CRUNCH and GitHub
e5320b5702
Creation ( #26765 )
2024-10-02 15:17:15 +00:00
Tourte-Yaya and GitHub
1c284fc91b
combat cyborg with a extinguisher ( #26505 )
2024-08-25 16:43:28 +00:00
2c1fcbd7da
Merges the Hug Module With the Cyborg Gripper ( #26007 )
...
* Hugs
* Update cyborg_gripper.dm
* Update cyborg_gripper.dm
* Update cyborg_gripper.dm
* AGHHH!
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update cyborg_gripper.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Update cyborg_gripper.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update robot_modules.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-07 13:07:36 +00:00
ec88636e6c
Cyborg Damage, Movement, and Power Overhaul ( #25252 )
...
* Adding defines
* More signals for external power
* Gets the reboot working
* renaming a proc
* config stuff
* Working on cyborg movement
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* IOSYS where'd you come from
* begon return 0
* VTEC caps slowdown
* Adjusting EMPs
* Funny arm is GONE
* Oh yeah regenerating stamina might be a good thing
* Forgot you could uninstall vtec
* icon machine broke
* Cell-less borgs can enter chargers to stay powered
* oh that was almost bad
* Fixes some logic
* its a surprise tool that will help us later
* Adjusting some numbers
* Adds a sound to go along with the text alarm
* dead things can still charge
* Another logic error
* Xenos too
* sorry linter
* fixes CL
* Slightly more slowdown on stam damage
* neurotoxin won't stun
* SOUNDS!
* 3 flashes to stun instead of 4
* Slightly longer stun
* SPEEDING UP BORGS JUST FOR THE TM SINCE CONFIG DONT WORK
* Keep borgs stunned forever
* Power loss is more dangerous
* Adds a stamina hud to borgs
* Cyborgs now heal up properly
* Removes an outdated comment
* Replacing parts works better now
* EMPs disable components for a brief time
* More missed rebalances
* When you forget to remove debug messages
* WHAT
* Cult magic works + borgs can be silenced
* 2 flashes to stun, flashes confuse now
* Update code/game/objects/items/devices/flash.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Abductors can stun borgs
* Watcher/cyro rays deal stam to brog
* Fixes a rounding error when healing borgs back to full HP
* Fixed span
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Fixed whitespace
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Guard clausify
* Indents a message
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/component.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* that's not what stat does
* No more hardcoded speed, don't TM this branch
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-09 17:44:50 +00:00
77253c5ae7
Gives Surgical Drapes a Use ( #25686 )
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* Gives drapes some utility for starting surgeries
* Adds a nice helping of drapes throughout the codebase
* add icon, realize I didn't think that through
* Handles blood with signals
* whoopsie daisy
* range
* how about borgs
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* burza suggestion
* more dgamer reviews
* Oops
* Update code/modules/surgery/surgery.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-01 19:01:17 +00:00
Blaze2377 and GitHub
f691860926
adds modular painter to maintenance drones ( #25606 )
2024-06-12 18:01:42 +00:00
77d83ef1b9
Refactors Borg Grippers a Bit More, Adds Mining Gripper. Borgs Drop Items in Storage Modules if Gibbed. ( #25511 )
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* Another gripper refactor
* Update code/modules/mob/living/silicon/robot/robot_modules.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* refactor extended description
* Update cyborg_gripper.dm
* Update cyborg_gripper.dm
* Update cyborg_gripper.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
2024-06-12 17:58:10 +00:00
bd0e54752e
Removes the Sheet Snatcher 9000 ( #25496 )
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* Yeetus Deletus
* removed icon
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-05-25 15:48:22 +00:00
03cca11f95
Init Sanity Unit Test ( #25442 )
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* Init Sanity Unit Test
* Oops
* Update code/modules/unit_tests/init_sanity.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Makes noticeboard less silly
---------
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-23 19:43:33 +00:00
1933d2fab3
Refactors borg grippers, service now has a specialized gripper. ( #24596 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Most of the stuff
Most of the refactor. Needs to fix medical borg doing shrapnel extraction.
