mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 03:55:05 +01:00
Fixes a separate infinite loop error, as detailed here: https://github.com/ss13-daedalus/daedalus/issues/2
Credit to: @thvortex
This commit is contained in:
@@ -8,7 +8,6 @@ var
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/datum/game_mode/blob
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name = "blob"
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config_tag = "blob"
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required_players = 0
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uplink_welcome = "Syndicate Uplink Console:"
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uplink_uses = 10
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@@ -1,7 +1,6 @@
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/datum/game_mode/extended
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name = "extended"
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config_tag = "extended"
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required_players = 0
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uplink_welcome = "Syndicate Uplink Console:"
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uplink_uses = 10
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@@ -22,7 +22,7 @@
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list/datum/mind/modePlayer = new
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list/restricted_jobs = list() // Jobs it doesn't make sense to be. I.E chaplain or AI cultist
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list/protected_jobs = list() // Jobs that can't be tratiors because
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required_players = 0
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required_players = 1
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required_enemies = 0
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recommended_enemies = 0
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uplink_welcome
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@@ -55,7 +55,7 @@ var/datum/roundinfo/roundinfo = new()
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runnable_modes = config.get_runnable_modes()
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if (runnable_modes.len==0)
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current_state = GAME_STATE_PREGAME
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world << "<B>Unable to choose playable game mode.</B> Reverting to pre-game lobby."
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world << "<B>Unable to choose playable game mode. Not enough players?</B> Reverting to pre-game lobby."
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return 0
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if(secret_force_mode != "secret")
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var/datum/game_mode/M = config.pick_mode(secret_force_mode)
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@@ -4,7 +4,6 @@
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/datum/game_mode/malfunction
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name = "AI malfunction"
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config_tag = "malfunction"
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required_players = 1
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required_enemies = 1
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recommended_enemies = 1
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@@ -5,7 +5,6 @@
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var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds)
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var/const/meteordelay = 2000
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var/nometeors = 1
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required_players = 0
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uplink_welcome = "EVIL METEOR Uplink Console:"
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uplink_uses = 10
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@@ -1,7 +1,6 @@
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/datum/game_mode/sandbox
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name = "sandbox"
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config_tag = "sandbox"
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required_players = 0
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votable = 0
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uplink_welcome = "Syndicate Uplink Console:"
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@@ -7,7 +7,6 @@
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config_tag = "traitor"
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restricted_jobs = list("Cyborg", "AI")//Approved by headmins for a week test, if you see this it would be nice if you didn't spread it everywhere
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protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain")
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required_players = 0
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required_enemies = 1
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recommended_enemies = 4
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@@ -5,7 +5,6 @@
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/datum/game_mode/wizard
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name = "wizard"
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config_tag = "wizard"
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required_players = 0
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required_enemies = 1
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recommended_enemies = 1
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