werewolf was a very WIP gamemode in early hypercode, with missing sprites and todo files containing no code. all references to said gamemode have been removed.
- fixed some cherry milkshakes
- added a boozomat to hos office on box
- tweaked some descriptions
- removed cumpkins and other cum related vile junk
- removed mention of voracious hound stuff
- added gato employee badges
- (hopefully) removed the abusable instagrab mechanic from macros. They had too many advantages already anyhow
- fixed prisoner management consoles on Meta
- small tweaks on feeder's den
- fixed creambeasts and chocoslimes fighting
- added a gym to Xenoarch base
- assigned Fanatic Feeders to Syndicate faction, so the turrets don't do friendly fire
- small bits of GATO reflavoring
- ported Spider Legs (wings slot), gator taul tail and alt naga tail sprite from Virgo
- fixed double doors on demone
- fixed some tiles being spaced on xenoarch
- remade the gluttony ruin
- removed the WG culture bottle
- removed some belly sprite placeholders
- added fatorays and fatnades to the uplink
- updated fat thresholds in pref menu
- changed calorite statue descriptions slightly
Thank you VV for making these. I'll tweak them a bit later to make sure everything is finished but this is the main thing.
Also this commit includes nuclear bomb message tweak because I forgot to put in a seperate commit, oops
This Change removes all the hyperstation plushie spawns and their mentions in the code. (They are commented out but I recommend disabling __donator.dm & hyperstation\code\obj\plushes.dmi in the Dream Daemon load tree to avoid loading unnecessary files. (if I removed anyones plushie for the server please let me know and i will fix it)
Re-sprited the bellys to look more pleasing.
Expanded the menu options for belly sizes.
Commented out the condition statement that draws Boobs behind the belly.