* Forgot this
* fixing space intent
* Newline
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* More improvement
* CI fixes
* GO AWAY SPACE INDENTATION I DIDN'T PUT YOU THERE AAAAA
* oops mb mb
* Makes this work with ebba's PR
* get dat fokkin disk
* Update cyborg_gripper.dm
* Removes all nuclear stuff
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update cyborg_gripper.dm
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update cyborg_gripper.dm
* coin flipping
* Update cyborg_gripper.dm
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* EOL comments no longer EOL
* autodoc
* Update cyborg_gripper.dm
* can hold all
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Oh hi mark!
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Line split
* Some comments, examine().
Examining a gripper now tells you what's inside.
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-05-17 12:43:06 +00:00
66e3528b7c
Adds Abductor Janitorial Tools! ( #25057 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Out of this world cleaning!
* missing empty space
* Locker belt
* fix merge conflict and upgrade belt
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/medical_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update medical_designs.dm
* Update code/game/objects/items/robot/robot_upgrades.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/abduction_gear.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Fixed missing item state
* Begone, bucket!
* Update code/game/objects/structures/mop_bucket.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-17 11:22:14 +00:00
BiancaWilkson and GitHub
eb50355daf
fixes a path ( #25382 )
2024-05-06 03:14:50 +00:00
654a48ab86
Xenoborg flash no longer disappears when burning out. Removes nonfunctional spray. Alters some descriptions for xenoborg items. ( #25281 )
...
* Alters some xenoborg stuff
* oops
* Update code/game/objects/items/weapons/alien_specific.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* removes commented code
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-03 14:41:34 +00:00
107950f50e
Removes Advanced Reagent Scanner from Service & Medical Cyborgs, Transfers Functionality to Innate Reagent Vision. ( #24457 )
...
* Update robot_modules.dm
* Adds advanced reagent vision
* rounding
* Update code/datums/outfits/outfit_debug.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/clothing.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update atoms.dm
* This one hyphen will kill me if I don't fix it.
* Update code/game/atoms.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/atoms.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update atoms.dm
* Update code/game/atoms.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/modules/clothing/clothing.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
2024-04-30 11:51:15 +00:00
PollardTheDragon and GitHub
41469cfa06
Evil Cyborgs - Non-Engineer Emag/Malf Modules ( #24638 )
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* Evil Janitor Cyborg
* Evil Medical Cyborg
* Little less cyanide
* Evil Service Borg
* Combat Cyborg Firmware Upgrade cost adjustment
* Minor code fixes
* Updated Energy Type
* Spacing Changes
* Evil Mining Borg pt1
* Sonic Jackhammer Force, Functions as Combat and Utility mining module
* Moved guitar
* Moved KA
* Naming, Inheritance changes
* Fix landmine stack icon
* Landmine Repath, RSG Magazine Length and KA Overheat changes
* Service Borg Shotgun - Lasershot, Ammo Cap Nerf, No more slug
* REALLY got rid of compact slugs
* RSG - 2u Toxin, 20 Brute heavy syringes
* Syringe Gun Fire Rate
* Changed syringe creation, moved syringe cannon off syringe gun
* Purged syndie hypo, new emag hypo pierces armor/suits
2024-04-12 19:08:48 +00:00
DGamerL and GitHub
c96be1d6b7
This is the fix ( #24710 )
2024-03-20 21:52:19 +00:00
c4412be390
Makes borgs require to refill their metal, glass and reinforced glass manually instead of automatically from a cyborg recharger ( #23944 )
...
* Makes some borg sheet types require manual refilling
* Oopsie
* Fixes ORM deductions + Reverts changes for drones
* Contra review
* Fixes module logic
* Update code/modules/mining/machine_redemption.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/modules/mining/machine_redemption.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/game/objects/items/stacks/sheets/sheet_types.dm
* Farie review
* Update code/modules/mining/machine_redemption.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/modules/mining/machine_redemption.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Farie review
* I am an idiot
* Fixes a comment
* Update code/modules/mining/machine_redemption.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Farie Review
---------
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2024-03-14 18:46:30 +00:00
e727727f69
[BORG UPDATE] Cyborg engineer inflatable walls tool ( #24017 )
...
