Markolie
37b86cd8f1
Xenos gamemode rework
2014-12-13 02:08:22 +01:00
SamCroswell
a1959291b7
Coin Flipping! Also more map fixes.
2014-12-04 17:12:41 -05:00
SamCroswell
7a3f19d00f
Area Tag Fix, Bar Is No Longer Space
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The bar is no longer exposed to space via a tile under the booze-o-mat,
fix the area to be unpowered by default.
2014-12-03 19:41:33 -05:00
SamCroswell
f1b5476a85
Dance Bar Update
2014-12-03 19:18:00 -05:00
Markolie
0f42e96159
Adds some additional photocopiers
2014-12-03 03:03:02 +01:00
Markolie
bd11c78235
Replace every instance of NanoTrasen with Nanotrasen.
2014-11-29 21:01:29 +01:00
Markolie
0dc52900cc
Adds the service channel (:v)
2014-11-29 21:01:19 +01:00
Markolie
3a9d45c2d6
Adds podbay doors to the pods that can be opened using the button, or from within the pod. Also includes other map fixes.
2014-11-23 22:44:00 +01:00
Markolie
42dd08ff7d
Variable typo fix, add proper Unati/Tajaran hardsuit conversion from Baystation
2014-11-22 02:24:21 +01:00
Markolie
421c461705
Some more map fixes
2014-11-21 03:17:10 +01:00
Markolie
e9e3705e61
Minor map fixes, teleporter description fix
2014-11-21 01:18:41 +01:00
Markolie
e2e996fbbf
Glass now changes color when built based on the area, map fixes
2014-11-20 00:08:29 +01:00
Markolie
d490c939c0
Capitalization fix
2014-11-19 01:31:34 +01:00
Markolie
cbe2bee4c2
Crazy amount of map fixes.
2014-11-15 01:39:00 +01:00
Markolie
b2d0e26a6d
Add meson goggles to atmos lockers, add alert camera monitors to engineering
2014-11-14 15:55:38 +01:00
Markolie
fb34be5c28
Separate the Magistrate's Office from the IAA's Office
2014-11-14 15:09:05 +01:00
Markolie
0cd3223536
AI fixes, borg fixes, map fixes
2014-11-14 14:15:17 +01:00
Bone White
6f40f1ed3d
Gravity mega stun fix
2014-09-13 08:48:17 +01:00
Bone White
c23a8d3513
Adds traitor station z level
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also access via telescience with emag and z level set to 7
2014-08-28 14:58:17 +01:00
Bram961
4295c1b4fe
Map fixes
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-Telescience pad has atmospherics now
-LOTS of minor fixes like airlocks not having their respective
controllers, weird lights, etc etc etc.
2014-07-25 20:20:38 +02:00
Necaladun
61e8fc8117
Minor map tweaks
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Moved blueshield's laptop, added proper area tag for recruiter
2014-07-22 18:21:16 +09:30
Necaladun
9b5bb0c1dc
Area tags for embassies
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Area tags and fugly images
2014-06-24 12:01:05 +09:30
Giacomand
f32f2b329f
Mobs will now slowly bop up and down while in zero gravity.
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Conflicts:
code/game/area/areas.dm
code/game/turfs/turf.dm
code/modules/clothing/shoes/magboots.dm
code/modules/mob/living/carbon/human/human_movement.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defines.dm
code/modules/mob/mob_movement.dm
code/modules/power/gravitygenerator.dm
2014-06-17 01:13:32 -04:00
ZomgPonies
8ad505e18c
Added abandoned drug lab to map.
2014-06-06 16:00:53 -04:00
Zuhayr
4f37a924fe
Replaces the derelict, modifies the DJ station, adds a shuttle bay to Engineering.
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Conflicts:
baystation12.dme
maps/tgstation2.dmm
2014-06-04 15:30:09 -04:00
ZomgPonies
5f67943f8e
Revert "APC bugfix after someone messed with mah areas!"
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This reverts commit ceca0ddbe8 .
2014-05-27 21:22:53 -04:00
Ccomp5950
ceca0ddbe8
APC bugfix after someone messed with mah areas!
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This was probably bound to happen either way the previous version was based upon a faulty understanding of how the areas worked this is much more robust and only messes with the master areas
and master areas needing power updates call power updates for the each of it's child areas. Also added where messing with SMESes called for an update on all areas power consumption, probably
not required but doing so either way.
