Qwertytoforty
26f28cb7e7
A new space ruin, the telecommunications satellite? [100% done, ready for final review] ( #25820 )
...
* THE WORK, IT GOES AND SO IT GOES
* darker yet darker
* more changes
* Almost done, let's post the pr and have some dev people test it out.
* update comment
* small change
* pushing , then we address changes
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* more progress
* final bar lines
* aditional tweaks
* Update telecomns_returns.dmm
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* sirian changes
* emp weakness, light changes
* no runtimes, shoot borgs
* sorry for all the commits just update to master thanks
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* fixes
* fixes pathing. Voices
* removes always spawn
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* more changes
* requested string change
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* lewcs final changes
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-07-25 18:26:14 +00:00
BiancaWilkson
92a06960f7
[S] Unfucks it please oh god ( #26269 )
...
* this should fix it
* this should fix it
2024-07-21 02:28:16 +00:00
DGamerL
6c0163747c
Makes NODROP mops not get stuck in mop buckets ( #26250 )
...
* Cleans up the proc
* Update code/game/objects/structures/mop_bucket.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Faron review
* Proc refactor
* CI fixes
* Unnecessary check
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-20 16:27:53 +00:00
Luc
cb4d709c78
Fixes some extraneous spacing in some messages ( #26222 )
...
* clears a bunch of spaces
* oopsie daisy
* Update code/modules/food_and_drinks/food/customizables.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-20 00:15:21 +00:00
warriorstar-orion
f861670748
refactor: move 'old sink' varedits to type' ( #26236 )
...
* refactor: move 'old sink' varedits to type'
* script number
2024-07-15 22:00:00 +00:00
DGamerL
4cf6595d12
Makes all playsounds use bools for vary ( #26183 )
...
* Makes all playsounds use `TRUE` for vary
* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
warriorstar-orion
ca93f6bc77
Retrofit TG pathfinder with upstream improvements ( #25583 )
...
* Retrofit TG pathfinder with upstream improvements
* i know how things work
* don't use HAS_TRAIT for things that aren't traits
* unique filenames
* i'm just a goofy lil moron
* use new block syntax
* apparently values don't need clamping with new block syntax?
* silence invalid JPS dest runtime
* fix runtime passing ID instead of access list
2024-07-08 15:48:43 +00:00
Adrer
58137cd7b8
[FIX] It's possible to pick up stuff behind tables again ( #26144 )
...
* Replica syndicate space suit sprites
* Revert "Replica syndicate space suit sprites"
This reverts commit 1fb5cf68ac .
* You can grab stuff through tables again
* I must please the linter
* Morgue trays as well
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-07-05 17:57:20 +00:00
Adrer
d0ebe2f37e
You can throw stuff over tables again. ( #26110 )
...
Co-authored-by: Adrer <adrermail@gmail.com >
2024-07-04 10:57:54 +00:00
McRamon
e8eabf3014
Pimp coat ( #26122 )
...
* mob sprites
* imcoder
* i am too tired to name these commits
* woof
* who let the dogs out?
* 3 > 1
* i hate git
2024-07-02 17:53:16 +00:00
Adrer
6738775be2
[FIX] You can now throw chem grenades (And some other things) further than 1 tile again ( #26105 )
...
* Fix throwing for a couple of items
* Not watertanks
* Or backtank fire extinguishers
---------
Co-authored-by: Adrer <adrermail@gmail.com >
2024-07-01 23:07:26 +00:00
Luc
77253c5ae7
Gives Surgical Drapes a Use ( #25686 )
...
* Gives drapes some utility for starting surgeries
* Adds a nice helping of drapes throughout the codebase
* add icon, realize I didn't think that through
* Handles blood with signals
* whoopsie daisy
* range
* how about borgs
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* burza suggestion
* more dgamer reviews
* Oops
* Update code/modules/surgery/surgery.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-01 19:01:17 +00:00
Qwertytoforty
a7b71d465c
Fix glass tables. Fix crafting. lower price / stun ( #26062 )
...
* Fix glass tables. Fix crafting. lower price / stun
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update code/modules/vehicle/tg_vehicles/scooter.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-01 18:54:57 +00:00
Pedro
68635765b2
Adds a healthhud and securityhud to Captain's garment and crew monitor to Blueshield's locker. ( #25982 )
2024-06-29 18:00:25 +00:00
chuga-git
da42a1c2f6
Refactors throwing ( #25946 )
...
