This commit is contained in:
Archie
2021-06-12 01:28:03 -03:00
parent d57b624b6c
commit 955b406266
@@ -268,8 +268,8 @@
/obj/structure/spawner/crystalline/proc/delayedInitialize()
//Why is this needed? Simple, because apparently explosion is so slow that it triggers after the spawner spawns and kills it on the spot. This just makes it killable.
resistance_flags = FIRE_PROOF | LAVA_PROOF
max_integrity = 200
obj_integrity = 200
max_integrity = 225
obj_integrity = 225
/obj/effect/light_emitter/crystalline
set_luminosity = 4