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## About The Pull Request
Title.
## Why It's Good For The Game

Reduces admin log bloating. Admins/EMs spawning new radiation emitters
are logged, if that's any concern at all. But generally these map
effects exist only through mappers just putting them in otherwise.
## Changelog
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🆑
code: Map effect radiation emitters will no longer be logged to admins
by default.
/🆑
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your name to the right of the first 🆑 if you want to overwrite your
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* Squashed commit of the following:
commit 1f344c6689
Merge: 4641d3490d3c86d86539
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Thu Jul 2 18:11:18 2020 +1000
Merge branch 'master' into Snowdout
commit 4641d3490d
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Thu Jun 18 19:25:57 2020 +1000
map updated
commit f3206af76e
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Wed Jun 17 09:04:26 2020 +1000
old edits
commit 685b3281b0
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Wed Jun 17 09:00:18 2020 +1000
Fix?
commit 5af7c8d076
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Wed Jun 17 08:53:21 2020 +1000
Revert "Update math.dm"
This reverts commit e64e7b1150.
commit e64e7b1150
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Wed Jun 17 08:50:57 2020 +1000
Update math.dm
commit 3df2a5c2f2
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Wed Jun 17 08:50:38 2020 +1000
Revert "Update math.dm"
This reverts commit 377bcf62a1.
commit 377bcf62a1
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Wed Jun 17 08:48:37 2020 +1000
Update math.dm
commit c6a8571d2f
Merge: 03e323f520614887a250
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Wed Jun 17 08:41:09 2020 +1000
Merge branch 'master' into Snowdout
commit 03e323f520
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Wed Jun 17 08:11:40 2020 +1000
More work
commit c0a0f8e5e4
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Sun Sep 15 04:10:17 2019 +1000
Update
commit 86289f63a6
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Tue Sep 3 15:58:38 2019 +1000
lotta progress, adds white monofloors and white floor decals
commit 357d1fd9f3
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Fri Aug 23 13:52:29 2019 +1000
bark
commit fae862f07d
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Fri Aug 23 10:14:19 2019 +1000
weh
commit 95e3b75ce6
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Wed Aug 7 18:49:58 2019 +1000
Addition of cargo + other stuff but I forget what
commit 71e91e67c6
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Fri Aug 2 03:54:54 2019 +1000
trying to get a motion/dead detector to work
commit c583b2cad6
Merge: 5dd927af86f1e4b938c7
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Fri Aug 2 03:44:02 2019 +1000
Merge remote-tracking branch 'upstream/master' into Snowdout
commit 5dd927af86
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Wed Jul 31 03:22:40 2019 +1000
Puts a ceiling over z3 to prevent atmos venting immediately
commit 5b696ea7bc
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Tue Jul 30 02:47:03 2019 +1000
More map stuff, groundwork for job specific things and new explorer gear
commit 2006ed47c0
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Sat Jul 27 20:25:37 2019 +1000
More progress, z3 near completion
commit 19816afff5
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Sun Jul 14 13:21:23 2019 +1000
More work, fixed some missing features, begin work on z3
commit 8bb66c2d98
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Fri Jul 12 07:11:04 2019 +1000
maint vents for atmos passing/sneaky entry and other shit
commit aea33f8e12
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Sun Jun 30 20:40:34 2019 +1000
LOTS OF PROGRESS WOO
commit f3c77afe68
Merge: ed6d3be533a55ccbe1b0
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Fri Jun 28 20:11:40 2019 +1000
Merge branch 'master' into Snowdout
commit ed6d3be533
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Fri Jun 28 02:56:19 2019 +1000
quick update
commit 6c5b8fa66f
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Fri Jun 28 02:17:47 2019 +1000
Atmos basics, power gen, SMES, z-level cables, etc. SME Test.
commit dbd759367b
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Tue Jun 25 10:56:17 2019 +1000
more stuff
commit e810f2b906
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Mon Jun 24 02:50:56 2019 +1000
More work
commit 6150ee79cd
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Sat Jun 22 03:21:34 2019 +1000
More stuff, more bugs
commit c797576219
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Fri Jun 21 04:11:46 2019 +1000
more stuff z-levels broke
commit 6fb50f4e14
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Thu Jun 20 04:23:26 2019 +1000
Refresh PR page
commit d649da4830
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Thu Jun 20 03:32:35 2019 +1000
Thank you update from master, very cool
commit 6d8d71a535
Merge: d335db6afb47da2e61fa
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Thu Jun 20 03:06:18 2019 +1000
Merge branch 'master' into Snowdout
commit d335db6afb
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Thu Jun 20 02:10:30 2019 +1000
hmmm
commit a365956953
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Thu Jun 20 00:53:27 2019 +1000
oh woopse.
commit 0216f452d8
Author: AnalWerewolf <AnalWerewolf@users.noreply.github.com>
Date: Thu Jun 20 00:48:42 2019 +1000
Part 1 - Hopefully finishing the code required
* kjdvnjwvb
wrmujbvbgb
* ficks
* updates map files
* functional
it compiles it werks, it all works so far but needs further work on it, todo: add departments to underground and top two floors, add the final surface z-level, fix missing icerock textures, replace single pane windows that transform into fulltiles, etc.
