mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 20:16:55 +01:00
A few description grammar fixes (#27134)
* Double spaces * more space and misspelling * Fixing punctuations * Not now * double dots * Apply suggestions from code review Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com> --------- Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
@@ -169,6 +169,6 @@
|
||||
/// ported from bay, this goes 'inside' the AI.
|
||||
/obj/item/encryptionkey/heads/ai_integrated
|
||||
name = "AI Integrated Encryption Key"
|
||||
desc = "Integrated encryption key"
|
||||
desc = "Integrated encryption key."
|
||||
icon_state = "cap_cypherkey"
|
||||
channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1, "Procedure" = 1)
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
name = "tank transfer valve"
|
||||
icon_state = "valve_1"
|
||||
item_state = "ttv"
|
||||
desc = "Regulates the transfer of air between two tanks"
|
||||
desc = "Regulates the transfer of air between two tanks."
|
||||
var/obj/item/tank/tank_one = null
|
||||
var/obj/item/tank/tank_two = null
|
||||
var/obj/item/assembly/attached_device = null
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/// Handheld air alarm frame, for placing on walls.
|
||||
/obj/item/mounted/frame/alarm_frame
|
||||
name = "air alarm frame"
|
||||
desc = "Used for building Air Alarms"
|
||||
desc = "Used for building Air Alarms."
|
||||
icon = 'icons/obj/monitors.dmi'
|
||||
icon_state = "alarm_bitem"
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/mounted/frame/apc_frame
|
||||
name = "APC frame"
|
||||
desc = "Used for repairing or building APCs"
|
||||
desc = "Used for repairing or building APCs."
|
||||
icon = 'icons/obj/apc_repair.dmi'
|
||||
icon_state = "apc_frame"
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/mounted/frame/driver_button
|
||||
name = "mass driver button frame"
|
||||
desc = "Used for repairing or building mass driver buttons"
|
||||
desc = "Used for repairing or building mass driver buttons."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "launcherbtt_frame"
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
/obj/item/mounted/frame/light_switch
|
||||
name = "light switch frame"
|
||||
desc = "Used for repairing or building light switches"
|
||||
desc = "Used for repairing or building light switches."
|
||||
icon = 'icons/obj/power.dmi'
|
||||
icon_state = "light-p"
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
/obj/item/mounted/frame/light_switch/windowtint
|
||||
name = "window tint control button frame"
|
||||
desc = "Used for repairing or building window tint control buttons"
|
||||
desc = "Used for repairing or building window tint control buttons."
|
||||
|
||||
/obj/item/mounted/frame/light_switch/windowtint/do_build(turf/on_wall, mob/user)
|
||||
new /obj/machinery/button/windowtint(get_turf(user), get_dir(user, on_wall))
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/mounted/frame/extinguisher
|
||||
name = "Extinguisher Cabinet Frame"
|
||||
desc = "Used for building extinguisher cabinet"
|
||||
desc = "Used for building extinguisher cabinet."
|
||||
icon = 'icons/obj/closet.dmi'
|
||||
icon_state = "extinguisher_frame"
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/mounted/frame/firealarm
|
||||
name = "fire alarm frame"
|
||||
desc = "Used for building Fire Alarms"
|
||||
desc = "Used for building Fire Alarms."
|
||||
icon = 'icons/obj/monitors.dmi'
|
||||
icon_state = "firealarm_frame"
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/mounted/frame/intercom
|
||||
name = "Intercom Frame"
|
||||
desc = "Used for building intercoms"
|
||||
desc = "Used for building intercoms."
|
||||
icon = 'icons/obj/monitors.dmi'
|
||||
icon_state = "intercom-frame"
|
||||
|
||||
|
||||
@@ -155,7 +155,7 @@
|
||||
*/
|
||||
/obj/item/toy/blink
|
||||
name = "electronic blink toy game"
|
||||
desc = "Blink. Blink. Blink. Ages 8 and up."
|
||||
desc = "Blink. Blink. Blink. Ages 8 and up."
