Contrabang
0ee6ec3751
dropping dusters works right ( #24330 )
2024-02-27 17:26:02 -05:00
Qwertytoforty
772c2d13fe
Revival nests description updated, heals hivenoded humans ( #24299 )
...
* revival nests no longer lie and say they can turn humans into eggs
* works on hivenode humans, no longer breaks down humans
* no bitches
2024-02-27 17:21:23 -05:00
DGamerL
d0c4dbfab3
Removes insulated pipes and some related variables ( #24156 )
...
* Removes insulated pipes
* Fixes some issues
* This is a better layout
* Removes the datum
* Removes defines
* Sean review
2024-02-25 11:16:02 +00:00
Aylong
329398b4f0
Fixes some issues with TGUI Alerts, and Text Input ( #24282 )
...
* Well... maybe that's not better way
* PDA and all_channels encryptionkey
* Alert fixes
* Bad style
2024-02-24 18:28:26 +00:00
warriorstar-orion
657ea5ac26
allow mountable machines on asteroid walls ( #23974 )
2024-02-24 18:14:32 +00:00
GDN
5ebefe9fa1
Reworks xenomorphs ( #23054 )
...
* reworks xenomorphs
* part 2 electric boogaloo
* more tweaks
* more tweaks
* lints
* Update code/modules/mob/living/carbon/alien/alien_death.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/surgery/organs/subtypes/xenos.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/datums/spells/alien_spells/transfer_plasma.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* reviews
* sprite fix
* high priority fix
* reverts most alien nerfs
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-02-24 18:13:31 +00:00
HMBGERDO
ba98eb4d16
Bots refactor ( #23550 )
...
* ugh... bots refactor
* everyone uses pathfind and eyes
* most hunt logic to proc
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Sirryan review
* Update code/modules/mob/living/simple_animal/bot/honkbot.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
* better var naming i guess?
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/griefsky.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* review
* uh oh
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/secbot.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
* return FALSE
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
2024-02-21 23:01:48 +00:00
Qwertytoforty
ac32162dbc
Adds the razorwire implant. Ready for review into merge ( #23911 )
...
* Please merge 23876 first thanks
* whoops / fix
* she snakes on my case till I
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* deconflicts, ready for TM
* Update code/_onclick/click.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewcs good to them
* icon move and changes
* almost forgot to save this
* Update augments_arms.dm
* Inverted it, it seems.
* fixes lockers
* razorwire failsafes
* fuck
* razorwire one hand
* removes 2hand implant stuff
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* s34ns changes
* Vampires can gain blood for a minute from people who succumb
* Revert "Vampires can gain blood for a minute from people who succumb"
This reverts commit 50a3cf87fe .
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-21 22:51:33 +00:00
DGamerL
b11002b67b
Fixes cigars being lightable by everything ( #24235 )
...
* Fixes cigars being lightable by everything
* Update code/game/objects/items/weapons/cigs.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update code/game/objects/items/weapons/cigs.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-02-21 09:04:59 +00:00
DGamerL
766704700e
Refactors the atmos watertank backpack ( #24177 )
...
* Refactors the atmos watertank backpack
* Update code/game/objects/items/weapons/tanks/watertank.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/tanks/watertank.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Adds spans
* Henri review
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-02-19 19:07:11 +00:00
CRUNCH
1fef009d26
Update taperecorder.dm ( #24231 )
2024-02-19 14:49:27 +00:00
Henri215
3288816b0c
claymore fix ( #24221 )
2024-02-19 14:48:59 +00:00
BiancaWilkson
6617713438
Cyborg analyzers can see organs again ( #24212 )
...
* swapperooni
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
2024-02-19 14:48:45 +00:00
Aylong
ac5add482f
[READY] TGUI Input Collection ( #23891 )
...
* List Input refresh
* Modal Alerts
* Text Input
* Number Input
* Split Button
* Renaming
* Alert converts
* Text Input Conversion (Part 1)
And TextArea Autofocus + maxLength
* Text Input Conversion (Part 2)
* AAAAAAAAAAAAAAAAAAAA
* I'm FUCKED
* @GDNgit review changes
* "'" fixes
* Revert TGUI Alert from admin delete
* NumberInput Window size
* CRASH if empty list
* Update code/modules/tgui/tgui_input/list_input.dm
* TGUI Rebuild
* TGUI Rebuild
* Update code/modules/paperwork/faxmachine.dm
* _char
* compile
* Rebuild
---------
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-19 11:55:01 +00:00
Marm
9d4e87eaac
Nerfs Botany Maximum Yield + Plant Bags ( #24122 )
...
* we're so back not dying instantly bros
* it came to me in a dream
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-02-19 11:44:06 +00:00
warriorstar-orion
1f7c85511c
remove 'game kit' deadcode object and icon ( #24161 )
2024-02-19 11:41:37 +00:00
Qwertytoforty
bc5f3de1cf
[s] blocks all teleport sources from infinite looping, reverts 24191 ( #24213 )
...
