PsiOmegaDelta
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796c6c7e42
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Teleportation code now ignores dense objects with the ON_BORDER flag.
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2015-07-11 17:30:40 +02:00 |
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Null Snapshot
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5b30703d30
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Should be the last fixes needed.
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2015-07-11 04:22:36 -07:00 |
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PsiOmegaDelta
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1287ad818a
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Ninjas can no longer teleport unto turfs that contain solid objects.
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2015-07-11 11:12:08 +02:00 |
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PsiOmegaDelta
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339d08b20e
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Compilation fix.
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2015-07-11 10:51:03 +02:00 |
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PsiOmegaDelta
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5575acccfd
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Merge remote-tracking branch 'upstream/master' into dev-freeze
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2015-07-11 09:51:24 +02:00 |
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Chinsky
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9d2ffa3ffb
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Merge pull request #10087 from Loganbacca/turretfixes
Fixes - turrets and cargo trains
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2015-07-11 08:33:04 +03:00 |
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Loganbacca
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7a82e1c563
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Fixed turrets accidentally killing the AI
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2015-07-11 13:31:28 +12:00 |
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GinjaNinja32
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c24f8f3452
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Merge pull request #10088 from mwerezak/inhand-overlays2
Ports grenade and flash in-hand sprites
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2015-07-10 21:12:11 +01:00 |
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GinjaNinja32
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9dbd06de0d
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Merge pull request #10099 from Loganbacca/conveyorfix
Fixed dropping modules on conveyor belts
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2015-07-10 21:11:50 +01:00 |
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Zuhayr
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58c3da3970
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Merge pull request #10093 from PsiOmegaDelta/dev-freeze
Dev freeze
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2015-07-11 03:43:59 +09:30 |
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Loganbacca
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09f502f8d7
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Fixed spriteless item in xenoarch loot drop
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2015-07-11 03:38:20 +12:00 |
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Loganbacca
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8848a51fe8
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Fixed dropping modules on conveyor belts
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2015-07-11 03:26:41 +12:00 |
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mwerezak
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fb1eeae640
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Adds inhand sprites for grenades
Adds inhand sprites for generic grenades, flashbang, and emp grenade.
Conflicts:
code/game/objects/items/weapons/grenades/emgrenade.dm
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2015-07-10 11:00:29 -04:00 |
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Loganbacca
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c04fc312e2
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Moved trajectory check to during target assessment
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2015-07-11 02:47:47 +12:00 |
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Loganbacca
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ba7e3ae9e8
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Cargo train vs projectiles
If a cargo train has a mob riding it, there is a chance the mob will be hit by the projectile instead.
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2015-07-11 02:16:17 +12:00 |
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Loganbacca
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6b10b648d2
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Implements turret trajectory prediction
- Adds trajectory checking for turrets, so they don't burn holes through other objects (like walls and AI's) if they wouldn't hit them anyway.
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2015-07-11 02:16:17 +12:00 |
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PsiOmegaDelta
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a32b712bae
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Merge pull request #10097 from Loganbacca/laserfixes
Projectile visual bug fixes
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2015-07-10 14:37:04 +02:00 |
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Loganbacca
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ce77c61028
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Projectile visual bug fixes
- Fixed visible beam projectile
- Fixed additional tracers overlaying impact effects
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2015-07-11 00:06:44 +12:00 |
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PsiOmegaDelta
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265802d270
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Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
code/controllers/_DynamicAreaLighting_TG.dm
code/game/objects/effects/chem/chemsmoke.dm
code/game/objects/explosion.dm
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2015-07-10 12:57:46 +02:00 |
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PsiOmegaDelta
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6246d3bd9d
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Merge pull request #10079 from mwerezak/20150708-droplimb-fixes
Droplimb fixes
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2015-07-10 11:38:00 +02:00 |
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PsiOmegaDelta
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e0ed7c3e69
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Merge pull request #10089 from mwerezak/infection-fix
Fixes a couple more virus oversights/bugs
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2015-07-10 11:37:50 +02:00 |
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Null Snapshot
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168f823c35
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Fixed up the things pointed out by Ccomp5950.
