Bluespace anomalies are more difficult to get

Makes bluespace anomalies more difficult in their occurance; this is due to the fact that people have often been clouded randomly by them. Not fun.
This commit is contained in:
Dahlular
2021-07-22 00:28:51 -06:00
committed by GitHub
parent bb68b437b7
commit 5897d7fef3
@@ -289,7 +289,7 @@
enemy_roles = list("Chief Engineer","Station Engineer","Atmospheric Technician","Research Director","Scientist","Captain")
required_enemies = list(2,2,2,1,1,1,1,1,1,0)
weight = 2
earliest_start = 20 MINUTES
earliest_start = 40 MINUTES
repeatable_weight_decrease = 2
cost = 0
requirements = list(101,101,10,5,5,5,5,5,5,5)
@@ -297,7 +297,7 @@
repeatable = TRUE
//property_weights = list("extended" = 1)
occurances_max = 2
chaos_min = 1.0
chaos_min = 3.0
/datum/dynamic_ruleset/event/anomaly_flux
name = "Anomaly: Hyper-Energetic Flux"