- Fixes flashers runtiming when flashing someone who lacks eyes.
- Fixes chem masters runtiming when told to make 0 pills.
- Fixes job objective completion runtiming when someone without a PDA
completes a job objective.
- Fixes the HUDs of clientless robots runtiming when trying to update.
- Fixes T-ray scanners causing runtimes when objects they're making
visible get deleted.
- Fixes mech bay recharge station turfs runtiming if destroyed while
missing a recharging port/console.
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.
Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.
Emitter beams are now fully pooled.
Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
This commit refactors light_color definitions for most machines and
consoles that use light_color's. Instead of having the same color repeated
over and over again, there are #defines for most of the common ones.
Some machines and other places may not use lighting defs- this is
intentional. The defines as they are, are relatively clean, and machinery
was where the bulk of repeated light definitions were. Other, special
colors, can just be defined in the same file that they are used once in.
This commit cleans out any unused fluff item from the fluff item defines
file.
Mecha paintkits have been moved to mecha/paintkits.dm, and the fluff path
in them has been removed.
This commit adds custom color definitions to almost every computer that
did not already have them. It also causes cigarretes to very dimly glow.
Also contains custom colors for candles, flashlights, and the mentioned
cigarretes.
Oh, and beepsky flashes red and blue now while in hunt mode. FTW
This commit changes a bunch of objects fire_act's to temperature_expose,
to allow for superhot gas to act like an actual hotspot. This behaviour is
consistant with -tg-.