Commit Graph

2342 Commits

Author SHA1 Message Date
cib 0855c5d1af Fixes issue #2006
Medical belt can now hold autoinjector.
2012-12-16 04:04:43 +01:00
cib 173236acf0 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-12-09 17:22:43 +04:00
cib ecb12fb4db Merge branch 'master' of git://github.com/comma/Baystation12 2012-12-06 16:50:28 +04:00
Jim "Apples" 84bcc87e45 Merge pull request #2027 from SweeperM/master
Fixes to lighting
2012-12-03 03:09:02 -08:00
Chinsky f0ac799952 Merge branch 'bandages' 2012-12-02 21:17:11 +04:00
cib bce8c4cfee Merge github.com:Baystation12/Baystation12 2012-12-02 13:36:10 +01:00
Chinsky 507dc0c496 Better feedback messages and ability to target groin, hands and feet. 2012-12-02 16:30:24 +04:00
Cael_Aislinn 2f7baa26f8 antiqua fixes: tvalve, barsigns, doctor's wardrobe, high volume pump, engine areas, moving parts sign, various other areas
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-01 17:49:34 +10:00
Chinsky 85c2af3871 Started cleanup of medical stacks code.
Removed silly way to get targeted organ.
Removed child organs being affected sometimes.
2012-12-01 09:04:20 +04:00
SweeperM b8a12b0b52 Fixes to lighting
-Fixed #2005 (for sure!)
-Fixed the stacking of brightness. Now the most bright item turned ON will be the one where the user gets its luminosity of.
-Cleaned the code a bit. Now only one var controls the on/off switch of light, and another holds the value of brightness when on.
2012-11-29 23:01:51 +00:00
cib e11bab8ed7 Balancing emergency air tanks.
- Reduced volume by 33%, since testing revealed they currently last nearly 10 minutes
- Made *everyone* spawn with emergency air tanks, as opposed to random jobs like lawyer etc.
2012-11-28 02:32:04 +01:00
RavingManiac f4fe11fc4c Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-11-24 01:26:19 +08:00
Chinsky 7150999fc6 Rolling pins now work not inly only in full moon at the odd day of week between 1 and 3 am if stars are right.
Fixes issue #1980
2012-11-21 22:29:46 +04:00
Chinsky 15abc757d3 Nullchecks. And one zero division. 2012-11-21 20:55:53 +04:00
RavingManiac e31e117315 Package wrappers can now be put inside backpacks or other storage containers if the container is being held or worn. 2012-11-21 00:48:03 +08:00
SkyMarshal 0644ac9af0 Merge pull request #1974 from CIB/master
Medical fixes and balancing
2012-11-19 11:19:10 -08:00
cib 3a3f2ff4a1 Medical scanner additions.
- Stationary scanners detect vira.
- Portable scanners detect internal bleeding.
2012-11-18 16:38:29 +01:00
Ispil ce0c2fc792 Fix to Issue #1961. Changes the Space Law book to link to the Baystation 12 wiki. Also changes the Engineering Textbook to link to the Baystation 12 wiki. 2012-11-17 12:16:02 -07:00
Chinsky 7a516a4cf8 Can fix limbs with welders again. And attack mobs with welders at all.
Fixes #1886
2012-11-15 18:04:03 +04:00
Hawk-v3 317e40795a Merge pull request #1939 from CIB/master
Misc stuff
2012-11-14 10:29:57 -08:00
cib 0491390edc Corrected the blood warning levels in medical scanner. 2012-11-14 18:13:04 +01:00
SkyMarshal 2fece529af Fixed a compile warning, reverted my grenade changes as requested by mangled, readded unsecuring-of-the-AI-with-a-wrench and the associated traitor objective checks, tweaked my previous commit re:adminhelps. 2012-11-13 22:46:43 -07:00
cib 422ec63bfc Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	code/game/objects/items/devices/scanners.dm
	code/modules/mob/living/carbon/human/human.dm
2012-11-13 19:01:03 +01:00
cib c7b8bda2af Merge branch 'master' of github.com:CIB/Baystation12 2012-11-13 17:14:58 +01:00
cib 3dc4a56554 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-11-13 15:39:38 +01:00
CIB 74c5235c9d Added back the "unknown substance" message 2012-11-13 14:11:03 +01:00
Chinsky 8e60315b11 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/modules/mob/living/carbon/human/human.dm
2012-11-13 04:02:26 +04:00
Chinsky bd20233c35 Added color coding to health analyzers, much like crew monitors.
