Commit Graph

23194 Commits

Author SHA1 Message Date
EmperorJon
d5295eccd1 Merge pull request #1674 from VOREStation/offsetfix
Revert to old_x and old_y after attack animations
2016-05-17 01:18:55 +01:00
Arokha Sieyes
6406eef82b Updates station name, fixes camera networks 2016-05-16 19:48:54 -04:00
Arokha Sieyes
49797b8dc3 Revert to old_x and old_y after attack animations (#85)
Does not use initial(pixel_x) and initial(pixel_y) for 'finishing' attack animations, so that mobs can have old_x and old_y updated to reflect a natural pixel offset (e.g. for mobs that are longer/taller than 32x32 and are nudged to fit into a tile).

For example, we have a 32x64 cyborg module which sets pixel_x, pixel_y, old_x, and old_y when selected, however attacking with it resets it to 0 as this doesn't respect old_x and old_y like all other mob anims do (see floating, etc).

Also why define this on atom and then literally never use it on anything other than a mob, in the... mob/animations.dm file?

_Sorry to keep making QOL PRs. I promise I'll send something cool eventually._
2016-05-16 19:16:54 -04:00
Cameron653
d199552fa0 Egg transformation. A few bug fixes (#76)
* This compiles, has a debug in a few areas

But doesn't actually work in game

* This didn't go with the first sync. booo.

* Actually gets egg TF to work. Fixes spacesuit sprites

* Makes the borgs stomach show up

* More  bugfixes!
2016-05-16 19:16:35 -04:00
Arokha Sieyes
d7e65b22ba Merge branch 'master' of https://github.com/VOREStation/Polaris into sync 2016-05-16 18:31:38 -04:00
Arokha Sieyes
15fbac6ef1 Revert to old_x and old_y after attack animations
Does not use initial(pixel_x) and initial(pixel_y) for 'finishing' attack animations, so that mobs can have old_x and old_y updated to reflect a natural pixel offset (e.g. for mobs that are longer/taller than 32x32 and are nudged to fit into a tile).

For example, we have a 32x64 cyborg module which sets pixel_x, pixel_y, old_x, and old_y when selected, however attacking with it resets it to 0 as this doesn't respect old_x and old_y like all other mob anims do (see floating, etc).

Also why define this on atom and then literally never use it on anything other than a mob, in the... mob/animations.dm file?

_Sorry to keep making QOL PRs. I promise I'll send something cool eventually._
2016-05-16 17:02:12 -04:00
EmperorJon
d8dabceb19 Merge pull request #1668 from Yoshax/loadoutpoints
Can now see how many points have been spent in each loadout category.
2016-05-16 21:50:54 +01:00
EmperorJon
0d61e9b47e Merge pull request #1667 from Yoshax/beltfix
Belts no longer drop when dragged to /obj/screen
2016-05-16 21:45:48 +01:00
EmperorJon
56c286c073 Merge pull request #1671 from VOREStation/namedefines
Generic Station & System Name
2016-05-16 21:44:53 +01:00
EmperorJon
e740d42b79 Merge pull request #1664 from silveryferret/death_alarm_change
Changes Death Alarm
2016-05-16 21:43:34 +01:00
EmperorJon
755e1957cb Merge pull request #1658 from VOREStation/improper
Fix the letter ÿ in nano-ui displays
2016-05-16 21:42:58 +01:00
Arokha Sieyes
61d38248c5 Generic Station & System Name
Makes the name of the starsystem and station generic such that it can be modified in global.dm and replace the strings where it is used. This won't have an effect on Polaris itself, but makes changing the name much more simple for forks. Using string concat constants on the advice of Psi.
2016-05-16 16:21:17 -04:00
Arokha Sieyes
7b03d64931 Makes items fall through holders
As in, scooped mob holders, like Teshari. If they throw an item, it falls out now rather than being trapped and eventually deleted in their holder object.
2016-05-16 16:21:07 -04:00
Arokha Sieyes
b91065dabb Makes items fall through holders
As in, scooped mob holders, like Teshari. If they throw an item, it falls out now rather than being trapped and eventually deleted in their holder object.
2016-05-16 16:11:24 -04:00
Yoshax
c6c372056a Gives reagents/reagent_containers the absolute pathing treatment 2016-05-16 21:07:20 +01:00
Arokha Sieyes
8e90199052 Generic Station & System Name
Makes the name of the starsystem and station generic such that it can be modified in global.dm and replace the strings where it is used. This won't have an effect on Polaris itself, but makes changing the name much more simple for forks. Using string concat constants on the advice of Psi.
2016-05-16 15:34:03 -04:00
Yoshax
5cb4ae9879 Adds shot glasses
Cleans up a list in the booze vendor
Removes tea from contraband and puts into the normal product list in the booze vendor
Adds the shot glasses to the autolathe and makes glasses there no longer children of bucket recipes
2016-05-16 20:06:10 +01:00
Yoshax
49a249af00 Multi-tile airlock building FIX 2016-05-16 18:31:32 +01:00
PsiOmegaDelta
6ce5eef293 Can now see how many points have been spent in each loadout category.
Also adds a small hack to fix #12560. Validation no longer occurs if the preference mob doesn't exist.
2016-05-16 17:23:08 +01:00
Yoshax
f059a542b0 Belts no longer drop when dragged to /obj/screen 2016-05-16 16:36:27 +01:00
Arokha Sieyes
3014a8ce71 Merge pull request #80 from VOREStation/suit_tweak
Fixes suit rendering
2016-05-16 09:33:18 -04:00
Arokha Sieyes
c70cc6d03f Merge pull request #79 from VOREStation/gateway
Issue #23 - Fixed the Gateway
2016-05-16 09:33:06 -04:00
Arokha Sieyes
fdd80f4df9 Update update_icons.dm 2016-05-16 01:16:38 -04:00
Arokha Sieyes
ee52e8d9fe Fixes suit rendering 2016-05-16 01:14:35 -04:00
Leshana
2cd88ab4ca Issue #23 - Fixed the Gateway
* Ported gateway compatibilty with runtime z-level loading from old codebase.
* Built a new Gateway room next to EVA on the map.
* Fixed the beach level to not crash.
2016-05-16 00:00:51 -04:00
silveryferret
540a1cd21f Changes Death Alarm
Changes the Death Alarms from announcing to general comms, to just
Security and Medical. Because sometimes hearing your best friend has
died over Common channel is not the best scenario to hear that someone's
died.

