- added AL-T-Ray, a raygun that changes the targets weight gain and loss rates
- added ALTR to NutriTech Weapons research node
- the calorite fountain's curse now lasts 2000 steps
- fatoray gun projectiles can now reflect off reflective surfaces (like titanium)
- more details to fast food (radio tower, extra items, trash asteroid, floor decals)
- changed some job presets to include certain items or names (restaurant guys get IDs and radios now for instance)
- moved some code for convenience
- ATVs are now faster, scooters are slower
Adds additional weight to taur characters when they go on scales. It's 2.5x for taur characters, meaning at 0 fatness a taur character will report a weight of 350 pounds while a non-taur character will report a weight of 140 pounds.
Math was based on the assumption of a taur body adding at least 200 or so pounds, then making it multiplicative to imply the tauric half was also gaining weight.
-Changed gentials rebuilding the entire character's sprite to just the icons of their suit, for modular clothes
-Added comments to modular clothes code
-Icon of the modclothes overlays now specificed as a variable
-Mod clothes breasts overlays code changed to better handle the unique way in which breast sizes are picked
-Updated sprites for the modular graysuit.
-Modular clothes code now regenerate icons when they are adjusted
-Genitals reenerate all of the character's icons (to allow modular clothes overlay to update on singular genital size changes)
-Removed tea from the bartender's drinks dispenser, as it was not working. Replaced by tea powder/ground tea leaves.
-Fatty drinks now work if the food WG preference is on, instead of chems
-Fruits tea now also works as if it were normal tea, on top of adding fatness
Modular clothes alt and digitigrade fixes
Modular clothes sprite overlays compressed into one file.
Added ..() to equipped and dropped functions.
Added separate icon states for alternative clothes styles and digitigrade legs
Modular clothes bug fix
Fixed bug where putting the clothes from worn to hand would still display the clothes overlays
Removed unnecessary repated info from the parent /chef
-Bluespace Belt now stops working if directly dropped from a mob
-Bluespace Belt messages added
-Bluespace Belt design added to Nutritech Tools tech
-Added Barrel Tank, a back slot item that receives chem that the wearer can ingest over time
-Barrel tank crafting recipe added
Applied changes to fatness.dm to allow the creation of objects, events and such that hide a character's actual fatness level to display and treat it as another.
Fixes to other files to support said change.
Added bluespace belt, an item that hides a character's current weight and treats it as if were 0. (Belt has currently no way to be created/accessed besides admin spawns. Haven't tested ALL things that interact with weight yet)
Moved the Gato burrito to under food_and_drinks.
Added a recipe for Flatulose under fatchem.dm.
Fixed some emote visibility and formatting (need to figure out how to remove the space in the *gurgle emote still).
Buffed the fizulphite and extilphite production in it's recipe to be in-line with the volume of it's ingredients, rather than producing less than the sum of it's parts.
Hair gradients are now instanced as "None", the default no gradients value, rather than 000 which caused runtime newly instanced character to cause runtime errors.
Fixed the path for the Beltbuster Mead drink's on_mob_life function
-Added Beltbuster Mead and its recipe
-Added beltbuster_mead sprite to drinks.dmi
-Added datapad for the new drinks to lore_papers.dm
-Moved new drinks to their separate file, fatty_drinks.dm
-Moved new drinks recipes to their separate file, fatdrinks.dm
-Included fatty_drinks.dm and fatdrinks.dm into tgstation.dme
Adding 5 drinks for bartenders to make to help the job interact more with the fatness system.
Added are: belly bloats, blobby mary, heavy cafe, fruits tea, snakebite
- fixed some cherry milkshakes
- added a boozomat to hos office on box
- tweaked some descriptions
- removed cumpkins and other cum related vile junk
- removed mention of voracious hound stuff
- added gato employee badges