Numbers for each damage will be written in corresponding color, bolded if above 50.
2012-11-13 01:56:31 +04:00
Ispil 814a670572 Fix to issue #1887. 2012-11-12 12:29:55 -07:00
cib e92cecdefe Added basic germ code.
This will only trigger in surgery for now - That is when you cut someone open in surgery, you'd better wash your hands before, or otherwise you'll get infected wounds.
2012-11-12 12:51:28 +01:00
SkyMarshal ecdb9ab118 Fixed the sillies marked with "skytodo". Removed ONESIZEFITSALL flag as we removed fatness, replaced it with PLASMAGUARD flag as that is what we were using the value as previously. Firedoors should no longer be derpy. The remaining "skytodo"s are places where I have no idea what the fuck you wanted or no idea what the fuck needed done with it. 2012-11-11 14:33:33 -07:00
cib fb295ee0cf Balancing for genetics side-effects:
- The knockdown is now much shorter, meaning a geneticist may be able to give themselves the cure in time.
- Reduced radiation created from syringes, since there are other side-effects now.
2012-11-11 18:51:02 +01:00
cib eb49378575 Added genetic side effects. 2012-11-11 18:15:12 +01:00
cib 2522d5e7f1 Fixed up autoinjectors and added health analyzer to regular first aid. 2012-11-11 11:45:24 +01:00
Connor Reynolds 2f5621fedb Issue #1818 - Freeform Module broken again
-Think- I fixed it. It shouldn't just stop the user after they enter the
law priority number now. Should work properly.
2012-11-10 16:53:39 +00:00
MrYeti 9f16527552 Update code/game/objects/items/weapons/storage/belt.dm 2012-11-09 19:36:12 -05:00
MrYeti ea1d27a6a2 Update code/game/objects/items/weapons/storage/belt.dm 2012-11-09 19:26:47 -05:00
Ater Ignis 116b17e2be internal explosions
if some explosive reaction occurs - it firstly tries to explode container, next the surroundings
if container is alive - it cuts half of explosion power, if it is dead in process - cut an half again
2012-11-09 20:24:44 +04:00
Hawk-v3 3cfb201846 Merge pull request #1839 from AterIgnis/ed209
ED209 not showing on remote-control chip of security PDA
2012-11-09 07:42:09 -08:00
Hawk-v3 a114c79aca Merge pull request #1894 from comma/master
Limb surgery
2012-11-09 06:52:49 -08:00
Hawk-v3 86f3622d1c Merge pull request #1893 from SniperYeti/master
Security Belt Modifications
2012-11-09 06:50:25 -08:00
Hawk-v3 c4c065dfba Merge pull request #1885 from caelaislinn/bs12_with_tgport
remaining map updates, plus misc
2012-11-09 06:49:39 -08:00
Chinsky 18f56f4a38 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-11-09 14:32:49 +04:00
Chinsky 2bf2d11730 Merge branch 'limbsurgery' 2012-11-09 14:32:22 +04:00
MrYeti 6a129ea312 Update code/game/objects/items/weapons/storage/belt.dm
Added tasers and stun baton to the security belt and now has 7 slots.
2012-11-08 22:31:32 -05:00
SkyMarshal 9b3389145e Fixed some runtimes with mulebots, the security computer, and the medical computer, as well as readded the nice prompt the cloner gives to ghosts when they are being cloned. Fixed an odd compile error. 2012-11-08 14:49:01 -07:00
Chinsky ef6d50b5c4 Added logging of status screen text change. 2012-11-08 15:44:34 +04:00
Chinsky 47db4eded3 Can attach limbs now. No preparations needed yet. 2012-11-07 20:01:55 +04:00
Cael_Aislinn d6b249b945 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport 2012-11-07 15:48:10 +10:00
Chinsky 9dc9198237 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-11-06 22:41:19 +04:00