|
||||
icon = 'icons/obj/radio.dmi'
|
||||
icon_state = "beacon"
|
||||
item_state = "signaler"
|
||||
@@ -539,7 +539,7 @@
|
||||
|
||||
/obj/random/carp_plushie
|
||||
name = "Random Carp Plushie"
|
||||
desc = "This is a random plushie"
|
||||
desc = "This is a random plushie."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "carpplushie"
|
||||
|
||||
@@ -656,7 +656,7 @@
|
||||
|
||||
/obj/random/plushie
|
||||
name = "Random Plushie"
|
||||
desc = "This is a random plushie"
|
||||
desc = "This is a random plushie."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "redfox"
|
||||
|
||||
@@ -1342,7 +1342,7 @@
|
||||
|
||||
/obj/random/figure
|
||||
name = "Random Action Figure"
|
||||
desc = "This is a random toy action figure"
|
||||
desc = "This is a random toy action figure."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "nuketoy"
|
||||
|
||||
@@ -1667,7 +1667,7 @@
|
||||
|
||||
/obj/random/mech
|
||||
name = "Random Mech Prize"
|
||||
desc = "This is a random prize"
|
||||
desc = "This is a random prize."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "ripleytoy"
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/bio_chip/traitor
|
||||
name = "Mindslave Bio-chip"
|
||||
desc = "Divide and Conquer"
|
||||
desc = "Divide and Conquer!"
|
||||
origin_tech = "programming=5;biotech=5;syndicate=8"
|
||||
activated = FALSE
|
||||
implant_data = /datum/implant_fluff/traitor
|
||||
|
||||
@@ -486,7 +486,7 @@
|
||||
|
||||
/obj/item/dnainjector/stuttmut
|
||||
name = "DNA-Injector (Stutt.)"
|
||||
desc = "Makes you s-s-stuttterrr"
|
||||
desc = "Makes you s-s-stuttterrr."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
forcedmutation = TRUE
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/holosign_creator
|
||||
name = "holographic sign projector"
|
||||
desc = "This shouldnt exist, if it does, tell a coder"
|
||||
desc = "This shouldnt exist, if it does, tell a coder."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "signmaker"
|
||||
item_state = "electronic"
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
copyright = TRUE
|
||||
protected = FALSE //No reason players shouldn't write in regular manuals
|
||||
name = "Book Manual"
|
||||
desc = "Please make a report on the github if you somehow get ahold of one of these in-game"
|
||||
desc = "Please make a report on the github if you somehow get ahold of one of these in-game."
|
||||
summary = "This is a manual procured by Nanotrasen, it contains important information!"
|
||||
//Pages has to be a list of strings, it will break the book otherwise
|
||||
pages = list({"How did we get here? Anyway, if you are reading this please make a report on the Github as you should not
|
||||
@@ -824,7 +824,7 @@
|
||||
|
||||
/obj/item/book/manual/wiki
|
||||
name = "Wiki Book Manual"
|
||||
desc = "This REALLY shouldn't exist in-game, please contact a coder"
|
||||
desc = "This REALLY shouldn't exist in-game, please contact a coder."
|
||||
copyright = TRUE
|
||||
protected = TRUE //We absolutely do not want players editing these books, it might fuck up the iframes in them :)
|
||||
pages = null //we don't want people opening this book until it fully initializes
|
||||
@@ -901,7 +901,7 @@
|
||||
|
||||
/obj/item/book/manual/wiki/hydroponics
|
||||
name = "General Hydroponics"
|
||||
desc = "A guide outlining the principles of hydroponics"
|
||||
desc = "A guide outlining the principles of hydroponics."
|
||||
icon_state ="bookHydroponicsGeneral"
|
||||
author = "Nanotrasen"
|
||||
title = "General Hydroponics"
|
||||
@@ -909,7 +909,7 @@
|
||||
|
||||
/obj/item/book/manual/wiki/botanist
|
||||
name = "The Station Botanist Handbook"
|
||||
desc = "A handbook with instructions and tips for station botanists"
|
||||
desc = "A handbook with instructions and tips for station botanists."
|
||||
icon_state ="bookHydroponicsBotanist"
|
||||
author = "Nanotrasen"
|
||||
title = "The Station Botanist Handbook"
|
||||
|
||||
@@ -154,7 +154,7 @@
|
||||
name = "lightning"
|
||||
icon = 'icons/obj/lightning.dmi'
|
||||
icon_state = "lightning"
|
||||
desc = "test lightning"
|
||||
desc = "test lightning."
|
||||
|
||||
/obj/item/lightning/New()
|
||||
..()
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/obj/item/picket_sign
|
||||
name = "blank picket sign"
|
||||
desc = "It's blank."
