Added the tray of holding, a service tray that can hold a lot more items. Unlocked with applies bluespace research.
The advanced RCD can no be fabricated after research a new tech node, Bluespace Construction.
Tray of holding and ARCD are also available for borgs, after being researched.
Restored Nanite Protocols, available through a tech node that requires the odd disk, a maint loot item.
Added Adipose Conversion (-fat +nanites over time and BWOMF (-lot of fat + a a lot more of nanites) nanite programs.
Fixed health-restoring nanites
Fixed voice sensor nanites
Added BFI Sensor and BFI Regulator, found in the Biological Nanite Programming tech node. Sensor sends code if the host is above/under the specified amount of fatness, Regulator adds/removes the specified amount of fatness every activations, using up nanites.
Added the adipoelectric generator, a machine that takes fat from the person who uses it and turns into current for the wire it's placed on. Unlocked at roundstart
Internal cleanup for the adipoelectric transformer
- fixed creambeasts and chocoslimes fighting
- added a gym to Xenoarch base
- assigned Fanatic Feeders to Syndicate faction, so the turrets don't do friendly fire
- small bits of GATO reflavoring
- ported Spider Legs (wings slot), gator taul tail and alt naga tail sprite from Virgo
- calorite research facility has lore notes (plus I added in a lil extra details or items here and there)
- added in the Nutriment Pump TURBO: it will permanently produce a tiny bit of nutriment, slowly fattening whoever has it implanted. It can be made via Nutri-Tech Tools research tree
- feeder's den has fattening turrets now, a beaker of lipoifier and 2 turbo nutripump autosurgeons
- some code cleaning
- added nutripump implant to the uplink
- small tweaks (fixed typos, changed names)
- the nutritech nodes are functional now
- more tweaks to necropolis loot crates
- fixed ruin of gluttony
- added special "fatoray scraps" which can be used to reveal research nodes for nutritech