* linters + discard phoronlock.dm
* Fix missing icerock texture
* medbay lobby
* Update rift-04-surface2.dmm
* Z-level 1, 2 touchups, updates.
* more work on science
* progress on med and sec + updates to engi
* stuff for the map + more work
* arrghghgh
* weather and z-levels fixed, more progress and edits
* start work on final z-level
* Bar, kitchen, botany, exploration, bridge
* Continue work on zlevel 5
* CI tests
* emergency shuttle, cargo shuttle, ready for testmerge
* delete backup files
* fixing misc things
* more fixes
* revert accidental map changes
* lateload, shuttle fixes, map additions and fixes
* TGM, removal of debug areas
* oops
* bugfixes galore, ready for next testmerge
* quick fixes
* fixes so much stuff i forgot what
* attempt at overmaps
* Adds Barebones Plains and Cavern Zs. Step Trigger from Plains to Cavern needs work.
* Try again?
* Intermediate
* Map Update Stage Two
* map changes, z-level name changes, adjustments to turfs
* z-level 5 atmos, shuttles, west plains, suits
* experimental multi-json operation
* All OM modernized
* civilian shuttle, map fixes, work on away areas
* medical shuttle, west plains, lots of fucking around
* Map Tweaks and Alterations
* Ha ha I'm so silly.
* varedit fixes, compile fix
* Update rift-03-surface1.dmm
* map edits per feedback
* Update rift-03-surface1.dmm
* missed a spot(s)
* solars, westplain outpost
* fixes sky turfs, shuttles, missed cables, etc
* cargo tech lockers
* fixes breakers, updates engine guide
* misc fixes
* emergency shuttle still not fixed
* engineering edits, map optimizations
* actual optimizations, map edits, shuttle transits
* misc map fixes
* more edits
* Update rift-02-underground1.dmm
* update maps, fix bugs
* update for new changes
* more updates
* Update rift-03-surface1.dmm
* fix airlocks
* Update rift-03-surface1.dmm
* Done.
* PAtches
* Switching Defines
Switching level defines to Triumph's all while also allowing Rift to define their turfs/areas so mappers can continue to work on it while not being active.
* regex
* t
* regex
* more
* fix
* wack
* a
* let's do this
* fix
* woops
* why are we modifyingtiurmph landmarks??
* fix
* do that
* dme
* fixes frostlocks, maint changes (#4005)
* test
* test
* WACK
* GIT WHY
* fixes the airlocks for real (hopefully), adds a gantry to sec observation (#4010)
* fixes frostlocks, maint changes
* fixes the airlocks for real, adds a gantry
* fix
* fix airlocks platinum redux fix harder edition (#4014)
* fixes frostlocks, maint changes
* fixes airlocks: Fix Harder Platinum Edition Redux
* fixes
* fix
* whole bunch of map updates (i forgot them) (#4027)
* adds more cameras, fixes the AI core, updates bunker (#4033)
* Trade Pad
* Ha ha, I broke it.
* Fixies
* regexing
* regexing
* Overmaps Fixes
* Fixes to Tradepost
* More Tradeport Fixes
* fix
* Fixing Wires
* Reshuffling for Canyon Floor
* Console Fix
* Sec EVA Equipment, Cafe improvements, various bugfixes (#4052)
* Sec EVA equipment, cafe improvements, bugfixes
* fixes misplaced copy pastes
* Update rift-05-surface3.dmm
* Update rift-05-surface3.dmm
* Automatic changelog generation for PR #4052 [ci skip]
* Fix?
* One more tweak.
* JSON fix.
* Let's hope this works.
* fixes errored space tiles, adds linter checks to forbid fuckups (#4057)
* wow you guys are bad
* maybe not that
* Trade Post and MultiZ fixes.
* Fixes Weather
* Fixes Mecha Hovering? (It does but I haven't fully checked it for exploits.)
* I am dumb, this does what the above commit was supposed to.
* why is this GONE
* fix
* convert
* Map Adjustments
* fix
* Wild!
