Qwertytoforty
b10dd15a2f
oops ( #23631 )
2024-01-06 21:49:43 +00:00
Pierre-Louis
73d50f9f8d
Add immunity to ash storm for possessed objects and swords ( #23596 )
...
* Add immunity to ash storm for possessed objects
Fixes oversight #23110 by adding immunity to ash storm for possessed objects, addressing the bug where possessed objects, including possessed swords, were not immune to ash storm.
* Make possessed sword immune but not objects
* Code improvment. Both possessed sword and objects now immune
* Ash immunity on children inherited "sword" subtype only
Oopsie
* Fix
---------
Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com >
2024-01-06 21:45:54 +00:00
BiancaWilkson
2140320fc8
Reworks the effects of brain damage ( #23343 )
...
* start
* now based on percentage of Brain Health
* minor case of major brain damblage
* 4
* move a bit around + adding stumble
* i really do not like these
* i was in a silly goofy mood
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* more jittery
* Span fix
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-01-06 21:36:40 +00:00
Qwertytoforty
27af5eca53
makes make everyone random not the worst button of all time ( #23703 )
...
* makes make everyone random not the worst button of all time
* comments
2024-01-02 15:29:09 -08:00
Deniz
3570756619
cleanbot typecache init ( #23689 )
2023-12-31 13:49:57 -05:00
Ordosian
8893663d4b
More Diona Hair ( #23565 )
...
* New Diona Hair
Ported from Aurora Station
* Fixed Glasses on certain hairs
* Minor Icon Change
---------
Co-authored-by: Ordosian <Ordosian@gmail.com >
2023-12-31 10:33:33 +00:00
Octus
50d2707982
The Glorious Vox Resprite ( #23502 )
...
* start
* more
* tail static
* tails work!
* adds crimson
* last colors
* done
2023-12-31 10:26:23 +00:00
Nathan Winters
dad3774e7b
Buffs the Virus Outbreak event ( #23285 )
...
* Spring cleaning
* The great virus reclassification
* Add severity comment to Fake GBS
* Fix Jungle Fever being uncurable
* Fix Shock causing fainting slightly too often
* Makes Brainrot kill more reliably (yes, it already did)
* Make Wizarditis replace clothes a bit less eagerly, cleanup
* Buff Wizarditis effects' probabilities
* Add a bit of variety to Wizarditis flavor messages
* Clean up, nerf, and add some variety to Lycancoughy
* Refactor Spanish Inquisition Flu
* Refactor and slightly rebalance ICE9 Cold
* Fix DROPDEL items not GCing properly sometimes
* Lightly overhaul Pierrot's Throat
* Remove unnecessary `null` declaration assignment
* Deduplicate Critical disease properties
* Spring cleaning 2: Electric Boogaloo
* whoops
* Fixes DROPDEL items not GCing properly someothertimes
* Make Wizarditis clothes DROPDEL too
* Lewcc review
* Deduplicate Pierrot's Throat symptoms
* Spread out Cold9 and Spanish Flu's damage
* Clean up Adv. Kingstons
* Fix Adv. Kingstons *healing* brute damage
2023-12-31 10:21:45 +00:00
Deniz
c49f362039
Yet another bots refactor ( #23162 )
...
* initial test commit
* 2nd stage
* hull breach bug found
* 3rd small
* Master Merge
* fml
* one more time
* Merge failed incredibly bad, except commits
* 4th small
* 5th - Hull breach auto/replace tile bug fixed
* sleep
* avoid to avoid_bot
* indentation
* get_turf()
* even more comments
* Define edits
* eat tile order edit
* ui goes big
* Minor edits
* suggestions
* S Floor
* S Weapons check
* review
* I dont want TGUI on this
* Missed one
* review IF
* Returned the Return
* if error
* mode ==
* Reviews, Ty contra
* we shall NAG
* review
* Reviews
* Oppsie fixed
* tgui typo*
* TGUI Backend *fixed*
* Revert tgui backend edit, oopsie, small text edits
* Reviews
* emag autodoc + else if hateboner
* revert a change, non relevant
* undef
* revert tgui window size edit
* cleanbot cleanable list
* minor edit
* Review isspaceturf
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* List
* Emagged 1/0
* Cleanbot list edit
* emagged 1/0 2
* removed comment
* emag_act revert
* didnt commit?
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-31 10:18:31 +00:00
Daylight
27722e4d7a
Trying to talk with oxygen damage makes you whisper instead of gasp ( #23425 )
...
* Basics working
* The rest of the PR
* formatting suggestion
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Renames proc
* Darn merge conflicts
* Rename proc again
* this doesn't do anything
* I swear I commited this earlier. Grammar fix.
* Behold, the code compressor 9000!
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/human_say.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2023-12-26 14:45:50 -05:00
Daylight
501fe33634
You don't need to be unconcious to succumb anymore ( #23460 )
...
* Ded
* Deconflicts with #23441
2023-12-26 12:59:02 -05:00
Qwertytoforty
3b21140203
Fixes human bullet act, fixes cooldown of stealth module, ups it ( #23564 )
2023-12-16 16:17:23 +00:00
Contrabang
87d8da7b1e
Code improvement for ventcrawling defines ( #23514 )
...