* cyborg engineer inflatable walls
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/robot/items/inflatable_tool.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-03-10 17:45:41 +00:00
91660824fa
Browser/TGUI Stat Panels ( #24065 )
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* initial commit (broken)
* load the html
* fix this
* Fix various issues with browser statpanel
* Fix Alt Clicking opening up a window and Add back some object verbs to the browser stat panel
* Optimize stat panel and fix guardian verbs
* Restyles Stat Panel, Adds Subpanel Sub-Categories
* Use better layout for verbs in stat panel
* Updates statpanel verb widths to be more dynamic at higher screen resolutions.
* Adjust stat panel grid item widths and breakpoints
* refactors statpanel to use tgui API
* CI moment
* more CI
* this stupid thing
* Apply suggestions from code review
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/client/client_procs.dm
* ci fix
* emergency mc debug view
* temp revert some code change suggestions due to massive runtiming
* proper atom click topic implementation
* optimise
* mob clicking in stat panels work
* yeet spell tab thingy
* yeet simple stat panel pref
* allow insertion of html into MC tab content
* tidy up status tab
* Apply suggestions from code review
* fix this
* fix CI
* oops
* fix index runtime
* fixes MC tab showing up for mentors, fixes runtime
* safeties!
* Return of theme support
* more fixes
* fix view range pref, tidy prefs tab
* Remove old stat panel from themes
* fixes
* make sure verbs don't go missing
* fix ooc/looc breaking
* Revert "make sure verbs don't go missing"
This reverts commit 7d07ad45ed .
* fix this properly
* fix stat panel hitting rate limiters
* fix borg status tab
* Object Window Niceties
* Adds file cycling for icon2base64
* optimizes icon2html() for icon files known to be in the rsc at compile time
* CI moment
* remove dupe emergency shuttle timers
* more robust verb updates
* statpanel tweaks
* zip archived changelog to avoid search results
* optimise
* fix mentor chat wonkyness when disabled
* debug log moment
* i am very smart
* reintroduce this because it was needed
* better time listings
* less jank
* stops telling admins they arent mentors
* returns MC tab pref for admins
* Update code/controllers/subsystem/SSstatpanel.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewcc
* OD typemaker prep
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Aylong <alexanderkitsa@gmail.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-03-07 10:31:36 -05:00
d0d3d30d83
Makes the crowbars of non-construction borgs red ( #24281 )
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* Gives non-engiborgs red crowbars
* Update code/game/objects/items/tools/crowbar.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/tools/crowbar.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-07 09:33:08 +00:00
PhantornRU and GitHub
d2fd30e7b2
cyborg crowbar ( #24014 )
2024-02-14 19:43:10 +00:00
db578cdc6f
Makes food not a subtype of reagent holders ( #23379 )
...
* I am suffering
* Alright this should be all now
* Fixes CI
* I hate the online merge resolver.
* This got lost in the merge master
* Updatepaths fixed + new added
* Contra review
* Fixes desserts
* Oops
* This should fix it
* Maybe?
* Attempt 3
* Missed conflict
* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/pizza.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Fixes grinders
* Adds comment
* Warrior review
* Warrior + Sirryan review
* Update code/modules/food_and_drinks/food_base.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-01-21 19:00:02 +00:00
962e78a363
Makes borgs take damage from being flung into objects ( #23000 )
...
* we are so back
* Makes it compile
* Vendors, walls, windows and consoles done
* Blob and living mobs
* Magpulses are now based on traits
* Gives borgs the trait by action button
* Fixes modsuits
* Update code/game/objects/objs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/turf.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/living.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Fixes Thunk
* Actually fixes it
* I took an L (away from the trait)
* One proc now
* Update code/modules/clothing/shoes/magboots.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/shoes/magboots.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-13 15:22:02 +00:00
7cd360c0ab
Service borgs get a multi pen instead of a regular ( #23128 )
...
