Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
kyunkyunkyun
75202c986e
Fix and refactor of chainsaws ( #28893 )
...
* code improvements
* linters
* oh
* Update spellblade.dm
* Update spellblade.dm
* Update melee.dm
* melee's death
* update paths
* Update code/game/objects/items/weapons/melee/melee.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
* fix icon states
---------
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-07-23 17:32:47 +00:00
Contrabang
f9e95a2b1d
Adds an icon for non-abstract nodrop items ( #29452 )
2025-06-07 13:25:01 +00:00
Vi3trice
5b6513bfe0
Fix prayer bread runtiming on mindless mobs ( #29164 )
...
* This bread isn't minding its business
* Update code/game/objects/items/weapons/holy_weapons.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Vi3trice <80771500+Vi3trice@users.noreply.github.com >
---------
Signed-off-by: Vi3trice <80771500+Vi3trice@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-04-30 01:00:55 +00:00
warriorstar-orion
0eafad8475
Refactor /mob/unEquip. ( #27720 )
...
* Refactor /mob/unEquip.
* fix things found in testing
* more fixes from testing
* fix removal of hooded suits
* fix flayers inability to deploy swarmprod
* fix changeling blade activation
* unnecessary parens
* pass default unequip args to proc overrides
* fix belts being able to forceMove into full hands
2025-01-10 01:58:35 +00:00
Qwertytoforty
7bbebbb23f
Ports Anti-magic from TG. ( #27560 )
...
* the rest of the fucking owl
* OK hands need work but otherwise good
* fuck time out fix vampire after
* temporary codersprite do not merge this lmao
* codersprite up
* pause, time out
* deploy the antimagic
* Update code/__HELPERS/trait_helpers.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update code/datums/status_effects/buffs.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/gamemodes/wizard/magic_tarot.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-01-02 08:36:07 +00:00
warriorstar-orion
525c68d617
Attack chain, initial setup. (pull *immediately* for *any* TM issues) ( #26834 )
...
* refactor: Attack chain, initial setup.
* migrate curtain to make dreamchecker happy
* update thurible
* don't call attacked_by separately for legacy attack chain
* remove duplicate proc
* condense similar code, put allowances for legacy code in new procs
* update docs, include diagram source
* add comment on how to update diagram
* fix admonition
* mindflayer updates
* remove commented out code
* clarify all steps
* after_attack should be overridable
* whoops
* retrofit recent changes
* duh, can't restrict this yet because of tool_acts
* i hate ore bags with the fire of a thousand suns
* return correct value for object attack logic
* Various cleanups.
We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.
I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.
* simplify some argument names
* fuck it
* make it do the thing
* Rename CI module call
* Prove that CI works
* improve test output
* aaand fix it again
* fix curtain tool interactions
* fix compile error
* fix compile error
* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
Chap
d90a70ecda
[REFACTOR] Consolidates SLOT_FLAG and SLOT_HUD into one ITEM_SLOT flag ( #26743 )
...
* IT WORKS UP UNTIL THIS POINT
* Consolidates SLOT_FLAG and SLOT_HUD into one
* Remove cover_both_ears
* SLOT_HUD to ITEM_SLOT
* Remove clothing_trait changes for the time being
* Remove accidental copy-paste
* Re-add no-slip var
* More failure to copy-paste correctly
* Leftover flag
* Combine left and right slot flags where possible
* UNGOOF MY DEFINES, PHAND IS NOT A THING
* Minor spacing changes
* Some more fixes from merge
* Seperates ITEM SLOT AMOUNT into two defines
* ON SECOND THOUGHT LETS NOT DO THAT.
* Addresses Contra's review
* Thank you GREP
* Rename ITEM_SLOT_FEET to ITEM_SLOT_SHOES
* Added a comment to the bitmasks in clothing defines
* Rename ITEM_SLOT_TIE to ITEM_SLOT_ACCESSORY
* These are for a seperate PR.