* code improvement
* oops
* bad comment gone
2023-12-16 16:13:58 +00:00
Luc
6d9018ad42
"You'll find all my treasure in one place..." -- Adds optional last words whispered when succumbing ( #23441 )
...
* Allows for final words when succumbing
* slightly rework input
* oops
* moment
* better logic
* prevent the dead from speaking
* Update code/modules/mob/living/living.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-16 16:12:08 +00:00
PopeDaveThe3th
4f9b62316e
Purges most clown planet references ( #23416 )
...
* Burn it all
* Update code/game/objects/items/flag.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/baked_goods.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/mob/language.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2023-12-16 16:11:19 +00:00
Contrabang
73cec54774
Observer antaghud use is extended to 5 minutes after roundstart ( #23321 )
...
* wham bam
* read this
* Update code/modules/mob/new_player/new_player.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-12-16 12:02:47 +00:00
Contrabang
09dd7309ad
Lava is no longer a plating + all lava is smooth ( #23482 )
...
* woohoo
* sirryan review
* accept incoming and stuff
* fuck
2023-12-16 11:47:44 +00:00
DGamerL
6a84d32190
I forgor to open this yesterday ( #23572 )
2023-12-15 18:35:32 -06:00
Contrabang
ca98c4f4a1
we love runtimes ( #23560 )
2023-12-15 13:43:44 -06:00
Contrabang
c18f314684
runtime moment ( #23542 )
2023-12-13 15:42:34 +00:00
DGamerL
962e78a363
Makes borgs take damage from being flung into objects ( #23000 )
...
* we are so back
* Makes it compile
* Vendors, walls, windows and consoles done
* Blob and living mobs
* Magpulses are now based on traits
* Gives borgs the trait by action button
* Fixes modsuits
* Update code/game/objects/objs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/turf.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/living.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Fixes Thunk
* Actually fixes it
* I took an L (away from the trait)
* One proc now
* Update code/modules/clothing/shoes/magboots.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/shoes/magboots.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-13 15:22:02 +00:00
Qwertytoforty
1530c16a7b
fixes resist not unbuckling ( #23532 )
2023-12-12 20:47:43 +00:00
Sadhorizon
ad1e2b00f7
I don't have a funny joke name this time ( #23506 )
2023-12-12 20:30:08 +00:00
BiancaWilkson
14e57eae04
Linked AIs are now bold in binary comms ( #23504 )
2023-12-12 20:29:41 +00:00
Sheep
ec85e888e6
add trait for 'gunpoint,' swap guns over to new trait. ( #23494 )
...
add pointy banana, among other non-gun pointies.
Co-authored-by: Scribble-Sheep <15377810-AlyxisDrayko@users.noreply.gitlab.com >
2023-12-12 20:29:04 +00:00
GDN
c9bc4635e0
makes action buttons bindable to keybinds ( #22390 )
...
* makes action buttons bindable to keybinds
* i'm just based like that
* zamn
* fix
* More alterations
* bruh
* runtime fix
* fixed up the jank
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
* Update code/modules/input/keybindings_procs.dm
---------
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
2023-12-11 18:56:20 +00:00
HMBGERDO
7a1e8e8f97
Movements outside grab range stops grab, grab pull refactor ( #21956 )
...
* grab target move signal checker
* moved grab proc into grab class, changed pulling grabbed person handling into signals from assailant, added movetime to SEND_SIGNAL on COMSIG_MOVABLE_MOVED as 4-th argument
* refactor p1
* changed pull_grabbed proc, removed unused variable
* Empty-Commit
* Update code/modules/mob/mob_grab.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* neck grab facing back works again
* directionals on move again
* fixed direction works again
* glide speed good now, flips working again
* death
* fixing neck grab issue
* Update code/modules/mob/mob_grab.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/mob/mob_grab.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* dead code gone
* I HATE DIAGONAL MOVEMENT
* signal handlers added
* pull support, best pull turfs only today
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2023-12-11 17:31:56 +00:00
Qwertytoforty
338a9257f2
Improvised Garrote nerf, tweaks to grab resisting. ( #23485 )
...
* Update garrote.dm
* augghhhhhhhhhhhhhhhhhhhhhh
2023-12-11 17:06:50 +00:00
DGamerL
2415dc5d02
Removes a few unused procs ( #23470 )
...
* Begone ye foul creature
* More scope increase
2023-12-11 17:06:28 +00:00
ppi13
07c2085bf1
You can now equip belts and tanks onto naked people ( #23468 )
...
* You can now equip belts and tanks onto naked people
* Forgot to add back something i moved.
* Turns majuscules to minuscule in HTML tags
2023-12-11 17:05:58 +00:00
dearmochi
aaafb6be77
Adds alert to direction locking, minor refactor ( #23445 )
...
