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A few description grammar fixes (#27134)
* Double spaces * more space and misspelling * Fixing punctuations * Not now * double dots * Apply suggestions from code review Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com> --------- Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
@@ -138,7 +138,7 @@
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// Noise "language", for audible emotes.
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/datum/language/noise
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name = "Noise"
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desc = "Noises"
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desc = "Noises."
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key = ""
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flags = RESTRICTED|NONGLOBAL|INNATE|NO_TALK_MSG|NO_STUTTER
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@@ -20,7 +20,7 @@
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faction = list("syndicate")
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bubble_icon = "syndibot"
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name = "R.O.D.G.E.R"
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desc = "Red Operations, Depot General Emission Regulator"
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desc = "Red Operations, Depot General Emission Regulator."
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icon_state = "ai-magma"
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/mob/living/silicon/decoy/syndicate/Initialize(mapload)
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@@ -230,8 +230,8 @@
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//Floorbot assemblies
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/obj/item/toolbox_tiles
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desc = "It's a toolbox with tiles sticking out the top"
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name = "tiles and toolbox"
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desc = "It's a toolbox with tiles sticking out the top."
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icon = 'icons/obj/aibots.dmi'
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icon_state = "toolbox_tiles"
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force = 3
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@@ -244,8 +244,8 @@
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var/toolbox_color = "" //Blank for blue, r for red, y for yellow, etc.
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/obj/item/toolbox_tiles/sensor
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desc = "It's a toolbox with tiles sticking out the top and a sensor attached"
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name = "tiles, toolbox and sensor arrangement"
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desc = "It's a toolbox with tiles sticking out the top and a sensor attached."
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icon_state = "toolbox_tiles_sensor"
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/obj/item/storage/toolbox/attackby(obj/item/stack/tile/plasteel/T, mob/user, params)
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@@ -3,7 +3,7 @@
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/mob/living/simple_animal/bot/ed209
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name = "\improper ED-209 Security Robot"
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desc = "A security robot. He looks less than thrilled."
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desc = "A security robot. He looks less than thrilled."
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icon = 'icons/obj/aibots.dmi'
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icon_state = "ed2090"
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density = TRUE
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@@ -23,7 +23,7 @@
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/// A toy version of general griefsky!
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/mob/living/simple_animal/bot/secbot/griefsky/toy
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name = "Genewul Giftskee"
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desc = "An adorable looking secbot with four toy swords taped to its arms"
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desc = "An adorable looking secbot with four toy swords taped to its arms."
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spin_icon = "griefskyj-c"
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health = 50
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maxHealth = 50
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@@ -3,7 +3,7 @@
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/mob/living/simple_animal/bot/secbot
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name = "\improper Securitron"
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desc = "A little security robot. He looks less than thrilled."
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desc = "A little security robot. He looks less than thrilled."
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icon = 'icons/obj/aibots.dmi'
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icon_state = "secbot0"
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density = FALSE
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@@ -109,7 +109,7 @@
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/mob/living/simple_animal/hostile/construct/armoured
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name = "Juggernaut"
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real_name = "Juggernaut"
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desc = "A possessed suit of armour driven by the will of the restless dead"
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desc = "A possessed suit of armour driven by the will of the restless dead."
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icon_state = "behemoth"
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icon_living = "behemoth"
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hud_type = /datum/hud/construct/armoured
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@@ -153,7 +153,7 @@
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/mob/living/simple_animal/hostile/construct/wraith
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name = "Wraith"
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real_name = "Wraith"
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desc = "A wicked bladed shell contraption piloted by a bound spirit"
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desc = "A wicked bladed shell contraption piloted by a bound spirit."
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icon_state = "floating"
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icon_living = "floating"
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hud_type = /datum/hud/construct/wraith
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@@ -1,7 +1,7 @@
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/mob/living/simple_animal/bunny
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name = "bunny"
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real_name = "bunny"
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desc = "Awww a cute bunny"
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desc = "Awww a cute bunny."
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icon_state = "m_bunny"
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icon_living = "m_bunny"
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icon_dead = "bunny_dead"
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@@ -31,7 +31,7 @@
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//RUNTIME IS ALIVE! SQUEEEEEEEE~
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/mob/living/simple_animal/pet/cat/Runtime
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name = "Runtime"
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desc = "GCAT"
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desc = "GCAT."
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icon_state = "cat"
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icon_living = "cat"
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icon_dead = "cat_dead"
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@@ -187,7 +187,7 @@
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/mob/living/simple_animal/pet/cat/kitten
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name = "kitten"
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desc = "D'aaawwww"
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desc = "D'aaawwww."
