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@@ -338,7 +338,7 @@
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if(C.pulling)
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var/atom/movable/pulled = C.pulling
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var/turf/turf_behind = get_turf(get_step(T, turn(C.dir, 180)))
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if(!pulled.anchored)
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if(!pulled.anchored) //Item may have been anchored while pulling, and pulling state isn't updated until you move away, so we double check.
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pulled.forceMove(turf_behind)
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. = pulled
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