alex-gh
3cc986206c
halloss now makes you slower instead of faster
2014-02-11 13:22:36 +01:00
alex-gh
e0d84dba7e
Revolver conversion kits now modify revolvers without catastrophic failure chance
2014-02-11 12:10:09 +01:00
Ccomp5950
4ae2cd974b
Ghosts can see PDA messages. (Redo: PR #4065 lost in merge)
2014-02-11 03:00:04 -05:00
ZomgPonies
f30cd8e96b
Some statue tuning
2014-02-11 02:45:36 -05:00
Giacomand
2305f8551c
The statue will call dust() when gibbed.
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Increased the range of blind() so mobs just outside his can_be_seen() check won't stop it from blinding them.
Added a client check for AI stuff.
Conflicts:
baystation12.dme
2014-02-11 02:26:52 -05:00
Giacomand
97e5f285d2
Changed their name and description so they almost match with the ordinary statues.
2014-02-11 02:26:04 -05:00
Giacomand
e9d4226480
Fixed statues trying to attack mice behind walls.
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Buffed their speed and damage.
Reduced their vision range a bit.
Statues will now attack nearby mobs when after a target.
2014-02-11 02:25:46 -05:00
Giacomand
d3f086e942
Adds a new statue hostile mob!
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This hostile mob is very much like other monsters that move/kill you when you don't look at them.
This mob is also designed to be player controlled and has spells to get around the 360 vision problem, such as flickering lights and causing people around it to go blind for a short duration.
CANPUSH is now used by simple_animals
Added 4 directional sprites for the statue.
Conflicts:
code/modules/mob/living/simple_animal/simple_animal.dm
2014-02-11 02:25:10 -05:00
ZomgPonies
27950d0542
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-02-10 07:08:48 -05:00
Loganbacca
f4eb9aea73
Bullet inscriptions
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- Can inscribe text into bullets by using a screwdriver on a bullet casing
- Does not work on non-metal type bullets (i.e. rubber bullets, beanbags, stunshots, etc)
- Added weakbullet subtypes "rubber bullet" and "beanbag" with appropriate names
Conflicts:
code/modules/projectiles/ammunition/bullets.dm
code/modules/projectiles/projectile/bullets.dm
2014-02-10 07:07:49 -05:00
Ravensdale
5eab43b3d2
Tweak APC self-naming so they read better when examined or interacted
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with. Thanks Sky for the suggestion and Mloc for the why.
2014-02-10 07:02:18 -05:00
Ravensdale
163f3ad5c4
Self-naming APC's! Now even mapped in APC's will rename themselves
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depending on what zone they're in. Makes more mapping sanity.
2014-02-10 07:02:06 -05:00
Segrain
3b86b29063
Check for verb removal.
2014-02-10 07:01:30 -05:00
Zuhayr
6302573ed3
Fixes #4223
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Conflicts:
code/modules/mob/living/carbon/human/human_damage.dm
code/modules/mob/living/carbon/human/human_defense.dm
2014-02-10 07:00:58 -05:00
Zuhayr
56e71df462
Generalized yank_out_object().
2014-02-10 06:53:25 -05:00
Loganbacca
c58f30564f
Fixed shrapnel embedding
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Conflicts:
code/modules/mob/living/carbon/human/human_defense.dm
2014-02-10 06:53:09 -05:00
Fox-McCloud
963dbaee6b
Re-implementation
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Makes the AI's voice more "AI"-like, adds a title screen, enables end of
the round sound-byte quips, and enables two additional songs during
pre-game
2014-02-08 23:47:06 -05:00
ZomgPonies
40090d5aa7
Merge pull request #150 from Fox-McCloud/Enemy-Communication-Intercepted
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Enemy communication intercepted
2014-02-08 20:47:12 -05:00
ZomgPonies
ceb322c1d0
Merge pull request #149 from alex-gh/vg_cherry-picks
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VG update_icon optimizations for APCs and canisters.
2014-02-08 20:47:03 -05:00
ZomgPonies
663ce30f0c
Merge pull request #152 from Regen1/master
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Heavy laser buff, new sniper projectile
2014-02-08 20:46:52 -05:00
ZomgPonies
1300cf7b8f
Merge pull request #153 from SamCroswell/master
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Admin Room Revamp, ERT Announcer Adjustments
2014-02-08 20:46:39 -05:00
SamCroswell
4101ce7b5d
Admin room revamp
2014-02-08 13:35:35 -05:00
Regen
2abd278744
Heavy laser buff and new sniper projectile
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Boosted the heavy laser to do 45 damage instead of 40, making it
slightly better than the standar laser.
