Commit Graph

248 Commits

Author SHA1 Message Date
Casey
13fe86a9ed Merge pull request #11706 from GhostActual/dodgeball
Dodgeball+
2021-10-27 16:08:22 +00:00
Chompstation Bot
481c0e314e Convert some bools to TRUE/FALSE instead of 1/0. 2021-07-16 17:44:40 +00:00
Chompstation Bot
b6e1989a01 The One Where I Port Modals 2021-06-30 19:29:34 +00:00
Chompstation Bot
fb343cec6c [MIRROR] Linter diagnostics + bans non-var relative pathing 2021-06-22 22:17:02 +00:00
izac112
4b051c23fc Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2020-09-13 15:05:53 +02:00
Rykka
d2fb9a7691 Rebase onto Master for Volume Control Panel, Squash Commits 2020-08-27 19:47:38 -04:00
Repede
3f4f33bbd8 Merge branch 'release' of https://github.com/VOREStation/VOREStation into morevoreupdates
# Conflicts:
#	code/modules/mob/living/carbon/human/emote_vr.dm
2020-05-18 20:30:52 -04:00
Aronai Sieyes
e3b5d24c8b Obsolete the PROXMOVE flag and uses 2020-05-18 13:31:54 -04:00
izac112
e28994b7be Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac-voreupdate
All conflicts resolved

Signed-off-by: izac112 <izac10@live.com>
2020-05-06 21:53:03 +02:00
Aronai Sieyes
62e5d5a413 Refactor client/Move 2020-04-30 15:46:51 -04:00
Repede
e44e346352 Release Update
Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate

# Conflicts:
#	code/__defines/machinery.dm
#	code/controllers/configuration.dm
#	code/game/jobs/jobs.dm
#	code/game/machinery/doors/blast_door.dm
#	code/game/machinery/pipe/pipe_recipes.dm
#	code/game/objects/items/devices/radio/radio_vr.dm
#	code/modules/client/preferences_vr.dm
#	code/modules/clothing/glasses/hud_vr.dm
#	code/modules/clothing/under/accessories/accessory_vr.dm
#	code/modules/events/event_container_vr.dm
#	code/modules/gamemaster/actions/planet_weather_change.dm
#	code/modules/projectiles/guns/energy/netgun_vr.dm
#	code/modules/projectiles/guns/energy/protector_vr.dm
#	code/modules/vore/appearance/sprite_accessories_taur_vr.dm
#	code/modules/vore/appearance/sprite_accessories_vr.dm
#	code/modules/vore/fluffstuff/custom_guns_vr.dm
#	icons/obj/power.dmi
#	vorestation.dme
2020-04-16 21:07:33 -04:00
Aronai Sieyes
f8d920fd02 Allow 'offmap spawn' jobs to be isolated from station employees 2020-04-11 12:03:10 -04:00
Repede
7f1a6d6cc7 Fuck this shit
Merge branch 'release' of https://github.com/VOREStation/VOREStation