Co-authored-by: Alien <68290943+mark2611@users.noreply.github.com >
2023-11-04 17:01:09 -04:00
Coolrune206 and GitHub
8277578c56
fixes ert borgs and safety override modules ( #22623 )
2023-10-12 15:29:46 +01:00
ed11dad321
Buffs Nuclear Operative Cyborgs ( #22444 )
...
* Pinpointer + grenade launcher
* NANOPASTE FOR THE PEASANTS
* Adds pinpointers lmao
* Removes the Nuke
* Henri review
* Update code/game/gamemodes/nuclear/pinpointer.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Henri review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-09-25 19:05:15 -04:00
matttheficus and GitHub
0c8a6a29d7
Removes Stun Arm from Safety Override, Adds Proto Emitter ( #22076 )
...
* begone secborg 2.0
* god i hate autocomplete
* slight buff
* sean review
2023-09-01 23:13:30 +01:00
1080pCat and GitHub
99f24119c5
yippie cyborgs and drones get them now ( #21608 )
2023-09-01 22:34:41 +01:00
Alantodne and GitHub
193b276136
The Mediborgs can now evil chem ( #21401 )
...
* The Mediborgs can now evil chem
* Updated Icons because I forgor
* made a new aibots dmi for the panc icon
* Removes Pancu, sarin, and perf. adds Tirizene
* Adds S34nw's suggestion
* removed extra space
2023-07-01 10:41:03 +02:00
DGamerL and GitHub
173bfb92f5
Removes bio resist from the code ( #21108 )
...
* BIO armor is kill
* some more stuff that uses bio resist
* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
6b4feef831
Removes the RCD from engi borgs base kit, and replaces it with a module upgrade ( #20449 )
...
* be moved rcd!
* Minor grammar change ~contrabang
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* ert/emag borg get rcd & fixes issue GDN brought up
* Fixes an oversight with getting more than one rcd
Co-Authored-By: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Remove space from rcd upgrade name
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-03-04 09:56:21 +01:00
GDN and GitHub
2d71218bb2
it's borging time ( #20282 )
2023-02-05 11:10:36 -06:00
Henri215 and GitHub
c4667311e7
Janitorial equipment tweaks and cleaners availability ( #20037 )
...
* Janitorial equipment tweaks and advanced cleaner
* cleaner availability tweaks
* old cleaner for drones
* Mop capacity buff
* advanced cleaner for sol traders
* conflict part 1
* Merge branch 'master' into janitorial_tweaks
* Revert "Merge branch 'master' into janitorial_tweaks"
This reverts commit 47129ea819 .
* Revert "Revert "Merge branch 'master' into janitorial_tweaks""
This reverts commit a8c520b069 .
* hahahahaha
* hahaha part 2
* hahaha part 3
* cerestation edit
* adv cleaner comes with 500 now and ERT belt
* lube spray upper case and moving it to spray.dm
2023-02-03 13:10:51 -06:00
9a0ceb5a03
Janiborg no longer starts with floor buffer and now can be toggled ( #20133 )
...
* Cyborg upgrade floor buffer and toggle mode
* Update code/game/objects/items/robot/robot_upgrades.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-20 19:16:34 -05:00
GDN and GitHub
311cdae455
Converts some borg equipment to radial menus ( #20044 )
...
* Borg stuff radial menus; I hate borg hypos
* sneaky
* borghypo can be it's own thing
* forgot ya
* ryan's review
2023-01-20 18:59:35 -05:00
8b91d8b48e
Refactors defib code into a component ( #19987 )
...
* Start to datumize the defib.
* Wire everything else up
* connect some loose wires from testing
* More changes from testing
* More cleanups and documentation
* Revert CMO defib to have a 10% heart-attack chance
* Review, clean up giant if statement
* other review things
* sirryan review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* change signals to direct proc calls
* rename variable
* Fix bad argument
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-16 20:19:03 -06:00
GDN and GitHub
9e73cb9cfa
The cyborg chameleon projector can now transform into every (crew) cyborg type ( #20088 )
...
