (#68215)

    Hey there,

    Statbus has been broken for 2 months+, and what I've been doing when I need to reference a ticket is to go into the raw-logs and parse it for the involved CKey. However, you tend to get a lot of noise searching for the signal when you filter in Notepad++, so I decided today would be a good day to have the Ticket #ID in all associated AdminPMs (which are already logged in ADMINPRIVATE).

    * Adds the Ticket #ID To AdminPM Logs

    Co-authored-by: san7890 <the@san7890.com>

commit 3c89f905f4
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:26:01 2022 +0200

    Automatic changelog generation for PR #14800 [ci skip]

commit 811c2ff0b0
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:25:58 2022 +0200

    [MIRROR] Paper walls desc spelling fix [MDB IGNORE] (#14800)

    * Paper walls desc spelling fix (#68210)

    Fixed a weird description on paper walls

    * Paper walls desc spelling fix

    Co-authored-by: QuacksQ <79924768+QuacksQ@users.noreply.github.com>

commit 96ffe2d5c2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:22:29 2022 +0200

    [MIRROR] Fixes Survival Pod Walls Not Smoothing With Their Airlocks [MDB IGNORE] (#14790)

    * Fixes Survival Pod Walls Not Smoothing With Their Airlocks (#68116)

    Fixes #68115 (Survival Pod Walls Don't Smooth With Their Airlock)

    They used to smooth, but then during the icon smoothing refactor someone forgot to add them to their smoothing_groups
    Also corrected the misspelling

    * Fixes Survival Pod Walls Not Smoothing With Their Airlocks

    * Update spaceship_turfs.dm

    Co-authored-by: 13spacemen <46101244+13spacemen@users.noreply.github.com>
    Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>

commit 3456aea332
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:11:24 2022 +0200

    Automatic changelog generation for PR #14798 [ci skip]

commit 3b186c31f6
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:11:21 2022 +0200

    [MIRROR] Gives tacticool turtlenecks and skirtlenecks suit sensors [MDB IGNORE] (#14798)

    * Gives tacticool turtlenecks and skirtlenecks suit sensors (#68240)

    Cue people complaining for no reason. If you don't want them on just disable them. No one can force you to enable them. Trust me, every medical player ever has TRIED.

    * Gives tacticool turtlenecks and skirtlenecks suit sensors

    Co-authored-by: Vladin Heir <44104681+VladinXXV@users.noreply.github.com>

commit a3edaa0356
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:10:13 2022 +0200

    Automatic changelog generation for PR #14796 [ci skip]

commit f121491716
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 21:10:10 2022 +0200

    [MIRROR] Removes a stray pixel on the base human female chest sprites [MDB IGNORE] (#14796)

    * Removes a stray pixel on the base human female chest sprites (#68252)

    Saves the codebase

    * Removes a stray pixel on the base human female chest sprites

    Co-authored-by: Sheits <81964183+Sheits@users.noreply.github.com>

commit 4c04eb6721
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 20:57:53 2022 +0200

    Automatic changelog generation for PR #14789 [ci skip]

commit cb7a8dc1a2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 20:57:51 2022 +0200

    [MIRROR] Fixes airlock shock indicators not being removed when the airlock is unshocked [MDB IGNORE] (#14789)

    * Fixes airlock shock indicators not being removed when the airlock is unshocked (#68112)

    shocking development

    * Fixes airlock shock indicators not being removed when the airlock is unshocked

    Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>

commit 718a816c6c
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 20:57:16 2022 +0200

    [MIRROR] Adds Sugar to Biogenerator [MDB IGNORE] (#14794)

    * Adds Sugar to Biogenerator (#68254)

    Adds sugar to the Biogenerator's usually found in botany

    * Adds Sugar to Biogenerator

    Co-authored-by: Sucy-Manbavaran <108888588+Sucy-Manbavaran@users.noreply.github.com>

commit 9c2cea6f06
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 20:56:53 2022 +0200

    [MIRROR] Adds unit tests for bar sign datums [MDB IGNORE] (#14791)

    * Adds unit tests for bar sign datums (#68046)

    * Adds unit tests for bar sign datums

    Co-authored-by: Tastyfish <crazychris32@gmail.com>

commit 443f6ad6e8
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 19:24:52 2022 +0200

    Automatic changelog generation for PR #14792 [ci skip]

commit 955278d4d2
Author: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date:   Fri Jul 8 19:24:49 2022 +0200

    [MIRROR] Fix some dashes breaking permanently (heirophant staff and ninja sword) [MDB IGNORE] (#14792)

    * Fix some dashes breaking permanently (heirophant staff and ninja sword) (#68195)

    * Fix dashing sometimes breaking, with additional code improvement to go along with it.

