Commit Graph

546 Commits

Author SHA1 Message Date
Marm
125a84514a Ports radio transmit noises (#22216)
* video killed the radio star

Adds two sound effects, one for normal radios and one for Security radios. Makes radio_common play when talking on comms.

* we cant rewind we've gone too far

Adds checks for certain radio comms channels to play Security radio sound.

* Pictures came and broke your heart

Adds volume mixer support.

* Update code/modules/mob/living/living_say.dm

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>

* Update code/modules/mob/living/living_say.dm

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>

* Update code/modules/mob/living/living_say.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Put the blame on VCR

Makes preference toggle more readable.

* Update code/modules/mob/living/living_say.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* I forgot what song I kept quoting

Add code comment clarifying purpose of define.

* The fix

* Contra review

---------

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-09-13 21:05:01 +01:00
Christasmurf
c7380ae905 Science beret sprites (#22178)
* scienceberets

* black beret

* suggested change

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

---------

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
2023-09-13 11:45:28 +01:00
DGamerL
dd82db6b1a I love sanity checks (#22360) 2023-09-11 14:47:34 -05:00
Burzah
67901058ae Unum! The card game. (#22152)
* UNUM!

* distributing unum

* merch vendor

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* color

* dmi update

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-09-01 23:18:37 +01:00
AffectedArc07
d17ebbd2a4 Reverts looping delta alert noise (#21854) 2023-09-01 22:41:55 +01:00
Qwertytoforty
76a845d380 Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
* biting off more than I can chew, but I feel like hurting myself

* more shit

* progress continues, moral stays sameish

* bite of 2587

* mod_theme down, but probably broken

* 385 errors, 16 warnings, zero tgui interactions

* 292 19

* final strech to buggy mess, break time

* it compiles. It almost fucking certainly doesnt work, but it compiles

* fudhsciffubgsbgpgb actions not working as should for modules

* fuck it we'll just open the pr as we work on it

* icons work now

* tgui stuff

* more progress

* JUDGEMENT

* IT LIVES. TGUI LIVES. Special thanks to Sirryan and my brother.

* jetpacks, gps, and go do what exo-suits yourself

* almost ready

* sorry to whoever has to review this

* should work™️

* should be good now

* pushing changes so I can do reviews next

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* lore™️ Adds illegals level to modsuit parts from syndicate.

* early returns

* and these illegals

* no uplink reference idiot

* mod inhands are a good idea

* this is needed for inhands nerd

* Bomb detector working, modsutis cover ears. skin things

* overslotting removal, cyborg charging, ert loadout for gamma

* duplicated signal

* modsuit themes, removes broken mister / bad base type module, 2 cores in robotics.

* tether module, orb module, holster stuff

* built in no slip, cheaper 87

* removes modules already installed, engineer ert get jetpack, equip into modsuit storage

* comments spaces and duplicate flags

* Some adjustments and thoughts on armor, heads get guns because they are cool like that / looting command members armor

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Compile TGUI, slowdown adjustment, Modsuit to MODsuit

* sonar, do after, more equipment, acid handling

* overlay bugs / ERT / DS suits autodeploy

* middle click action buttons

* traders, sec modsuit energy nerf

* surplus weighting

* Kinesis module.

* Pathfinder module, kinesis balance, blueprint for pathfinder and kinesis

* more power / unused module removed

* name, ds fix, pre equipped to cc suit

* depot / grammer

* ok should be good™️

* overslot, dupe gun, missing suit storage

* stealth nerf, new kit

* gun stuff  / ds theme

* bio armor is gone

* let me push changes please thank you

* makes shocks work right

* copies over some changes TG made to module prices after porting

* Merge remote-tracking branch 'upstream/master' into Because-I-hate-myself-and-someone-has-to-try-it-

* sirryans changes

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Control define, ERT / DS have gloves / boots again.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* More changes

* god I hate tgui. Why do all the bundles live underground, instead of in my basement?

