Ported drinks, added recipes, changed "Sit on my face" (please do) to use the peanutbutter already in codebase.
Made a system so reagents can have their metaglass sprite file be custom and the metaglass will change its own icon pathway dynamically.
Made the old commented out nutbutter cartridge be replaced with a peanutbutter cartridge
After a week of non-stop work on coding this its finally here! Churn your friends into different liquids in your vore bellies, make some over time using nutrition, empty into containers, into other vore bellies or stomach, even into other people as well! You can write custom messages for every belly for people to see if you want them to, so this vore addition works well for not only vore, but also for inflation and other 'kinky' things, bottoms can take advantage of this as well to show off 'donation's from your tops!
It works for anything that has a vorepanel, so synths and borgs can also join in on the fun! (Not an expert on those folks, so sorry if there are some bugs when I made it to include them :c)
I plan on making on the second phase of this poject (wont start now, I need break and feedback x.x):
Allow people to set transfer verbs and custom names for liquids when they are transfered, sorry, there wont be actual custom fluids, thats not something that can really be done easily if at all!
Toggle for belly noises when walking around, so the more full people are the more often and clearly sloshing and such is heard
More reagents! Do give tell what you would like, of course meds and absurd chems will be a no!
Certain races/synths/borgs will be able to select additional liquids they can already produce in non-vore way!
Potential round persistency of liquids! This will only be the fullness of belly, not the content, since this can be abused to transfer powergaming reagents across shifts! So selected reagent of belly will be what the belly contains
Adjust how quick and slow the rate of liquid production can be
Possible custom messages to replace normal vore messages when at certain intervals of fullness, like prey splashing in fluids, folks seeing struggle messages with bulges appearing on liquid filled belly
Puddles! Puddles which name and color are based on fluid spilled on floor! Will also mean transfer will get a choice to dump onto floor
Finally I wanna thank Jon for a lot of code help, and Aronai to get the few final kinks worked out!
This is first phase of casino port where I have made my casino spaceship compatible with new chomp codebase. There isnt a connecting port at station yet due to changes being made to main map, but with second phase of casino port there should be one for casino shuttle to move back and forth to transfer visitors.
Non-casino changes
Port of:
purple assistant cap, wah!
wiggler hat, dont know if the sprite works fully yet.
The monocoole, every self respecting technomancer needs this! Also need this for casino rewards.
Snaps, can recommend for lunch, I prefer the licorice flavoured ones!
Space cleaner dispenser, yep any janitors dream, so far its only on casino spaceship.
Ported old modular sofa for station usage, is already on casino, future plans could involve making the modular sofa that can be built from steel be a little more pretty and made from wood as well and also get another overlay/color when added cloth for cushion.
also deleting a .txt file that I didnt get to delete before someone really wanted me to upload wip files so they could work off them, sorry about that but its fixed now!
deleted alienwhitelist and custom_items.txt since github doesnt seem to have those blacklisted
casino port:
Ported the map with the golden goose spacecasino
ported the deluxe edition bar and kitchen gear! Say hello to the good old deluxe dispenser, deluxe food vendor and deluxe drink vendor, perhaps one day they will be constructible by crew!
ported the casino stripper pole, casino roulette, slotmachine, poker/blackjack table, ported the casino wheel of fortune
casino wallet~
casino jukebox! And re implemented the system so the casino songs no longer are on the normal jukebox, sorry folks, hope you didnt like them too much :c
casino visitor and staff manual, might need a bit of revision depending on what event managers wants
Casino chips, gotta gamble with something!
fixed runtime errors from deluxe dispenser trying to add cartridges with reagents that have been renamed on new chomp
Be aware, there will be more casino changes in near future along with some other non-casino changes, including porting of pint metamorphic glass.
# Conflicts:
# code/modules/mining/machine_stacking.dm
# Resolved
# code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm # Resolved mostly besides line 717 "plasteel: undefined var"
# even though the only change in this line is removing the comment
# icons/mob/widerobot_vr.dmi
# Resolved
# maps/tether/tether-07-station3.dmm
# Resolved
Searching for a full word, CHOMP or CHOMPStation, is a lot easier than searching for CS and having it return every single time in the english language where CS occurs somehow.
Searching for a full word, CHOMP or CHOMPStation, is a lot easier than searching for CS and having it return every single time in the english language where CS occurs somehow.
Gives nutrient values to sodas, (most) drinks that have soda in their recipe, as well as gives high nutrient values to drinks that use honey, peanut butter, or corn oil.