Commit Graph

24187 Commits

Author SHA1 Message Date
Yoshax
418ea1b0ba Resolves mercs not spawning with an uplink 2016-11-12 18:13:45 +00:00
Anewbe
d3d290b9f3 Merge pull request #2717 from MagmaRam/concealed_carry
Concealed holsters, suits hiding accessories.
2016-11-11 19:08:20 -06:00
Anewbe
36d7361b15 Merge pull request #2726 from MagmaRam/cryo_clone_fix
Fixes #2312. Shamelessly lifted from Arokha of Vorestation.
2016-11-11 18:57:23 -06:00
MagmaRam
63fa9bb566 Fixes #2312. Shamelessly lifted from Arokha of Vorestation. 2016-11-11 18:49:05 -06:00
MagmaRam
7e48491593 Well that wasn't supposed to be there. 2016-11-11 18:38:20 -06:00
MagmaRam
c0486a164f Changed the visible holsters back to not being an entire subclass. 2016-11-11 16:39:17 -06:00
Anewbe
727e184210 Merge pull request #2710 from Leshana/world-topic-manifest
Fix world/Topic()'s manifest to include synthetics like datacore.dm
2016-11-11 15:59:46 -06:00
Arokha Sieyes
5a5a50f7b0 Improves bandanas
No more tie verb. Just put it into whatever slot and it (correctly) adjusts the needed stuff to work. Added 'Can be worn on the head or face' to the description to indicate that.

Currently wearing a bandana on your head makes it impossible to eat, which doesn't make sense, so this fixes that too.
2016-11-11 10:51:35 -05:00
MagmaRam
bff4e6a4e1 Makes clothing actually hide stuff, fixes a couple odd related bugs. 2016-11-10 18:00:31 -06:00
Anewbe
49face1006 Might fix Travis 2016-11-10 17:49:20 -06:00
MagmaRam
b418d57dd6 Makes it so that holsters can be hidden by suit-slot items.
I have yet to actually make any suit-slot items hide holsters.
2016-11-09 23:23:19 -06:00
Arokha Sieyes
fa8a20d944 Switch floodlights to smaller battery item
It was already just editing the charge to the exact same values as the non-high power cell. Why give it a high-power cell? So silly. And misleading if you take the cells and put them other places.
2016-11-09 13:13:39 -05:00
Anewbe
2f1cdf2454 Merge pull request #2706 from Anewbe/antag
Surplus crates will no longer make more surplus crates
2016-11-08 19:31:44 -06:00
Anewbe
c20d629e61 Merge pull request #2707 from Anewbe/borgshock
Fixes borg shocks
2016-11-08 19:28:17 -06:00
Anewbe
48f654893b Merge pull request #2651 from Anewbe/sting_log
Ling stings and absorb are logged
2016-11-08 19:28:09 -06:00
Leshana
24ce98c89c Fix world/Topic()'s manifest to include synthetics like datacore.dm
* The world/Topic() bot integration API's manifest output uses the same logic as datacore's get_manifest(), except it omits the part that includes synthetics.  The `set_names` variable clearly shows bots are intended to be included, they are just arent.
* Copying the logic from datacore.dm ensures a consistent view of bots and AI.
2016-11-08 16:59:52 -05:00
Anewbe
521a79450b Shriek emp is logged again 2016-11-07 21:40:50 -06:00
Anewbe
940ecb2b80 Surplus crates will no longer make more surplus crates 2016-11-07 21:07:57 -06:00
Anewbe
5bb82a0e25 Fixes borg shocks 2016-11-07 20:45:15 -06:00
Anewbe
4b913b9353 Merge pull request #2702 from redstryker/RememberRemember
Guy Fawkes Mask
2016-11-06 17:54:11 -06:00
MagmaRam
660b22101b Fix for health analyzers only showing multiples of 100% for health. 2016-11-06 16:55:49 -06:00
redstryker
c8bf4cfce2 Changelog and Inventory Flags 2016-11-05 18:12:11 -04:00
redstryker
87d7d05048 Guy Fawkes Mask 2016-11-05 18:07:29 -04:00
Anewbe
e8b2be4447 Merge pull request #2701 from SpadesNeil/xenoarch-voidsuit-speed
Nerfed Xenoarch Space Suit Slowdown
2016-11-04 23:04:15 -05:00
Spades
9630a76d3b Nerfed Xenoarch Space Suit Slowdown
Seriously, why the hell is this suit such a nightmare to move around in?
Mechanically, it has ZERO armor besides bio/radiation protection, and
the only real perk of it is that it's space worthy.

