* Pipe fixes and tweaks.
Allows refilling of pipes using dried plants, removes their ability to conjure nicotine, and applies the May 22, 2015 pipe tweak to cob pipes, and make them start empty(corn has no nicotine).
* refilling pipes now sets smoketime
* oops
* Adding spaces to comments
* Globals work
* Double access works
* All other things
* Revert "All other things"
This reverts commit 6574442eb6.
* More changes that compile and work
* IT WORKS AAAAAA
* Changes even more .len to length()
* Apply suggestions from code review
* Update code/datums/mind.dm
* Update code/__HELPERS/sorts/InsertSort.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
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Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
* stuff
* works!
* bye bye tailwhip
* renames the ability
* accidental enter
* snowball's reviews
* tweak
* less tight timing
you can now ignite on 3u instead of 4
* no longer works with covered mouth
* ash walkers
* most of jimkils reviews + unathi also have c/d now
* early returns, uses less fuel, comments
* hal's reviews
* redundant comment
* hal's suggestion
* sounds & tweaks
* an unnecessary check
apparently
* so that check WAS needed
* henri reviews, tweaked loc of sounds, timer tweaks
* henri review
* Update code/modules/mob/living/carbon/human/species/unathi.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* grammar fixes
cant - can't
removes duplicate the from mobs
the pain in your the -
treads on the lit the lit -
what you can cook with this the -
* should fix the merge conflict
0 to FALSE
* unconflicts
panther will have to be fixed at a later date
* Adds support for self-filling reagent containers
* Sets tool_behaviour on the default set of tools
* Fixing merge conflicts
* Refactors welder to use tool behaviour
* The refactor: part I
* The refactor: part II
* Tool Refactor Part III: Revenge of the Maint
* Tool Refactor Part IV: A New Hope
* Tool Refactor Part V: The Oldcoder Strikes Back
* Tool Refactor Part VI: Return of the Coder
* VII
* Holy shit, it compiles?!
* Nannek I completed your TODO, you owe me ice cream
* Tool helpers; telepad is compliant
* Bugtest, Round 1: Fight
Fuck refactoring disposals
* Buggfixing, Round 2: Electric Boogaloo
* Personal crafting uses tool behaviours now
* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing
* multitool_check_buffer change; removes some useless things in tool_helpers
* proc name change
* TRUE/FALSE changes
* Bugfixing, Round 3: A Good Day To Bugfix Hard
Fixes multiple issues raised by the testmerge
* Minor style changes
https://github.com/ParadiseSS13/Paradise/pull/10122 attempted to fix rollies by transferring .4u of each chem present in them instead of .4u shared between all chems. Prior to this, if a chem took up less than 25% of the chem volume, the user would not metabolize any as they would receive less than .1u of the chem, and amounts less than .1 are ignored.
However, that change caused all cigarettes to burn through their chems at a much faster rate than normal if they had more than one chem inside them. A full cigarette with 2 chems inside it would run out twice as fast, and 3 chems three times as fast, and so on. This means Syndicate cigarettes, for example, now last half as long.
This commit fixes the original problem whilst still maintaining the original chem rate. It still transfers .4u split between all chems, however if a chem doesn't take up enough of the total volume to transfer at least .1u, it will bump the amount to .1, ensuring each chem will be metabolized.
This also fixes the rollie smoketime to be in line with the new chem volume. The new value is 100 / .4u = 250. The old value, even without the above changes, meant that the rollie would burn out before delivering all of it's volume if it only had one chem in it.