* refactors datum/thrownthing
* cleanup
* lewc review
* calling parent doesn't do anything lmao
2024-06-26 21:03:51 +00:00
BiancaWilkson
a35abcdd29
begone typo ( #26049 )
2024-06-26 19:13:41 +00:00
Qwertytoforty
f6b8d87e78
Adds sscooters and skateboards [serious pr do not close after AFD] ( #24934 )
...
* WORLD WIDE NOISE
* Makes it pass CI, tweaks values, glass table hoverboard, and railing grinding
* grind on pipes
* https://youtu.be/cTiM1MJ1o7c?feature=shared
* https://youtu.be/Jc6CHI9f6cM?feature=shared
* temporary change for icon conflicts (hopefully)
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* The rest of the fun loving owl
* missed this one
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* changes
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update code/modules/vehicle/tg_vehicles/tg_vehicles.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* I love stealth conflicts!
* purge lines
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update tg_vehicles.dm
* works works works
* Update code/modules/vehicle/tg_vehicles/tg_vehicles.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-06-25 21:38:40 +00:00
Spaghetti-bit
f0cef57c17
Nian Caterpillar Infestation and Worme Invasion ( #25560 )
...
* I hate DMI merge conflicts.
* Attempt at full merge conflict resolution
* Ticked >:C
* Moves the include because
* Fixes missing proc.
* 🫃
* Readds the worme cubes to all places the other bunches are. As well as changes the xenobiology console to spit out the type of monkey/primitive form that the monkey recycler is set to.
* Adds changes requested by DGamerL
* Replaces space indents with tabs. Error caused by copy pasting.
* Update code/modules/mob/living/simple_animal/friendly/nian_caterpillar.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com >
* Uniforms the tab spacing.
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com >
* Adds requested changes from @lewcc
* Removes so missed #undef in `monkey.dm`
---------
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-22 18:20:27 +00:00
chuga-git
438faac253
Refactors projectile ricochets ( #25764 )
...
* same taste, twice the speed
* pulls proc/handle_ricochet() to the atom level. adds var/flags_ricochet and related defines.
* space indentation sneaks its way in yet again
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-06-12 19:08:57 +00:00
warriorstar-orion
4697b01241
ID-lock Theta equipment in indestructible crates. ( #25660 )
...
* ID-lock Theta equipment in indestructible crates.
* Update code/modules/awaymissions/mission_code/ruins/oldstation.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* Update code/modules/power/cables/cable_coil.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-12 18:22:46 +00:00
Contrabang
7df5e186a0
Beacons are no longer radios ( #25559 )
...
* lets goooo
* name change
* yes
* dgamer review
* Update code/modules/projectiles/projectile/special_projectiles.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-12 18:00:08 +00:00
CRUNCH
90c7d9bb93
Completely Purges Any Suggestion That The IAA is a Lawyer. ( #25371 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* The IAA is not a lawyer. They were never a lawyer. Glory to INGSO- uhh, NANOTRASEN!
* There was lawyer stuff on the maps.
* crush
* Update code/modules/pda/pdas.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update pda.dmi
* Update code/modules/clothing/under/accessories/accessory.dm
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Fordoxia <fordoxia@googlemail.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-06-12 17:55:45 +00:00
Charlie Nolan
d3584b1d1c
LINDA -> MILLA ( #25328 )
...
* LINDA -> MILLA
* Tiles now change their atmos mode properly.
* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Begone, var!
* MILLA -> milla
* Lint.
* More lint.
* Prevent negative/NaN atmos from spreading.
* Made fires start more reliably.
* Undef what the rest should not see.
* Enums are nice.
* Match LINDA better.
* Debugging verbs.
* Debug verb fixes.
* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND
* Block superconductivity on a couple more things for Lavaland.
* Updated milla.dll
* Lavaland map fixes.
* Missed a spot.
* Begone, var! (again)
* Add libmilla_ci.so for continuous integration tests.
* Install/contributing instructions for MILLA.
* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.
* Banish bad naming.
* Better naming and debug stats for SSair.
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Magic numbers and formatting.
* Don't screw up the temperature during reactions.
* Efficiency and readability.
* Fix hotspots.
* Removed redundant safety (MILLA will already output an error)
* Optimizations.
* oops
* TGS build script update.
* Change API of gas_mixture and how you get one from a turf.
* Get in there.
* so many vars
* MILLA binary updates.
* Lint
* Made MT cost more honest.
