Commit Graph

149 Commits

Author SHA1 Message Date
Certh
591daf04d2 Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).
Also corrected some periods, spelling errors etc. along the way.

If this PR seems familiar, a part of this is of an earlier PR that I messed up.
2015-12-07 16:14:26 +01:00
Tastyfish
85d651b781 refactored datum/effect/system because it was a complete mess 2015-11-22 19:43:01 -05:00
Aurorablade
2b54e5cf63 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into ForTheSwarm2 2015-10-11 22:50:27 -04:00
Fox-McCloud
27c420d87b corrects a few del's 2015-10-08 21:22:20 -04:00
Aurorablade
769a5d3bff FUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Merge conflict EXTREAME FIX
2015-10-08 18:38:45 -04:00
Fox-McCloud
e17c6bde22 Another del->qdel pass 2015-10-08 16:49:10 -04:00
Markolie
8b2e62fc10 Strange reagent fix, tod --> timeofdeath 2015-09-29 22:03:04 +02:00
Markolie
95fa836d68 Various fixes 2015-09-26 04:51:36 +02:00
Markolie
cd088909b0 Minor bluespace artillery interface update 2015-08-30 22:49:05 +02:00
Fox-McCloud
16d14bb7ba Merge pull request #1830 from Markolie/spookyscareobservers
Update ghost following
2015-08-24 16:54:50 -04:00
Markolie
6716c21a8f Update ghost following 2015-08-23 20:01:53 +02:00
Markolie
4a0e02c4a8 Update start of game logging 2015-08-20 19:54:13 +02:00
Markolie
9f08396ac9 Fix incorrect icon state on BSA computer 2015-08-17 00:44:06 +02:00
Mark van Alphen
6abb1f8730 Merge pull request #1754 from tigercat2000/log_to_dd
New proc to replace world.log <<, log_to_dd()
2015-08-16 17:49:00 +02:00
Tigercat2000
ca921216fe New proc to replace world.log <<, log_to_dd()
This commit changes every 'world.log <<' message with a loggable proc-
log_to_dd().

This is adjustable in the config; If LOG_WORLD_OUTPUT is present, all
things sent to world.log will show up in the standard /data/logs/ logs.

These logs will contain the following (in order):
 Timestamp
 "DD_OUTPUT:"
 The message.

The config option for this, by default, is turned off.
2015-08-14 18:18:57 -07:00
Markolie
5e95ae82b4 Bluespace artillery computer update, accounts database computer update, ghost machinery interaction update 2015-08-14 06:26:40 +02:00
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Krausus
8ff6329c65 Fixes Away Mission Lighting 2015-06-30 21:09:16 -04:00
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Tigercat2000
74f304e88c Metastation: Compatibility modifications
This commit modifies metastation to actually be playable on our code
Squashed Commits:
 - [META] Fixes emergency shuttle being stuck
 - Toxins Mixing fix: chamber floor > engine
 - Adds research outpost + Chem lab to routpost
 - Add vox raider ship, fix pods and a few shuttle zones.
 - Remove step_x so TRAVIS likes it
 - Finish spawn points, add telepad.

 - Replace showroom with NT-rep/Blueshield Office
   Don't worry, the nuke keg is in the meeting room.
 - Convert art storage to barber shop, place artvend in tool storage
 - Buncha medbay tweaks, 2nd surgery table, body scanners, fixed sleepers,
   minor balance changes.
 - Add Mr. Changs to dorms
 - Update meta to latest paracode
 - Fix punpun
 - Atmos volume pumps, atmos control console
 - Add chicken statue to Mr. Chang's (*cry), Bar smartfridge
 - Fix mr. changs statue and chairs
 - Add togglable polarized windows to surgery, so surgeons can prevent seeing
   other surgery procedures if necessary
 - Actually add atmos control comp
 - Hydro trays are no longer dirt
 - Fix brig windoors
 - Fix escape shuttle sleepers
2015-06-04 19:28:45 -07:00
ZomgPonies
1935a82afe 2/3 of port done 2015-05-25 19:48:13 -04:00
Krausus
e0349a17d0 Fixes air initialization for away missions
Away missions' turfs will now actually have their air initialize after
being loaded
2015-05-21 04:56:05 -04:00
Tigercat2000
9dff485066 Update map system to -tg- standards
This commit updates the map system to -tg- standards. All stations are
defined under _maps/, and all .dmm files go under _maps/map_files/.

