Fox McCloud
70b46d8aea
Life refactor ( #13471 )
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* Life Refactor WIP
* part 2
* part 3
* runtime fix
* newlines
* tweaks
* perspective checks
* fixes
* remote view tweaks
* more fixes
* robot fixes
* better updating
* cleaned up icon procs
* less proc call overhead
* performance gains
* more optimization
* shorter lists, removal of unecesary code
* gene OOP and dna styling cleanup
* oops
* axe disabilities
* typeless loop
* various tweaks and fixes
* brain checks
* runtime fixes
* cryo vision fixes
2020-06-03 19:43:30 -06:00
AffectedArc07
210f8badf4
Makes all global variables handled by the GLOB controller ( #13152 )
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* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07
04ba5c1cc9
File standardisation ( #13131 )
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* Adds the check components
* Adds in trailing newlines
* Converts all CRLF to LF
* Post merge EOF
* Post merge line endings
* Final commit
2020-03-17 18:08:51 -04:00
TheSardele
a54a58a286
Fixes sunglasses and sunglass HUD sprites for Vox, Drask and Greys
2019-10-27 18:51:59 +01:00
Fox McCloud
af92373d33
though-this-world-may-be-broken
2019-09-15 05:53:43 -04:00
Fox McCloud
f998cb74ad
then-we-shall-reforge-the-armor-from-what-remains
2019-09-10 07:03:05 -04:00
Fox McCloud
b4863db46f
further tweaks
2019-09-05 18:44:55 -04:00
Fox McCloud
dca6d98f5f
Refactors Corgis
2019-09-04 18:40:34 -04:00
Fox McCloud
eef0bc919d
Implements Tailoring
2019-08-26 17:41:39 -04:00
Fox McCloud
85c6997584
Merge remote-tracking branch 'upstream/master' into plasmamen-rework
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# Conflicts:
# code/modules/mob/living/carbon/human/update_icons.dm
# icons/obj/device.dmi
# paradise.dme
2019-08-25 16:51:21 -04:00
Ionward
33f20e16cc
deconflicted some stuff I forgot
2019-08-19 18:50:42 -07:00
Ionward
e347ae8dfe
a little more than a touchup, includes: grey fit backpacks + uniforms and fixes associated, drask glasses and masks, and a version of the god eyes for drask grey and vox
2019-08-19 18:34:37 -07:00
Fox McCloud
52b37935f7
commit 2
2019-08-11 23:23:43 -04:00
AzuleUtama
774cd8f85f
more cleaning up old code
2019-06-24 18:45:18 +01:00
AzuleUtama
9500df95d3
Traitor thermals and security HUD now use chameleon code
2019-06-22 14:06:07 +01:00
Mark van Alphen
ec70c2512d
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into bundles
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# Conflicts:
# code/modules/clothing/masks/breath.dm
# code/modules/clothing/masks/gasmask.dm
2019-05-23 18:56:25 +02:00
Fox McCloud
238780cae6
Merge pull request #11511 from Markolie/lighting
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Make the lighting plane master respect client color and other lighting fixes
2019-05-15 20:42:44 -04:00
Mark van Alphen
acbf627f8c
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into bundles
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# Conflicts:
# code/modules/clothing/glasses/glasses.dm
# code/modules/customitems/item_defines.dm
2019-05-13 22:08:49 +02:00
Crazy Lemon
fc243495b6
Merge pull request #11471 from Markolie/goggles
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Add debugging night vision glasses for Reyblood
2019-05-10 14:43:43 -07:00
Mark van Alphen
5b14cf120d
Make lighting plane master respect client color
2019-05-10 20:34:11 +02:00
Mark van Alphen
6c14ac302c
Switch to material glasses
2019-05-06 05:47:49 +02:00
Mark van Alphen
90f71f164a
Remove unused species_fit and move chameleon file
2019-05-05 20:37:53 +02:00
Mark van Alphen
40c1a25eb5
Lighting fixes
2019-04-27 01:08:17 +02:00
Mark van Alphen
0d883a5b88
Darkness handling update
2019-04-23 22:59:00 +02:00
KasparoVy
76fdab51f1
Updates/Adds Vox-Fitted Blindfold & Taj Veil Sprites
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Updates Vox blindfold sprite, adds Vox-fitted Tajaran Veil sprites.
2019-03-29 21:37:08 -04:00
datlo
a2ee8a0d7e
Updates syndi kits, add armored suit jacket
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- Adds two suit jackets to the arrivals locker vendor
- Adds the armored suit jacket to armors. Same defense as standard
security armor.
- Adds the executive suit and armored jacket to Bond, Payday, and
Professional syndi kits
- Replaces the X4 in Payday by a C4
- Reskins the thermal glasses in Professional to look like sunglasses.
