Henri215
b9fc8bc8b3
Fixes cleanables not garbage collecting properly ( #23553 )
2023-12-13 21:48:00 -06:00
Aylong
3cf43de5b9
Fix: Missing icon_state after removing the floor ( #23463 )
2023-12-13 16:31:40 +00:00
DGamerL
962e78a363
Makes borgs take damage from being flung into objects ( #23000 )
...
* we are so back
* Makes it compile
* Vendors, walls, windows and consoles done
* Blob and living mobs
* Magpulses are now based on traits
* Gives borgs the trait by action button
* Fixes modsuits
* Update code/game/objects/objs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/turf.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/living.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Fixes Thunk
* Actually fixes it
* I took an L (away from the trait)
* One proc now
* Update code/modules/clothing/shoes/magboots.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/shoes/magboots.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-13 15:22:02 +00:00
Sheep
ec85e888e6
add trait for 'gunpoint,' swap guns over to new trait. ( #23494 )
...
add pointy banana, among other non-gun pointies.
Co-authored-by: Scribble-Sheep <15377810-AlyxisDrayko@users.noreply.gitlab.com >
2023-12-12 20:29:04 +00:00
HMBGERDO
0291675051
Bucking incapacitated is fast ( #23478 )
...
* bucking incapacitated is fast
* trait hands blocked
* Update code/game/objects/buckling.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/buckling.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-12 20:27:42 +00:00
Qwertytoforty
f67b797187
fixes lavaproof rods, adds to rnd ( #23388 )
...
* fixes lavaproof rods, adds to rnd
* Update code/game/turfs/simulated/floor/lava.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* moves return
* returns early
* Update code/game/turfs/simulated/floor/lava.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/lava.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2023-12-12 20:26:33 +00:00
Nathan Winters
42d25fea27
Fixes washing machines sometimes bluespacing crayons ( #23385 )
...
* Fix crayon refs not being nulled when opening "empty" washing machines
* all my homies hate magic numbers
* why was this a thing
* all my homies hate using 0|1 as bools
* ever heard of personal space
* `locate()` cleanup
* Spring cleaning
* Remove unused washing machine state
* whoops
* DGamerL review
* Typecache is the way
* Remove extraneous string initialization
* Negative feedback message consistency
* Documentation my beloved
2023-12-12 20:25:12 +00:00
GDN
c12519307a
adds a new tot item, the syndicate pop-up turret ( #23347 )
...
* adds a new tot item, the syndicate pop-up turret
* Update code/datums/uplink_items/uplink_general.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/machinery/portable_turret.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-12-12 20:24:42 +00:00
Venuska1117
a0f0bf3110
Lavaland: Add "official" Boss Arena to lavaland ( #23251 )
...
* ah fuck there we go
* Added new wall type, so its destroyable
* Update lavaland file with new wall and helper.
* Add new rock type.
* Add missing rock
* Added new rock to surround arena:
- Its now for visual enchancement just to make it look "older" than it is.
* Added more no_lava helper outside outpost
* changed walls to be destroyable by world gen.
2023-12-12 20:21:36 +00:00
Nathan Winters
c94325be4d
Fix holodeck tables being invisible and chairs facing the wrong way ( #23318 )
...
* Fix objects copied via `/area/copy_contents_to()` not smoothing properly
* Spring cleaning
* Good riddance
* Summer cleaning
* Fix holodeck stools facing the wrong way
* `var/list = list()` over `new`
* Lewcc review
* DGamerL review; cleanup and spacing jesus fuck
* DGamerL + Contrabang wombo combo review; minor cleanup
2023-12-12 19:57:43 +00:00
GDN
c9bc4635e0
makes action buttons bindable to keybinds ( #22390 )
...
* makes action buttons bindable to keybinds
* i'm just based like that
* zamn
* fix
* More alterations
* bruh
* runtime fix
* fixed up the jank
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
* Update code/modules/input/keybindings_procs.dm
---------
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
2023-12-11 18:56:20 +00:00
DGamerL
57e8de23ee
Buffs syndicate bundles. ( #23479 )
...
* Woooo
* I forgor
* Changed
* Agent gets thermals again
* Adds back suppressor to agent
* Removes methdonks from metroid
* Update code/game/objects/items/weapons/grenades/syndieminibomb.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Moves the AI detector to the belt
* Goodbye Donks
* Fuck it ship it (Fixes CI and makes the pen more noticeable)
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-11 18:04:15 +00:00
HMBGERDO
7a1e8e8f97
Movements outside grab range stops grab, grab pull refactor ( #21956 )
...