Made the energy drain slightly less on mechs
Added a more slim projectile to the sniper rifle, the old fruit shot was
to fat
2014-02-08 13:20:59 +01:00
Fox-McCloud
d4329e4815
Enemy Communication Intercepted...
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security level elevated.
2014-02-08 02:22:47 -05:00
Rob Nelson
5ce97a7d25
More DNA fixes.
2014-02-07 20:56:21 -05:00
SamCroswell
be3c95a9ff
Changes 'n shit
2014-02-07 18:43:48 -05:00
ESwordTheCat
2b627d29e9
Missed the comment for line (/obj/machinery/apc/update_icon()).
2014-02-07 06:51:56 +01:00
ESwordTheCat
8930ca5b58
"Else" clause removal (/obj/machinery/apc/update_icon()).
2014-02-07 06:51:33 +01:00
ESwordTheCat
4b0f3e8b78
"Else" clause removal (/obj/machinery/portable_atmospherics/canister/update_icon()).
2014-02-07 06:51:11 +01:00
Rob Nelson
c86063c271
Fix genetics spells not working. GG for not using panel variable, nerds.
2014-02-06 23:52:20 -05:00
ZomgPonies
52f7f84999
Diona fix
2014-02-06 23:51:34 -05:00
SamCroswell
bd26d1b0b7
Various Pulse Rifle Fixes
2014-02-06 23:10:02 -05:00
ZomgPonies
96c45dd6a4
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-02-06 03:23:43 -05:00
ZomgPonies
30741408d8
Merge pull request #147 from Fox-McCloud/Blood-Loss-Rebalance
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Blood loss rebalance
2014-02-06 03:23:28 -05:00
ZomgPonies
05feddb2db
Merge pull request #146 from SamCroswell/master
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Ported 'Add Reagents' Verb for VV from /TG/
2014-02-06 03:23:17 -05:00
SamCroswell
7442282b08
Ninja and DS Mass Driver fixes
2014-02-05 23:02:44 -05:00
Segrain
bde40bd95e
Surgery tracking.
2014-02-05 22:54:51 -05:00
ZomgPonies
95a0c8f7e3
compile fix
2014-02-05 22:53:46 -05:00
Ccomp5950
27b4fa0001
Mouse Attack_Logs disabled. Admins rejoice.
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No more mice in disposals spamming the hell out of admins everytime someone flushes items.
Conflicts:
code/modules/mob/living/living_defense.dm
2014-02-05 22:53:24 -05:00
Rob Nelson
00f830cc2a
Remove radio debugging.
2014-02-05 22:51:03 -05:00
Fox-McCloud
73e3773ccb
Blood Loss Rebalance
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Makes the middle blood loss stage have slightly different flavortext.
Makes the final stage seem more cumulative of the prior's effects and
removes the silly toxin damage.
2014-02-04 08:29:02 -05:00
Rob Nelson
304be82a0a
Fix sculpture not processing grab.
2014-02-04 03:14:42 -05:00
Rob Nelson
2a30bd9d3d
More sculpture fixes.
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Conflicts:
baystation12.dme
2014-02-04 03:14:21 -05:00
wild-billy
f6b5ba0181
Screw with sculpture
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Replaced grab refs
Shortened admin message
Commented null refs
Commented observer check during choke
2014-02-04 03:13:44 -05:00
Rob Nelson
f71c8c1a59
Datacore shit.
2014-02-04 03:13:23 -05:00
Rob Nelson
30e305f7e9
Fix AIs getting die glorious death.
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Conflicts:
code/game/gamemodes/traitor/traitor.dm
2014-02-04 03:12:10 -05:00
ZomgPonies
74c3c6e83b
compile fix
2014-02-04 03:09:04 -05:00
Rob Nelson
75a5337996
Try using backpack for failed item storage first.
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Conflicts:
code/modules/mob/mob.dm
2014-02-04 03:08:37 -05:00
ZomgPonies
77417edf6e
Revert "New fonts work first iteration"
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This reverts commit 172a4dfc51 .
2014-02-04 02:47:14 -05:00
ZomgPonies
0b86695573
Broken font shit?
2014-02-04 02:29:50 -05:00