PsiOmegaDelta
e1aff6a668
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/machinery/doors/door.dm
code/game/machinery/portable_turret.dm
2015-08-11 08:21:06 +02:00
HarpyEagle
8cbd14c1a5
Splits up projectile/launch()
2015-08-10 19:00:38 -04:00
HarpyEagle
53affb4e44
Projectile cleanup
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Moves projectile trajectory related setup into setup_trajectory(), removes
redundant target var on test projectiles.
2015-08-10 18:56:41 -04:00
Hubblenaut
3fb52ab4d5
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
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Conflicts:
icons/mob/head.dmi
icons/obj/clothing/hats.dmi
2015-08-11 00:51:18 +02:00
PsiOmegaDelta
ef9ebdc741
Merge pull request #10476 from atlantiscze/emp-fix
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Fixes #10446
2015-08-10 23:09:35 +02:00
Atlantis
dd79e0f481
Fixes lengthy emp_act() for turret controllers and doors.
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- Turret controllers were the same as turrets. Now completely fixes #10446
- Doors also had 10ds sleep() in them, hidden under small probability roll. Fixed.
2015-08-10 23:04:37 +02:00
Atlantis
40cb786986
Adds EMP monitoring for future EMP debugging
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- Adds possibility to enable EMP debugging, that monitors how long emp_act() took on object. If it took too long (configurable) it generates a message. It is disabled by default due to possible performance loss with large EMPs.
2015-08-10 22:58:33 +02:00
Atlantis
7297535750
Fixes mistake in turret code
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- Turrets no longer freeze any EMP that hits them for 6-60 seconds.
2015-08-10 22:39:22 +02:00
Atlantis
d3dbf3c199
Adjusts names of two areas
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- Messaging Server Room -> Research Server Room - That's the server room near toxins storage/misc. research. It has absolutely nothing to do with messaging, as it houses Research's servers only.
- AI Server Room -> Messaging Server Room - That's the actual server room that houses messaging server in central section of the station.
2015-08-10 21:39:35 +02:00
HarpyEagle
ad54aca3ab
Streamlines gun firemodes
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Gun firemodes now work by setting vars on the parent gun item. Removes the
need to unpack a bunch of firemode values when shooting and the need for
certain guns to define special firemode types.
2015-08-10 14:38:08 -04:00
Chinsky
80c4158cc7
Merge pull request #10460 from PsiOmegaDelta/150809-NDVIcarus
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Fixes #10447 .
2015-08-10 20:45:11 +03:00
PsiOmega
3d03842f8a
Adds missing closing quote.
2015-08-10 18:10:53 +02:00
PsiOmega
2f4c71ddbc
Renames definition and compilation fix.
2015-08-10 18:00:50 +02:00
PsiOmega
570806046b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/clothing.dm
code/modules/mob/living/carbon/human/inventory.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/robot/custom_sprites.dm
code/modules/organs/organ_stump.dm
code/setup.dm
2015-08-10 17:56:14 +02:00
PsiOmega
fb6ab23189
Makes the new initialization message use the proper method.
2015-08-10 17:46:38 +02:00
PsiOmega
a710e77d46
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/controllers/master_controller.dm
code/game/area/areas.dm
2015-08-10 17:42:40 +02:00
SomeoneElse
64c59d3145
replace \red usages with various <span> usages in runes.dm
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code/game/gamemodes/cult/rules.dm:
replaced {\red,\b} with <span class='{danger,warning,cult}'>.
added some span class guidelines esp. on cult for future consistency.
2015-08-10 12:58:37 +03:00
mwerezak
12549b7e93
Fixes area power initialization
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Power channels start on when objects initialize, then are turned off and area machines notified in area initialization if an apc is not found.
2015-08-09 19:58:37 -04:00
mwerezak
c98b6a1d97
Merge pull request #10457 from Zuhayr/dev-freeze
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Custom item rolldown.
2015-08-09 10:33:54 -04:00
mwerezak
15cbd0e0a2
Merge pull request #10461 from PsiOmegaDelta/150809-ExplosionGarbage
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Explosion particle GC.
2015-08-09 09:36:54 -04:00
GinjaNinja32
575ab793a2
Merge pull request #10458 from PsiOmegaDelta/150809-DestroyBuildings
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Fixes #10217 .
2015-08-09 12:43:08 +01:00
PsiOmega
d1a4f4b0a4
Compilation fixes and partial revert of #10456 .
2015-08-09 13:27:59 +02:00
PsiOmega
889f399356
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/area/areas.dm
code/game/machinery/alarm.dm
code/modules/mob/living/silicon/robot/robot_modules.dm
code/modules/reagents/Chemistry-Machinery.dm
2015-08-09 13:15:22 +02:00
PsiOmega
6a15611711
Explosion particle GC.