* Reworks the cyborg chameleon projector
* bamf
* ryan's review
* oop
* wait that too
2023-01-16 20:53:06 -05:00
1c05e8aa5e
Mining borgs now have melee armor. ( #19986 )
...
* Mining borgs now have melee armor.
* oh, and one more thing
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* siryan code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2023-01-03 01:04:39 -05:00
AffectedArc07 and GitHub
e91b6c94f7
Renames QDEL_LIST to QDEL_LIST_CONTENTS ( #20006 )
...
* Renames QDEL_LIST to QDEL_LIST_CONTENTS
* derp
2022-12-29 14:28:40 +00:00
GDN and GitHub
07a84dd5c8
Minorly refactors the "gripper" cyborg item and moves the "drop gripped item" to an action button ( #19990 )
...
* moves the "Drop item" verb and minorly refactors grippers
* converted to an action button + ryan's review
2022-12-24 12:48:42 -05:00
S34N and GitHub
667dd5d4ac
515 Compatibility ( #19636 )
...
* 515 compat
* double spaces
* Callback documentation, aa review
* spacing
* NAMEOF_STATIC
* big beta
2022-11-08 23:08:40 +00:00
Vi3trice and GitHub
03ce2920e1
Defining Part 4 - Code cleanup toward defines (... and the rest) ( #19388 )
...
* I wasn't done
* nits
2022-10-28 19:28:23 +02:00
Charlie and GitHub
bead47ea29
Adds crawling. ( #17899 )
...
* crawling?
* knockdown. CONTAINS CHANGES THAT NEED REVERTING
* plotting can_moves death
* CANMOVE IS DEAD
* mappers are insane
* removes todos as the are todone
* decreases crawling speed
* silly-con fixes
* surgery fixes
* fixes death
* pAI fixes
* removes var/lying
* runtime fix
* decreases default crawling speed
* correct crawling dir
* some more fixes
* stunbaton tweak, revert later
* rejuv fix
* restraint and incapacitated refactor
* crawling dir in line with TG
* fixes vehicle movement and grabs
* alien rest fixes
* antistun fixes
* fixed fall sounds
* forgor to stage this
* first review
* canmove zombie dispersal
* fix
* lots of fixes
* defines
* fixes the trait helper
* if you got no legs you can still crawl
* sillyconfix
* no reverty keepy
* jaunt fix
* hopefully fixes perma sleepy zzz
* admin rejuv temp fix
* rest canceling
* antistun chems now remove knockdown
* buckle offset fix
* fixes some stuff
* crawling delay = 4
* descuffs bed
* sleeping hotfix
* fixes simple mob resting
* V is the macro for resting
* projectiles no dodgy
* refines the projectile check
* god I hate strings
* MORE FIXES
* I hate buckling
* fixes capulettium plus
* winding down
* farie review
* bugs did stop showing up
* SEAN
* todo
* sean review
* ed209
* i HATE cyborgs
* steel review
* laaaaaast things
* reverts stun baton changes
* and done
2022-06-30 11:57:52 -05:00
Kugamo and GitHub
7189ae5d65
Janitor QOL ( #17594 )
...
* Yes
* No
suggested changes
* Maybe
Suggestions + water in cart sprites
* Merge Conflict Resolve
* Suggested Changes :o)
* fixes bugs
* suggested changes round 2
2022-04-22 11:39:21 +01:00
a5bc67cd43
Invasion of the moffs ( #17000 )
...
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com >
2022-02-23 20:37:37 +01:00
Qwertytoforty
d30f3f0984
Final steel changes
2021-10-09 14:04:02 -04:00
bebd890081
Apply suggestions from code review
...
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
2021-10-09 12:52:46 -04:00
Qwertytoforty
d9135ece44
Adds 90% of the stuff
2021-10-04 17:26:13 -04:00
Fox McCloud
b38a1e2fd7
removal of peacekeeper
2021-09-17 22:04:28 -04:00
Fox McCloud
2119063805
Removes Secborg, Tweaks Borgs, Adds Peacekeepers
2021-09-09 14:18:16 -04:00