PsiOmega
0090efb210
Fixes an issue where toggling camera lights would disconnect the AI from an active holopad while keeping the pad online.
2014-08-26 16:38:44 +02:00
GinjaNinja32
778a0fc608
Removed debug statements
2014-08-26 01:43:54 +01:00
Chinsky
b05f9a16ac
Merge pull request #6155 from LightningIron/master
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Changes some messages to make more sense
2014-08-25 22:18:49 +04:00
GinjaNinja32
4a484d4207
Various grammar and spelling fixes in ion laws
2014-08-24 23:40:25 +01:00
LightningIron
7de4825a87
Changes some messages to make more sense
2014-08-24 14:09:39 -05:00
Chinsky
5924670ca4
Merge pull request #6148 from LightningIron/master
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Fix for #6131 .
2014-08-24 21:46:03 +04:00
LightningIron
89c160dfd6
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2014-08-23 13:21:06 -05:00
LightningIron
39182f0c8f
Fix for #6131 .
2014-08-23 11:19:15 -05:00
Hubblenaut
f6e8594a65
Hostile mobs break windows in reasonable order
2014-08-23 01:59:35 +02:00
Hubblenaut
640144a6e7
Space carp inflict damage to obstacles every 14 seconds
2014-08-23 01:59:35 +02:00
Ccomp5950
722e100195
Merge pull request #6109 from Kelenius/OfEyesAndLazers
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Fixes wizard's mutate lazers not working
2014-08-22 05:05:33 -05:00
Ccomp5950
1a51e72c1a
Merge pull request #6103 from Walter0o/water_fix
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should fix #6099
2014-08-22 05:04:18 -05:00
Ccomp5950
d636136e61
Merge pull request #6092 from comma/master
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Optimized pulse reagent checking a little.
2014-08-22 05:01:41 -05:00
Kelenius
d8b35de058
Fixes wizard's mutate lazers not working
2014-08-22 10:16:00 +04:00
Walter0o
1d9d9f7650
should fix #6099
2014-08-22 00:52:19 +02:00
Chinsky
e803c90aec
Optimized pulse reagent checking a little.
2014-08-21 13:40:59 +04:00
igalan
d4be0bfc87
Removed pure laziness comment line
2014-08-21 02:46:18 +01:00
igalan
031d5070fc
Cleans up chem dispenser code by taking out the unused broken_on_spawn var. And frankly, if we wanted that feature, it would be done in other way.
2014-08-21 01:02:54 +01:00
Chinsky
ec791bd81c
Merge pull request #6068 from faerindel/vending_exploit_fix
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Fixes #6054
2014-08-21 01:36:21 +04:00
igalan
322c5b53f2
Fixes #6054
2014-08-19 17:50:55 +01:00
Walter0o
eb7c2aa9c5
should fix #6065
2014-08-19 17:26:10 +02:00
Ccomp5950
264aee843f
Merge pull request #6063 from Whitellama/master
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Fixed eggs not going back into egg boxes
2014-08-19 06:23:57 -05:00
Ccomp5950
25506f33fa
Merge pull request #6032 from Walter0o/low_pressure_fix
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fixes #6005 and broken ancient human low/high pressure code.
2014-08-19 05:54:30 -05:00
Whitellama
26721cf0d5
Fixed eggs not going back into egg boxes
2014-08-19 02:44:58 -07:00
Walter0o
2bb22e5ddb
fixes #6023 and cleans up mechbay.dm
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- adds tile update on attackby() to fix #6023 using a so far dormant icon state ( line 49 )
- adds missing console initalization on attack_hand() ( line 189 )
- comments unreachable ( via normal means ) mech_bay_power_console/Topic ( line 225 )
- gets rid of relative paths, leaving procs unchanged
note : recharge-floors currently don't care about what direction the console is, unlike the charger-port which always has to be west of the floor.
this should be probably changed to console having to be east of the floor, as most mappers do that anyway and to reduce the chance of future bugs. awaiting feedback on that one.
like the charger and floor.
2014-08-18 15:49:38 +02:00
MrStonedOne
873c15178c
Fixes sql errors caused by odd and unexpected behavor in dbcon.Quote()
2014-08-18 14:07:14 +01:00
MrStonedOne
f396b94068
SQL injection fix.