* [s] blocks all teleport sources from infinite looping, reverts 24191
* defines it
* renames
* Update teleporter.dm
* drops icon
* Update code/game/machinery/teleporter.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/effects/portals.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/effects/portals.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/machinery/teleporter.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-02-17 21:54:25 -05:00
GDN
883fd6881d
camera bugs now stick to things they're thrown at ( #24053 )
...
* Implements camera fu
* camera bugs now stick on things they're thrown at
* removes dupe code
2024-02-17 14:30:34 -05:00
Luc
021756999d
Adds a global spark limit ( #24197 )
...
* Adds a global spark limit
* spacing
* Moves logic into when the effect is actually generated
* don't want this kicking around
* spacing
* oops
2024-02-17 14:20:03 +00:00
DGamerL
3cc85db9a3
I am shrimply amazed ( #24189 )
2024-02-15 23:56:26 -06:00
Adrer
c120721cde
Fixes agent ID being uneditable ( #24182 )
...
* Use the proper input proc in the agent ID
* Update code/game/objects/items/weapons/cards_ids.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-02-15 12:38:32 -05:00
GDN
82b863cefd
Converts over the missing TGUI input lists ( #23859 )
...
* Converts over the missing TGUI input lists
* last fixes
* num revert
2024-02-14 21:17:29 +00:00
GDN
13a2630028
Removes comparisons to true and false ( #24083 )
...
* Removes comparisons to true and false
* Update .github/CONTRIBUTING.md
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-14 19:45:37 +00:00
CRUNCH
97cfc533b2
Allows toolbelts to hold nanopaste and cyborg analyzers. ( #24051 )
...
* Update belt.dm
Store nanopaste in toolbelts.
* Update belt.dm
can hold cyborg analyzers too!
2024-02-14 19:43:52 +00:00
Zack
a268af22ef
Puts evidence secure lockers in evidence room in brig on Cerestation, delta, meta and on box station ( #24037 )
...
* Secure lockers
* guh random APC
* secure safes
* fixed a issue
* Update security_lockers.dm
* Secure evidence lockers
* Update security_lockers.dm
* Update code/game/objects/structures/crates_lockers/closets/secure/security_lockers.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update security_lockers.dm
* evidence lockers for the dective
* fixed a funny error
* fixed a few issues
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-13 19:17:28 +00:00
DGamerL
60dadf48fe
Makes the VTEC subtract 1 speed instead of setting it to -1 [NPFC] ( #24104 )
...
* Dear god why didn't we think of this before
* Remove extra space
2024-02-08 21:13:22 +00:00
Qwertytoforty
c398e4a617
Adds 2 cybernetic implants, makes emag_act return TRUE ( #23876 )
...
* Adds 2 cybernetic implants, makes emag_act return TRUE
* the rest of the fucking owl
* yeah that would do it
* remove this
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* request changes, scaling burn damage, 3 tile range, lowers tech level
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/crates.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update scanners.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Lewcs good to them?
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* fuck me
* there are no message admins in ba-sing
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-08 12:52:11 +00:00
Marm
3c5cb36e81
Adds Construction Bag ( #24067 )
...
* imagine actually building things?
* Update code/game/objects/items/weapons/storage/bags.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-08 12:50:40 +00:00
Contrabang
848c717771
More CI for conditionals ( #24050 )
...
* yay
* and thus, it was fixed
* and this fix too, so that the lang server stops complaining
* warrior review
2024-02-06 18:29:33 +00:00
Zack
4219e9dbcd
Changed airlocks to airlock helpers on NSS, Kerberos, NSS Cyberiad, NSS Cerebron ( #23634 )
...
* airlockhelpers
* did some things
* fuck you doors
* Guh merge conflict
* guh
* pipe layer
* pipes
* Update delta.dmm
* Shit my shoes are untied
* Update delta.dmm
* catewalks
* fixed what warriorstar-orion suggested
* git reset --hard HEAD~1
* fixed what warriorstar-orion commented
* guh random sign
* Fixed what S34N suggested
* added two things
* fixed a oopps
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-06 14:02:22 +00:00
Qwertytoforty
782290cd62
fixes a very hilarious grey autocloner bug ( #24038 )
...
* fixes a very hillarious grey autocloner bug
* actually move it here so languages are kept
2024-02-05 21:56:33 -05:00
warriorstar-orion
ed9842b730
remove most top-level vardecls ( #23946 )
2024-02-05 17:12:08 -05:00
TheKillfish
84dff25289
Adding Improvements to Knuckledusters ( #23902 )
...
* First tweaks to the dusty bois
* Better code comment
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Managed to finish my checklist of things
* Didn't like the flag name, and finished it's descriptor comment
* Nevermind, flag was not needed
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-02-04 22:12:38 +00:00
Qwertytoforty
a31a1aafa1
Abductors can not be recalled for 10 seconds after beaming down ( #23849 )
2024-02-04 21:52:59 +00:00
datlo
17e58231df
Adds the pondering orb to the wizard den ( #23861 )
...
* Pondering orb
* fix
* reset map
* map merge fix test
* Update centcomm.dmm
* Revert "Update centcomm.dmm"
This reverts commit 1ff1a91c80 .
* Revert "map merge fix test"
This reverts commit 0b4a71a365 .
