Commit Graph

126 Commits

Author SHA1 Message Date
Sam
18dd833e62 Update lighting.dm 2017-08-17 07:13:40 +01:00
Sam
a0f361efa5 feelin hot hot hot 2017-07-10 02:32:00 +01:00
Sam
7c7c8c70cb Merge remote-tracking branch 'refs/remotes/origin/master' into Intent-defines 2017-06-10 10:16:33 +01:00
Sam
4d57fff5c9 Updates Intents 2017-06-10 09:43:36 +01:00
HeadyBucket
e7c5f8bf0c Fix infinite glass exploit
Fixes an exploit where glass can be infinitely made. simples.

Also changed a list var and deleted two just because it stuck out for me.
2017-06-06 23:12:50 +01:00
Sam
2d13e2f7bf Converts /modules/ to using WEIGHT_CLASS_x 2017-05-28 01:25:09 +01:00
Crazy Lemon
327f89c890 Merge pull request #6950 from Fox-McCloud/tesla-tweaks
Tesla Update
2017-04-21 09:52:23 -07:00
Fox-McCloud
ee44034138 Tesla Update 2017-03-26 17:53:55 -04:00
Mark van Alphen
cd78336ab8 Merge branch 'master' into findnreplace 2017-03-25 00:11:39 +01:00
uraniummeltdown
0f5c0e40e2 nerf station lighting along with shadowshroom glow power, fix shroom spreading, endurance fix 2017-03-23 14:12:17 +04:00
Mark van Alphen
cef5626f85 Merge branch 'master' into findnreplace 2017-03-09 17:32:42 +01:00
Markolie
3aa1399995 Implement usesound/toolspeed 2017-03-07 16:46:28 +01:00
Markolie
3b73053bc4 Tool fixes 2017-03-06 20:46:24 +01:00
Markolie
6982014a6e Replace all BYOND text macros 2017-02-21 15:41:37 +01:00
FalseIncarnate
8ee22e320a logging changes
as requested by mark
2017-01-25 23:44:27 -05:00
FalseIncarnate
a4037ad426 Rigging Lights and Cells now works with Plasma Dust
Light bulbs, light tubes, and power cells can now be rigged with plasma
dust from grinding plasma sheets as well as the standard plasma reagent
from a chem dispenser. Both reagents require at least 5u of the reagent
to be injected at once to rig the bulb/tube/cell to explode.

If a rigged cell is inserted into a stunprod, it only explodes when you
actually attempt to stun something with it, not when you turn the prod
on. This was unchanged, but I'm mentioning it so people don't think I
changed that.