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Google sanitizing sql input. almost every single article explains why you should never attempt to roll your own function to do this.
2014-08-18 14:07:04 +01:00
Chinsky
f9a07a16ef
Merge pull request #6031 from Whitellama/master
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Adds logs/fingerprints preventing welding fuel grief.
2014-08-18 15:35:14 +04:00
Graham Lloyd
75305a0ec4
Comfy chair update, makes armrests show up.
2014-08-17 22:48:38 -04:00
Whitellama
7ced8104ca
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/game/objects/items/devices/transfer_valve.dm
2014-08-17 17:50:07 -07:00
Zuhayr
472a458d47
Merge pull request #6033 from Walter0o/comp3_crew_comp
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should fix #6030
2014-08-18 09:32:48 +09:30
Zuhayr
8ec28551ba
Merge pull request #6022 from mwerezak/docking
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Fixes for docking controllers, emergency shuttle and airlock animations
2014-08-18 09:30:17 +09:30
Zuhayr
2033923f8f
Merge pull request #6018 from Hubblenaut/master
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Patch of fixes for bugs and oversights
2014-08-18 09:28:17 +09:30
Zuhayr
b99525dc07
Merge pull request #5999 from GinjaNinja32/LetMeDrive
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Allows wheelchair occupants to drive if the driving mob is incapacitated
2014-08-18 09:22:32 +09:30
Whitellama
7539a6a5bb
Added a JMP button to logs when someone adds something to a transfer valve.
2014-08-17 16:06:07 -07:00
Whitellama
09907858f3
Added fingerprints and logs when wrenching fuel tanks, and added JMP buttons to logs regarding fuel tanks.
2014-08-17 15:51:01 -07:00
Mloc
03203ea2e0
Merge pull request #6021 from Walter0o/rods_fix
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fixes building more than 1 grille per turf
2014-08-17 22:37:55 +01:00
JimTheCactus
e74d92370d
Added a forced, immediate refresh of the icons after the character is made.
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This eliminates a race condition between spawning in and the icon cache being updated to include the body.
2014-08-17 12:34:02 -06:00
Walter0o
0c6dff3c7a
should fix #6030
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basically the same as
569e8361dc
for the computer3 laptop.
2014-08-17 18:18:07 +02:00
Walter0o
e8592d4f41
fixes #6005 and broken ancient human low/high pressure code.
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-fixes low/high pressure not damaging unsealed/damaged spacesuits.
-refactors procs and adds more comments.
-removes unused/dead code.
2014-08-17 18:06:30 +02:00
Whitellama
da93b893ce
Fixed silly typo.
2014-08-17 03:03:17 -07:00
Whitellama
4bfd59c8d7
Renamed an argument to h ave clearer meaning.
2014-08-17 02:54:35 -07:00
Whitellama
f1494c9b76
Admins now get logs when welding fuel is spilled on the floor, and welding tanks gain fingerprints when someone gets fuel from them.
2014-08-17 02:48:08 -07:00
mwerezak
e1fb63f6e7
Fixes airlock icon state/animation weirdness
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door_spark and door_deny icon states are usually of a closed door, so it
looks glitchy if they are used when the door is open (such as by pulsing
the ID scan wire).
2014-08-16 21:04:06 -04:00
mwerezak
d8b6aecc32
Fixes escape shuttle announcing a negative ETA
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Fixes the escape shuttle announcing a negative ETA when it leaves late.
2014-08-16 21:02:05 -04:00
mwerezak
2bd96ab29e
Fixes multi docking port undocking conditions
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The undocking conditions for multidocking ports (used by the escape
shuttle) were overly strict, failing if any door was open/unlocked.
Changed to allow undocking if at least one of the inner or outer doors
can close and lock.
2014-08-16 20:50:34 -04:00
Hubblenaut
d122ec9979
Sleeping people on chairs can be woken up
2014-08-17 02:34:26 +02:00
Hubblenaut
1602cb883c
Surgical tools that are nowhere near the patient don't cause a fail step
2014-08-17 02:34:25 +02:00
Hubblenaut
cbb0a3c0b7
Fixes a surgery oversight regarding text coloring
2014-08-17 02:21:32 +02:00
Hubblenaut
48655479b7
Hardcrit is entered immediately and lasts for 300 seconds instead of 250 (at max)
2014-08-17 02:21:31 +02:00