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Explosion particles cheated, only nulling the location and hoping to get collected one day.
2015-08-09 12:35:07 +02:00
PsiOmega
e0525bec35
Fixes #10447 .
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Corrects Icarus' designation.
2015-08-09 12:21:52 +02:00
PsiOmega
e350d888e6
Fixes #10217 .
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Adds destroys to rectify the situation.
2015-08-09 10:52:24 +02:00
PsiOmegaDelta
31b8335298
Merge pull request #10456 from mwerezak/air-alarm
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Fixes
2015-08-09 10:09:02 +02:00
Zuhayr
b6e6d45952
Small tweaks to get rolldowns to work properly.
2015-08-09 17:01:07 +09:30
Zuhayr
aed2ac3dfe
Moved custom_synthetic.dmi into a proper define.
2015-08-09 16:48:20 +09:30
Zuhayr
9d11a367a6
Roll-down-jumpsuit now works properly with custom items, icon_override and (hopefully) species variants.
2015-08-09 16:22:19 +09:30
mwerezak
b1b3b4899b
Fixes #7928
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Uses camera/set_status() to ensure viewers are kicked and camera cache updated.
2015-08-09 00:24:18 -04:00
mwerezak
83abfcf7af
Fixes #9594
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Areas now initialize to having all power channels off.
2015-08-09 00:02:50 -04:00
mwerezak
1486876e73
Fixes #10449
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Reimpements trace gas checking for air alarms. Removes duplicate danger level checking in air alarm nanoui code, as all of that is already calculated as part of air alarm processing.
2015-08-08 23:59:38 -04:00
mwerezak
11d959e767
Adds client image based t-scanner
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Replaces the t_scanner implementation with one that sends overlays to the client holding the t-ray item. Fixes #9437
2015-08-08 22:26:38 -04:00
PsiOmegaDelta
4ae754a59d
Merge pull request #10454 from mwerezak/chem-machine-fix
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Fixes #10021
2015-08-08 19:16:47 +02:00
PsiOmegaDelta
431cc254cd
Merge pull request #10453 from mwerezak/robotlang-fix
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Fixes #9966
2015-08-08 19:16:40 +02:00
PsiOmegaDelta
22c500ed2b
Merge pull request #10452 from mwerezak/stump-fix
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Backports #10331
2015-08-08 19:16:25 +02:00
mwerezak
4e70cc03bc
Fixes #10021
2015-08-08 11:38:27 -04:00
mwerezak
1e3d3101de
Fixes #9966
2015-08-08 11:28:22 -04:00
Kearel
4139a51946
Initial fixes
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Changes interaction between stumps and items.
Conflicts:
code/modules/organs/organ_stump.dm
2015-08-08 11:10:28 -04:00
mwerezak
d9ee308dbe
Merge pull request #10450 from GinjaNinja32/syndicate-beacon
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Fix inverted arguments in syndicate beacon self-destruct
2015-08-08 10:59:15 -04:00
PsiOmega
e875a7ce48
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer3/buildandrepair.dm
code/game/objects/items/devices/lightreplacer.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
2015-08-08 15:34:51 +02:00
PsiOmegaDelta
c560bd8d79
Merge pull request #10404 from mwerezak/stack-fix
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Material stack related fixes
2015-08-08 09:56:25 +02:00
GinjaNinja32
c1675bb32b
Fix inverted arguments in syndicate beacon self-destruct
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Far less likely to gib people now.
2015-08-07 23:11:50 +01:00
HarpyEagle
fc7e89380e
More material renames
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Gives several materials shorter and easier to type names, updating the
display_name where applicable. Also fixed a slightly mismatched variable
type.
2015-08-07 17:10:35 -04:00
mwerezak
9595056574
Merge pull request #10440 from Kelenius/ofGarbageAndReferences
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Of garbage and references
2015-08-07 10:07:04 -04:00
PsiOmegaDelta
a6d9002806
Merge pull request #10442 from Baystation12/dev-freeze
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Dev freeze
2015-08-07 10:37:47 +02:00
Kelenius
25eaeecb24
Optimizes reference finder
2015-08-07 09:28:29 +03:00
Kelenius
16ca8ca768
Optimizes garbage reference searcher
2015-08-06 10:48:14 +03:00
PsiOmegaDelta
8ca5d01dcf
Crematorium Destroy()
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Adds a missing Destroy() for the crematorium tray.
Changes X.loc = loc into X.forceMove(loc).
2015-08-06 08:39:24 +02:00