* Magboot fixes
* Requested changes
* Re-add accidental removal
* Wrong flags
* Update code/__DEFINES/clothing_defines.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Chap <erwin@lombok.demon.nl >
* Requested changes
* Merge fixes
* Fix double headset
* Fixes multiple accessories
---------
Signed-off-by: Chap <erwin@lombok.demon.nl >
Co-authored-by: Adrer <adrermail@gmail.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-11-13 13:02:29 +00:00
Qwertytoforty
a0c7867581
you no longer can instantly husk people as an ERT inquisitor ( #26798 )
2024-09-16 04:01:01 +00:00
Burzah
c434f08f4f
Replaces info class with notice and purges info ( #26421 )
2024-08-13 09:46:58 +00:00
DGamerL
4cf6595d12
Makes all playsounds use bools for vary ( #26183 )
...
* Makes all playsounds use `TRUE` for vary
* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
Qwertytoforty
c7d6e83d7e
fixes block uptime being 33% instead of 50% ( #25917 )
...
* matt I'm shooting you (not really but)
* also these ones
* fixes cqc
2024-06-20 11:38:30 +00:00
DGamerL
fb027f73dd
Changes the is_changeling and is_mindslave procs into proper defines ( #25212 )
...
* Changes these procs into proper defines
* Henri review
2024-04-28 20:57:26 +00:00
Mikhail Dzianishchyts
7fa44a31fb
Full Auto Gun Mode Component ( #24998 )
...
* Full Auto Gun Mode Component
* Apply some refactoring
* spaces mhmm
* Some signal movement
* Apply DGamerL suggestions
* Unknown SIGNAL_HANDLER no more
* Fix runtime if uid is passed
* Why the hell you even care
* god you serious
---------
Co-authored-by: Gottfrei <zweisen@gmail.com >
2024-04-22 21:32:49 +00:00
Luc
1fe7819c1b
Ports action button refactor from /tg/ ( #24482 )
...
* add the new stuff
* guh
* add the brunt of it
* action button stuff
* adds a lot of other stuff
* careful find and replace
* it loads
* so many huds
* ehh yeah this kinda works
* fixes this runtime
* hacks in some DMI stuff, we'll fix it later
* Adds better mouse pointer for dragging buttons
* gets dragging into place working again, updates DMI
* moves define
* remove extra hud defines, now it compiles
* CHECK GREP
* owww
* rename action defines
* ticks
* are we good
* let's try that again
* renames mob vars
* renames
* fixes some hud issues with huds getting the wrong variable
* fixes some alignment issues
* Adds mouse-wheel scroll support
* left -> right
* I am the entire circus
* first self-review pass
* Another review pass -- just realized I need to fix keybinds
* more testing
* update icons
* oops
* Fix spell icons not appearing properly
* fixes some outstanding issues
- Action button backgrounds now work properly
- Fixes some runtimes on dropping
- Fixes some misplaced icons
* hmm
* weh
* again?
* nah?
* maybe this?
* asdf
* should finally fix CI
* add client check
* move the ?
* add missing override causing runtimes
* shift-clicking now doesn't trigger the button
* better docs
2024-03-24 17:38:53 +00:00
Henri215
ec90b441ad
Moves weapons sprites out of items.dmi ( #24634 )
...
* Moves weapons sprites out of items.dmi
* lets revert this
* oversight from energy melee PR
2024-03-19 17:08:35 +00:00
Contrabang
2ec55dbfbb
Datumizes Cult. ( #24379 )
...
* cult 1
* massive data refactor
* progress
* More crap
* IM SCARED IT COMPILES
* oops
* more fixes
* good comment
* hell yeah, team control
* lol
* blamo
* blam
* More stuff
* team refactor
* epic merge fail
* src not _src_
* more
* progress
* cult
* more stuff
* water
* goodbye __IMPLIED_TYPE__
* time to undraft
* FUCK FUCK FUCK
* okay this is better
* goodbye todos
* fix
* order of operations
* last fix? maybe
* yeah
* oops
* okay this should be ALL the fixes
* wow
* hell yeah
* wow
* fixes duplicate teams + adds more team safeties
* how the fuck did this happen
* admin objective improvements
* wah more bullshit
* guh
* fuuuuck
* fucking hell
* fixes
2024-03-16 20:36:55 +00:00
Henri215
1c41bbd4be
Resprites brown and white fedora ( #24334 )
...
* Resprites brown and white fedora
* Update code/modules/clothing/head/misc_hats.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/clothing/head/misc_hats.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-03-12 11:42:13 +00:00
Contrabang
87a318a7de
Refactors screen objects to /atom/movable ( #24068 )
...
