Commit Graph

17074 Commits

Author SHA1 Message Date
Tigercat2000
aeb4841f01 Minor change; You can load corpses into the space-pod, but not living
people.
2014-12-17 20:22:55 -08:00
Tigercat2000
da9f1ed079 Fox's suggested changes- Includes ability to lock pod from new entries,
But not the occupant. The secondary occupant can still get out by
will. Entering a pod with the nuke disk is now impossible. Cannot drag
people into pods; This means you can go on adventures with your buddy,
but, no shoving people into pods and ejecting them into space.
2014-12-17 20:15:03 -08:00
Markolie
19fde1c4a0 Bug fixes 2014-12-17 21:56:37 +01:00
PJB3005
a272cb2626 Old vox choice 2014-12-17 14:18:57 +01:00
Fox-McCloud
337dc8e448 Odd 2014-12-17 08:17:27 -05:00
Fox-McCloud
4eff415d2f Detective Scanner 2014-12-17 08:10:03 -05:00
Fox-McCloud
84b9f05149 Xeno Tweaking 2014-12-16 20:26:27 -05:00
Fox-McCloud
fff011e334 Merge pull request #84 from SamCroswell/master
Buzzsky Icon, Pingsky Hates Humans
2014-12-16 10:24:19 -05:00
SamCroswell
56f22dbf2d Buzzsky Icon, Pingsky Hates Humans
Buzzsky now gets an icon that reflects his sorry state, Pingsky now has
anti-human sentiment.
2014-12-15 20:25:00 -05:00
Fox-McCloud
cd156062e8 Ooops 2014-12-15 20:12:51 -05:00
Fox-McCloud
871666156b Icon Fixes 2014-12-15 19:05:13 -05:00
Markolie
8c6339d853 Fix CentCom dock 2014-12-15 21:30:13 +01:00
Markolie
3d595fc612 AI ending message fix 2014-12-15 20:48:24 +01:00
Markolie
18cd40308d Alien notice fixes 2014-12-15 17:13:08 +01:00
Tigercat2000
e2082e266e Major spacepod overhaul. Allow's for two people per spacepod. Makes
prisoner transport viable via click-drag and new 'lock secondary door'
option.
2014-12-15 06:56:06 -08:00
Markolie
24c9581faf Map changes 2014-12-15 13:24:07 +01:00
Markolie
ad726006a3 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise 2014-12-15 12:05:10 +01:00
Markolie
e648bb959e Alien bugfixes 2014-12-15 12:04:30 +01:00
Fox-McCloud
b9dc61b225 forgot this 2014-12-15 05:18:24 -05:00
Fox-McCloud
8cec4742d0 Defib Unit 2014-12-15 04:55:02 -05:00
Fox-McCloud
3d93e922f5 Merge pull request #76 from SamCroswell/master
SecBot Harmbaton Support
2014-12-14 23:57:02 -05:00
SamCroswell
6531eda5f9 SecBot Harmbaton Support
God rest my soul for coding this, but I've added support for secbots to
harmbaton people.

Currently there is no way outside of adminboos to set the var, and the
only secbot who has it set to true is the ever-spiteful Officer Buzzsky.
I might do something with emagged secbots and this in the future, but I
wanna discuss that with a few people prior to implementing it.
2014-12-14 23:50:29 -05:00
Fox-McCloud
3da7790dd3 Merge pull request #75 from SamCroswell/master
Adds Officer Buzzsky!
2014-12-14 22:57:53 -05:00
SamCroswell
6df3648c6f Adds Officer Buzzsky!
Officer Buzzsky, somehow stuck in the atmos mix tank, has a less than
favorable outlook on the crew due to the telescientists and engineers
being too lazy to rescue him. Good thing he can't get out, or he might
hurt someone!
2014-12-14 22:52:51 -05:00
Fox-McCloud
91f456e1f1 Merge pull request #73 from SamCroswell/master
Weapons No Longer Embed, Minor Map Edits
2014-12-14 16:52:18 -05:00
SamCroswell
47a072742e Removes Snowmobiles, Fixes Ion Inhand 2014-12-14 16:46:42 -05:00
Fox-McCloud
78d161742e Healthdoll 2014-12-14 16:43:06 -05:00
DZD
d6e13b506d Possible Fix for pAI language
- pAIs can speak Sol Common by default (Needs testing)
2014-12-14 15:49:13 -05:00
DZD
8f92593e4a Fixed pAI Death and Interface While in Drone Form
- pAI interface now closes when a user tries to interact with it while
the pAI is in drone form or out of range.
- PROPERLY fixed drone pAI death, leaves a corpse on the ground.
2014-12-14 15:31:30 -05:00
SamCroswell
a82e3d95ee Weapons used at melee range no longer embed.
Melee weapons will no longer embed when hitting people directly with
them.

Note that items that are thrown and projectiles will still embed as per
their normal behavior.
2014-12-14 14:00:23 -05:00
Fox-McCloud
fece84d974 Fixes-Tweakes 2014-12-14 03:18:10 -05:00
Markolie
1dda38f659 Larva fix 2014-12-14 03:33:45 +01:00
Markolie
cd7f08cf31 More changes 2014-12-14 02:54:08 +01:00
Markolie
b803482b52 More access changes 2014-12-14 02:38:25 +01:00
Markolie
a70c06b7b7 Welding closet 2014-12-14 02:10:12 +01:00
Markolie
4c43e7b573 HoS 2014-12-14 02:01:09 +01:00
Markolie
303d7dbf47 Access fixes 2014-12-14 02:00:18 +01:00
Markolie
b4db3ca710 Inflatable wall box change 2014-12-14 01:02:51 +01:00
Markolie
38e709e4bd Telescience crystal revert, supervisor access/PDA/headset fixes 2014-12-14 00:46:46 +01:00
Markolie
8f50ed68ca Wording change 2014-12-13 22:31:54 +01:00
Markolie
19d6bf8cc4 Armalis armour fix, remove backup from git 2014-12-13 22:03:38 +01:00
Markolie
22eb3e3c29 Bug fixes 2014-12-13 21:53:01 +01:00
Markolie
320f4ee151 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise 2014-12-13 18:59:25 +01:00
Markolie
6d3f0e8bf4 Bug fixes 2014-12-13 18:59:04 +01:00
Fox-McCloud
8238638283 Gun Harmonization 2014-12-13 11:18:56 -05:00
Markolie
cada24d12d Required enemies reset 2014-12-13 02:21:08 +01:00
Markolie
e31886016b Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	code/game/objects/structures/window.dm
2014-12-13 02:15:05 +01:00
Markolie
37b86cd8f1 Xenos gamemode rework 2014-12-13 02:08:22 +01:00
Fox-McCloud
e657ee93a8 Merge pull request #66 from TheDZD/Slime-People
Properly Removes Slime Person Ventcrawl
2014-12-12 17:46:32 -05:00
Fox-McCloud
fb14d3831e Movement Speed Refactor 2014-12-12 10:17:53 -05:00