Commit Graph

1161 Commits

Author SHA1 Message Date
Anewbe e9c4b5a3eb Merge branch 'master' of https://github.com/PolarisSS13/Polaris into cosmetic_things
# Conflicts:
#	icons/mob/back.dmi
#	icons/mob/items/lefthand.dmi
#	icons/mob/items/righthand.dmi
2017-04-07 16:11:50 -05:00
Anewbe 6a95f6c87f Merge branch 'master' into apron_pockets 2017-04-04 17:54:38 -05:00
Belsima 3109cae86e I missed a B. 2017-04-02 12:07:54 -04:00
Belsima 5efb8bf05d Makes mopbucket climbable. 2017-04-02 11:42:13 -04:00
Belsima 64a1dc7f6d Makes janicart climable. 2017-04-02 11:41:06 -04:00
Anewbe 8e9db2b7d4 Aprons now have pockets 2017-04-02 00:28:20 -05:00
Anewbe 7bb3f5fbb7 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into cosmetic_things
# Conflicts:
#	code/datums/supplypacks/medical.dm
#	code/game/objects/structures/crates_lockers/closets/wardrobe.dm
#	code/modules/clothing/shoes/miscellaneous.dm
#	code/modules/clothing/suits/labcoat.dm
#	icons/mob/back.dmi
#	icons/mob/feet.dmi
#	icons/mob/human_face.dmi
#	icons/mob/items/lefthand.dmi
#	icons/mob/items/righthand.dmi
#	icons/mob/suit.dmi
#	icons/obj/clothing/shoes.dmi
#	icons/obj/clothing/suits.dmi
#	icons/obj/storage.dmi
#	maps/northern_star/polaris-2.dmm
#	maps/northern_star/polaris-5.dmm
2017-04-01 12:45:45 -05:00
MagmaRam c7e224b6e2 Merge pull request #3075 from Anewbe/armor_soak
Implements Armor Soak
2017-03-28 20:02:00 -05:00
Yoshax ba7cad162d Revert "Makes space in the uniforms.dmi file"
This reverts commit 6b0500dd27.
2017-03-27 03:34:12 +01:00
Neerti 565fea9648 Merge pull request #3144 from Anewbe/uniforms
Makes space in the uniforms.dmi file
2017-03-26 18:14:06 -04:00
Cerebulon 3c17d1b33f Added in-hand sprites to most item lacking them from the Medical department.
(Full list: Body bag, Advanced Mass Spectrometer, Rescue Suit Control Module, Stethoscope, Stasis bag, Defibrillator, Blood Packs, Advanced Trauma/Burn Kits, Hypospray, Biopsy Scanner, Surgical Drill, Fixovein, Retractor, Bone-Gel, Bone Setter, Cautery, Hemostat, Inflatable Wall Box.
2017-03-26 07:04:01 +01:00
Anewbe 6b0500dd27 Makes space in the uniforms.dmi file 2017-03-26 00:59:14 -05:00
Anewbe 3816d634ed Merge branch 'master' of https://github.com/PolarisSS13/Polaris into armor_soak
# Conflicts:
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
2017-03-24 16:35:31 -05:00
Anewbe 38598f3aae Merge pull request #3118 from Neerti/3/6/2017_surface_map
Continues work on the surface map
2017-03-22 16:33:40 -05:00
Arokha Sieyes 9660186dfd Not So Simple Animals (#3103)
* Merge two not-really conflicts

Thanks git, that whitespace conflict was super important?

* DME merge

* Added defines for mobs used by simple animals.

* Lost a slime along the way

* Disable debug settings

* HONK!!!

* Remove redundant hostile decls

* Replace loc= with forceMove in old SA code

I guess I should think of the children.
2017-03-22 14:30:07 -05:00
nachomeep e1554f323b Adds engineering + science crates (#3072)
* Adds engineering + scicrates.

* Enables the science crate

* Updates engineering crate icons.

* Inflatables don't need security.

* fixes RCD crates
2017-03-21 18:38:47 -05:00
Neerti b571ed9c66 Continues work on the surface map 2017-03-21 16:11:13 -04:00
Arokha Sieyes 400b0749aa Add one inflatables kit to paramedic lockers
Makes sense to meeee. Hopefully it does to you, too. Gotta rescue those people!
2017-03-15 23:56:52 -04:00
Anewbe ac79f548e7 Sorta implements armor soak, very WIP 2017-03-10 20:26:37 -06:00
Anewbe 7130d56b80 Merge pull request #3064 from Woodratt/WR_SC_Changes
WR_SC_Map_Changes
2017-03-08 19:58:46 -06:00
woodratt 19fb047f01 WR_SC_Map_Changes
- Fixes sprite issues with departmental intercoms.
- Tweaks to the random objects dm
- Copies Bay's flora and warning sign list, as well as ports some of their signs.
- Addition of a couple new floor decals.
- New table preset, wooden reinforced.
2017-03-08 17:44:48 -08:00
Anewbe 05e6ef5ad8 Merge pull request #2988 from Anewbe/boots
Boots are now a subtype of shoes
2017-03-05 14:13:47 -06:00
Anewbe 283071d9db Merge pull request #3035 from Neerti/3/2/2017_example_map
Adds Multi-Z Test Map
2017-03-04 15:26:49 -06:00
Anewbe facd055d07 Merge pull request #3037 from VOREStation/traybuckle
Fix two extra robust bugs
2017-03-03 18:23:25 -06:00
Arokha Sieyes f7c22dc54d Fix two extra robust bugs
Trays have no attack cooldown because they have this crazy-long snowflake code for attacks.

