Couple typos and a gramatically tweak

This commit is contained in:
Sam
2017-04-04 14:27:22 +01:00
parent 5aed0b3fa4
commit 88ec05be4e
3 changed files with 6 additions and 6 deletions
+3 -3
View File
@@ -26,9 +26,9 @@
if(M.mind)
for(var/obj/effect/proc_holder/spell/S in M.mind.spell_list)
S.charge_counter = S.charge_max
to_chat(M, "<span class='notice'>you feel raw magic flowing through you, it feels good!</span>")
to_chat(M, "<span class='notice'>You feel raw magical energy flowing through you, it feels good!</span>")
else
to_chat(M, "<span class='notice'>you feel very strange for a moment, but then it passes.</span>")
to_chat(M, "<span class='notice'>You feel very strange for a moment, but then it passes.</span>")
burnt_out = 1
charged_item = M
break
@@ -85,7 +85,7 @@
charged_item = item
break
if(!charged_item)
to_chat(L, "<span class='notice'>you feel magical power surging to your hands, but the feeling rapidly fades...</span>")
to_chat(L, "<span class='notice'>You feel magical power surging to your hands, but the feeling rapidly fades...</span>")
else if(burnt_out)
to_chat(L, "<span class='caution'>[charged_item] doesn't seem to be reacting to the spell...</span>")
else
@@ -322,7 +322,7 @@
D.pixel_y = target.pixel_y
if(do_mob(src, target, 100))
if(!src.Adjacent(target))
to_chat(src, "<span class='info'>Error:Dismantleing aborted.</span>")
to_chat(src, "<span class='info'>Error:Dismantling aborted.</span>")
else
to_chat(src, "<span class='info'>Dismantling complete.</span>")
var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal(target.loc)
@@ -437,7 +437,7 @@
/mob/living/simple_animal/hostile/swarmer/proc/CreateTrap()
set name = "Create trap"
set category = "Swarmer"
set desc = "Creates a simple trap that will non-lethally electrocute anything that steps on it. Costs 5 resources"
set desc = "Creates a simple trap that will non-lethally electrocute anything that steps on it. Costs 5 resources."
if(locate(/obj/structure/swarmer/trap) in loc)
to_chat(src, "<span class='warning'>There is already a trap here. Aborting.</span>")
return
+1 -1
View File
@@ -76,7 +76,7 @@
return attack_hand(user)
/obj/structure/ladder/dive_point/buoy
name = "diving point bouy"
name = "diving point buoy"
desc = "A buoy marking the location of an underwater dive area."
icon = 'icons/misc/beach.dmi'
icon_state = "buoy"