Commit Graph

307 Commits

Author SHA1 Message Date
Fox-McCloud
54f59b9899 Pass II 2015-07-09 19:51:40 -04:00
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Tigercat2000
d20298e996 -tg- atom pooling system, qdel changes
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.

Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.

Emitter beams are now fully pooled.

Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
2015-06-21 15:47:57 -07:00
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Fox-McCloud
b454fb9628 eh 2015-06-07 17:17:52 -04:00
Fox-McCloud
f09a0f8d75 second pass 2015-06-07 09:52:52 -04:00
Fox-McCloud
2632d9cb51 Dynamic HUD 2015-06-07 09:18:26 -04:00
Fox-McCloud
6e310a4832 View Range Change 2015-06-05 22:37:26 -04:00
Krausus
1cbacdb36d Fixes more monkey HUD issues 2015-06-05 03:16:52 -04:00
Krausus
c3a3c7befa Fixes monkey HUD issues
The monkey HUD will now mostly match up with the human HUD, aside from
inventory icon differences.
2015-06-05 00:28:27 -04:00
ZomgPonies
264369bdfa issmall fixes and order of operations 2015-05-25 23:50:53 -04:00
ZomgPonies
1935a82afe 2/3 of port done 2015-05-25 19:48:13 -04:00
ZomgPonies
f2d03e93c2 First 1/3 of port done. 2015-05-25 17:59:30 -04:00
Krausus
1e046c9fa4 Stat Panel Fixes
Fixes shuttle ETD, debugging info in Status tab, ghost alt-clicking,
mind-level spell listing, and ordering of Lobby tab.
2015-05-19 10:06:05 -04:00
Krausus
023fc200bb Fixes runtimes from pAI attacks
pAIs inherited UnarmedAttack from /mob/living, which caused them to
attempt to attack_animal() things they clicked, which would generally
runtime on account of not having the variables expected from a
simple_animal.
2015-05-16 03:56:51 -04:00
Tigercat2000
d0da3cb28d REFACTOR: Firelock click override code
Instead of a snowflake check in adjacent.dm, doors now actually properly
use their nice open_layer and close_layer when opening and closing, thus
removing the need for a snowflake check to open firelocks that would
appear on the same layer as doors.
2015-05-15 17:13:03 -07:00
ZomgPonies
bd71606cf6 Merge pull request #1010 from tigercat2000/GAAB
Generic Action/Action Button System
2015-05-12 14:35:36 -04:00
ZomgPonies
c29d2f4dac Merge pull request #1008 from tigercat2000/VcrawlFixes
Generic ventcrawling + Bugfixes
2015-05-12 14:35:01 -04:00
AnturK
568d289a67 Generic Action\Action Button System
This commit ports the GAABS from -tg-station13. The GAABS allows for
generic, movable, hud elements for spells, powers, and items.
2015-05-11 09:32:08 -07:00
Tigercat2000
1266df1f3d Generic ventcrawling + Bugfixes
This commit makes the ventcrawling system operate independant of
ventcrawling verbs. Every type of /mob/living now has a ventcrawling
variable, which allows them to interact with the ventcrawling system if
set to 1 or 2. The AltClickOn() defines for each ventcrawling mob have
been removed, and replaced with a single AltClick() define on ventcrawl
machinery.
2015-05-11 06:28:44 -07:00
Tigercat2000
0e948ffeec Remove Jointbreaking, Joint fracturing, and Knifing
This commit removes Jointbreaking, Joint fracturing, and Knifing from the
grab system due to near-universal dislike of the features.
2015-05-10 06:46:58 -07:00
Tigercat2000
eee9339ef3 CBGI updat
This commit updates the previous commit with the latest changes from the
CB:GI git.