* Gave MILLA a read-only mode.
* More read-only vs synchronized mode work.
* Even more.
* Synchronize disposals.
* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.
* MILLA <3 Tracy
* lint
* cargo fmt
* more lint
* Test needed MILLA sync.
* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.
* Push new MILLA DLL
* Build MILLA
* Update PR instructions for MILLA.
* Add some fancy plasmaglass windows to the Lifebringers' ship.
* The golems remembered that they should insulate *all* their engines.
* First round of TM bugfixes.
* Build MILLA
* fix two lavaland ruin turf types
* bunch more maps
* fixes milla ci and makes the interesting turf verb better
* Solid turfs can no longer conduct heat (for now...)
* Made indoor tiles in beach and winter biodomes not lavaland air.
* Re-added random IT teleport, adjusted warning message
* Fixed a tinted window on Lavaland to be a plasglass window instead.
* Made firelocks and holofans heatproof
* Made RPD auto-wrench pipes if you have a wrench in your offhand.
* Runtime fixes.
* Made visuals update more reliably.
* Lint
* Update .github/CONTRIBUTING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Build MILLA
* The Syndicate have installed tiny fans on their research base.
* The syndicate have figured out how to make plastitanium windows heatproof.
* This is getting out of hand. Now there are two of them.
* Un-break the auto-wrenching that I broke before committing.
* Build MILLA
* Build MILLA
* Massive MILLA refactor, assorted bugfixes.
* Build MILLA
* Explicit typing.
* Less sleeping/blocking.
* Build MILLA
* Yes, yes, this part can sleep.
* Build MILLA
* SSair reporting improvements.
* Build MILLA
* Please do not dock twice and splat yourself.
* Build MILLA
* Pls to not make SM go nuts.
* Build MILLA
* Build MILLA
* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.
* Build MILLA
* Lint
* Temporary logging, begone.
* Build MILLA
* Prevent hotspot strobing.
* Add in radiate_to_spess behavior.
* Build MILLA
* progress
* Compiling is good.
* bugfixes
* Progress.
* Ruins update.
* This one exists.
* Fixup temporary hotspots to last longer than one tick.
* Add/fix comments.
* Cut the slash.
* Fix test.
* No sleep for you.
* Build MILLA
* Prevent nested MILLA safety from runtiming.
* Build MILLA
* Runtime fix.
* Build MILLA
* Fix canisters not updating icon when gas contents change.
* Build MILLA
* Build MILLA
* Fixed an issue that made mechs very cold on environment air.
* Build MILLA
* oops
* Build MILLA
* Walls can make loud noises again.
* Build MILLA
* Fixes a rare runtime.
* Build MILLA
* Update .github/DOWNLOADING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Review suggestions
* Lint
* Build MILLA
* bound_mixtures now only contains mixtures that can be written
* Build MILLA
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Build MILLA
* Restore the original async behavior of pyro anomalies.
* Build MILLA
* Build MILLA
* Make the safety assertion in /datum/milla_safe safer.
* Build MILLA
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: GDN <Roanrichards1@Gmail.com >
2024-06-09 07:18:11 +00:00
Сиротка
ab85721b44
Few bugfixes for Shadow Demon ( #25671 )
...
* Few bugfixes for Shadow Demon
* Update shadow_demon.dm
* Update code/game/gamemodes/miniantags/demons/shadow_demon/shadow_demon.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/closets.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
---------
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-06 20:30:49 +00:00
DGamerL
37ffe943e4
Removes duplicate definitions in types ( #25702 )
...
* Removes duplicate definitions
* One more
2024-06-06 18:56:03 +00:00
chuga-git
66f18ffc74
Nukes reverse_direction() in favor of REVERSE_DIR define ( #25550 )
...
* same taste, twice the speed
* pain
2024-06-06 03:18:48 +00:00
Qwertytoforty
2216afc681
changelings no longer nullspace when headslugging in a crematorium or gibber ( #25465 )
...
* changelings no longer nullspace when headslugging in a crematorium or gibber
* Update code/modules/antagonists/changeling/powers/become_headslug.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* changes the scope
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Apply suggestions from code review
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-05 21:28:11 +00:00
BiancaWilkson
20b4586db4
Reworks smoke (And adds hotbox mechanics) ( #24993 )
...