* grab target move signal checker
* moved grab proc into grab class, changed pulling grabbed person handling into signals from assailant, added movetime to SEND_SIGNAL on COMSIG_MOVABLE_MOVED as 4-th argument
* refactor p1
* changed pull_grabbed proc, removed unused variable
* Empty-Commit
* Update code/modules/mob/mob_grab.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* neck grab facing back works again
* directionals on move again
* fixed direction works again
* glide speed good now, flips working again
* death
* fixing neck grab issue
* Update code/modules/mob/mob_grab.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/mob/mob_grab.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* dead code gone
* I HATE DIAGONAL MOVEMENT
* signal handlers added
* pull support, best pull turfs only today
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2023-12-11 17:31:56 +00:00
Octus
42de9cede7
oh yeah we nerfin ( #23505 )
2023-12-11 17:07:48 +00:00
Qwertytoforty
e5b8a4889d
glass floors / catwalks no longer block pulse demon shocking ( #23503 )
2023-12-11 17:07:40 +00:00
Qwertytoforty
60ab635eef
fixes moon base 19 powering all other ruins, makes it it's own ruin area ( #23488 )
2023-12-11 17:07:01 +00:00
Qwertytoforty
338a9257f2
Improvised Garrote nerf, tweaks to grab resisting. ( #23485 )
...
* Update garrote.dm
* augghhhhhhhhhhhhhhhhhhhhhh
2023-12-11 17:06:50 +00:00
DGamerL
2415dc5d02
Removes a few unused procs ( #23470 )
...
* Begone ye foul creature
* More scope increase
2023-12-11 17:06:28 +00:00
HMBGERDO
26db300423
Remote access can open/close windoors ( #23466 )
...
* access tuner and other remote can now open close windoors
* yes, revert
* a
* little extra tab
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/control_wand.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/control_wand.dm
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-11 17:05:46 +00:00
Daniel Lenrd
99e910602f
Adds option to select out of 3 Syndicate Bundles ( #23465 )
...
* Thanks Ebba
* removing that one datum line
* updated description in uplink
* removes redundant list that is redundant
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Moved Comments
* Added Agent Spaces
* added a dot
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update descrption + fix typo
* updated TC prices in comments
* Welcome message + bundle name updates
* Station Name
Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
* Modsuiter to Augmented
Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
* 3TC jacket comment
* Beacon + Naming + Comments
* forgot to save this file
* Empty
* slash formatting
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* old SRC style
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* item/item as anything in item
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-11 17:05:29 +00:00
Sadhorizon
e5910559a6
Adds robotics bags. ( #23433 )
...
* I present: bags! wowie...
* oops
* this should fix pierre
* changes
* forgor
2023-12-11 16:58:59 +00:00
Daylight
a5555a87eb
Tools now fit in all versions of the military belt ( #23428 )
...
* Tools now fit in all milbelts
* comments
* consistency
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-11 16:58:38 +00:00
ppi13
17732cfd0c
Makes scoreboard respect preferences ( #23423 )
...
* Makes scoreboard respect preferences
* Lewd feedback
2023-12-11 16:57:59 +00:00
Sadhorizon
d3ff8c9921
Resprites lockets, makes necklaces craftable. ( #23387 )
...
* lockets!
* this shouldn't need directionals, actually
2023-12-11 16:56:44 +00:00
Daylight
6275852fe9
Removes Unused Settings From Game Preferances ( #23368 )
...
* Removes all reference of ROLE_NINJA
* By public demand
2023-12-11 16:56:08 +00:00
GDN
864fe29734
defib tweaks ( #23277 )
2023-12-11 16:54:20 +00:00
DGamerL
004d7d10b7
Refactors is_hot and fixes some issues from the beaker lighting PR ( #22964 )
...
* Idk what I'm doing
* The is_hot refactor
* Fixes that I forgot to push before making the PR
* Update code/game/objects/items.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Contra review
* TODO: Find out why this isn't working
* Removes the signal stuff for now, this works
* Fixes it all
* Add new signal
* Update code/_onclick/item_attack.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Contra reivew
* Ayyy it works
* Merge master
* Forgot this one
* Update code/game/machinery/doors/airlock_types.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/structures/mineral_doors.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/simulated/floor/mineral_floors.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/turfs/simulated/walls_mineral.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-11 16:53:51 +00:00
BiancaWilkson
cbc45c1336
Pneumatic Cannon Refactor ( #22956 )
...
* camelcase and snakecase on the same line...
* the rest, i dunno
* PERIODDDDTTTTTT
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* the
* new variable name
* don't need that
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewc's suggestions + new fun var to play with
* Update code/game/objects/items/weapons/pneumaticCannon.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* bjam's suggestion
* adjusting settings is now a seperate proc
* swap some stuff around
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-11 16:53:11 +00:00
Henri215
94cefac7cb
Adds jani HUDs from Baystation! ( #22654 )
...
* Adds jani HUDs from Baystation!
* wrong place
* tweak to sprite
* contra review and tmeporary tweaks to the sprite
* finishing the sprites
* tweak to icon alpha and nv sprite
* typo
* conflict part 2
* test
* final adjustments
* DgamerL review
* fixing sprites
* changing name
* name part 2
* DGamerL review part 2
* wrong value
* nope
* equipment and janitorial categories
* Apply suggestions from code review
2023-12-11 16:52:54 +00:00
Aylong
825c2c8866
Converts Input List to TGUI Input Lists ( #23396 )
...
* Part 1
* Testing 1
* Revert "Testing 1"
This reverts commit fc06554b28 .