Beds (and children like chairs) don't track target for grab-buckle do_after, letting them run away and get teleported back to the chair and buckled regardless of their efforts.
2017-03-03 16:25:53 -05:00
Neerti 0f781e36a7 Adds Multi-Z Test Map 2017-03-03 09:40:34 -05:00
Anewbe 25b925f04c Merge branch 'master' of https://github.com/PolarisSS13/Polaris into boots
# Conflicts:
#	maps/northern_star/polaris-1.dmm
#	maps/northern_star/polaris-2.dmm
2017-03-02 16:53:29 -06:00
Anewbe e93fbddd7f Merge pull request #3025 from VOREStation/toilet
Toilet fixes
2017-02-28 19:14:11 -06:00
Arokha Sieyes bd844c0e16 Toilet fixes
Yes yes. I know.

Anyway, there's no cooldown on this so you can give someone about 800 brute in 10 seconds. A LITTLE UNUSUAL if you ask me. Also reduced it from 8 because what the hell is that toilet seat made out of? Osmium? For an armor-ignoring attack that's a little high. Also the swirlie thing was coded wrong for the do_after.
2017-02-28 01:52:57 -05:00
Anewbe 2de037fbbf Ports a bunch of fluff stuff 2017-02-21 13:50:14 -06:00
Neerti 1d9e7c8c08 works on planet stuff 2017-02-06 20:45:21 -05:00
Anewbe 7417bef794 Boots are now a subtype of shoes 2017-02-05 16:17:41 -06:00
Anewbe db41b99d17 Adds locker contents for HoS/Warden and a medical sunglasses for CMO 2017-01-27 00:26:52 -06:00
Anewbe fda82d4b17 Hood tweaks 2017-01-18 17:02:01 -06:00
Anewbe d53cfc4773 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into theUnboxingBegins
# Conflicts:
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
#	icons/mob/human_face.dmi
#	icons/mob/suit.dmi
2017-01-17 22:05:38 -06:00
Anewbe 0286be65ff Ports Bay's custodial bag tweaks 2017-01-14 23:44:16 -06:00
Anewbe 2c86a0a465 Returns the Vox, who now breath Phoron 2017-01-06 17:49:39 -06:00
Anewbe e8e0ab8762 Fixes two items not spawning properly, moves CE welder to locker 2016-11-23 16:13:55 -06:00
Nerezza d522f6d931 Inflatable QoL tweaks
Features:
- Ctrl-click can deflate inflatables now.
- Using inflatables on adjacent tiles deploys them to that tile. Currently this doesn't care about objects in the way, ie computers or welding tanks, but it does respect glass and imo it works fine this way.

Bugfix:
- Bumping an inflatable door no longer freezes it closed for a few moments.
2016-11-22 01:13:29 -06:00
Nerezza 867e1cee13 Updates for Yosh's work
Robot/dron tesnsions escalated!
2016-11-20 16:56:12 -06:00
Nerezza 95dc6af3ad Merged master into doortweaks 2016-11-20 16:51:56 -06:00
Nerezza 812d1b1df4 Filters the lesser borgs
You now have to be a greater borg (or the god-emperor of borgs) to rename airlock assemblies.
2016-11-20 16:47:52 -06:00
Yoshax 2c6d023fc7 Changes an attack_ai to attack_robot 2016-11-20 18:04:09 +00:00
Nerezza df5906dc6b Misc windoor/airlock fixes
This started as me making robots able to rename windoors and turned into something a little more.
2016-11-19 21:43:46 -06:00
Yoshax 98c1bcb614 Allows borgs to use toggle lock on closets/crates 2016-11-20 01:39:50 +00:00
Anewbe da90b87802 Ports Bay's tape recorders 2016-11-11 00:10:55 -06:00
PsiOmegaDelta 65b12a10f2 Adds subtype friendly method to populate crates. 2016-10-25 21:40:28 +01:00
Anewbe 510cf17723 Waistcoats are accessories 2016-10-19 22:29:22 -05:00
Anewbe 771d8b9e4b Adds a smaller device cell for use in non-weapon devices 2016-10-08 15:34:18 -05:00
Anewbe 673e75832a Merge pull request #2602 from SpadesNeil/death-to-the-administrator
Replaces Station Administrator with Colony Director, NASA Approved
2016-10-06 22:31:14 -05:00