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Rods will no longer clang endlessly against indestructible objects.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@946 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -29,6 +29,8 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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if (istype(clong, /mob))
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if(clong.density || prob(10))
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src.throw_impact(clong)
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if(clong && prob(25))
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src.loc = clong.loc
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/proc/immovablerod()
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