Primary Changes:
 - Dancing! Passively grab someone, they passively grab you, looks like
   dancing/wrestling. You get the image, I'm sure.
 - Clarifications and possible runtime nipping.
2015-05-08 07:56:16 -07:00
Tigercat2000
5f26969364 Merge remote-tracking branch 'upstream/master' into ContextBasedGrab
Conflicts:
	code/modules/mob/mob_grab.dm
2015-05-07 06:02:19 -07:00
Tigercat2000
4914e8c2b7 Adds a bunch of new things to grabs
This commit adds the following to the grab system:
 - Knifing (Attack with edge weapon while neckgrabbing)
 - Pressing eyes (Harm intent, neck grab, eye zone)
 - Jointlocking (Grab intent, neck grab, almost any limb)
 - Headbutting (Harm intent, neck grab, target chest or groin)
 - Pin (Disarm intent, pins affecting to the ground until you move or let
   go with help intent)
2015-05-07 05:56:14 -07:00
Krausus
644edad770 Swaps cyborg pointing and module cycling
Cyborgs now point the same way real people do, and cycle modules with
ctrl+middle click
2015-05-06 11:55:19 -04:00
Krausus
d3e8f2d52e Adds pointing to cyborgs
Cyborgs can now point with ctrl+middle click (plain middle clicks still
cycle modules). Drones cannot point.
2015-05-06 01:01:52 -04:00
ComicIronic
65ea7e07d9 Ventcrawl Overhaul
Ventcrawling mobs now no longer get a teleportation menu, instead, they
are put inside the vents, the client gets an overlay of the pipes in the
pipe network, and it is up to them to navigate.
2015-04-20 13:09:04 -07:00
Spacemanspark
bb8dadb56b Squishing commits 2015-04-11 14:46:15 -05:00
Spacemanspark
cb94ac8a3d Remove's the ability to put someone on walk mode. 2015-04-11 11:40:59 -05:00
Markolie
cacc2bf917 Fixes 2015-03-16 18:49:47 +01:00
Fox-McCloud
4e4e7ae77f Crayons and Gloves 2015-03-06 21:40:57 -05:00
Markolie
1deef3104e NanoUI synth airlock controller 2015-03-03 04:51:32 +01:00
Mark van Alphen
5b4c156989 Merge pull request #459 from ZomgPonies/corgi
Ports CorgiUI
2015-03-01 18:30:21 +01:00
Markolie
b28f791f8f (Porta) turret update, map area update 2015-03-01 02:10:32 +01:00
Markolie
6ecfb9adf2 Turret exploit fix 2015-02-28 23:55:28 +01:00
Markolie
8a41ab2025 Taking off mask disables internals 2015-02-28 19:51:14 +01:00
ZomgPonies
fced9d289f Updating defines to fit Paradise screen size 2015-02-28 11:30:43 -05:00
ZomgPonies
ba2b5589e9 Ported CorgiUI 2015-02-28 10:59:14 -05:00
ZomgPonies
2f9b435a0f Merge pull request #426 from Markolie/master
Bug fixes, add atmos watertank
2015-02-26 13:50:37 -05:00
ZomgPonies
5421754760 Merge pull request #418 from Fox-McCloud/Fixes-Genetics
Fixes, Genetics, and Balance
2015-02-25 21:56:33 -05:00
Markolie
bfe8a12f1e Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	code/game/objects/items/weapons/kitchen.dm
2015-02-25 20:44:32 +01:00
Markolie
e1f0d0fec7 Bug fixes, add atmos watertank 2015-02-25 19:47:04 +01:00
Fox-McCloud
85d79677b1 Fixes, Genetics, and Balance 2015-02-24 22:58:05 -05:00
Mark van Alphen
ae04cce220 Merge pull request #397 from ZomgPonies/garbage
vg Garbage Collector
2015-02-24 18:28:45 +01:00
ZomgPonies
5c14d9c5f2 vg Garbage Collector 2015-02-23 17:18:38 -05:00
Markolie
483565c56a Remove default examine from attack_ghost 2015-02-23 20:53:25 +01:00
Markolie
672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
Markolie
377dfe894d Add attack animations 2015-02-22 21:15:54 +01:00
Markolie
982102a407 Standardize mutations 2015-02-22 19:04:43 +01:00
Markolie
3b072b5a62 Remove click delay from most things 2015-02-22 18:47:58 +01:00