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icon_state = "kitten"
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icon_living = "kitten"
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icon_dead = "kitten_dead"
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@@ -246,7 +246,7 @@
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//Botany Queen Bee
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/mob/living/simple_animal/hostile/poison/bees/queen
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name = "queen bee"
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desc = "She's the queen of bees, BZZ BZZ"
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desc = "She's the queen of bees, BZZ BZZ!"
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icon_base = "queen"
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isqueen = TRUE
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mouse_opacity = MOUSE_OPACITY_OPAQUE
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@@ -278,7 +278,7 @@
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/obj/item/queen_bee
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name = "queen bee"
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desc = "She's the queen of bees, BZZ BZZ"
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desc = "She's the queen of bees, BZZ BZZ!"
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icon_state = "queen_item"
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item_state = ""
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icon = 'icons/mob/bees.dmi'
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@@ -600,10 +600,10 @@ Difficulty: Medium
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/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon
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name = "space dragon"
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desc = "A space carp turned dragon by vile magic. Has the same ferocity of a space carp, but also a much more enabling body."
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maxHealth = 1000
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health = 1000
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faction = list("carp")
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desc = "A space carp turned dragon by vile magic. Has the same ferocity of a space carp, but also a much more enabling body."
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icon = 'icons/mob/spacedragon.dmi'
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icon_state = "spacedragon"
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icon_living = "spacedragon"
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@@ -18,7 +18,7 @@
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/mob/living/simple_animal/hostile/asteroid/elite/broodmother
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name = "goliath broodmother"
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desc = "An example of sexual dimorphism, this female goliath looks much different than the males of her species. She is, however, just as dangerous, if not more."
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desc = "An example of sexual dimorphism, this female goliath looks much different than the males of her species. She is, however, just as dangerous, if not more."
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gender = FEMALE
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icon_state = "broodmother"
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icon_living = "broodmother"
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@@ -165,7 +165,7 @@
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//The goliath's children. Pretty weak, simple mobs which are able to put a single tentacle under their target when at range.
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/mob/living/simple_animal/hostile/asteroid/elite/broodmother_child
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name = "baby goliath"
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desc = "A young goliath recently born from it's mother. While they hatch from eggs, said eggs are incubated in the mother until they are ready to be born."
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desc = "A young goliath recently born from it's mother. While they hatch from eggs, said eggs are incubated in the mother until they are ready to be born."
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icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
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icon_state = "goliath_baby"
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icon_living = "goliath_baby"
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@@ -199,7 +199,7 @@
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/mob/living/simple_animal/hostile/asteroid/elite/herald/mirror
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name = "herald's mirror"
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desc = "This fiendish work of magic copies the herald's attacks. Seems logical to smash it."
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desc = "This fiendish work of magic copies the herald's attacks. Seems logical to smash it."
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health = 60
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maxHealth = 60
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icon_state = "herald_mirror"
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@@ -281,7 +281,7 @@
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//The legionnaire's bonfire, which can be swapped positions with. Also sets flammable living beings on fire when they walk over it.
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/obj/structure/legionnaire_bonfire
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name = "bone pile"
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desc = "A pile of bones which seems to occasionally move a little. It's probably a good idea to smash them."
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desc = "A pile of bones which seems to occasionally move a little. It's probably a good idea to smash them."
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icon = 'icons/obj/lavaland/legionnaire_bonfire.dmi'
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icon_state = "bonfire"
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max_integrity = 100
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@@ -19,7 +19,7 @@
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/mob/living/simple_animal/hostile/asteroid/elite/pandora
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name = "pandora"
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desc = "A large magic box with similar power and design to the Hierophant. Once it opens, it's not easy to close it."
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desc = "A large magic box with similar power and design to the Hierophant. Once it opens, it's not easy to close it."
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icon_state = "pandora"
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icon_living = "pandora"
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icon_aggro = "pandora"
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@@ -157,7 +157,7 @@
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/obj/structure/spider/terrorweb
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name = "terror web"
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desc = "it's stringy and sticky"
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desc = "It's stringy and sticky!"
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icon = 'icons/effects/effects.dmi'
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anchored = TRUE // prevents people dragging it
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density = FALSE // prevents it blocking all movement
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@@ -1,7 +1,7 @@
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/mob/living/simple_animal/shade
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name = "Shade"
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real_name = "Shade"
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desc = "A bound spirit"
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desc = "A bound spirit."
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icon = 'icons/mob/cult.dmi'
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icon_state = "shade"
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icon_living = "shade"
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@@ -117,7 +117,7 @@
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/obj/item/holder/bunny
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name = "bunny"
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desc = "Awww a cute bunny"
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desc = "Awww a cute bunny."
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icon = 'icons/mob/animal.dmi'
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icon_state = "m_bunny"
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