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2015-07-09 22:19:05 -07:00 |
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mwerezak
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d1b15fc601
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Fixes a couple more virus oversights/bugs
Fixes contact viruses spreading through windows, fixes bad copypasta in
infection_spreading_check()
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2015-07-10 01:02:16 -04:00 |
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mwerezak
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a36844cf84
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Adds inhand sprites for the flash
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2015-07-10 00:27:33 -04:00 |
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HarpyEagle
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3fd71881a3
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Tweak/refactor external organ droplimb mechanics
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2015-07-10 00:14:35 -04:00 |
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Zuhayr
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fae8a6964e
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Merge pull request #10082 from mwerezak/inhand-icon-update
Fixes #9976
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2015-07-10 13:02:16 +09:30 |
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Zuhayr
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eee306aedd
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Merge pull request #10083 from mwerezak/capgun-icon
Fixes #9984
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2015-07-10 13:02:10 +09:30 |
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mwerezak
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6fb6237816
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Fixes #9984
Fixes capgun and dart crossbow inhands.
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2015-07-09 23:00:22 -04:00 |
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mwerezak
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bb0dea8991
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Fixes #9976
Deleted items update their loc's inhand overlays if they are in a mob
when GC'd.
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2015-07-09 22:55:51 -04:00 |
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mwerezak
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cd2604e82d
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Fixes droplimb runtime
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2015-07-09 22:25:18 -04:00 |
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PsiOmegaDelta
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6a8b051b21
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Merge pull request #10076 from comma/dev-freeze
Fixes #9680
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2015-07-09 23:41:42 +02:00 |
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Null Snapshot
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49ea79d0b3
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Added missing return.
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2015-07-09 14:40:30 -07:00 |
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Chinsky
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a21ce398ae
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Merge pull request #10074 from NullSnapshot/dev-freeze
Fix for #8391
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2015-07-10 00:28:10 +03:00 |
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Chinsky
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d469b3f42d
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Fixes #9680
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2015-07-10 00:27:16 +03:00 |
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HarpyEagle
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5011f9b806
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Fixes virus infectionchance oversight
Fixes oversight in minormutate() that would cause viruses to become
extremely infectious after spreading to another person.
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2015-07-09 17:26:15 -04:00 |
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Snapshot
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aa97514c4a
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Merge pull request #10075 from comma/dev-freeze
Couple hacky fixes
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2015-07-09 14:25:56 -07:00 |
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HarpyEagle
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cf88e87434
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Fixes mounted RCD balance issues
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2015-07-09 16:54:01 -04:00 |
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Null Snapshot
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f2e27a8c89
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fixes #8391
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2015-07-09 13:23:13 -07:00 |
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Chinsky
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1993935766
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Fixes #9899
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2015-07-09 23:17:06 +03:00 |
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Chinsky
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5b627cc763
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Fixes #9939
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2015-07-09 23:07:28 +03:00 |
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Null Snapshot
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87c8be10dd
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spans and grammar for topic.dm
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2015-07-09 12:26:32 -07:00 |
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Null Snapshot
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dcaa8289a1
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Fix for missed if(A | B) else if (b) check.
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2015-07-09 12:26:11 -07:00 |
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Null Snapshot
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909798a8ef
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Actual implementation of mod_can_(job_)tempban and mod_(job_)tempban_max
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2015-07-09 12:11:27 -07:00 |
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Null Snapshot
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a28d3cd9d1
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Added new config variables for toggling moderator tempban permissions and maximum duration for bans.
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2015-07-09 12:10:18 -07:00 |
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Mloc
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278a4c38ec
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get rid of mob.see_in_dark and species.darksight
They don't work with the current lighting system and cause weird artifacts.
Signed-off-by: Mloc <colmohici@gmail.com>
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2015-07-09 19:17:04 +01:00 |
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Chinsky
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c7d9ce4697
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Merge pull request #10046 from mwerezak/custom-item-icons
Makes custom items use the host item's inhand sprites if none are provided, knife fixes
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2015-07-09 20:52:38 +03:00 |
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Chinsky
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7d9b7e10f4
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Merge pull request #10038 from PsiOmegaDelta/150707-HellUniverseOptimizations
Reduced Hell Universe Lag
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2015-07-09 20:45:51 +03:00 |
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Zuhayr
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d047311931
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Should fix #9895, hopefully.
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2015-07-10 01:21:12 +09:30 |
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Zuhayr
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946c445b29
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Fixes #9896
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2015-07-10 01:14:12 +09:30 |
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GinjaNinja32
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f3d09e092e
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Removes the approximations cheap_pythag and cheap_hypotenuse, since they're anything *but* cheap
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2015-07-09 16:25:47 +01:00 |
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