Commit Graph

17074 Commits

Author SHA1 Message Date
ZomgPonies a57d2fb636 Starting to shape up powerarmor for eventual inclusion. 2014-05-26 12:22:27 -04:00
Walter0o 28bac96530 exploit fix, electric boogaloo : canister edition
https://github.com/Baystation12/Baystation12/commit/024a0baa49df0cb1ec8af4967fefe9d5575453eb removed the exploit protection of canisters without replacement, this commit fixes that.

without this, anybody can open/close valves and all other forms of messing with any canister from anywhere.

ALWAYS keep in mind, NanoUI will update the fancy buttons CLIENTSIDE, that does NOT protect against exploits !

the actual buttonpush can still be spoofed to the server even if NanoUI disabled/hid/greyed-out/removed the button !
Conflicts:
	code/game/machinery/atmoalter/canister.dm
2014-05-26 06:57:04 -04:00
ZomgPonies 413dcf9cdd Add karma jobs to the new ID computer framework 2014-05-26 06:40:50 -04:00
ZomgPonies b427215ca0 Carbon exploit fix 2014-05-26 06:23:39 -04:00
mwerezak 516bed9ddd Fixes bodybags not being able to be put back...
...into their own box. Also affects folded cryobags.
2014-05-26 06:21:43 -04:00
mwerezak 40baf28c7d Setting RD board access now uses visible_message 2014-05-26 06:21:15 -04:00
mwerezak 418ba281d7 Fixes circuit var for other consoles
Also cleans up attackby while we're at it.

Conflicts:
	code/game/dna/dna_modifier.dm
	code/game/machinery/computer/arcade.dm
	code/game/supplyshuttle.dm
	code/modules/mining/mine_items.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/modules/research/research_shuttle.dm
	code/modules/research/server.dm
2014-05-26 06:21:03 -04:00
mwerezak 89af05fd25 Fixes wrong access on RD console 2014-05-26 06:13:47 -04:00
mwerezak dd2fcf0eb3 Fixes RD console circuit var not set.
Also removes redundant attackby code, and small change to text when
setting access protocol on the board.

Related to issue #5006
2014-05-26 06:13:37 -04:00
mwerezak 2618439195 Fixes #5050 2014-05-26 06:13:01 -04:00
mwerezak cb5ffe6d2c Forgot to add VV menu entry for give_disease2 2014-05-26 06:12:21 -04:00
mwerezak 9934a32cd3 Fixes #4889 2014-05-26 06:12:10 -04:00
Loganbacca 6ea88aecfd Bot attack fix
- Fixes bots attacking through windows

Conflicts:
	code/game/machinery/bots/ed209bot.dm
	code/game/machinery/bots/medbot.dm
	code/game/machinery/bots/secbot.dm
2014-05-26 06:11:25 -04:00
ZomgPonies 172055dcfc Hurr Durr 2014-05-26 06:02:20 -04:00
ZomgPonies a538b8b723 We don't care if you're punching yourself. 2014-05-26 05:55:35 -04:00
ZomgPonies 7c9e466452 Can't forget Ian 2014-05-26 05:52:08 -04:00
ZomgPonies 2ad46a6bcb All 25 flags have their on-fire in-hands, all species flags added to merch computer. 2014-05-26 05:44:16 -04:00
ZomgPonies f6a9016f34 Unathi flag in, waiting on spears and burning in-hands for the remaining flags. 2014-05-25 22:14:54 -04:00
ZomgPonies aa4f29c5e8 Only one flag to go! 2014-05-25 21:34:25 -04:00
ZomgPonies 1c02329ef4 Machine people/synthetics flag 2014-05-25 18:54:37 -04:00
ZomgPonies 517c048342 Merge pull request #226 from Walter0o/gameticker_fixes
fixes 2 gameticker.dm bugs
2014-05-25 18:47:32 -04:00
ZomgPonies 7ccdcbce93 Preleminary work on robolimbs. Expect more soon. 2014-05-25 18:45:49 -04:00
Walter0o b14099db47 fixes 2 gameticker.dm bugs
fixes two bugs in gameticker.dm :
1.) the default value for hide_mode MUST be 0, otherwise all modes even outside Secret rounds will show up as a Secret round with no possible modes. the proper way of hiding the actual mode in Secret is letting /datum/controller/gameticker/proc/setup() deal with it.
if you want to reproduce this, switch your server to any other mode before roundstart, it will still say Secret with no possible modes.

