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Merge pull request #232 from sheepishgoat/move-speed
Increases move speed
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@@ -21,8 +21,7 @@
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if(m_intent == MOVE_INTENT_WALK)
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mod = CONFIG_GET(number/movedelay/walk_delay)
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else
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//mod = CONFIG_GET(number/movedelay/run_delay)
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mod = 1.30
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mod = CONFIG_GET(number/movedelay/run_delay)
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if(!isnum(mod))
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mod = 1
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add_movespeed_modifier(MOVESPEED_ID_MOB_WALK_RUN_CONFIG_SPEED, TRUE, 100, override = TRUE, multiplicative_slowdown = mod)
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@@ -32,7 +32,7 @@ EMOJIS
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## To speed things up make the number negative, to slow things down, make the number positive.
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## These modify the run/walk speed of all mobs before the mob-specific modifiers are applied.
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RUN_DELAY 1
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RUN_DELAY 1.1
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WALK_DELAY 4
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## The variables below affect the movement of specific mob types. THIS AFFECTS ALL SUBTYPES OF THE TYPE YOU CHOOSE!
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