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A few description grammar fixes (#27134)
* Double spaces * more space and misspelling * Fixing punctuations * Not now * double dots * Apply suggestions from code review Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com> --------- Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
@@ -94,7 +94,7 @@ LINEN BINS
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/obj/item/bedsheet/rainbow
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name = "rainbow bedsheet"
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desc = "A multi_colored blanket. It's actually several different sheets cut up and sewn together."
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desc = "A multi_colored blanket. It's actually several different sheets cut up and sewn together."
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icon_state = "sheetrainbow"
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item_state = "bedsheetrainbow"
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item_color = "rainbow"
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@@ -124,7 +124,7 @@ LINEN BINS
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/obj/item/bedsheet/mime
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name = "mime's blanket"
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desc = "A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this."
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desc = "A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this."
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icon_state = "sheetmime"
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item_state = "bedsheetmime"
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item_color = "mime"
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@@ -133,7 +133,7 @@ LINEN BINS
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/obj/item/bedsheet/clown
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name = "clown's blanket"
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desc = "A rainbow blanket with a clown mask woven in. It smells faintly of bananas."
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desc = "A rainbow blanket with a clown mask woven in. It smells faintly of bananas."
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icon_state = "sheetclown"
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item_state = "bedsheetclown"
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item_color = "clown"
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@@ -165,7 +165,7 @@ LINEN BINS
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/obj/item/bedsheet/medical
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name = "medical blanket"
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desc = "It's a sterilized* blanket commonly used in the Medbay. *Sterilization is voided if a virologist is present onboard the station."
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desc = "It's a sterilized* blanket commonly used in the Medbay. *Sterilization is voided if a virologist is present onboard the station."
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icon_state = "sheetmedical"
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item_state = "bedsheetmedical"
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item_color = "medical"
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@@ -174,7 +174,7 @@ LINEN BINS
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/obj/item/bedsheet/cmo
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name = "chief medical officer's bedsheet"
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desc = "It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime."
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desc = "It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime."
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icon_state = "sheetcmo"
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item_state = "bedsheetcmo"
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item_color = "cmo"
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@@ -183,7 +183,7 @@ LINEN BINS
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/obj/item/bedsheet/hos
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name = "head of security's bedsheet"
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desc = "It is decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW!"
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desc = "It is decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW!"
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icon_state = "sheethos"
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item_state = "bedsheethos"
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item_color = "hosred"
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@@ -192,7 +192,7 @@ LINEN BINS
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/obj/item/bedsheet/hop
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name = "head of personnel's bedsheet"
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desc = "It is decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio."
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desc = "It is decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio."
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icon_state = "sheethop"
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item_state = "bedsheethop"
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item_color = "hop"
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@@ -201,7 +201,7 @@ LINEN BINS
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/obj/item/bedsheet/ce
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name = "chief engineer's bedsheet"
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desc = "It is decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil."
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desc = "It is decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil."
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icon_state = "sheetce"
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item_state = "bedsheetce"
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item_color = "chief"
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@@ -210,7 +210,7 @@ LINEN BINS
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/obj/item/bedsheet/qm
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name = "quartermaster's bedsheet"
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desc = "It is decorated with a crate emblem in silver lining. It's rather tough, and just the thing to lie on after a hard day of pushing paper."
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desc = "It is decorated with a crate emblem in silver lining. It's rather tough, and just the thing to lie on after a hard day of pushing paper."
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icon_state = "sheetqm"
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item_state = "bedsheetqm"
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item_color = "qm"
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@@ -244,7 +244,7 @@ LINEN BINS
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/obj/item/bedsheet/cult
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name = "cultist's bedsheet"
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desc = "You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence."
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desc = "You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence."
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icon_state = "sheetcult"
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item_state = "bedsheetcult"
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item_color = "cult"
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@@ -253,7 +253,7 @@ LINEN BINS
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/obj/item/bedsheet/wiz
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name = "wizard's bedsheet"
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desc = "A special fabric enchanted with magic so you can have an enchanted night. It even glows!"
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desc = "A special fabric enchanted with magic so you can have an enchanted night. It even glows!"
