Adds playtime reqs for sec & borgs

Added 5h playtime requirement to play sec officer, warden, or borg.
Discussed on staff chat, proposed as easy way to mitigate recent tide of
bad security play.
This commit is contained in:
Kyep
2016-12-02 22:57:33 -08:00
parent 46d1fbaee1
commit 979a650f56
2 changed files with 8 additions and 0 deletions
+6
View File
@@ -58,6 +58,8 @@
access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_weapons)
minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_weapons)
minimal_player_age = 21
exp_requirements = 300
exp_type = EXP_TYPE_CREW
equip(var/mob/living/carbon/human/H)
if(!H) return 0
@@ -100,6 +102,8 @@
minimal_access = list(access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court, access_weapons)
alt_titles = list("Forensic Technician")
minimal_player_age = 14
exp_requirements = 300
exp_type = EXP_TYPE_CREW
equip(var/mob/living/carbon/human/H)
if(!H) return 0
H.equip_or_collect(new /obj/item/device/radio/headset/headset_sec/alt(H), slot_l_ear)
@@ -150,6 +154,8 @@
access = list(access_security, access_sec_doors, access_brig, access_court, access_maint_tunnels, access_morgue, access_weapons)
minimal_access = list(access_security, access_sec_doors, access_brig, access_court, access_maint_tunnels, access_weapons)
minimal_player_age = 14
exp_requirements = 300
exp_type = EXP_TYPE_CREW
equip(var/mob/living/carbon/human/H)
if(!H) return 0
H.equip_or_collect(new /obj/item/device/radio/headset/headset_sec/alt(H), slot_l_ear)
+2
View File
@@ -28,6 +28,8 @@
supervisors = "your laws and the AI" //Nodrak
selection_color = "#ddffdd"
minimal_player_age = 21
exp_requirements = 300
exp_type = EXP_TYPE_CREW
alt_titles = list("Android", "Robot")
equip(var/mob/living/carbon/human/H)