* introduce helper + remove unused proc
* we love compatibility
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/alert.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/martial_arts/martial.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mining/lavaland/loot/tendril_loot.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/species/shadow.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/species/shadow.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/living_update_status.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/internal.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/machinery/computer/camera_advanced.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/machinery/computer/camera_advanced.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/internal.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/mecha/mecha.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* deconflict
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-03-03 17:37:51 +00:00
warriorstar-orion
0667f20681
move all EOL comments on typepath names to dmdoc ( #23928 )
...
* move all EOL comments on typepath names to dmdoc
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-03-01 20:05:49 +00:00
Aylong
ac5add482f
[READY] TGUI Input Collection ( #23891 )
...
* List Input refresh
* Modal Alerts
* Text Input
* Number Input
* Split Button
* Renaming
* Alert converts
* Text Input Conversion (Part 1)
And TextArea Autofocus + maxLength
* Text Input Conversion (Part 2)
* AAAAAAAAAAAAAAAAAAAA
* I'm FUCKED
* @GDNgit review changes
* "'" fixes
* Revert TGUI Alert from admin delete
* NumberInput Window size
* CRASH if empty list
* Update code/modules/tgui/tgui_input/list_input.dm
* TGUI Rebuild
* TGUI Rebuild
* Update code/modules/paperwork/faxmachine.dm
* _char
* compile
* Rebuild
---------
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-19 11:55:01 +00:00
Adrer
e5bbcc1b3f
Fixes sord inhand sprite ( #23393 )
...
Co-authored-by: Adrer <adrermail@gmail.com >
2023-11-29 12:10:04 -05:00
Henri215
6a109ade7f
Moves a few sprites out of items.dmi ( #23301 )
...
* fuck you items.dmi
* banhammer
2023-11-24 15:39:20 +00:00
HMBGERDO
53f6b905e6
customised_abstract_text - removed useless check, changed var ( #23282 )
...
* customiZed, removed check that is not needed
* one more typo
* fuck it this is right in brenglish
* not need /human here
* even better
2023-11-24 15:36:24 +00:00
ppi13
abe4110704
Turns isholy into a trait and adds a trait mind helper ( #23107 )
...
* Converts isHoly into a trait
* Moves holy from body to mind
* Uncurses the source of curses
* Updates source to roundstart trait
* Contrabang fixes
* Forgot one
* Add trait mind helper
* Request changed Dgamerr/Contra
* Fixes issue
* Nullchecks minds
2023-11-03 20:07:20 +00:00
Adrer
2bf4617f0b
Changes darkblessing inhand file to proper one ( #23133 )
...
Co-authored-by: Adrer <adrermail@gmail.com >
2023-11-02 21:33:27 -04:00
Farie82
2d23ee4aaa
Fix prayer breads ( #23056 )
2023-10-30 19:03:47 +00:00
HMBGERDO
aa33cb211a
Abstract items can be shown ( #22183 )
...
* abstract weapons can be shown
* customised messages, no force visible flag
* forgot this
* Update code/modules/mob/living/carbon/examine.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* return nothing if we want to return nothing
* vortex arm abstract text
* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* \n moved to examine code
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-10-20 19:58:51 +01:00
Bjamcham
83be35a3ea
The curse of inhand.dmi ( #22962 )
2023-10-19 12:31:32 -05:00
GDN
6df2c2e3d2
Ghost bar ( #22368 )
...
* Ghost bar initial changes
* more changes
* we ball again brothers
* we are (once again) SO back
* Update code/modules/admin/verbs/debug.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/_onclick/hud/alert.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/_onclick/hud/alert.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/modules/ruins/ghost_bar.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/ruins/ghost_bar.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/ruins/ghost_bar.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/ruins/ghost_bar.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/ruins/ghost_bar.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/cards_ids.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* deck of cards and shittt
* global placement
* Update code/modules/ruins/ghost_bar.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* readded
* hotfix
* zamn
* fixes
* greyfix
* last of the fixes
* can't stop me baby
* bam
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-10-09 19:47:17 +01:00
Contrabang
f3f9bd442a
Changes slot number defines from lowercase to all uppercase ( #22297 )
...
* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
2023-10-03 18:27:51 +01:00
DGamerL
4c976a6e01
Splits up item_inhands.dmi ( #22584 )
...