* hi snoop dogg
* it compiles now
* toilet bong real
* atomicity who??? this var name made me mad
* still needs testing
* im not gonna be responsible for a lag machine
* I was doing this in a kinda dumb way
* cigarettes no longer OD everyone around you
* toilet rework
* there is now a global limit
* this is technically a very very niche exploit fix
* lmao
* Update code/modules/hydroponics/grown.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/effects/effect_system/effects_smoke.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/cigs.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/effects/effect_system/effects_smoke.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* AGONY
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com >
* untested code lol
* Changes coughing logic
* Small amount of logging
* cough cough cough cough cough
* oh lol
* oh thats how color works
* Update code/modules/hydroponics/grown.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/cigs.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/effects/effect_system/effects_smoke.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/effects/effect_system/effects_smoke.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* haters dont want to see plumes of smoke all over the station
* DGL review pt 1
* DGL review pt 2
* removes unneeded var
* Update code/game/objects/effects/effect_system/effects_smoke.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/effects/effect_system/effects_smoke.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/effects/effect_system/effects_smoke.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/effects/effect_system/effects_smoke.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/structures/watercloset.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* DGL quick review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Uses initialize instead of new
* Remove unused var
* OH THIS IS WHAT HE MEANT
* when the space is white
* Apply suggestions from code review
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-06-01 00:10:12 +00:00
Christasmurf
0db4c22804
Cargo Technician resprite + some hazard vests ( #25399 )
...
* cargotech and hazard vests
* deliveryboy and bomberjacket
* explorer merge changes
2024-05-29 13:40:08 +00:00
Marm
5a68c5f6d3
Explorer Redux ( #24202 )
...
* WE'RE SO BACK
* LET THERE BE SOUND
* More bugs
* fixes
* sound
* hmm
* clothing sprites + minor code changes to clothes
* meestake
* spritening
* YARR
* hiss
* Cyberiad explorer remap
* hand telover
* delta days
* rooms done
* VENDOR
* Mapping done
* Salvage mapped
* qol
* Forgot the hivelord.
* woops
* oops redux
* reviews and more
* consistency
* Update code/game/jobs/job_globals.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* character
* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/pirate.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/machine_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* some reviews
* Update code/game/machinery/constructable_frame.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* supply
* area repathing and ambience
* mapping
* metamapping
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* the doorening
* redooring
* modsuit
* more reviews
* the plasmamamninigngg
* add random salvage generation across space ruins
* add blackbox tracking for salvage sold
* gun
* deconflicts and reviews
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/garment.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* all conversations resolved
* maybe work now?
* please no more, too many apcs
* Update code/modules/mob/living/simple_animal/corpse.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* henri review + action figure
* Update code/game/objects/items/toys.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* PDA
* conflicts
* more conflicts
* maybe all conflcits?
* wait fuck
* maybe fixed???
* KIDAN SPRITES
* MAYBE?
* access fixes
* explorer hotfixes 1:
- fixes space pirates dying in space
- gives explorers ORM access
- box: fixes access on NTR airlock
- box: fixes naming on BS airlock
- box: adds expedition access to mail sorting room
* add salvage selling back
* NOT FOR SALE
* oh my god actually sell the fucking salvage this time
* maybe fine now?
* carpover
* NO MORE CABLE
* balance tweaks
* some depot loot updates
* merge conflict
* deconflicted???
* woops more oversights
* skirts, bombers, exploredrobe code + sprites
* woops (again)
* deconflicting
* remove old explorer room again
* Hat fix
* minor changes to sprites and code for hats
* yarrr fix 1
* first fixes
* don't drop loot from syndies gibbed by depot destruction
* add selling back with new signal based system
* speedmerge this shit
* minor changes to collars/bomber resprite
* docking port in
* ruins
* WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN
* no more murder hallway on whiteship
* undelete meson sunglasses, redelete uristrunes
* BOOTY BAGS
* don't drop ashdrake loot from crusher kills
* box: fix ntrep fax, add explorer access to ORMroom
* add meson sunglasses item icon back
* fix cere handtele, meta shutter control, death sound arg
* cleaning up
* she mosins on my russian till i dj station
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/game/gamemodes/game_mode.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* mapping
* Cleaning up
* revert changes in tools/{bootstrap,ci}
---------
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: github-actions <github-actions@github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-05-27 19:27:59 +00:00
Сиротка
c9f44b1f29
Improve mecha circuit crates to make them useful + few fixes ( #25516 )
...
* Improve mecha circuit crates to make them useful
* fix
* Update ripley.dm
2024-05-27 16:42:02 +00:00
AffectedArc07
03cca11f95
Init Sanity Unit Test ( #25442 )
...