|
||||
icon_state = "picket"
|
||||
item_state = "picket"
|
||||
name = "blank picket sign"
|
||||
desc = "It's blank"
|
||||
force = 5
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
attack_verb = list("bashed","smacked")
|
||||
|
||||
@@ -255,7 +255,7 @@
|
||||
|
||||
/obj/item/storage/backpack/satcheldeluxe
|
||||
name = "leather satchel"
|
||||
desc = "An NT Deluxe satchel, with the finest quality leather and the company logo in a thin gold stitch"
|
||||
desc = "An NT Deluxe satchel, with the finest quality leather and the company logo in a thin gold stitch."
|
||||
icon_state = "nt_deluxe"
|
||||
item_state = "satchel"
|
||||
|
||||
|
||||
@@ -137,7 +137,7 @@
|
||||
|
||||
/obj/item/storage/belt/utility/chief
|
||||
name = "advanced toolbelt"
|
||||
desc = "Holds tools, looks snazzy, and fits nicely into a bag"
|
||||
desc = "Holds tools, looks snazzy, and fits nicely into a bag."
|
||||
icon_state = "utilitybelt_ce"
|
||||
item_state = "utility_ce"
|
||||
storable = TRUE
|
||||
@@ -356,7 +356,7 @@
|
||||
|
||||
/obj/item/storage/belt/soulstone
|
||||
name = "soul stone belt"
|
||||
desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
|
||||
desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away."
|
||||
icon_state = "soulstonebelt"
|
||||
item_state = "soulstonebelt"
|
||||
storage_slots = 6
|
||||
@@ -384,7 +384,7 @@
|
||||
|
||||
/obj/item/storage/belt/military
|
||||
name = "military belt"
|
||||
desc = "A syndicate belt designed to be used by boarding parties. Its style is modelled after the hardsuits they wear."
|
||||
desc = "A syndicate belt designed to be used by boarding parties. Its style is modelled after the hardsuits they wear."
|
||||
icon_state = "militarybelt"
|
||||
item_state = "military"
|
||||
max_w_class = WEIGHT_CLASS_SMALL
|
||||
@@ -844,7 +844,7 @@
|
||||
|
||||
/obj/item/storage/belt/bluespace/owlman
|
||||
name = "Owlman's utility belt"
|
||||
desc = "Sometimes people choose justice. Sometimes, justice chooses you..."
|
||||
desc = "Sometimes people choose justice. Sometimes, justice chooses you..."
|
||||
icon_state = "securitybelt"
|
||||
item_state = "security"
|
||||
storage_slots = 6
|
||||
|
||||
@@ -820,7 +820,7 @@
|
||||
|
||||
/obj/item/storage/box/syndidonkpockets
|
||||
name = "box of donk-pockets"
|
||||
desc = "This box feels slightly warm"
|
||||
desc = "This box feels slightly warm."
|
||||
icon_state = "donk_box"
|
||||
|
||||
/obj/item/storage/box/syndidonkpockets/populate_contents()
|
||||
|
||||
@@ -305,7 +305,7 @@
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/syndicate
|
||||
name = "\improper Syndicate Cigarettes"
|
||||
desc = "A packet of six evil-looking cigarettes, A label on the packaging reads, \"Donk Co\""
|
||||
desc = "A packet of six evil-looking cigarettes, A label on the packaging reads, \"Donk Co\"."
|
||||
icon_state = "syndiepacket"
|
||||
item_state = "syndiepacket"
|
||||
cigarette_type = /obj/item/clothing/mask/cigarette/syndicate
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
* # Banhammer
|
||||
*/
|
||||
/obj/item/banhammer
|
||||
desc = "A banhammer"
|
||||
name = "banhammer"
|
||||
desc = "A banhammer."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "toyhammer"
|
||||
slot_flags = SLOT_FLAG_BELT
|
||||
@@ -164,7 +164,7 @@
|
||||
|
||||
/obj/item/throwing_star
|
||||
name = "throwing star"
|
||||
desc = "An ancient weapon still used to this day due to it's ease of lodging itself into victim's body parts"
|
||||
desc = "An ancient weapon still used to this day due to it's ease of lodging itself into victim's body parts."
|
||||
icon = 'icons/obj/weapons/melee.dmi'
|
||||
icon_state = "throwingstar"
|
||||
item_state = "eshield0"
|
||||
|
||||
Reference in New Issue
Block a user