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* Fixes jackhammer and glass shard
* Fixes toy Chainsaw
* Update code/game/objects/items/toys.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/weaponry.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Fixes edagger hopefully
* Henri review
* Oops
* First this gone, and now the pain
* Should all be fixed now
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-10-01 11:47:25 +01:00
Henri215
9fdf2992be
Ports Rod of Asclepius in hand sprites and moves staves in hands into a new file ( #22250 )
...
* Ports Rod of Asclepius inhand sprites and moves
staves hand.dmi into a new file
* removing for now
* its conflict time
* lets fix this conflict
* ah shit
* here we go again
2023-09-19 18:58:11 +01:00
GDN
067ce5670e
removes uses of << sound, replaces with send_sound ( #21774 )
...
* removes uses of << sound, replaces with send_sound
* readds sound wrappers
2023-07-27 15:57:04 +01:00
GDN
11e7d641e8
fixes mining armblades being unable to be picked up after being dropped ( #21333 )
...
* fixes mining armblades being unable to be picked up after being dropped
* Oh yeah right
2023-07-07 13:55:38 +01:00
GDN
ad768f9ef5
Reworks sentient swords ( #20585 )
...
* initial changes
* fixes attack animations
* we lunging out here
* lunge sprite by ATP engineer
* rare oldcoder w
* more stuff
* polished
* removes testing stuff
* no longer works on backpack slot
* moving damage values around
* shawn reviews + cheese reduction
* Update code/game/objects/items/weapons/holy_weapons.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/holy_weapons.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/holy_weapons.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* reviews
* re-upload
* Update code/datums/spells/sentient_sword_lunge.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/holy_weapons.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* merge conflict fix and readds debug spawn
* Update code/game/objects/items/weapons/holy_weapons.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* deconflict
* ryan's reviews
* improvements
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-06-12 19:39:43 -05:00
GDN
5557f6ae32
Nukes detailed examine ( #20314 )
...
* Nukes detailed examine, converts to normal examine stuff
* THE SHOOTENING
* Update code/game/objects/structures/grille.dm
Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com >
* oop
* Update code/modules/mob/living/silicon/robot/drone/maint_drone.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/power/apc/apc.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/nuclear.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* bam
---------
Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2023-03-17 16:20:53 -05:00
Luc
9ba005de9f
Add themselves as a pronoun helper, fixes some usages of it ( #20184 )
...
* Add themselves helper
* Testing and replacing
* Fixes some non-standard usages
2023-01-20 19:28:48 -05:00
Henri215
e711cd5921
Fixes lots of common spelling mistakes ( #20086 )
...
* Fixes common spelling errors: "atleast", "infront", "succesfully", "alot"
* recieve -> receive
* spelling mistakes: percieve, wierd, posession, seperate, succesful
* Spelling mistakes: noticable, concious, enviroment, existance, foward, interupted, independant
* tgui rebuild
* lets make this run
* "succeded" mispelling
* reverting money spam change
2023-01-08 20:12:31 -05:00
Charlie
421777b317
Reworks block chance into Parrying. ( #19334 )
...
* parry component
* converts block chance to parry components
* armour pen, katana fix, pickup fix
* melee parry fix
* removes perfect parries, tweaks armour pen calc
* SIGNAL_HANDLER
* fix
* resist fix
* reduces parry time out time, increases cooldown
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* fix
* cooldown rebalance
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-11-12 08:49:44 +01:00
S34N
667dd5d4ac
515 Compatibility ( #19636 )
...
* 515 compat
* double spaces
* Callback documentation, aa review
* spacing
* NAMEOF_STATIC
* big beta
2022-11-08 23:08:40 +00:00
Edan
1d552ab0e4
Armour Refactor ( #18547 )
...
* initial commit
* bullet fix + 100% armour pen
* equivalent armour values
* percentage armour pen
* updates bombing
* adds more defines
* i like armour too much
* review pass 1
* review pass 2
* updates with lavaland elites
* armour penetration value tweaks
* wt550 AP round change
2022-08-01 20:23:49 +01:00
Bm0n
1d0e3dde0f
Updates a considerable amount of legacy weapon sprites to modern TG/Bay versions ( #18118 )
...
* test
* holdup
* more guns
* EVEN MORE CHANGES
* fuck
* eugh
* actual shit editor, love DM
* i think I just need inhands now
* final review, test pr
* ooops
* holy shit
* new maka
* foamforce new makarov
* this is going to be hell to review. is it?