* Init Sanity Unit Test
* Oops
* Update code/modules/unit_tests/init_sanity.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Makes noticeboard less silly
---------
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-23 19:43:33 +00:00
dj-34
7a0d4bb089
Fix ppflowers (flora) generate missing icon ( #25553 )
2024-05-23 00:20:58 +00:00
Aylong
1409c03463
[TGUI] Noticeboard ( #25095 )
...
* [TGUI] NoticeBoard
Well... that's... something?
Little animation
Update tgui.bundle.css
Pretty laggy animations
More design
Revert inset shadow
Polishing
You can craft it now
Wrap this shit
RMB func
* Polish
* Review changes
* Rebuild rebuild rebuild...
* Rebuild TGUI
* Unwrench it
2024-05-17 17:27:10 +00:00
DGamerL
f8f34e64df
Adds explosion particles! ( #25410 )
...
* Adds explosion particles
* Adds back the smoke explosion system
* Removes whitespace
* Fixes CI
* Adds TGMC explosion
* Fixes explosions, removes smoke explosions
* More particle tweaks
* Removes a random extra kickup
* Fixes CI by properly removing kickups
2024-05-17 13:19:21 +00:00
warriorstar-orion
94b7057989
tube stations can be skipped by holding direction key ( #25350 )
...
* tube stations can be skipped by holding direction key
* Update code/game/objects/structures/transit_tubes/station.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* invert/guard clause
* add examine text for hints
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-05-17 11:58:36 +00:00
CRUNCH
66e3528b7c
Adds Abductor Janitorial Tools! ( #25057 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Out of this world cleaning!
* missing empty space
* Locker belt
* fix merge conflict and upgrade belt
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/medical_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update medical_designs.dm
* Update code/game/objects/items/robot/robot_upgrades.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/abduction_gear.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Fixed missing item state
* Begone, bucket!
* Update code/game/objects/structures/mop_bucket.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-17 11:22:14 +00:00
Qwertytoforty
be44430c83
Tarot statue time fix, no longer can emote or pda as a statue ( #25461 )
...
* Tarot statue time fix, no longer can emote or pda as a statue
* oops
* Update code/game/objects/structures/crates_lockers/closets/statue.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-16 19:23:25 +00:00
Qwertytoforty
2ce4c20515
Adds the Lance emergency shuttle ( #24806 )
...
* WIP: Adds the Lance emergency shuttle
* untodo
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* c-c-c-changes
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update code/datums/shuttles.dm
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2024-05-15 14:13:51 +00:00
DGamerL
b04bdf4ff9
Adds bullet impact particle effects! ( #25177 )
...
* Initial commit
* Cleaning up + more debris
* Adds missing trailing newline
* CI doesn't like these and starts an infinite loop it seems
* Hacky solution? I call it fixing CI
* Final fixes
2024-05-06 19:44:14 +00:00
Qwertytoforty
9ae66dd496
You can no longer see hud / screen when asleep. DOESN'T AFFECT BLINDNESS ( #24360 )
...
* You can no longer see hud / screen when asleep
* oh fuck the huds
* Update code/_onclick/hud/robot_hud.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* storing when looking into a bug
* more tweaks
* Initial screen object fixes
* fix for old screen types
* animation my dear watson
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-05-05 09:42:12 +00:00
Christasmurf
d587effe2c
Beret + softcap .dmi split ( #25314 )
...
* beret softcap dmi split
* icon rename
* dme crlf to lf
* tsf cap fixes
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
* vox cap icon name
* remove beret subtype on fluff
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
---------
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-02 11:37:44 +00:00
Divulf
15e7fcdb3f
Improves barsigns and makes them buildable. ( #24685 )
...
* Improves barsigns and makes them buildable.
* Requested fixes.
* fingerprints and a parent call on attack_hand() (sure hope this doesn't break anything)
* More fixes. (the change to barsigns.dmi is removing a bunch of almost-transparent pixels on the mead bay sign that shouldn't have been there)
* Even more fixes.
* Better code and sprite fixes.
* early returns
* better
* more
* switch
* qwertyuiop
* whoops
* maps are stupid
* mcramon sprites :o
* i hope mapmerge works this time
* i hope mapmerge works THIS time
* zrsxdctfhghfcdszzsxdgcfhv
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-05-02 09:59:35 +00:00
larentoun
7daf219ec0
More Crowbar Acts ( #24986 )
...