* update map
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* make ghostify more generic
* add proximity check
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-02-04 21:47:09 +00:00
Qwertytoforty
5dd3f7fb79
stimulants now use stun absorb, flashes no longer makes stun immune people drop items ( #23850 )
...
* stimulants now use stun absorb, flashes no longer makes stun immune people drop items
* whoops need this
* and this
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-02-04 21:45:40 +00:00
1080pCat
a2ff8ada2d
Fixes railings mentioning tables on inspect. ( #23554 )
...
* teehee
* cinnamonsnowball review
* contra review
* Update railings.dm
* Update code/game/objects/structures.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-04 21:37:16 +00:00
datlo
97f46ffe84
Refactor and rework the staff of chaos ( #23472 )
...
* [WIP] Refactor and rework the staff of chaos
* update lists
* Add trick weapons
* rename damaging effect, more stuff
* add chaos wand
* implement gift spawning, css, disco, wand
* string tweaks, prank toys
* tweaks + bonus soul
* tweak
* add prank revolver
* fix
* tweak
* implement lethal effects + tweaks
* string tweaks
* implement negative effects
* implement remaining effects
* remove leftovers
* non carbon handling
* non-human handling
* wand human check
* clean up
* Balance
* remove test comment
* remove debug chaos items
* add message to dead check
* clean leftovers
* review suggestions
* Update code/modules/projectiles/guns/chaos_bolt.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from review
* oh and that one too
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* documentation fix
for some reason chaos_bolt has a bunch of changes not in the git
* add css classes
* recompile css, fix food
* recompile tgui
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* invoke async proc ref
* adress code review
* fix conflict
* rename var
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-04 21:32:10 +00:00
Qwertytoforty
a2a804225c
Adjust supermatter mole crush / changes out cryo anomalies / sm zap power gen. ( #23843 )
...
* Supermatter generates zap power properly. Introduces mole stability period. Fixes SM darkness
* removes darkness fix
2024-02-04 21:19:15 +00:00
Mikhail Dzianishchyts
19730f6e81
Fix tint control logic ( #23821 )
...
* Fix: Upgrade tint control logic
* Follow formatting
* Remove redundant 'as'
* Revert "Remove redundant 'as'"
This reverts commit 12bceb4053 .
* Auto-docs, refactoring
2024-02-04 21:18:43 +00:00
AffectedArc07
3ab2a08d86
[TM prolly] Some init optimisationss ( #23800 )
...
* [TM prolly] Some init optimisationss
* Do this as well
* Sod it some runtime optimisations as well
2024-02-04 21:17:50 +00:00
HMBGERDO
ecc109915a
Stamina damage no longer bypass some checks ( #23447 )
...
* adjusting stamina damage no longer bypass some checks
* no illness changes
* i surrender on this, let it be
2024-02-04 21:15:20 +00:00
Qwertytoforty
257692d6df
1, 2, 3, ah ah ah ( #24001 )
2024-01-30 21:14:44 +00:00
Qwertytoforty
7a3acefd9d
weak ions no longer coin flip into heavy emps ( #23864 )
...
* weak ions no longer coin flip into heavy emps
* haha very funny why is that there fuck off
2024-01-30 14:47:05 +00:00
Varelion
769d07dbf2
TRAIT_TABLE_LEAP Checks Added To under_siege Judo ( #23905 )
...
* Create reagent vomicilin
* Update vomicilin
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Updating as suggested.
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Revert vomicilin
* Revert vomicilin
* Revert vomicilin
* Add the ability to create droppers from glass
* Add TRAIT_TABLE_LEAP checks to under_siege judo
* Finalize requested changes
* Update code/__HELPERS/trait_helpers.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-01-30 14:44:25 +00:00
DGamerL
d947afe374
Should be done ( #23817 )
2024-01-30 14:43:06 +00:00
firstghost
c2d3489869
Spray bottle to autolathe ( #23725 )
...
* Spray bottle to autolathe
* Update code/modules/research/designs/autolathe_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update spray.dm
* Update autolathe_designs.dm
* Increase spray bottle cost
2000 metal and 5000 glass
* Add plastic variant recipe
6 sheets
* Update code/game/objects/items/stacks/sheets/sheet_types.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-01-30 14:42:07 +00:00
Contrabang
243ff18304
Maint drones now return to the drone manufacturer when shutdown ( #23367 )
...
* luv me some drones
* uhhh WIP
* ..() moment
* Gaxeer review & misc change
* henri review
* tgui
* boom, i think
* oops
* sirryan review
* final stuff
* lmaooo
* Apply suggestions from code review
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
---------
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
2024-01-30 14:39:46 +00:00
1080pCat
2226231caf
Ports the airlock bolt wrench from /tg/ station. ( #23614 )
...
* bolterwrench
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/tools/wrench.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/equipment_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* most of lewc reviews
* i think this is what lewcc meant.
* Update airlock.dm
* Update code/modules/research/designs/equipment_designs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewc review
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-01-29 18:17:20 -05:00
Deniz
38d7f87e9f
surgical tray is bulky ( #23899 )
2024-01-28 17:09:14 -05:00