Commit Graph

20230 Commits

Author SHA1 Message Date
PsiOmegaDelta
e1aff6a668 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/machinery/doors/door.dm
	code/game/machinery/portable_turret.dm
2015-08-11 08:21:06 +02:00
HarpyEagle
8cbd14c1a5 Splits up projectile/launch() 2015-08-10 19:00:38 -04:00
HarpyEagle
53affb4e44 Projectile cleanup
Moves projectile trajectory related setup into setup_trajectory(), removes
redundant target var on test projectiles.
2015-08-10 18:56:41 -04:00
Hubblenaut
3fb52ab4d5 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	icons/mob/head.dmi
	icons/obj/clothing/hats.dmi
2015-08-11 00:51:18 +02:00
PsiOmegaDelta
ef9ebdc741 Merge pull request #10476 from atlantiscze/emp-fix
Fixes #10446
2015-08-10 23:09:35 +02:00
Atlantis
dd79e0f481 Fixes lengthy emp_act() for turret controllers and doors.
- Turret controllers were the same as turrets. Now completely fixes #10446
- Doors also had 10ds sleep() in them, hidden under small probability roll. Fixed.
2015-08-10 23:04:37 +02:00
Atlantis
40cb786986 Adds EMP monitoring for future EMP debugging
- Adds possibility to enable EMP debugging, that monitors how long emp_act() took on object. If it took too long (configurable) it generates a message. It is disabled by default due to possible performance loss with large EMPs.
2015-08-10 22:58:33 +02:00
Atlantis
7297535750 Fixes mistake in turret code
- Turrets no longer freeze any EMP that hits them for 6-60 seconds.
2015-08-10 22:39:22 +02:00
Atlantis
d3dbf3c199 Adjusts names of two areas
- Messaging Server Room -> Research Server Room - That's the server room near toxins storage/misc. research. It has absolutely nothing to do with messaging, as it houses Research's servers only.
- AI Server Room -> Messaging Server Room - That's the actual server room that houses messaging server in central section of the station.
2015-08-10 21:39:35 +02:00
HarpyEagle
ad54aca3ab Streamlines gun firemodes
Gun firemodes now work by setting vars on the parent gun item. Removes the
need to unpack a bunch of firemode values when shooting and the need for
certain guns to define special firemode types.
2015-08-10 14:38:08 -04:00
Chinsky
80c4158cc7 Merge pull request #10460 from PsiOmegaDelta/150809-NDVIcarus
Fixes #10447.
2015-08-10 20:45:11 +03:00
PsiOmega
3d03842f8a Adds missing closing quote. 2015-08-10 18:10:53 +02:00
PsiOmega
2f4c71ddbc Renames definition and compilation fix. 2015-08-10 18:00:50 +02:00
PsiOmega
570806046b Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/clothing/clothing.dm
	code/modules/mob/living/carbon/human/inventory.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/living/silicon/robot/custom_sprites.dm
	code/modules/organs/organ_stump.dm
	code/setup.dm
2015-08-10 17:56:14 +02:00
PsiOmega
fb6ab23189 Makes the new initialization message use the proper method. 2015-08-10 17:46:38 +02:00
PsiOmega
a710e77d46 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/controllers/master_controller.dm
	code/game/area/areas.dm
2015-08-10 17:42:40 +02:00
SomeoneElse
64c59d3145 replace \red usages with various <span> usages in runes.dm
code/game/gamemodes/cult/rules.dm:
	replaced {\red,\b} with <span class='{danger,warning,cult}'>.
	added some span class guidelines esp. on cult for future consistency.
2015-08-10 12:58:37 +03:00
mwerezak
12549b7e93 Fixes area power initialization
Power channels start on when objects initialize, then are turned off and area machines notified in area initialization if an apc is not found.
2015-08-09 19:58:37 -04:00
mwerezak
c98b6a1d97 Merge pull request #10457 from Zuhayr/dev-freeze
Custom item rolldown.
2015-08-09 10:33:54 -04:00
mwerezak
15cbd0e0a2 Merge pull request #10461 from PsiOmegaDelta/150809-ExplosionGarbage
Explosion particle GC.
2015-08-09 09:36:54 -04:00
GinjaNinja32
575ab793a2 Merge pull request #10458 from PsiOmegaDelta/150809-DestroyBuildings
Fixes #10217.
2015-08-09 12:43:08 +01:00
PsiOmega
d1a4f4b0a4 Compilation fixes and partial revert of #10456. 2015-08-09 13:27:59 +02:00
PsiOmega
889f399356 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/area/areas.dm
	code/game/machinery/alarm.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/reagents/Chemistry-Machinery.dm
2015-08-09 13:15:22 +02:00
PsiOmega
6a15611711 Explosion particle GC.
Explosion particles cheated, only nulling the location and hoping to get collected one day.
2015-08-09 12:35:07 +02:00
PsiOmega
e0525bec35 Fixes #10447.
Corrects Icarus' designation.
2015-08-09 12:21:52 +02:00
PsiOmega
e350d888e6 Fixes #10217.
Adds destroys to rectify the situation.
2015-08-09 10:52:24 +02:00
PsiOmegaDelta
31b8335298 Merge pull request #10456 from mwerezak/air-alarm
Fixes
2015-08-09 10:09:02 +02:00
Zuhayr
b6e6d45952 Small tweaks to get rolldowns to work properly. 2015-08-09 17:01:07 +09:30
Zuhayr
aed2ac3dfe Moved custom_synthetic.dmi into a proper define. 2015-08-09 16:48:20 +09:30
Zuhayr
9d11a367a6 Roll-down-jumpsuit now works properly with custom items, icon_override and (hopefully) species variants. 2015-08-09 16:22:19 +09:30
mwerezak
b1b3b4899b Fixes #7928
Uses camera/set_status() to ensure viewers are kicked and camera cache updated.
2015-08-09 00:24:18 -04:00
mwerezak
83abfcf7af Fixes #9594
Areas now initialize to having all power channels off.
2015-08-09 00:02:50 -04:00
mwerezak
1486876e73 Fixes #10449
Reimpements trace gas checking for air alarms. Removes duplicate danger level checking in air alarm nanoui code, as all of that is already calculated as part of air alarm processing.
2015-08-08 23:59:38 -04:00
mwerezak
11d959e767 Adds client image based t-scanner
Replaces the t_scanner implementation with one that sends overlays to the client holding the t-ray item. Fixes #9437
2015-08-08 22:26:38 -04:00
PsiOmegaDelta
4ae754a59d Merge pull request #10454 from mwerezak/chem-machine-fix
Fixes #10021
2015-08-08 19:16:47 +02:00
PsiOmegaDelta
431cc254cd Merge pull request #10453 from mwerezak/robotlang-fix
Fixes #9966
2015-08-08 19:16:40 +02:00
PsiOmegaDelta
22c500ed2b Merge pull request #10452 from mwerezak/stump-fix
Backports #10331
2015-08-08 19:16:25 +02:00
mwerezak
4e70cc03bc Fixes #10021 2015-08-08 11:38:27 -04:00
mwerezak
1e3d3101de Fixes #9966 2015-08-08 11:28:22 -04:00
Kearel
4139a51946 Initial fixes
Changes interaction between stumps and items.

