Markolie
3ac9fba693
Fix reinforced floor showing pipes
2015-01-22 01:34:38 +01:00
Markolie
f7ce7e55df
Major atmos overhaul: scrubbers and pipes can now co-exist
2015-01-18 02:24:24 +01:00
Markolie
e59a94a8a1
Constructable newscaster, labor camp overhaul, other fixes
2015-01-16 21:50:33 +01:00
Markolie
ced499edc3
Vox Heist port from Bay
2015-01-10 06:21:21 +01:00
Markolie
c4da1e66d9
Fix wall smoothing
2015-01-08 19:44:56 +01:00
Markolie
19fde1c4a0
Bug fixes
2014-12-17 21:56:37 +01:00
Markolie
22eb3e3c29
Bug fixes
2014-12-13 21:53:01 +01:00
Markolie
107325bb43
Melee attack for mechs
2014-11-22 06:05:13 +01:00
Bone White
80d3bff885
Fixes a minor bug with pipe laying
2014-08-21 11:23:55 +01:00
Bone White
d1218e38bb
Pipe wall drilling fix
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Fixes the var/dir of the bent pipes when drilling into walls
2014-08-04 12:28:26 +01:00
Bone White
9d664e9d1a
Longer time taken to drill a pipe through a r_wall
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Added a message too to the driller that it's going to take a while.
2014-08-03 19:28:48 +01:00
Bone White
e3ca0f3f6e
Allows the sliding of pipework along floors
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Allows pipes to be slid along the floor, not only does this make laying
pipes easier, but you can now lay pipes under machinery without having
to remove them.
2014-08-03 19:23:21 +01:00
Bone White
0bf9f46d1f
Allows the insertion of pipework into walls
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Pipes will be visible above the wall, allows for easier atmos repairs.
Atmos pipes installed this way can be unwrenched as normal. Walls are
unaffected.
2014-08-03 11:36:39 +01:00
Rob Nelson
2873262a07
Recoded wall-smoothing for optimization. Fixes #835 .
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Conflicts:
code/game/smoothwall.dm
code/game/turfs/simulated/walls.dm
code/modules/power/singularity/singularity.dm
2014-07-25 16:29:00 -04:00
ZomgPonies
b33df4745c
Removed deprecated power generation stuff (AM, RUST) to free up more procs
2014-07-25 11:33:37 -04:00
Rob Nelson
09743b6235
More burnable shit
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-07-24 21:07:32 -04:00
Rob Nelson
f7b516a5ab
Shit catches on fire now
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Conflicts:
code/ZAS/Fire.dm
code/game/objects/items/weapons/storage/bible.dm
code/game/objects/items/weapons/storage/boxes.dm
code/modules/mob/living/living_defines.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photography.dm
code/setup.dm
2014-07-18 06:32:15 -04:00
Mloc-Argent
69d9d9fc49
atmos: make fires more destructive
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Fires can now burn through walls, windows, and (with a high enough
temperature) rwalls.
New proc: adjacent_fire_act(). Called on turfs that a fire isn't able
to spread to. (walls, floor surrounded by windows, etc.)
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/objects/structures/window.dm
2014-06-24 06:48:08 -04:00
Mloc-Argent
511d695fad
turf: adds a damage model for walls
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New proc for walls: take_damage().
Damage is tracked in the "damage" var, walls will break if "damage"
hits "damage_cap".
Damage can be repaired with a weldingtool.
Damage overlays are cached in the global wall var "damage_overlays"
to reduce overhead.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/turfs/simulated/walls.dm
icons/turf/walls.dmi
2014-06-24 06:43:41 -04:00
mwerezak
b64441cb26
Fixes FEA temperature_expose() being used...
...
...instead of ZAS fire_act().
Conflicts:
code/game/gamemodes/blob/theblob.dm
code/game/machinery/doors/airlock.dm
code/game/objects/structures/window.dm
code/game/turfs/simulated/walls_mineral.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/reagents/reagent_dispenser.dm
2014-06-22 02:03:42 -04:00
ZomgPonies
29700e8845
Rusted walls, oh yes.
2014-06-15 06:32:36 -04:00
ZomgPonies
48f00ee263
Revert "Thermite Effectiveness Scaling with Volume"
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This reverts commit 9a66fd7edd .
Conflicts:
code/game/turfs/simulated/walls.dm
2014-05-07 19:54:01 -04:00
ikarrus
0b6341746b
Thermiting walls leave admin prints
2014-05-04 22:38:24 -04:00
ikarrus
ce6eff3173
Added a sound effect to igniting thermite so it's not a silent stealthy move.