Used the captain's headset to keep things slightly cleaner, and it gets
deleted after as far as I can tell.
2016-05-15 22:42:54 -05:00
Arokha Sieyes
22802d40e6 Tweaks fluff items more, fixes a few visual/icon bugs 2016-05-15 23:30:36 -04:00
JoanRisu
091e175dd4 Fluff Items 3: The sequel to the sequel
Mark as Done:
//scree:Scree
/obj/item/clothing/head/fluff/pompom

//zodiacshadow: ?
/obj/item/device/radio/headset/fluff/zodiacshadow

// OrbisA: Richard D'angelo
/obj/item/weapon/melee/fluff/holochain

//eekasqueak: Serkii Miishy
/obj/item/fluff/permit/serkiimiishy

// bwoincognito:Tasald Corlethian
/obj/item/clothing/suit/storage/det_suit/fluff/tasald

// bwoincognito:Tasald Corlethian
/obj/item/clothing/suit/storage/det_suit/fluff/tas_coat

// joey4298:Emoticon
/obj/item/device/fluff/id_kit_mime

//General Use
/obj/item/weapon/flag

// bwoincognito:Tasald Corlethian
/obj/item/weapon/storage/box/fluff/tasald
name = "Tasald's Kit"

// jemli:Cirra Mayhem
/obj/item/weapon/storage/box/fluff/cirra

// joey4298:Emoticon
/obj/item/weapon/storage/box/fluff/emoticon

// joanrisu:Joan Risu
/obj/item/weapon/storage/box/fluff/joanrisu
2016-05-15 19:00:56 -07:00
Yoshax
be6ab03d13 Fixes a problem with discount never being displayed correctly on uplinks 2016-05-16 01:14:25 +01:00
Neerti
cac5133828 Merge pull request #1657 from VOREStation/tesharispawn
Makes Teshari admin-spawnable like all other species
2016-05-15 18:32:58 -04:00
ParadoxSpace
48ab0fbc57 Gives Cult Cultist Language (Again) (#1651)
* Spooky Speak 2.0
2016-05-15 18:32:31 -04:00
Yoshax
718b249b1d Uplink changes and additions (#1645)
* Splits uplink categories into separate files and moves other files around

* Corrects an incorrect description

* Puts uplink categories in uplink_categories into the same order as they are individual files

* Mercenaries now spawn with their own private uplink.