* crowbar acts part 1
* livings checked
* convert istypes to tool behaviour
* solars
* use tool_volume
* Update code/modules/research/server.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
* Update code/modules/power/generators/portable generators/pacman.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
* return
* return returns
* Update code/modules/mob/living/simple_animal/bot/mulebot.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
* Update code/game/objects/structures/janicart.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
---------
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-01 10:37:08 +00:00
Zantox
ec2c5638fc
Add ventcrawl unit-test ( #24830 )
...
* Add ventcrawl unit-test
* Fix linting
* Solve chair-flipping without HANDS_BLOCKED
* Remove unit_test_dummy variable
* Use `isturf` helper in ventcrawl unit-test
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/unit_tests/atmos/test_ventcrawl.dm
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-04-30 00:57:36 +00:00
Luc
e73dc13a29
Improves interactions with display cases. ( #25228 )
...
* better player info for display case
* this too
* improved messaging
* finish out the docs
* Update code/game/objects/structures/displaycase.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-04-27 00:00:51 +00:00
Qwertytoforty
af5d187014
Adds magic tarot cards [SERIOUS DO NOT CLOSE AFTER AFD] ( #24933 )
...
* starts it
* Update magic_tarot.dm
* MORE PROGRESS
* So many thanks to Cloudbucket, for sprites
* The Work, the Art, continues.
* more changes
* pushes the Work foward. All cards done.
* and more thanks github
* adds to BSH
* tochat
* Finishes QWERTYTODO. Magic key. World smoke
* Isaac and his mother lived alone in a small house on a hill. Isaac kept to himself, drawing pictures and playing with his toys as his mom watched Christian broadcasts on the television. Life was simple, and they were both happy. That was, until the day Isaac’s mom heard a voice from above. “Your son has become corrupted by sin. He needs to be saved.” “I will do my best to save him, my Lord,” Isaac’s mother replied, rushing into Isaac’s room, removing all that was evil from his life. Again the voice called to her, "Isaac’s soul is still corrupt. He needs to be cut off from all that is evil in this world and confess his sins." “I will follow your instructions, Lord. I have faith in thee,” Isaac’s mother replied, as she locked Isaac in his room, away from the evils of the world. One last time, Isaac’s mom heard the voice of God calling to her. “You've done as I've asked, but I still question your devotion to me. To prove your faith, I will ask one more thing of you." "Yes Lord, anything!” Isaac’s mother begged. "To prove your love and devotion, I require a sacrifice. Your son, Isaac, will be this sacrifice. Go into his room and end his life, as an offering to me to prove you love me above all else." "Yes Lord", she replied, grabbing a butcher’s knife from the kitchen. Isaac, watching through a crack in his door, trembled in fear. Scrambling around his room to find a hiding place, he noticed a trap door to the basement hidden under his rug. Without hesitation, he flung open the hatch, just as his mother burst through his door, and threw himself down into the unknown depths below.
* nanny bag it before I forget
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* returns early
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* RE-RE-RE-REVIEW
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com >
* requested changes and such
* duh
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* returns early
* Update code/datums/status_effects/buffs.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* new hrefs here to troll CI :trollface:
* Update code/game/gamemodes/wizard/magic_tarot.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
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Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com >
2024-04-24 23:10:46 +00:00
DGamerL
de6a54fbde
Removes all mentions of return . where they would be unnecessary ( #25142 )
...
* Removes all mentions of `return .`
* I can do this all day
* Arthri review
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
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Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-04-23 00:49:52 +00:00
Mikhail Dzianishchyts
7fa44a31fb
Full Auto Gun Mode Component ( #24998 )
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* Full Auto Gun Mode Component
* Apply some refactoring
* spaces mhmm
* Some signal movement
* Apply DGamerL suggestions
* Unknown SIGNAL_HANDLER no more
* Fix runtime if uid is passed
* Why the hell you even care
* god you serious
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Co-authored-by: Gottfrei <zweisen@gmail.com >
2024-04-22 21:32:49 +00:00
warriorstar-orion
24aadc9212
cere: upgrade and expand telepad network ( #25089 )
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* cere: upgrade and expand telepad network
* no parts in cere telepads to avoid taking advantage of high-level parts
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* fix a bunch of pre-merge issues
* whoopsies
* ahhhhhh
* review changes #1
* fix horrid doublewalls in evac
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-04-19 18:04:54 +00:00