* Adds alert to direction locking, minor refactor
* use return
2023-12-11 17:05:12 +00:00
Qwertytoforty
a884c62ce5
fixes species hiding ( #23407 )
2023-12-11 16:57:08 +00:00
GDN
6d87cc9004
Fixes ash walker speed not updating in some situations ( #23378 )
2023-12-11 16:56:24 +00:00
Daylight
6275852fe9
Removes Unused Settings From Game Preferances ( #23368 )
...
* Removes all reference of ROLE_NINJA
* By public demand
2023-12-11 16:56:08 +00:00
DGamerL
004d7d10b7
Refactors is_hot and fixes some issues from the beaker lighting PR ( #22964 )
...
* Idk what I'm doing
* The is_hot refactor
* Fixes that I forgot to push before making the PR
* Update code/game/objects/items.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Contra review
* TODO: Find out why this isn't working
* Removes the signal stuff for now, this works
* Fixes it all
* Add new signal
* Update code/_onclick/item_attack.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Contra reivew
* Ayyy it works
* Merge master
* Forgot this one
* Update code/game/machinery/doors/airlock_types.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/structures/mineral_doors.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/mineral_floors.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/simulated/walls_mineral.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-11 16:53:51 +00:00
Henri215
94cefac7cb
Adds jani HUDs from Baystation! ( #22654 )
...
* Adds jani HUDs from Baystation!
* wrong place
* tweak to sprite
* contra review and tmeporary tweaks to the sprite
* finishing the sprites
* tweak to icon alpha and nv sprite
* typo
* conflict part 2
* test
* final adjustments
* DgamerL review
* fixing sprites
* changing name
* name part 2
* DGamerL review part 2
* wrong value
* nope
* equipment and janitorial categories
* Apply suggestions from code review
2023-12-11 16:52:54 +00:00
Aylong
825c2c8866
Converts Input List to TGUI Input Lists ( #23396 )
...
* Part 1
* Testing 1
* Revert "Testing 1"
This reverts commit fc06554b28 .
* Part 1.1
* Part 2 - UI Style List
* Preferences lists
* Preferences lists - DONE
* More inputs
* MOOOOOORE
* UI style else
* Last ones
* Double name fix
* Pre-selected Search
* Return Pick Darkness
* Return Pick Darkness
* Missing users
* Some review changes
* Revert MULE lists
* I just hate MERGE CONFLICT label
* List window tweaks
* I think there it is
* why i am stopid
* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
DGamerL
1927a4c76e
Fixes patches and pills not being grindable, and fixes a runtime with xenos ( #23430 )
...
* Ezpz
* Kras Review
* Whoops
2023-12-09 19:27:26 -06:00
GDN
ba96ed4686
fixes a few radial menus not working ( #23495 )
...
* fixes a few radial menus not working
* also this
2023-12-08 20:59:03 +00:00
JimKil3
f718c985e4
oops ( #23291 )
2023-12-06 15:31:49 +00:00
Contrabang
c8dce33a8a
Cleans up a lot of globals a few other vars ( #23246 )
...
* i hate globals i hate globals
* more fucking of these
* sirryan review
2023-12-06 15:30:41 +00:00
Octus
2e860a500f
Adds Species Blurbs in the Character Preference Menu ( #23229 )
...
* LOREEEEEEEEE
* Update code/modules/client/preference/character.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/modules/client/preference/preferences.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/modules/client/preference/preferences.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* EVERY FUCKING BLURBBBBB
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* REWORKED THE HUMAN TEXT
* Update human_species.dm
* skrell lore tweak
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-12-06 15:29:02 +00:00
HMBGERDO
22f483637c
Grab information on examine, no message spam when removing cuffs ( #22201 )
...
* grab messages, action messages
* Update code/modules/mob/living/carbon/examine.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* less examine info
* cleanup
* from mob/list to status effects
* is gone
* Update code/datums/status_effects/neutral.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2023-12-03 13:53:03 +00:00
Qwertytoforty
551fbb1eb3
FUCK 4 YEARS ( #23457 )
2023-12-02 21:32:52 -05:00
Marm
b5832cc09e
Changeling Headslug Buff + Incubation Changes ( #23025 )
...
* cling burger
* slowpoke
* its aliiiive
* cycle it up
2023-11-30 13:44:14 -05:00
Luc
5d5f83d791
Lobotomizes the brain from /mob/living/carbon ( #23320 )
...
* find and replace. this causes zero errors.
* there was one error
* repathing
* minor emote repathing as well
2023-11-29 18:39:43 +00:00
Luc
2d6545a291
Runechats emotes with sound effects. ( #23255 )
...
* Remove emote_sound from the codebase
* quick cleanups
* Update code/datums/emote.dm
oops
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* gnarg
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2023-11-29 18:18:20 +00:00
Contrabang
b6601ebd29
Initing empty lists with GLOBAL_LIST_INIT(X, list()) is now prohibited by CI ( #23247 )
...
* moreglobals
* comment
2023-11-29 12:41:01 -05:00
Contrabang
dee42aab50
fuck it we ball ( #23333 )
2023-11-29 12:25:22 -05:00
GDN
9a0f662dc6
fixes ipcs not dying in crit ( #23406 )
2023-11-29 12:08:44 -05:00