Currently, only the NCS Cyberiad is setup under the system.

Misc changes:
 - World Status contains the map name
 - dm.sh script will allow automatic map changing between restarts.
 - _globalvars folder starting to take shape, not everything is migrated
   there yet.
2015-05-11 11:09:18 -07:00
ZomgPonies
1b4bfe1196 Removing all mutantrace crap except for slimepeople 2015-04-13 06:20:17 -04:00
ZomgPonies
1be205df11 Shadowpeople update 2015-04-13 01:06:39 -04:00
Fox-McCloud
89f2aea30d Insulated Gloves Fix 2015-03-08 19:12:35 -04:00
Fox-McCloud
4e4e7ae77f Crayons and Gloves 2015-03-06 21:40:57 -05:00
Markolie
672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
Markolie
982102a407 Standardize mutations 2015-02-22 19:04:43 +01:00
Markolie
d8d1670b68 Revert "Revert "Saycode/language/species port from Bay""
This reverts commit d54579850c.

Conflicts:
	code/game/gamemodes/nuclear/nuclearbomb.dm
	code/game/objects/items/devices/radio/intercom.dm
	code/modules/mob/living/silicon/pai/pai.dm
2015-02-20 17:46:35 +01:00
ZomgPonies
d54579850c Revert "Saycode/language/species port from Bay" 2015-02-19 20:15:42 -05:00
Markolie
46c53be6f1 Part 2 of saycode/language/species port from Bay. Also includes bugfixes. 2015-02-20 00:50:28 +01:00
Markolie
ad167dc541 Announcement system overhaul, crew monitor system overhaul, add portable crew monitor 2015-02-16 19:03:29 +01:00
Markolie
d1eadab31c Away mission fix 2015-01-12 04:29:53 +01:00
Markolie
c70a6c172b Away mission port from /tg/ 2015-01-09 00:12:16 +01:00
Fox-McCloud
ff2b7cedb2 Clothing Restructuring 2015-01-02 12:40:42 -05:00
ZomgPonies
ebd8b3ba69 Yeah wut 2014-07-25 18:55:08 -04:00
ZomgPonies
3c8e4db110 Spawn dead clowns with uniforms, uniforms still need a few sprite changes. 2014-07-25 18:45:24 -04:00
ZomgPonies
76276ace29 Cleaning out old unused code. 2014-07-13 08:10:44 -04:00
ZomgPonies
cb9b6fca4d Replacing civilian with support department. Still need to make changes on MySQL schema. 2014-06-26 19:42:14 -04:00
ZomgPonies
a59d4df7ef Clown Planet corpses start skeletonized, exploit fixes 2014-01-01 21:38:19 -05:00
ZomgPonies
04a00e067f Added sarcophagai to clown planet 2013-12-22 10:00:36 -05:00
ZomgPonies
d1c11c3a0a First iteration of corpse decay 2013-12-07 03:53:10 -05:00
Cheridan
7bdeb898fc Makeshift weapons integration 2013-11-27 02:50:34 +01:00
ZomgPonies
859ed8bf38 Clown Planet V2 2013-11-20 21:47:00 -05:00
ZomgPonies
5daf979b72 Pretty much all new click code 2013-10-12 14:44:36 -04:00
ZomgPonies
5a5c2d1448 Away missions config fix 2013-09-23 02:51:10 -04:00
SkyMarshal
9591c3773e Maploader improvements: Now skips space tiles, properly parses lists, commented and cleaned up.
beach.dmm is now unescapable.
Fixes #3114
2013-06-21 20:14:11 -07:00
SkyMarshal
8c39c0ffb0 Activated magboots will now, definitely, prevent airflow based grieving of your personage. (Included is a possible fix for airflow opening doors by throwing you at them)
Added in code to debug ZAS tile interactions, currently in the unchecked "Debug" file.
The blasted FloodFill proc now works properly, and zones are connecting right (Should finally fix that damn part of medbay not connecting to the hallway)
Plasma can contaminate again.
The master controller and world startup code has been reworked for faster server boots.
Fixed a runtime originating from a Away Mission map trying to create objects of type "null"
2013-04-17 00:45:36 -07:00
Chinsky
4d7aa320cb Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
Just got to tip of real tree and got zipball, then unpacked it here.
2013-02-07 07:13:27 +04:00