ikarrus
b385ed83b5
-Added checks to prevent the nuke disk from leaving z1
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-If the disk is deleted while it's inside a nuke, the nuke will lock itself
Conflicts:
code/game/gamemodes/nuclear/nuclearbomb.dm
code/game/turfs/space/space.dm
2014-05-20 21:32:37 -04:00
ikarrus
c139fa22a1
Objects being pulled will transition with mobs changing Z-levels via space
2014-05-20 21:25:01 -04:00
ZomgPonies
48f00ee263
Revert "Thermite Effectiveness Scaling with Volume"
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This reverts commit 9a66fd7edd .
Conflicts:
code/game/turfs/simulated/walls.dm
2014-05-07 19:54:01 -04:00
ikarrus
0b6341746b
Thermiting walls leave admin prints
2014-05-04 22:38:24 -04:00
ikarrus
ce6eff3173
Added a sound effect to igniting thermite so it's not a silent stealthy move.
2014-05-04 22:38:11 -04:00
ikarrus
9a66fd7edd
Thermite Effectiveness Scaling with Volume
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-The more thermite is applied to a wall, the faster it will burn
-Scales between approx 10-25 seconds
-Rwalls have a higher minimum threshold and burn time
-Applying thermite to a wall now leaves a visible stain on the wall
Conflicts:
code/game/turfs/simulated/walls.dm
icons/effects/effects.dmi
2014-05-04 22:37:44 -04:00
Mloc-Argent
a5b3e3d567
turfs: fix some playsound ERRORs on areas
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Turf (de)construction playsound()s were using src.loc, instead of src
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/turfs/simulated.dm
code/game/turfs/simulated/floor.dm
2014-04-28 18:57:59 -04:00
alex-gh
521ad31671
Revert the new lighting system.
2014-04-07 23:51:35 +02:00
d3athrow
68012f5017
Fixed a gamebreaking bug
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Conflicts:
code/game/turfs/turf.dm
code/modules/mob/living/carbon/human/life.dm
maps/tgstation.2.1.0.0.1.dmm
2014-03-22 06:22:55 -04:00
Aryn
1712fc6a42
ChangeTurf()... We meet again...
2014-02-28 17:49:25 -05:00
Aryn
52e2a3d1c6
Lighting seems to be working now.
2014-02-28 17:48:55 -05:00
Aryn
5b2f811b71
Lighting system is too buggy to continue until I know wtf is going on
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Conflicts:
baystation12.dme
code/game/turfs/turf.dm
2014-02-28 17:47:50 -05:00
ZomgPonies
1358b11e46
ZAS overhaul
2014-02-22 23:10:37 -05:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
Ergovisavi
7ad68dd693
Replaced wall_smash in simple_animal with environment_smash, because before, you either tables AND walls, or nothing. If set to 1, smash crate/locker/rack/table, 2 for wallsmash, 3 for rwall smash
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Hostile mobs with environment smash will also unbuckle themselves by destroying whatever they're buckled to when angered.
Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/game/objects/structures/tables_racks.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/simple_animal/hostile/hostile.dm
2014-01-23 23:31:36 -05:00
Ergovisavi
7bd3df0b3b
More hostile mob work with behavior vars, getting rid of idle_env_destroyer nobody uses it, other tweaks
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Conflicts:
code/modules/mob/living/simple_animal/hostile/hostile.dm
code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
2014-01-22 16:45:20 -05:00
Ergovisavi
78bea65a44
Mining Mobs - More mob behavior overhaul, kinetic gun tweaks, etc
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Conflicts:
code/modules/mob/living/simple_animal/hostile/hostile.dm
code/modules/projectiles/ammunition/energy.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/special.dm
icons/mob/animal.dmi
icons/obj/projectiles.dmi
2014-01-22 16:39:54 -05:00
Rob Nelson
22a2df1115
Standardize HULK.
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Conflicts:
code/game/mecha/mecha.dm
code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
ZomgPonies
cb5367ed96
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
ZomgPonies
5ab05ae5ee
Compile fix
2014-01-14 00:42:13 -05:00
Rob Nelson
319ae54216
Make some adjustments to catwalks. Fixes #402 , #404 .
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-01-14 00:40:30 -05:00
Rob Nelson
55e918cc6a
Wire hacking recode from /tg/.