2014-05-04 22:38:11 -04:00
ikarrus
9a66fd7edd
Thermite Effectiveness Scaling with Volume
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-The more thermite is applied to a wall, the faster it will burn
-Scales between approx 10-25 seconds
-Rwalls have a higher minimum threshold and burn time
-Applying thermite to a wall now leaves a visible stain on the wall
Conflicts:
code/game/turfs/simulated/walls.dm
icons/effects/effects.dmi
2014-05-04 22:37:44 -04:00
Mloc-Argent
a5b3e3d567
turfs: fix some playsound ERRORs on areas
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Turf (de)construction playsound()s were using src.loc, instead of src
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/turfs/simulated.dm
code/game/turfs/simulated/floor.dm
2014-04-28 18:57:59 -04:00
alex-gh
521ad31671
Revert the new lighting system.
2014-04-07 23:51:35 +02:00
Aryn
5b2f811b71
Lighting system is too buggy to continue until I know wtf is going on
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Conflicts:
baystation12.dme
code/game/turfs/turf.dm
2014-02-28 17:47:50 -05:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
Ergovisavi
7ad68dd693
Replaced wall_smash in simple_animal with environment_smash, because before, you either tables AND walls, or nothing. If set to 1, smash crate/locker/rack/table, 2 for wallsmash, 3 for rwall smash
...
Hostile mobs with environment smash will also unbuckle themselves by destroying whatever they're buckled to when angered.
Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/game/objects/structures/tables_racks.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/simple_animal/hostile/hostile.dm
2014-01-23 23:31:36 -05:00
Ergovisavi
7bd3df0b3b
More hostile mob work with behavior vars, getting rid of idle_env_destroyer nobody uses it, other tweaks
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Conflicts:
code/modules/mob/living/simple_animal/hostile/hostile.dm
code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
2014-01-22 16:45:20 -05:00
Ergovisavi
78bea65a44
Mining Mobs - More mob behavior overhaul, kinetic gun tweaks, etc
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Conflicts:
code/modules/mob/living/simple_animal/hostile/hostile.dm
code/modules/projectiles/ammunition/energy.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/special.dm
icons/mob/animal.dmi
icons/obj/projectiles.dmi
2014-01-22 16:39:54 -05:00
Rob Nelson
22a2df1115
Standardize HULK.
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Conflicts:
code/game/mecha/mecha.dm
code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
ZomgPonies
cb5367ed96
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
ZomgPonies
5ab05ae5ee
Compile fix
2014-01-14 00:42:13 -05:00
Rob Nelson
319ae54216
Make some adjustments to catwalks. Fixes #402 , #404 .
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-01-14 00:40:30 -05:00
Rob Nelson
8a6ea1d5c9
Fix multiple bugs with catwalks.
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* Fixes catwalks not having space underneath them
* Fixes not being able to build catwalks
* Catwalks destructible with screwdriver
* Catwalks autoupdate icons with neighbors
Conflicts:
code/game/turfs/simulated/floor.dm
code/game/turfs/simulated/floor_types.dm
html/changelog.html
2014-01-11 20:43:31 -05:00
ZomgPonies
a61c82e3fb
Updated explosion stuff. Less hull breaches.
2014-01-11 02:25:45 -05:00
ZomgPonies
4b532372d7
Extra var
2014-01-09 21:01:44 -05:00
SkyMarshal
e4fdc17405
Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
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Fixes #2485
Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-01-09 20:59:31 -05:00
SkyMarshal
e2bbbb7e39
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
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Conflicts:
code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
ZomgPonies
bbc0fb56a4
Catwalks redux first pass
2014-01-03 23:28:24 -05:00
ZomgPonies
b5d363e9bd
Fixes a bunch of sound runtimes
2013-12-31 19:08:36 -05:00
ZomgPonies
887e172a26
More asteroid unsim fixes
2013-11-23 06:55:46 -05:00
ZomgPonies
859ed8bf38
Clown Planet V2
2013-11-20 21:47:00 -05:00
ZomgPonies
cc496f88ce
Atmos changes
2013-10-15 16:27:30 -04:00
ZomgPonies
77567ba6cd
Fixed air alarms & problematic N2O tank
2013-10-05 03:23:50 -04:00
Mloc-Argent
a084f74c7d
Expansion of every "icon = ''" path.
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Supposed to help compilation times. Who knows.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-09-01 21:53:36 +01:00
Erthilo
8ee601aa9a
Fixes thermite runtimes.
2013-08-28 13:27:07 +01:00
Segrain
cd4eaecf21
Fix for #3549 .
2013-08-19 13:05:00 +03:00