# Conflicts:
#	code/controllers/autotransfer.dm
#	code/controllers/subsystems/inactivity.dm
#	code/game/area/Away Mission areas.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/jobs/job/captain.dm
#	code/game/jobs/job/civilian.dm
#	code/game/jobs/job/security.dm
#	code/game/jobs/jobs.dm
#	code/game/machinery/air_alarm.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/machinery/suit_storage_unit_vr.dm
#	code/game/mecha/combat/gorilla.dm
#	code/game/turfs/simulated/dungeon/wall.dm
#	code/game/turfs/simulated/wall_types.dm
#	code/modules/client/preference_setup/loadout/loadout_utility_vr.dm
#	code/modules/clothing/glasses/glasses.dm
#	code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm
#	code/modules/clothing/spacesuits/void/void_vr.dm
#	code/modules/clothing/under/accessories/holster.dm
#	code/modules/mob/language/station_vr.dm
#	code/modules/mob/living/carbon/human/emote_vr.dm
#	code/modules/mob/living/carbon/human/species/station/station_vr.dm
#	code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
#	code/modules/mob/new_player/sprite_accessories_vr.dm
#	code/modules/power/apc.dm
#	code/modules/power/lighting.dm
#	code/modules/resleeving/machines.dm
#	config/jobwhitelist.txt
#	icons/mob/species/seromi/head.dmi
#	icons/mob/species/seromi/suit.dmi
#	icons/mob/species/vulpkanin/helmet.dmi
#	icons/mob/species/vulpkanin/suit.dmi
#	maps/tether/submaps/_tether_submaps.dm
#	maps/tether/tether_areas2.dm
#	maps/tether/tether_defines.dm
#	maps/tether/tether_shuttles.dm
#	nano/templates/apc.tmpl
#	vorestation.dme
2020-04-04 14:37:55 -04:00
Unknown
a40df7dda7 Earlyports some bugfixes 2020-03-20 00:35:55 -04:00
Atermonera
8d2b41ad2c Big Bastard Incidental Sound Port 2020-03-15 14:39:19 -04:00
Neerti
0d9345adde Half-Refactors Jobs 2020-03-03 16:28:33 -05:00
RadiantFlash7
0d40994226 Fixes galore & New away mission
Beach Away mission is Now Whiskey Station Mission.

Fixes a large number of bugs from github (Help me pls)
2019-12-16 23:12:56 -05:00
RadiantFlash7
99acb57b34 Bugfixes galore, New beach away, file shrink to 250x250
Completely revamps the beach mission. No more 'safe' missions for our intrepid explorers.

Fixes a metric ton of bugs that I actually lost count. My head hurts.
Several varients of mobs have event types added to prevent them from wandering, for the away missions.

Also Shrinks files down to 250x250.
2019-12-16 01:56:56 -05:00
Hawk_v3
74cc210e21 Merge remote-tracking branch 'server/master' into map 2019-10-05 23:10:09 +01:00
Novacat
fb52ec08c6 Merge pull request #5114 from Novacat/nova-weapons
Expedition Sub-department
2019-04-28 22:57:13 -04:00
Atermonera
9152030002 Merge pull request #6117 from Neerti/ai_shell_manifest_fix
Hides AI Shells from the manifest.
2019-04-22 14:31:22 -04:00
Unknown
6dc8552e8c Finishes this PR 2019-04-21 21:32:39 -04:00
Hawk_v3
8d868fb890 Merge branch 'map' into RadiantMaster 2019-04-14 18:27:05 +01:00
Neerti
30b967e28a Items are now assumed to be conductive, rather than the opposite 2019-03-28 21:45:38 -04:00
Verkister
acdbd65e22 Fixes PDA manifest excluding all non-syndie borgs (#5695)
* Fixes PDA manifest excluding all non-syndie borgs

I'm preetty sure the original PR had the opposite intention of what it actually did.

* Update obj.dm

* Update obj.dm
2018-10-21 14:23:48 -04:00
RadiantFlash7
723c3d63be Mapping work+lumber lockers
Added some structures DMI's to use, adjusted mining+part of xenoarch,
did a lot of work on lower level and maint level, added a few closet
variants for lumberjacks
2018-08-05 13:21:22 -04:00
Atermonera
5ce99af730 Hides syndi-synths from the manifest (#5411)
* Manifest doesn't show the same stationbound cyborgs and AIs that the upload consoles don't show