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Conflicts:
baystation12.dme
code/__HELPERS/mobs.dm
code/defines/obj/weapon.dm
code/game/machinery/alarm.dm
code/game/machinery/doors/airlock.dm
code/game/machinery/machinery.dm
code/game/machinery/vending.dm
code/game/objects/items/devices/paicard.dm
code/game/objects/items/weapons/explosives.dm
code/global.dm
code/modules/assembly/signaler.dm
code/modules/mob/living/silicon/mommi/life.dm
code/modules/mob/living/silicon/mommi/mommi.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/wires.dm
2014-01-12 22:37:55 -05:00
Rob Nelson
8a6ea1d5c9
Fix multiple bugs with catwalks.
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* Fixes catwalks not having space underneath them
* Fixes not being able to build catwalks
* Catwalks destructible with screwdriver
* Catwalks autoupdate icons with neighbors
Conflicts:
code/game/turfs/simulated/floor.dm
code/game/turfs/simulated/floor_types.dm
html/changelog.html
2014-01-11 20:43:31 -05:00
ZomgPonies
a61c82e3fb
Updated explosion stuff. Less hull breaches.
2014-01-11 02:25:45 -05:00
ZomgPonies
4b532372d7
Extra var
2014-01-09 21:01:44 -05:00
SkyMarshal
e4fdc17405
Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
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Fixes #2485
Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-01-09 20:59:31 -05:00
SkyMarshal
e2bbbb7e39
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
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Conflicts:
code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
ZomgPonies
bbc0fb56a4
Catwalks redux first pass
2014-01-03 23:28:24 -05:00
ZomgPonies
311c4095e2
Merge pull request #106 from iamgoofballsecondfork/gokutonium
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Adds Catwalks.
2014-01-03 19:23:09 -08:00
Iamgoofball
27a8669acf
Adds Catwalks.
2014-01-03 19:08:28 -08:00
ZomgPonies
b2ee79eeeb
Slime people fixes
2014-01-03 20:05:44 -05:00
ZomgPonies
abbf3586b2
Fix Dirt Levels
2014-01-01 16:12:24 -05:00
ZomgPonies
b5d363e9bd
Fixes a bunch of sound runtimes
2013-12-31 19:08:36 -05:00
ZomgPonies
e29afdaf2b
Dirt overlay fixes
2013-12-17 07:25:42 -05:00
ZomgPonies
33ef68faad
Better dirty floors
2013-12-16 03:23:12 -05:00
ZomgPonies
227f4a1bc0
I guess slime people are now live.
2013-11-24 09:48:38 -05:00
ZomgPonies
3a37e74048
Moar turf optimizations! FIXED EDITION
2013-11-23 12:17:07 -05:00
ZomgPonies
fc29095086
Revert "More turf optimizations!"
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This reverts commit 70a9bdd3c5 .
2013-11-23 12:01:51 -05:00
ZomgPonies
887e172a26
More asteroid unsim fixes
2013-11-23 06:55:46 -05:00
ZomgPonies
70a9bdd3c5
More turf optimizations!
2013-11-23 06:21:38 -05:00
ZomgPonies
e837130d9e
Tuning
2013-11-22 13:02:03 -05:00
ZomgPonies
71ef471186
Well-used corridors become dirty with time
2013-11-21 21:41:32 -05:00
ZomgPonies
859ed8bf38
Clown Planet V2
2013-11-20 21:47:00 -05:00
ZomgPonies
2c0614d3af
Replaces HasEntered() with Crossed() and reduces redundant checks on turf/Enter()
2013-10-28 06:45:15 -04:00
ZomgPonies
42b3335e5c
Added jackboot sounds
2013-10-22 16:06:54 -04:00
ZomgPonies
0d42f95633
Fixes
2013-10-22 03:41:32 -04:00
ZomgPonies
cc496f88ce
Atmos changes
2013-10-15 16:27:30 -04:00
ZomgPonies
5daf979b72
Pretty much all new click code
2013-10-12 14:44:36 -04:00
ZomgPonies
77567ba6cd
Fixed air alarms & problematic N2O tank
2013-10-05 03:23:50 -04:00
ZomgPonies
aa79d1323b
Added Vox and Kidan as unlockable Karma species
2013-10-04 02:57:42 -04:00