* Adds a random discount to uplink items that is applied every 15 minutes

no message

no message

* Adds changelog

* Fakes announcements are now once again purchasable from the uplink and actually work

* Removes a debug line

* Adds several existing items to the antag uplink including stun rounds for shotguns, metal foam grenades and more

* Refactors boxes.dm to use absolute pathing and for loops for contents

Adds changelog
2016-05-15 18:31:34 -04:00
Neerti
b2eb3211a2 Merge pull request #1650 from VOREStation/autolathe
Fix - Prevents making oversize stacks in autolathe.
2016-05-15 18:28:31 -04:00
Neerti
d1d4101ed2 Merge pull request #1648 from ParadoxSpace/Hissing2.0
Enhances Unathi Language
2016-05-15 18:27:18 -04:00
Neerti
79b91df133 Merge pull request #1615 from redstryker/Varsity-Jackets
Adds Varsity Jackets V2 (Because I'm an Idiot)
2016-05-15 18:24:57 -04:00
Neerti
caa06eae18 Merge pull request #1594 from Kelenius/radioFix
Fixes broken logs
2016-05-15 18:24:45 -04:00
Neerti
d7b7d3da3c Merge pull request #1653 from VOREStation/fiximplants
Fixes Loyalty Implants
2016-05-15 18:23:32 -04:00
Leshana
9e7e8db5eb Fixes Issue #22 - Adds a print button to request consoles.
* Print button next to each message prints that message on paper.
* Useful if you want to remember a list of stuff someone asked for.
2016-05-15 18:15:33 -04:00
Cameron653
c12b558bb4 list/fix_the_game 2016-05-15 15:31:52 -04:00
Cameron653
c6688f5051 Actualy fixes things. WIP 2016-05-15 14:59:14 -04:00
Cameron653
e764a6fff0 Merge remote-tracking branch 'refs/remotes/VOREStation/master' 2016-05-15 14:50:19 -04:00
Cameron653
2872acdc4c Ack! 2016-05-15 13:43:49 -04:00
Cameron653
1bb1e41c5a Makes species actually have spacesuit sprites. WIP
WIP. DNM
2016-05-15 13:31:37 -04:00
Arokha Sieyes
9636bc0bd6 Merge pull request #65 from VOREStation/improper
Fix the letter ÿ in nano-ui displays
2016-05-15 13:12:34 -04:00
Arokha Sieyes
f8fe9994e5 Merge branch 'master' of https://github.com/VOREStation/Polaris into polaris-update
# Conflicts:
#	code/world.dm
#	config/example/config.txt

Resolved by removing old lines.
2016-05-15 12:39:30 -04:00
Datraen
a77e968b25 Merge pull request #1659 from Yoshax/floorfix
Removes tags from blue carpet
2016-05-15 09:39:08 -04:00
Hubblenaut
f09df76e4a Hacktool (#1607)
* Adds hacking tool.

In normal mode a hacking tool acts and functions just like any multitool. Use a screwdriver to toggle between normal and hacking mode.
Hacking attempts will take 20 +(0 to 20) seconds (triangular distribution, averages at +10 seconds).
Once an airlock has been successfully hacked the user will have full access to the door operation interface normally restricted to silicons.

A hacking tool will remember the last 6 to 8 hacked airlocks.  No time is needed to again hack remembered airlocks.
Once the limit has been reached the least recently accessed airlock is forgotten. Hacking a remembered airlock will update the last accessed time.

Also adds a basic observer/listener pattern implementation to, for example, make it easier to catch when objects have been destroyed and clear references.

* Corrects and adds more sanity checking.

* Adds hacktool to uplink devices
2016-05-15 09:38:10 -04:00
Yoshax
5958a4a585 Removes tags from blue carpet 2016-05-15 13:57:47 +01:00
Leshana
e0a77f7d2f Fix the letter ÿ in nano-ui displays
* Particularly noticable on the cartridge button of the PDA, any time we transmit a name containing \improper or \proper using nanoui it shows up as ÿ
* This is becuase BYOND internally handles these escapes by simply using character 0xFF etc.
* We'd better strip them out before sending them as JSON data so they aren't rendered as ÿ when treated as utf-8 encoding.
2016-05-14 23:26:15 -04:00
Leshana
2be7b323a5 Fix the letter ÿ in nano-ui displays
* Particularly noticable on the cartridge button of the PDA, any time we transmit a name containing \improper or \proper using nanoui it shows up as ÿ
* This is becuase BYOND internally handles these escapes by simply using character 0xFF etc.
* We'd better strip them out before sending them as JSON data so they aren't rendered as ÿ when treated as utf-8 encoding.
2016-05-14 23:24:08 -04:00