2.) if there are no /obj/effect/landmark/spacepod/random placed on the map, pick(L) triggered a runtime error because the list was emtpy. a simple len check takes care of that.
also whats with the supercautious type-checks in for loops ? nothing will change the contents of the temporary L list.
2014-05-26 00:29:27 +02:00
ZomgPonies 812e25f992 Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-05-25 16:58:13 -04:00
ZomgPonies f184c8fd5c On-fire in-hand for all current flags 2014-05-25 16:57:59 -04:00
Jeremy Liberman b3d3f5df8c Mutiny fix prereqs for directives
Conflicts:
	code/game/gamemodes/mutiny/directives/alien_fraud_directive.dm
	code/game/gamemodes/mutiny/directives/bluespace_contagion_directive.dm
	code/game/gamemodes/mutiny/directives/financial_crisis_directive.dm
	code/game/gamemodes/mutiny/directives/ipc_virus_directive.dm
	code/game/gamemodes/mutiny/directives/research_to_ripleys_directive.dm
	code/game/gamemodes/mutiny/directives/tau_ceti_needs_women_directive.dm
	code/game/gamemodes/mutiny/directives/terminations_directive.dm
	code/game/gamemodes/mutiny/directives/test_directive.dm
	code/modules/mob/mob.dm
	code/modules/mob/new_player/new_player.dm
2014-05-25 22:34:39 +02:00
ZomgPonies f3d04ab657 You can now set flags on fire -- in-hands on fire missing 2014-05-25 15:39:12 -04:00
d3athrow 8e5259aaae Muck with firedoor layers so they dont appear over airlocks when closed making it almost impossible to close airlocks easily.
Conflicts:
	code/game/machinery/doors/door.dm
	code/game/machinery/doors/firedoor.dm
2014-05-25 13:45:09 -04:00
Walter0o 198b4863b6 fixed crafting_master hook
when world.dm got changed from calling the setup procs itself to using hooks,
crafting was overlooked.

why are all commits not tested beforehand in a dev branch ?
2014-05-25 18:23:48 +02:00
ZomgPonies aab6cb2430 Adds Vox and Pony flags 2014-05-25 11:50:08 -04:00
ZomgPonies dae3e2d5e8 Adds Skrell and Ninja flags 2014-05-25 05:36:12 -04:00
ZomgPonies dd298e4dda Fix invisible containers for inflatable shit 2014-05-25 05:34:48 -04:00
ZomgPonies d7ba08a28c Rawwr 2014-05-25 04:43:21 -04:00
ZomgPonies 7bbac52dc8 Moar flags 2014-05-25 03:03:16 -04:00
ZomgPonies 11a1deb1ac Trying to cut down on attack lock spam 2014-05-24 17:17:38 -04:00
ZomgPonies eed61ed46c Remove debug line 2014-05-24 16:51:50 -04:00
mwerezak 62daf11857 Possible fix for mutiny modes not being selected
Not entirely sure, I've had trouble with the in operator precedence with
for-loops in the past. I can't test without seven people though.
2014-05-24 22:08:46 +02:00
mwerezak 448d3697b6 Fixes bluespace contagion directive selecting...
ghosts and new players as infected.
2014-05-24 22:08:27 +02:00
mwerezak 4299c2b174 Attempts to fix shuttle not being recallable 2014-05-24 22:08:02 +02:00
ZomgPonies 497a113bf3 Atmosia flag! All departments are covered...now to code nations gamemode. 2014-05-24 14:32:51 -04:00
ZomgPonies b81acff7a3 Fix charge_costs of guns 2014-05-24 14:03:37 -04:00
ZomgPonies 0b2fd89f55 Hopefully fix vending machines 2014-05-24 13:49:21 -04:00
ZomgPonies 55de2b38a7 Wizard flag 2014-05-24 13:09:10 -04:00
ZomgPonies 08b69878f7 Only atmosia flag left to do! 2014-05-24 12:27:55 -04:00
AlexanderSeto fa5c6d2071 Fixes borked WIP files 2014-05-24 09:06:23 -07:00
AlexanderSeto 9e30143349 Merge remote-tracking branch 'upstream/master' 2014-05-24 09:01:41 -07:00
AlexanderSeto 586e9633f1 Adds the rapid part exchange device 2014-05-24 08:56:51 -07:00
ZomgPonies 463537e9a2 Bunch of new flags. 2014-05-24 11:38:32 -04:00
ZomgPonies 029ce0b1ca Syndi flag + more flag organizing. 2014-05-24 10:56:48 -04:00
ZomgPonies 162b936bd3 Fixed up in-hands and flags and shit jesus fucking BYOND christ 2014-05-24 10:40:38 -04:00