* AHHHHH
* small melee fixes
* GOD DAMN STAFF
* as above
* i thought i fixed you, also grip added to wt550 inhand
* acutally deconflicts with the new camera pr, removes the new animated missle(rip)
* some fixes
* a bit more sprite cleaning
* i am suffering
* reverts 9mm
* seemingly forgot a few
* i think we're good now
2022-07-07 17:12:28 +01:00
Charlie
0f7a8707ef
[Ready] Refactors stuns and status effects. ( #17579 )
...
* Fixes reviver runtime
* Confusion status effect
* Dizzy status effect
* Drowsiness status effect
* decaying -> transient
* Drunkenness status effect
* why use timer when SSfastprocessing work good
* stuns (mostly)
* weaken and immobalise
* stun/weaken times
* update_flags redundancies.
* Slowed()
* Silence + fixes transient decay
* Jittery
* sleeping
* Paralyze -> weaken
* Cult sluring
* paralyse
* Stammer
* slurring + projectile cleanups
* losebreath
* Hallucination
* forgor this
* eyeblurry
* eye blind
* Druggy
* affected didn't like my spacing
* review pass
* second review pass
* some cleanups
* documentation and signal framework
* confusion fix
* Fixes spec_stun
* rejuv fix
* removes a TODO
* conflicted myself
* fixes
* self review
* review
* removes TODOs
* adminfreeze
* TM fixes
* hallucination fix + others
* tones down alchol and runtime fixes
* confusion overlay suggestion
* more fixes
* runtime fix
* losebreath fix
* clamp => directional bounded sum
* steel review
* oops
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* reduces the dizziness cycle rate
* borg hotfix
* sanctified decursening
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-05-24 16:35:26 +01:00
AffectedArc07
e0758794a6
Removes shadowlings. Does not add anything else to compensate. ( #17467 )
2022-05-13 22:09:30 +09:00
Charlie
a0e5d6df44
Datumized vampires ( #17166 )
...
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2022-01-18 21:16:09 +01:00
Fox McCloud
55a6c23bc7
Removes civilian: Return of the Assistant King ( #17103 )
...
* Removes Civilian
* other alt-titles as well
* further resolution
* forgot these
* TGUI
* hud icon
2021-11-16 19:49:08 +01:00
Charlie
634f9c72f1
Vampire Rework. ( #16476 )
...
* vampire rework
* fixes and tweaks
* cleanup + tweaks
* grug stomp
* TGUI
* TGUI rebuild
* UID fix
* debugging cooldown fix
* first review changes
* subclass refactor
* tweaks + some sprites
* blackbox logging
* tweaks + grammar
* minor UI tweaks
* ability icon sprites.
* placeholder sprite warning fix
* melee mod code comment warning
* nullification rework
* final sprites!
* fixes
* sabre review pt 1
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
* sabre review pt2
* sprites readd
* tgui rebuild
* removes traitor vampires
* fixes
* readds sprites
* runtime fixes
* hotfix
* more runtime fixes
* glare tweak. less confusing when the vampire is stunned.
* gargantua nerf
* minor tweaks.
* hemomancer nerfs
* bugfixes and cleanup
* I did a dumb
* couple of fixes
* confusion and shadow snare fixes
* hemomancer nerfs part 2 electric boogaloo
* TGUI rebuild
* fixes and easier events
* Umbrae tweaks
* gargantua tweak
* umbrae nerf 2 electric boogaloo. also var edit suggestion
* runtime fix
* buffs blood nutrition to be in line with its metabolic rate
* Henk stuff
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* more review changes
* final tweak
* affected request + runtime fix
* FUCK
* fat fucks
* darkness tweaks
* UMBRAE AAAAAAAAAAAAAHH
* force doors bugfix
* either git or I am drunk
* admin rejuv fix
* I CANNOT SPELL
* shitnt code
* steel review
* tgui rebuild
* mochi review
* vampire ability usage logging
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2021-11-14 15:34:56 +01:00
SabreML
8dfab33829
Ghost poll names
2021-09-12 22:56:52 +01:00
AffectedArc07
b0e9db64bd
Revert "Merge pull request #16520 from SabreML/fix-bundle-4"
...
This reverts commit 9a62622fbc , reversing
changes made to 841ad0f1fd .
2021-09-07 16:16:40 +01:00