* Manifest doesn't show borgs with scrambedcodes set
2018-07-15 13:27:47 -04:00
RadiantFlash7
064bcba242 Chapel/monastary, Prison, library/cafe partway
Chapel area and new chaplain pet 'Ignis', Finalized most of the prison,
added a new monastary to be used by the chaplain/monk, and serves as a
public garden for the crew.
Partway done with cafe and library, currently under work.
2018-06-26 19:11:15 -04:00
Arokha Sieyes
68a5fabe11 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
# Conflicts:
#	code/game/objects/items/devices/translator.dm
#	code/game/objects/items/weapons/dna_injector.dm
#	code/modules/client/preference_setup/loadout/loadout_ears.dm
#	code/modules/mob/living/simple_animal/aliens/hivebot.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-3.dmm
2018-03-03 13:09:57 -05:00
Woodratt
dd7bfd6c43 Wilderness Overhaul
- Heavy rework of the wilderness, minor adjustments to mining and outpost z-levels. To get to the wilderness you now have to travel through the mine z-level to do so, follow the green flagged path through the mine.
  - Shuttles can now land at a site near the entrance to the wilderness. Removal of the mine shuttle landing pad to move it to the wilderness.
  - New addition of warning sign, thanks to Schnayy.
  - Bugfixes for Heist shuttle not going back to raider post, light overlays on shuttle areas, and certain shuttles not leaving behind floor tiles when they should.
2018-02-26 20:10:46 -08:00
Leshana
4f98fad36b Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-01
# Conflicts:
#	.travis.yml
#	code/_away_mission_tests.dm
#	code/modules/admin/verbs/mapping.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	nano/images/nanomap_z1.png
#	nano/images/nanomap_z10.png
#	nano/images/nanomap_z2.png
#	nano/images/nanomap_z3.png
#	nano/images/nanomap_z5.png
#	nano/images/nanomap_z6.png
2018-02-01 23:55:47 -05:00
Atermonera
bed08c7b7b Synthetics show up on the manifest (#4664)
* Silicons actually show up in the pda manifest now
2018-01-29 12:04:25 -08:00
Leshana
eed9f1d6ff Compensated for addition of Planetary Department to PDAs. 2018-01-19 21:09:02 -05:00
Atermonera
7a6b0fd750 Cleans up PDA Manifest template (#4540)
* Cleans up PDA Manifest template, adds Planetside and Silicon sections

* Cleanups up some testing code

* A rogue space-indented line

* Hides empty manifest categories
2018-01-18 11:33:09 -06:00
Leshana
32437f2418 Fix mob.loc = X on spawn
* When spawning into the game (both latejoin and normal join) the job controller used loc = X  to set location.  This meant that Enter() was never called for entering the spawn location, and all other associated problems.
* This screws up the new jukebox music system because mob.lastarea is not set correctly.
* Fixed signpost teleporting for the same reason (nobody wants beach tunes playing forever)
2017-03-22 23:05:44 -04:00
Spades
2330968176 Replaces Station Administrator 2016-10-06 22:38:02 -04:00
Neerti
828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
SinTwo
a2a2f58e93 Fixes #2352 2016-08-27 13:44:32 -04:00
SinTwo
7192bf08fd item_state cleanup 2016-07-11 22:31:32 -04:00
Datraen
c09bb6d807 Removes JSON encoding of PDA Manifest list. 2016-03-26 15:31:08 -04:00
Yoshax
8be10d96dd Ports Byond 510 preperations from Bay
Updates comment

Updates supply file
2016-03-14 18:21:44 +00:00
PsiOmegaDelta
d36d6d42e0 Cargo now sorts under their own department in the manifests. 2015-08-24 10:03:15 +02:00
Zuhayr
c8b6813426 Merge pull request #10005 from PsiOmegaDelta/150703-Uplinkery
Uplink Items - Part III
2015-08-20 19:19:12 +09:30
Zuhayr
c8baafed2a Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
PsiOmegaDelta
db565ae2ff Merge remote-tracking branch 'upstream/dev' into 150703-Uplinkery
Conflicts:
	code/datums/datacore.dm
	code/defines/obj.dm
2015-08-13 08:11:32 +02:00
PsiOmegaDelta
9e46dfbb56 Re-arranges data record and crew arrival announcement code. 2015-07-28 11:27:44 +02:00
GinjaNinja32
25a4fb7d9a Adds 'Provisional' to the list of acting rank prefixes 2015-07-05 12:29:46 +01:00
mwerezak
2f1a6eaf83 Adjusts w_class of beach ball and scroll 2015-06-21 01:46:10 -04:00
GinjaNinja32
75b5cf0b1e Acting jobs now sort with non-acting jobs on the manifest. 2015-05-09 15:36:04 +01:00
PsiOmega
f3be9b41f0 Ports /vg/'s Nas-Sie remake.
First phase: Port cultify procs.
2015-04-11 13:58:08 +02:00