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icon_state = "sheetwiz"
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item_state = "bedsheetwiz"
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item_color = "wiz"
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@@ -1,7 +1,7 @@
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/// this type path is a crime, ponies what the fuck
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/obj/structure/closet/statue
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name = "statue"
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desc = "An incredibly lifelike marble carving"
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desc = "An incredibly lifelike marble carving."
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icon = 'icons/obj/statue.dmi'
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icon_state = "human_male"
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density = TRUE
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@@ -19,7 +19,7 @@
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/obj/structure/closet/walllocker/emerglocker
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name = "emergency locker"
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desc = "A wall mounted locker with emergency supplies"
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desc = "A wall mounted locker with emergency supplies."
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icon_state = "emerg"
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door_anim_time = 0
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icon_closed = "emerg"
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@@ -83,5 +83,5 @@
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/obj/structure/fluff/divine/conduit
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name = "conduit"
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desc = "It allows a deity to extend their reach. Their powers are just as potent near a conduit as a nexus."
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desc = "It allows a deity to extend their reach. Their powers are just as potent near a conduit as a nexus."
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icon_state = "conduit"
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@@ -111,7 +111,7 @@
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/obj/structure/sign/securearea
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name = "\improper SECURE AREA"
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desc = "A warning sign which reads 'SECURE AREA'"
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desc = "A warning sign which reads 'SECURE AREA'."
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icon_state = "securearea"
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/obj/structure/sign/wait
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@@ -129,22 +129,22 @@
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/obj/structure/sign/biohazard
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name = "\improper BIOHAZARD"
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desc = "A warning sign which reads 'BIOHAZARD'"
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desc = "A warning sign which reads 'BIOHAZARD'."
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icon_state = "bio"
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/obj/structure/sign/electricshock
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name = "\improper HIGH VOLTAGE"
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desc = "A warning sign which reads 'HIGH VOLTAGE'"
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desc = "A warning sign which reads 'HIGH VOLTAGE'."
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icon_state = "shock"
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/obj/structure/sign/examroom
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name = "\improper EXAM"
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desc = "A guidance sign which reads 'EXAM ROOM'"
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desc = "A guidance sign which reads 'EXAM ROOM'."
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icon_state = "examroom"
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/obj/structure/sign/vacuum
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name = "\improper HARD VACUUM AHEAD"
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desc = "A warning sign which reads 'HARD VACUUM AHEAD'"
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desc = "A warning sign which reads 'HARD VACUUM AHEAD'."
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icon_state = "space"
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/obj/structure/sign/vacuum/external
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@@ -154,29 +154,29 @@
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/obj/structure/sign/deathsposal
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name = "\improper DISPOSAL LEADS TO SPACE"
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desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'"
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desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'."
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icon_state = "deathsposal"
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/obj/structure/sign/pods
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name = "\improper ESCAPE PODS"
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desc = "A warning sign which reads 'ESCAPE PODS'"
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desc = "A warning sign which reads 'ESCAPE PODS'."
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icon_state = "pods"
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/obj/structure/sign/fire
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name = "\improper DANGER: FIRE"
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desc = "A warning sign which reads 'DANGER: FIRE'"
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desc = "A warning sign which reads 'DANGER: FIRE'."
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icon_state = "fire"
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resistance_flags = FIRE_PROOF
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/obj/structure/sign/nosmoking_1
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name = "\improper NO SMOKING"
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desc = "A warning sign which reads 'NO SMOKING'"
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desc = "A warning sign which reads 'NO SMOKING'."
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icon_state = "nosmoking"
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resistance_flags = FLAMMABLE
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/obj/structure/sign/nosmoking_2
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name = "\improper NO SMOKING"
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desc = "A warning sign which reads 'NO SMOKING'"
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desc = "A warning sign which reads 'NO SMOKING'."
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icon_state = "nosmoking2"
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/obj/structure/sign/radiation
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@@ -289,12 +289,12 @@
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/obj/structure/sign/chemistry
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name = "\improper CHEMISTRY"
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desc = "A warning sign which reads 'CHEMISTRY'"
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desc = "A warning sign which reads 'CHEMISTRY'."
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icon_state = "chemistry1"
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/obj/structure/sign/botany
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name = "\improper HYDROPONICS"
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desc = "A warning sign which reads 'HYDROPONICS'"
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desc = "A warning sign which reads 'HYDROPONICS'."
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icon_state = "hydro1"
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/obj/structure/sign/xenobio
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