Does not provide flash protection.
- Replaces the toolbox in professional by a pair of combat gloves.
2019-01-28 18:37:58 +00:00
tayyyyyyy
7c809d9742
Add read only sec hud
2018-12-07 00:35:22 -08:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
Fox-McCloud
354cc6a987
Merge remote-tracking branch 'upstream/master' into so-edgey
2017-07-04 17:17:09 -04:00
Fox-McCloud
05a24da2e8
The Most Non-Edgey PR Ever
2017-07-01 19:48:43 -04:00
Ionward
37a246e511
grey sprite overhaul
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overhauled existing and added new sprites for grey heads (helmets,
masks, and glasses) [first time i've done this, bare with me]
2017-06-29 21:37:22 -07:00
tigercat2000
633c972f46
RnD autolathe removal + tech level overhaul
2017-06-01 11:34:29 -07:00
Aurorablade
f5f338b60c
fixes sprites
2017-05-12 10:21:46 -04:00
Fox McCloud
a890444f2f
Merge pull request #7247 from Aurorablade/FiftyShadesOfGrey
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Fifty shades of grey
2017-05-09 01:07:47 -04:00
Aurorablade
2524f56928
urgh so many
2017-05-07 02:01:08 -04:00
Aurorablade
e7f612eda0
Adds Tajaran Veil Clothing Racial Item ( #7225 )
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* Initial commit Squashed
* hideeyes
* false changes
* coverseyes
2017-05-06 15:44:59 -07:00
Mark van Alphen
06b3460d6e
Merge branch 'master' into findnreplace
2017-03-15 16:02:14 +01:00
uraniummeltdown
dd12fbe13a
new flags_cover var for clothes, adjust existing flags
2017-03-10 11:33:42 +04:00
Markolie
6982014a6e
Replace all BYOND text macros
2017-02-21 15:41:37 +01:00
KasparoVy
fcfd24219c
Welding Gasmasks/Goggles now work again.
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Just a missing proc call.
2017-02-16 04:33:27 -05:00
Fox McCloud
04f5276047
Merge pull request #6350 from Markolie/lavaland_updates
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Add remaining Lavaland loot, kinetic accelerator refactor
2017-02-11 00:02:42 -05:00
Markolie
7513c5d396
Camera on paranormal ERT hardsuit fix, eye of god message fix
2017-02-06 20:31:31 +01:00
Markolie
72aec0f9f1
Add shared storage and godeye items, split Lavaland loot files
2017-02-06 01:02:03 +01:00
KasparoVy
28f9496713
Adds Colourblindness for Vulpkanin&Tajara, Refactors Darksight, tidying up, etc.
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Adds colourblindness for Vulpkanin and Tajara that can be turned on by a
preference in character creation. By default, Vulpkanin and Tajara still
see in full colour, however their darksight is reduced to Human levels
unless they choose the 'unaugmented' eyes option.
Refactors darksight so it's tied to the eye organ. Refactors noir
glasses.
You can now visually distinguish mechanical/mechassisted organs from
their organic counterparts due to their names and icons.
Resolves issue w/ Colour-vision after Cloning/Lesser-to-greater Formswapping.
Cloned Vulpkanin and Tajara get unaugmented vision (colourblind and
darksight) by default since the cloners can't administer the
eye-augmentation surgery. Same goes for swapping from lesser to greater
form as a Changeling.
The monkey-forms of Vulpkanin and Tajara now have almost the same organs as
their greater forms, meaning they get the same colourblindness but
excellent darksight.
2017-01-25 23:06:30 -05:00
Crazylemon64
017f7c2776
Tweaks the listdiff proc to work as prior to avoid runtimes
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I adjusted the noir glasses accordingly so that they would work with this
2016-12-30 00:53:52 -08:00
KasparoVy
0ec94ab50e
Improves maintainability of Noir Glasses.
2016-12-25 00:49:46 -05:00
KasparoVy
b49665f533
Returns Colour Vision when you Unequip Noir Glasses
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Fixes a bug where taking off noir glasses while noir mode was on didn't
give you your colour vision back.
2016-12-24 02:25:55 -05:00
Fox-McCloud
1e1b0d5a1f
Fixes Nightvision, Darksight, and X-Ray
2016-12-23 10:06:15 -05:00
Crazylemon64
6d3e66f41c
Polishes up the reset_view proc, which is basically
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`reset_perspective` from tgstation.
Also adds various support for remote viewing lenses - like cameras not
transmitting xray vision, among other things
Recommit because we're using different compiler versions
2016-12-21 17:56:57 -08:00
Crazylemon64
6a7f7394a8
Ports over the status effect unification
2016-10-23 15:45:35 -07:00