We also rebuild the active_areas list every 5 minutes, if you get a engineer that wants to build a new area off of the station with APC's set rebuild_all_areas in the master controller and it will
update instantly, otherwise wait 5 minutes. The only downside to this 5 minutes is you might get free energy until that area becomes active.
Conflicts:
code/controllers/master_controller.dm
code/modules/power/apc.dm
2014-05-27 00:28:31 -04:00
Mloc-Argent
1b2f83dee4
BS12 Hooks
2014-05-22 23:56:35 +02:00
ZomgPonies
f929f83883
Finished mechanic workshop
2014-05-18 05:47:22 -04:00
SamCroswell
666a953c6c
Requested Map Changes
2014-05-05 19:57:16 -04:00
thatprogrammerguy
ac100a8568
A more strict dynamic room selection code, and fixed an incorrect area definition for the dynamic lobby south of customs.
2014-05-02 17:27:57 -04:00
thatprogrammerguy
303fb1e476
Dynamic room balancing - added initial code for a more stricter selection process.
2014-05-02 14:22:39 -04:00
thatprogrammerguy
95dfb85675
Added dynamic areas, currently the only one sits under customs.
2014-05-02 02:52:08 -04:00
alex-gh
71151c0c57
Merge pull request #183 from alex-gh/event_area_rework
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Events can now strike all areas instead of few select ones
2014-04-20 14:07:27 +02:00
alex-gh
8a9130026a
Events can now strike all areas instead of few select ones
2014-04-20 14:04:15 +02:00
Necaladun
5e812fb047
Club needs power
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Club now needs power, APC is added
2014-04-20 12:27:53 +09:30
alex-gh
521ad31671
Revert the new lighting system.
2014-04-07 23:51:35 +02:00
Rob Nelson
935de91fe0
Fixes ghost Entered not being called.
2014-03-16 21:50:55 -04:00
Rob Nelson
8fb14a26e9
Initial commit of media suite
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Conflicts:
baystation12.dme
code/controllers/configuration.dm
code/game/area/areas.dm
code/modules/client/client defines.dm
2014-03-10 19:01:41 -04:00
Ccomp5950
e7d4f4ad4b
Effeciency Project: APC / Machinery power usage.
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We no longer run auto_use_power() on every machine every tick.
We now have a global list of areas, and areas that have an APC in them (all_areas and active_areas) no more looping through world bullshit.
A bunch of snowflakey as fuck machines won't use_power() in their process, you get two options, active and idle, use them!
This means a lot of machines won't double dip on power as well so power usage for the station has dropped about 20%
Because everything is snowflakey as fuck we're going to have some machines that don't force an update on their power usage. Fuck them.
We should catch them with the root obj/machine/proc's forcing updates.
Conflicts:
code/modules/mob/mob.dm
code/modules/power/apc.dm
2014-03-08 17:03:29 -05:00
Ccomp5950
b97434054f
APC Area update initial commit.
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Conflicts:
code/modules/mob/mob.dm
code/modules/power/power.dm
2014-03-08 17:00:43 -05:00
ZomgPonies
84231d2feb
Removed some debug text
2014-03-03 01:27:25 -05:00
ZomgPonies
3e69a210a5
More xeno stuff fixes
2014-03-01 19:16:53 -05:00
Aryn
5b2f811b71
Lighting system is too buggy to continue until I know wtf is going on
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Conflicts:
baystation12.dme
code/game/turfs/turf.dm
2014-02-28 17:47:50 -05:00
Lokiamis
544c39f7c2
salvage
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Conflicts:
code/game/jobs/access.dm
code/game/objects/items/weapons/cards_ids.dm
maps/tgstation.2.1.0.0.1.dmm
2014-02-16 10:38:52 -05:00
SamCroswell
4101ce7b5d
Admin room revamp
2014-02-08 13:35:35 -05:00
ZomgPonies
88ee7313b5
Merge pull request #139 from SamCroswell/master
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Additional Select Equiptment Option, More Areas
2014-01-30 23:46:47 -08:00
SamCroswell
0e20cec0d4
Various Map / Ninja Fixes
2014-01-30 23:39:14 -05:00
SamCroswell
76840fae78
Additional Select Equiptment Option, More Areas
2014-01-29 17:03:14 -05:00
ZomgPonies
6dfa08040c
Merge pull request #131 from SamCroswell/master
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More C4 suicide phrases. For no Raisin.
2014-01-28 20:15:26 -08:00