Conflicts:
	code/modules/organs/organ_stump.dm
2015-08-08 11:10:28 -04:00
mwerezak
d9ee308dbe Merge pull request #10450 from GinjaNinja32/syndicate-beacon
Fix inverted arguments in syndicate beacon self-destruct
2015-08-08 10:59:15 -04:00
PsiOmega
e875a7ce48 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/machinery/computer3/buildandrepair.dm
	code/game/objects/items/devices/lightreplacer.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/protolathe.dm
2015-08-08 15:34:51 +02:00
PsiOmegaDelta
c560bd8d79 Merge pull request #10404 from mwerezak/stack-fix
Material stack related fixes
2015-08-08 09:56:25 +02:00
GinjaNinja32
c1675bb32b Fix inverted arguments in syndicate beacon self-destruct
Far less likely to gib people now.
2015-08-07 23:11:50 +01:00
HarpyEagle
fc7e89380e More material renames
Gives several materials shorter and easier to type names, updating the
display_name where applicable. Also fixed a slightly mismatched variable
type.
2015-08-07 17:10:35 -04:00
mwerezak
9595056574 Merge pull request #10440 from Kelenius/ofGarbageAndReferences
Of garbage and references
2015-08-07 10:07:04 -04:00
PsiOmegaDelta
a6d9002806 Merge pull request #10442 from Baystation12/dev-freeze
Dev freeze
2015-08-07 10:37:47 +02:00
Kelenius
25eaeecb24 Optimizes reference finder 2015-08-07 09:28:29 +03:00
Kelenius
16ca8ca768 Optimizes garbage reference searcher 2015-08-06 10:48:14 +03:00
PsiOmegaDelta
8ca5d01dcf Crematorium Destroy()
Adds a missing Destroy() for the crematorium tray.
Changes X.loc = loc into X.forceMove(loc).
2015-08-06 08:39:24 +02:00