Fixes #6238

🆑
tweak: Plasma dust can now be used to rig lights and power cells, like
the plasma reagent, with explosive results.
/🆑
2017-01-24 19:47:18 -05:00
TullyBurnalot
f7b729c138 ACTUALLY addresses suggestion by Krausus 2017-01-15 17:37:30 +00:00
TullyBurnalot
86536e3b43 Removes needless proc 2017-01-15 14:35:00 +00:00
TullyBurnalot
d2210f24c5 Re-adds skip_sounds_and_sparks
Woops, forgot how useful this could be
2017-01-15 14:25:05 +00:00
TullyBurnalot
2d82f940f6 Addresses suggestion by Krausus/Syntax fix 2017-01-15 14:20:15 +00:00
TullyBurnalot
c460124da2 Broken-but-On Light fix 2017-01-09 03:25:34 +00:00
Fox-McCloud
62a780220d More Overload Lighting Performance 2016-08-01 15:29:47 -04:00
TheDZD
13d2c6c677 sound lag fixes 2016-08-01 14:10:09 -04:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Tastyfish
41e508e154 Adds suicide_act for light tubes/bulbs 2016-05-27 00:36:10 -04:00
Tigercat2000
954796fec2 Makes the "lightbulbs don't burn you" thing less awful
you can now remove lightbulbs regardless of intent if you are able to
remove them, if you're on disarm or grab you'll burn yourself if you
aren't able to, if you're on help or harm you'll get a message of "too hot
to touch!"
2016-05-05 15:36:11 -07:00
TheDZD
411dbdcf40 Merge pull request #4246 from FlattestGuitar/lightbulbs
Lightbulbs no longer burn you, lighters do a bit less.
2016-04-29 19:44:01 -04:00
Mieszko Jędrzejczak
ef13110610 Permanently dooms everyone and basically kills the universe. 2016-04-27 15:07:30 +02:00
Mieszko Jędrzejczak
6c21db1433 Adds different interactions on different intents 2016-04-27 12:10:48 +02:00
Mieszko Jędrzejczak
36ae2782bb Lighters burn only your hand and lightbulbs don't burn at all 2016-04-20 22:52:48 +02:00
Mieszko Jędrzejczak
5e5a735845 Lightbulbs don't burn anymore. 2016-04-19 20:37:49 +02:00
Fox-McCloud
afddc2d8f1 Fixes+Cleans Up Cold+Heat Resist Mutations 2016-04-15 00:38:44 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tastyfish
85d651b781 refactored datum/effect/system because it was a complete mess 2015-11-22 19:43:01 -05:00
Fox-McCloud
8774ec1f66 Lights and Static Power: Machine Processing Optimization 2015-10-18 21:06:25 -04:00
Tigercat2000
0603f73232 Bay12 examine overhaul.
This commit overhauls the examine system to baystation's latest system,
including a more efficient verb approach, and a new status panel tab,
which shows more information for pre-defined objects.
2015-09-14 11:51:40 -07:00
Tigercat2000
be92665871 Replace magic intent words with defines, grab fixes
This commit does the following:
 - Replaces all instances of magic intent words, like "harm" and
 "help" with defines, I_HELP, I_DISARM, I_GRAB, I_HARM

 - Fixes a few manual grab instances left over in attack_alien, they
 will now used grabbedby()
2015-09-07 11:51:00 -07:00
Fox-McCloud
a019934e9e Pass I 2015-09-04 05:18:48 -04:00
Tigercat2000
7f4ac72910 Progress bars + Wall Rationalization
This commit does the following:
 - Ports progress bars from -tg- (tgstation/-tg-station#9921)
 - Refactors wall attackby code to make it 100% less insane; Instead of
   manually checking every little thing, it uses do_after,
   consequentially, making the new progress bars affect dealing with walls
   as well.

Wall code makes a tiger sad.
2015-08-31 13:38:51 -07:00
Fox-McCloud
f5ce957f33 qdel pass II 2015-07-11 02:10:31 -04:00
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Fox-McCloud
246aff600e Lights Use Power 2015-06-29 21:15:22 -04:00
Tigercat2000
d20298e996 -tg- atom pooling system, qdel changes
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.

Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.

Emitter beams are now fully pooled.

Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
2015-06-21 15:47:57 -07:00
Fox-McCloud
bea4974d72 Moveable Desklamps 2015-06-14 22:34:04 -04:00
Krausus
8d6b926658 Fixes runtime in destroyed lights 2015-06-08 04:08:18 -04:00
ZomgPonies
83efddc699 All lightbulbs in light explosion damage range break 2015-05-12 23:08:42 -04:00
Tigercat2000
e1249fc640 Lighting overhaul.
This commit overhauls the lighting system to Bay12 standards. It is better
in pretty much every way.
2015-05-10 12:03:27 -07:00
Tigercat2000
dfc74ebde6 Modify fire_act to temperature_expose where needed
This commit changes a bunch of objects fire_act's to temperature_expose,
to allow for superhot gas to act like an actual hotspot. This behaviour is
consistant with -tg-.
2015-04-29 16:56:12 -07:00
ComicIronic
44aa2ba225 Code rework of placing things on walls.
Stuff goes under types.
Types have procs.
Never have 500 lines of repeated code again.

I came very close to crying while editing this. You should appreciate
that.

----

This commit entirely reworks how placing things on walls work- Posters
have intentionally been left alone to reduce the amount of lines
changed. With this commit, wall-mounted objects are no longer snowflaked
into the wall file.
2015-04-19 14:29:42 -07:00