    * Fix some dashes breaking permanently (heirophant staff and ninja sword)

    Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>

* fix sprites

* VOSKHOD audio cleanup

* more sound cleanup

* Delete radiation_detected.ogg

* more adjustments

* Update outfit.dm

* shield fix

* Update outfit.dm

* new belts addition
2022-07-14 14:35:58 +01:00
c68fea7cba [MIRROR] Completely removes proc_holders from existence. Refactors all wizard, xeno, spider, and genetics powers to be actions. Also refactors and sorts ton of accompanying code. [MDB IGNORE] (#14666)
* Completely removes `proc_holders` from existence. Refactors all wizard, xeno, spider, and genetics powers to be actions. Also refactors and sorts ton of accompanying code.

* our changes

* yes

* 0

* Update blackmesa.dmm

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-07-01 20:33:30 +01:00
0a1f06a2d1 [MIRROR] This tail refactor turned into an organ refactor. Funny how that works. [MDB IGNORE] (#14017)
* This tail refactor turned into an organ refactor. Funny how that works.

* Firstly, fixing all the conflicts.

* Fixes all our maps (hopefully)

* Actually, this should fix pod people hair :)

* Almost everything is working, just two major things to fix

* Fixed a certain kind of external organ

* Cleaning up some more stuff

* Turned tail_cat into tail because why the fuck are they separate?

* Moved all the tails into tails.dmi because that was just dumb to have like 3 in a different file

* Adds relevant_layers to organs to help with rendering

* Makes stored_feature_id also check mutant_bodyparts

* Fixes the icon_state names of ALL the tails (pain)

* Fixes wagging, gotta refactor most mutant bodyparts later on

* I Love Added Failures

* Fixed some organs that slipped through my searches

* This could possibly fix the CI for this?

* It doesn't look like it did fix it

* This will make it pass, even if it's ugly as sin.

* Fixed Felinids having a weird ghost tail

* Fixes instances of snouts and tails not being properly colored

Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-06-11 23:20:16 -04:00
ba3f2dea50 [MODULAR] [READY] Shotgun Rework (#13736)
* hnnh

* shotgunneryv1

* shotgunnery1.5

* 14gauge

* more14g

* shotgun

* gun

* Update 14g_shotgun.dm

* shottie

* shottie

* nanomachines

* antitide

* boolet

* designs

* moreshots

* i killed 14 gauge

* iconspart1

* moremoreshells

* iconsinit

* iconp2

* iconfin

* fin

* saneshotgunprices

* smallsanityfix

* thank you softcerv

Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>

* Update bullets.dm

* iwasforcedtodothis

* honk!

* oops

* letsnotembed

* uplink

* hecu

* contrabandshell

* bigdumbass

* revert

* Edited Per Review

* iconfix

Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com>
2022-06-06 13:26:44 +01:00
ZonespaceandGitHub d4308cc7c4 Adds more items to OPFOR (#13862)
* yep

* missed change

* more

* modsuit

* PAYDAY time

* add heister, remove power beacon

* a few more things

* g -> G

* sure
2022-05-27 12:15:35 +01:00
ZonespaceandGitHub 30f3595b67 yep (#13863) 2022-05-25 01:02:53 +01:00
f2d3ea41f4 converts unnecessary capitals in names to lowercase (#13676)
* converts unnecessary capitals in names to lowercase

* Apply suggestions from code review

Co-authored-by: Cursor. Maybe? Who knows? <102828457+theselfish@users.noreply.github.com>

Co-authored-by: Cursor. Maybe? Who knows? <102828457+theselfish@users.noreply.github.com>
2022-05-23 11:38:57 +01:00
ZonespaceandGitHub cb28637618 It is more apparent when objectives are denied in an OPFOR application (#13626)
* sure

* better

* last bits

* good catch
2022-05-20 11:36:42 +01:00
ErdinyoBarbozaandGitHub e8e0989307 [MODULAR] Ballistic Skyrat: Part 1 | Un-Goofsec's the hardlight guns, Defines 9x19mm Peacekeeper as its own caliber and various balance and qol changes (#13369)
* 45to10mmauto

* Update mags.dmi

* 9x19mm

* ungoobp1

* p2

* mags

* finale

* Update tgstation.dme

* oh

* opfor
2022-05-11 16:01:10 +01:00
ZonespaceandGitHub cc728cff02 Fixes freighter boss's ammo (#13393)
* nyeh

* fix
2022-05-07 22:06:11 +01:00
GoldenAlpharexandGitHub 42ddb343ac The rave of the crab (#13086) 2022-05-04 01:45:16 +01:00
ZonespaceandGitHub 52b061ba3a weh (#13015) 2022-04-23 17:52:34 +01:00