Xenoarcheology is just tedious and annoying with these dumb suits being
so clunky, so I've eliminated the slowdown to only slow you down as much
as voidsuits.
2016-11-04 22:17:45 -04:00
Arokha Sieyes
bc2a51c64f FBP/Synth wound sprite updater
It returned before it got to the bottom with robotic limb repair, which would leave the wound sprites on them unless an admin forced an icon update on them. So now we update them just like we do for organics a few lines below when wound levels change.
2016-11-04 14:24:42 -04:00
Anewbe
2ca61948a5 Merge pull request #2692 from Anewbe/slowdown_fixed
Species var to ignore the effects of item slowdown
2016-11-02 16:30:01 -05:00
Anewbe
eb7aae0a96 Merge pull request #2690 from Anewbe/huge_mob
Adds another mob_size class
2016-11-02 16:29:44 -05:00
Anewbe
f16e515cf7 Merge pull request #2697 from VOREStation/barking
Adds "Intercom Msg" admin verb
2016-11-01 22:06:23 -05:00
Arokha Sieyes
e3e8ca61c0 Adds "Intercom Msg" admin verb
Allows an admin to fabricate radio messages, like the arrivals announcements, but with arbitrary sender and message content, as well as being on any channel.
2016-11-01 19:56:31 -04:00
Anewbe
da77d7d511 Merge pull request #2682 from Yoshax/danktreememes420swagit
NO_POISON or IS_PLANT now grant hallucination immunity
2016-10-29 21:20:23 -05:00
Atermonera
ac064b0717 Fixes #2643, v2 (#2693)
* Fixes #2643, unifies list syntax within /code/modules/clothing/suits/jobs.dm

* Capitalizes "Hush" in chaplain's hoodie examine text.

* Pulls Anewbe's Sec Gear Tweak changes, should resolve the conflicts.

* Ok, now I think I did it. Forgot to add cigarettes and lighters to the forensics jacket inventory.

* Forgot a comma, thanks Yosh

* Revert fix. I'm a donk

* Properly reverts fix for #2643

* Fixes #2643

* Unifies List syntax within /code/modules/clothing/suits/jobs.dm

* Config snuck into a commit
2016-10-28 22:29:18 -05:00
Anewbe
6fd82d6d3f Adds in a var that allows species to ignore the slowdown effects of items 2016-10-28 17:02:29 -05:00
Anewbe
4130719b3b Merge pull request #2683 from Yoshax/EfficientClosets
Adds subtype friendly method to populate crates.
2016-10-28 11:07:37 -05:00
Anewbe
db64643e4f Adds another mob_size class 2016-10-27 22:41:29 -05:00
Neerti
5f41b34082 Merge pull request #2686 from VOREStation/lube
Allow wet 'downgrades' on turfs
2016-10-26 23:17:47 -04:00
Neerti
2062083176 Merge pull request #2684 from Anewbe/varsity
Fixes the varsity jacket sprites
2016-10-26 23:17:30 -04:00
Arokha Sieyes
c7291c315f Allow wet 'downgrades' on turfs
Such as allowing you to get water on a floor with spacelube to replace the lube with normal water which will eventually dry. Otherwise there is literally no way to clean up space lube. Which is a little ~~fun~~ crazy.
2016-10-26 22:21:48 -04:00
Anewbe
59d410348a Fixes Aviators blocking flash incorrectly, adds in stylish aviators 2016-10-26 21:06:51 -05:00
Anewbe
b99ebf5dde Fixes the varsity jacket sprites 2016-10-26 16:32:18 -05:00
PsiOmegaDelta
65b12a10f2 Adds subtype friendly method to populate crates. 2016-10-25 21:40:28 +01:00
Techhead
c344d6345f NO_POISON or IS_PLANT now grant hallucination immunity
Also stops hallucinations from preventing passing out from halloss.
Resolves #14395
Resolves #12425
2016-10-25 21:21:57 +01:00
Yoshax
11209a5b0e Tweaks path from sechud/toggle to sechud/aviator 2016-10-25 20:40:26 +01:00
Yoshax
cf35da203b Tweak the code, adds a couple of ❄️ to make it work 2016-10-25 19:18:01 +01:00
Yoshax
5a232b8837 Ports Baystation12/Baystation12#14433 2016-10-25 18:54:16 +01:00
Anewbe
b6e1b67246 Sec gear tweaks 2016-10-24 18:50:14 -05:00
Neerti
1e3a2791d6 Merge pull request #2655 from Anewbe/disarm_spam
Disarm spam is less effective
2016-10-24 19:34:07 -04:00
Neerti
7dadc5f6f9 Merge pull request #2658 from Anewbe/waistcoat
Waistcoats are accessories
2016-10-24 19:33:12 -04:00
Neerti
0bc0136f40 Merge pull request #2661 from Anewbe/shaved
Adds shaved short hair and five o'clock shadow beard
2016-10-24 19:30:58 -04:00
Neerti
6603e4c204 Merge pull request #2670 from Anewbe/spidertest
Slightly reworks the way spiders inject poison
2016-10-24 19:30:08 -04:00