* Disposals
* Disposals and Mail
* Removes Engineering Tape - Silly Me
* Refinements to Trash Pit
* Corrects Missing Doors and Piping Concerns
* Adds More Missing Airlocks
* Adds Xenobio and Fixes Disposals Issues.
* Disposals Final Pass
* Actual Disposals Last Pass
* done
* Update rift-03-surface1.dmm (#4090)
* Depth Simulation and Rearrangement
* Removes Eng/Atmos Stasis Bags, Adjusts Atmos Pipe Issue, Fixes? Telecomms Air Alarm, Adds HoP Door
* fuck off
* Charles wedge atlas livestock (#4133)
* Create temp
* pretty up the rift.json
this may prevent indent errors
* Delete temp
* Add files via upload
* Adds Lythios Genetically Engineered Lifestock
Three creatures that NT is using Lythios to test. The Woolie, The Glacicorn and the Furnace Grub.
* Cargo Packs for Lythios Experimental Lifestock
* Animal Sprites
* Oops Forgot to Edit the .dme
* Automatic changelog generation for PR #4133 [ci skip]
* Fixes Atlas West Caves (#4134)
* Create temp
* pretty up the rift.json
this may prevent indent errors
* Delete temp
* Add files via upload
* Fixes Several things with the west region.
Caves now stack properly, everything has stairwells and caves levels. The Stairs on the surface now face the right way. West Deep now has proper areas. Etcetera.
* Renormalizing
Checking to See if this changes anything
* Automatic changelog generation for PR #4134 [ci skip]
* why (#4126)
* wild (#4138)
* y
* Various Atlas Map Fixes, Addition, Tweaks. (#4142)
* Create temp
* pretty up the rift.json
this may prevent indent errors
* Delete temp
* Add files via upload
* New Turbolift
Mining Turbolift
* Map Changes and Fixes Galore
* Evil SMES Variables
* Oops messed up Depth Sim
* Renomalizing
* Lift Areas
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
* Automatic changelog generation for PR #4142 [ci skip]
* gamers i keep saying dont touch these
* raises map temp to -50 to -20C instead of -170C (#4149)
* Update _lythios43c.dm
* fix
* temporary file
* Delete temp
* Adds New Set Piece Facility
Who wants to explore a frozen nuclear disaster site!
* Lythios Facility Areas
* New Rad Emitter Level
Since 100 Bqs does was not enough
* Fixes Formatting On Lore Paper
* Grammar Fix on Custom Description
* More Grammar Fixin
* Fixed unescaped \'s in a paper's info string
Co-authored-by: AnalWerewolf <50751907+AnalWerewolf@users.noreply.github.com>
Co-authored-by: AnalWerewolf <kaithewolfy@gmail.com>
Co-authored-by: Captain277 <agentraven16@gmail.com>
Co-authored-by: Zandario <Zandarioh@gmail.com>
Co-authored-by: fake_vm_user <fake_vm_user>
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
Co-authored-by: CitadelStationBot <citadelstationcommunity@gmail.com>
* species stuff
* initial
* that
* more
* more
* more
* more
* more
* why
* sorry
* more
* wack
* sigh
* wack
* wack
* more
* pain
* pain
* how
* another goddamn regex
* another goddamn regex
* get that
* IM DONE WE ARE NOT DOING THIS AGAIN
* how about we be able to debug it fuck you
* please just let me debug properly
* fix
* paper
* keys
* my god species need a redo
* Yikes.
* why..
* fixes
* fix
* 'cmon bro..
* wack
* wack
* fix
* WHY OH WHY MUST YOU DO THIS TO ME
* wacky
* that
* that maybe
* that maybe
* that maybe
* fix
* wacky!
* Wack
* wack
* epic
* damnit zandario
Co-authored-by: fake_vm_user <fake_vm_user>
* Tetherport
* sigh
* more fixes
* shields
* more
* woo
* compile
* e
* a
* Tether, compilable and running
not playable tho
* Tether, compilable and running
not playable tho
* Automatic changelog generation for PR #3200 [ci skip]
* why
* EOL
* nukes edited areas. if you had something important in here, you didn't deserve to.
* another folder down
* one more folder
* the refacotring continues
* change those
* okay
* dynamic zlevels
* move stufF
* reorganize that too
* get rid of unneded archives
* move talon too and rename that
* meh
* woop
* fixes
* move those
* fixes
* fix
* Submap Repathing/Reconciliation
* Attempts to fix Gecko invalid variable bug.
* Alright. Let's actually fix every bugged instance.
* Another round of updates. That same turf issue exists.
* Should fix the last of those weird varedits.
* One snuck by?
* Another round of fixes.
* I want to know who put all these var edits in.
* Another batch down.
* Yet another batch.
* A map at a time, at this rate.