* Part 1.1
* Part 2 - UI Style List
* Preferences lists
* Preferences lists - DONE
* More inputs
* MOOOOOORE
* UI style else
* Last ones
* Double name fix
* Pre-selected Search
* Return Pick Darkness
* Return Pick Darkness
* Missing users
* Some review changes
* Revert MULE lists
* I just hate MERGE CONFLICT label
* List window tweaks
* I think there it is
* why i am stopid
* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
ppi13
05bbd46ed8
Removes Filter ( #23501 )
2023-12-10 18:13:46 +00:00
GDN
ba96ed4686
fixes a few radial menus not working ( #23495 )
...
* fixes a few radial menus not working
* also this
2023-12-08 20:59:03 +00:00
AffectedArc07
4ccd0b453f
Redoes CI + removes RUSTG from the repo ( #23490 )
...
* Redoes CI + removes RUSTG from the repo
* We need these
* Split these out
* Why does every CI PR end like this
* Agh
* Fun
* Even more shit
* Try this
* Lets bump this
2023-12-08 17:05:08 +01:00
Contrabang
3afd8e4d05
Dead cultists no longer count towards the amount of cultists & cult-size is checked on stat change ( #23326 )
...
* bam
* more stuff
* signal handler
* farie review
2023-12-08 16:51:44 +01:00
Sadhorizon
a4fb22eb9a
Adds kidan radio sprites. ( #23330 )
...
* they finally can see...
* uuuh, this file too
* headphone fix
2023-12-07 16:22:41 +00:00
GDN
2baaa03097
improves logging on browser outputs not existing ( #23248 )
...
* improves logging on browser outputs not existing
* Update goon/code/datums/browserOutput.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update goon/code/datums/browserOutput.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* other thing
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-12-07 16:22:18 +00:00
DGamerL
7a53a3e90c
Fixes welders costing welding fuel for empty clicks ( #23390 )
...
* Nice
* Yeah this is better
2023-12-06 15:36:37 +00:00
Sadhorizon
5f479ea457
Adds a new drip option - cloth handwraps! ( #23339 )
...
* drip
* this is unneeded actually
* Update code/game/objects/items/stacks/sheets/sheet_types.dm
sure.
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* flips item sprite
for now, at least
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-06 15:34:15 +00:00
Christasmurf
1f87a821e1
Head of Personnel drip ( #23305 )
...
* everything
* dress sprite adjust
* grey coat
* Update code/modules/clothing/under/jobs/civilian.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* corgi time
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-12-06 15:32:16 +00:00
Henri215
79502445a9
Soap resprite ( #23250 )
...
* Soap resprite
* other soaps in hands
2023-12-06 15:31:13 +00:00
Contrabang
c8dce33a8a
Cleans up a lot of globals a few other vars ( #23246 )
...
* i hate globals i hate globals
* more fucking of these
* sirryan review
2023-12-06 15:30:41 +00:00
Qwertytoforty
9ce6730c56
removes the fluff item from moonbase, modifies loot ( #23157 )
...
* removes the fluff item from moonbase, modifies loot
* Update code/game/objects/items/weapons/storage/lockbox.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/lockbox.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* compiles
* Update code/game/objects/items/weapons/storage/lockbox.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* pick my hated
* Update code/game/objects/items/weapons/storage/lockbox.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-06 15:27:45 +00:00
Mitchs98
ed6adfc7b2
Desert Course - Ice-Cream Edition. Ports Frozen based deserts from TG. ( #23099 )
...
* We all scream for ice-cream
* consistantcy
* the despacening
* Sirryan review.
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-12-06 15:27:21 +00:00
PopeDaveThe3th
05cf837409
Buffs a few spells ( #23036 )
...
* Buffs a few spells
* Keeps Lesser Magic Missile the same
* Update code/game/gamemodes/wizard/spellbook.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* no more doorpass
* mindswap changes reverted
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2023-12-06 15:26:38 +00:00
GDN
2380faf3ed
fixes a table climbing runtime ( #23017 )
...
* fixes a table climbing runtime
* should be fine
* oh yeah this too
2023-12-06 15:26:08 +00:00
GDN
a77b80a41d
turns radial menus into screen objects ( #22690 )
...
* turns radial menus into screen objects
* reviews
* Update code/_onclick/hud/radial.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-12-06 15:25:37 +00:00
AffectedArc07
2533138080
Temporarily disables redis in CI ( #23450 )
...
* Temporarily disables redis in CI
* Safety
2023-12-02 16:15:14 +00:00
Luc
5d5f83d791
Lobotomizes the brain from /mob/living/carbon ( #23320 )
...
* find and replace. this causes zero errors.
* there was one error
* repathing
* minor emote repathing as well
2023-11-29 18:39:43 +00:00
Aylong
effd9e299d
Tweak: Nearby Buckle (Second Try) ( #22828 )
...
* Tweak: Nearby Buckle
* Adjacent
* It's definitely better
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
* Small cleanup
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2023-11-29 13:09:50 -05:00
Contrabang
b6601ebd29
Initing empty lists with GLOBAL_LIST_INIT(X, list()) is now prohibited by CI ( #23247 )
...
* moreglobals
* comment
2023-11-29 12:41:01 -05:00