tgstation/tgstation#27881
There is now a second bluespace shelter capsule, which is much more
fancy & expensive. Note, this still does not make them generally available.
Changes Summary:
- Added "Shelter Beta" - It comes with a built in kitchen, toilet, shower, three
course meal, and an artifact™️! There are plenty of secrets to
behold..
- Added black carpeting. This can be created by the personal crafting
menu and having any crayon + a carpet with you.
- Added fancy wooden and fancy black wooden tables. These are craftable
by hitting wooden table parts with regular and black carpet,
respectively.
- You can now unanchor, deconstruct and color shower curtains. Use any kind of
crayon to color them, and screwdriver to unanchor them. Once they are
unanchored, you may use wirecutters to change them back into materials-
All of which are used in a new crafting recipe for creating them.
- Display cases moderately refactored.
- Added survival pod windows/windoors for the new luxury pod.
Light tiles (item) can now have their color changed by attacking them with a
multitool. These colors have special sprites and glow a color similar to
their sprite.
- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
-Fixes Issue 1085 - Artificers creating turfs with buggy lighting
-Spells now will use the proper proc to create turfs
Due to the amount of files changed, this is just the 'part one'. The merging in turf.dm is not finished, mineral walls and buildmode are still using the old system. The creation of turfs on the game panel is not using the proper procs yet. Stay tuned for this changes, but now, sleep.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5054 316c924e-a436-60f5-8080-3fe189b3f50e
This brings down a bunch of defines from /code/defines/obj.dm unto their appropriate files.
I've moved morgue.dm from game/machinery into game/objects/structures since that file contains no machines.
I've reorganized the objects/items/stacks folder and made a 'sheets' and 'tiles' folder to keep things separate
I've separated stool_chair_bed.dm into its own folder which now contains the files: stools.dm, chairs.dm, bed.dm and alien_nests.dm to make it a little easier to go through.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4582 316c924e-a436-60f5-8080-3fe189b3f50e