* I hope these are the last four, but probably not.
* Hopefully the last, but probably not.
* ANOTHER stealth var_edit that snuck through.
* Manually checked the rest of the map files I found. These were updated.
* Did the same for bad var_edits. Caught these.
* Updates the 140x140.
* Sorts Talon and partially adds Point Defense. Too complex for me.
* tether_turfs
* I think this is it. The last variable bug.
* Telenetwork Delenda Est
* linterS
* fix
* extraneous files
* woo
* mmm
* add that in until reagents hardsync
* woo
* sync
* updates
* t
* weather
* i want to rewrite telecomms
* test
* shift those
* woo
* move that
* FUCK
* Fix
* fix
* or null
* shuffle
* Fixes
* Fixes
* Fix
* fixes
* woo
* that
* facility safety
* that too
* move that out
* fixes
* woops /
* rename those
* those
* woo
* test
* fixes
* woo
* exploration map edits
changes oxygen tanks to o2 jetpacks, co2 jetpack to an o2, adds pathfinder voidsuit, suit cycler for medical, and fixes access restrictions on the PF's office and locker
* mh
* Update fueldepot.dmm
* woo
* woo
* woo
* fix
* utterly fuck you
* Automatic changelog generation for PR #3225 [ci skip]
* test code
* w
* that
* fieldgens
* better
* singulo
* fixes
* fix
* fix
* adds mirrortools, removes backup implants
* why
* Prevents falling through catwalks and lattice,
stolen from Silicons
* Lots of stuff!
* Update talon2.dmm
* Automatic changelog generation for PR #3226 [ci skip]
* Removes Mining Stacker
* Slight remap changes to Deck 3, pending more.
* Automatic changelog generation for PR #3228 [ci skip]
* fix that
* that
* R&D remap.
* Lighting fix and correcting a talon vault issue?
* Conflict clean-up.
* Multi-floor modifications. Chem change. R&D revert. Etc.
* Adds a few extra timeclocks.
* Missed the bioregens. Hooray.
* Re re readjusts R&D to a lobby design. Adds Space Spice. Maybe fixes Captain spawner.
* woo
* fix
* not that
* Xenobotany and Trash Pit adjustments.
* proper
* De-militarizes Talon. Will Trader-ify them when I wake up.
* fix
* fix
* ashet pls
* ashet pls v2
* cleaner
* cleaner
Co-authored-by: nevimer <77420409+nevimer@users.noreply.github.com>
Co-authored-by: CitadelStationBot <citadelstationcommunity@gmail.com>
Co-authored-by: Captain277 <agentraven16@gmail.com>
Co-authored-by: Mag <86886852+MonaraMir@users.noreply.github.com>
Co-authored-by: nik707 <38332985+nik707@users.noreply.github.com>
Co-authored-by: TheLordME <58342752+TheLordME@users.noreply.github.com>
* move phoronlock define
* t
* force rename
* nuke unneeded things
* don't do that
* tgui sync?
* changes
* unit testing module
* backend
* tools update
* aaah
* go and stay go
* path replace
* move everything
* toss out more stuff
* remove
* fine those can stay
* dependencies.sh
* ruin datum move + rename
* level assets why did you guys put the turfs in my atmosphers folder grr
* more moving
* basemap, force stuff
* fix that desync meme
* move more stuff
* move those too
* repath
* get rid of useless initializers
* hacky patchy
* reservations
* alright
* tgui
* changelog example
* checksum
* md5
* errors
* more
* turf empty
* stop
* fix
* bad kwarg
* let's get those in again
* alright
* rid of that
* huh
* newlines
* newlines
* folder
* mood
* woops
* readme
* might as well trim now
* let's go
* fuck it tether isn't being used anyways lol
* ok
* empty files go
* tether is demoted
* sorry but this goes too
* okay
* make that work too
* ok
* wow.
* whew
* Fix
* fixes
* ok
* sigh
* fix
* fix
* aah.
* rust_g logging
* update rust g file
* fix
* funny
* Fix
* map issues
* fix
* initialize hints
* solves some problems
* those too
* ok
* pills
* let's do that.
* hit that too
* runtime
* add that too
* alright
* fix
* fix
* fix
* Fix
* add
* fix
* wildwest, what have they done to you...
* do that too'
git push
* fixes
* fixes
* fixes
* pack this tightly
* let's not have empty files
* sigh
* fix
* FUCK OFF
* fix icon
* rip old mapmerge
* zz
* woo yeah woo yeah
* logging
* fix
* better logs
* GRRRRRR
* last commit??
* awful
Adds Incorporeal to Shadekin's phase so they don't trigger step events or able to be shot while phased. Also adds portals in fully after fixing some errors.