* she updates my master till I testmerge

* modsuits can recharge again

* fixes a lot of shit

* Ready for TM probably

* sure fuck it whatever that makes sense I guess

* the pinpointer works better™️

* Another storage module bug fix

* hair and medical stuff

* fuck fuck fuck

* fixes sonar

* Bag exploit fixes / plasma runtimes / ear nerf

* dna lock improvement / cryostorage

* whoops

* Ball form second cooldown wasn't helping, no more infinite cores

* she springs my lock till I ***SNAP***

* plasmaman no longer die

* fixes modsuit emp issues

* atmos no longer fucking dies

* Fixes, module printing, and a restriction on newly constructed modsuits

* Inventory code my hated

* WOOO PREFERENCE CODE WOOOOO

* icons my hated

* fix for mods / spaceproof shit

* holy shit whhhyyyyy

* backpack first

* Update mod_theme.dm

* prevent infinite gun arms / infinite modsuit cores / syndicate modules

* fixes tm error

* scream loudly if species sprites break. They shouldn't, but, you know.

* deconflicted with luck

* converts to refit for species

* fix pathfinder

* fixes modsuits being funky power wise

* lockboxes :gatto: , as well as DN-MP shield lock, and slight nerf to atmos modsuit

* nerfs the atmos modsuit

* magboots for ds / CC modsuit

* downside of autosave: typing in wrong window saves bad stuff

* Gamma ERT have internal cameras again.

* spellcheck when

* ah fuck

* yes delete the null that works

* whoops

* fixes error / description

* un vulps your cannon

* fixes tails disapeering on base modsuits

* space to underscore

* tgui fix / tajaran

* springlock buff, cryopod fix

* u helps

* WHO PUTS A GUN IN ITEMS

* tgui moment

* mining modsuit nerf / hidden holster module

* PAIN

* UNATHI TIDE STATION WIDE

* I love special code

* slightly dense

* shark jumpscare

* fixes ghost item, fixes springlock being bad

* YIPPEEEE IT WORKED

* she decons my flict

* pain

* ebbas days are numbered :^)

* hidden

* r-r-r-ebuild

* fixes more bugs

* qwerty, you are dense

* fixes gps

* fix mulebot crate

* level fix

* adds back icon

* moving storage, fix bug, modules activate / deactivate message

* yeah

* yeah

* yeah™️

* steels requests

* windoors no longer make pathfinder module explode

* chat spam

* oil slicks + modsuits

* whoops

* bag check

* ofc

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_nuclear.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/modules/module_pathfinder.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-19 15:36:13 -05:00
Contrabang
ce8c7fa55b Fixes some issues with the debug menu (#21600)
* fixes debug menu

* guh, scuffed implementation

* user.client -> parent

* deconflict

* please fix it? executable?
2023-08-06 04:13:27 -05:00
Medster
06b76b6f0b Adds the Assistant's formal uniform to the loadout Menu (#21697)
* Adds the Assistnat's formal uniform to the loadout
menu, Im finally a coder, time to cry in a corner

* adds punctuation for consitancy
2023-07-24 15:52:26 +01:00
larentoun
73451ff40d fix: Missing species now for sure defaults to human (#21708) 2023-07-23 23:32:59 +01:00
Qwertytoforty
55615f762a You may now stuff grenades in plushies. Adds the shark and abductor plushies from TG, non haunted branch (#21769)
* *cocks gun* branch's haunted

* branch is still haunted but we hired ghost hunters
2023-07-21 15:56:00 +01:00
DGamerL
f180792228 Added the old code (#21602) 2023-07-17 15:29:49 +01:00
Luc
80c63cc954 Adds delta alarm to mixer (#21702)
* Re-adds delta alarm to mixer

* Fixes weirdness with changing volume mixers
2023-07-17 10:45:20 +01:00
cybercapitalism
f2cfa470db adds detective to sleek veil whitelist (#21247) 2023-06-14 21:11:10 +01:00
AffectedArc07
48b0210064 [READY] Widescreen (#20861)
* TM Needed - Widescreen

* A lot of fixes

* TM notice

* Feedback thread

* Minor tweaks

* Expans silicon view stuff

* Fix viewmods

* The preferential option

* Why were these global

* Fix clickcatch sizing, fix parallax issues

* Maybe fixes the runtime

* READY
2023-06-07 21:09:16 +01:00
Octus
98ddced488 Explorer Overhaul and Gateway Retirement (#20855)
* Adds Explorer spawnability, removes Cyberaid gateways

* deletes some REALLY old bloat maps and deletes Gateway.dm

* Fixes runtime, and removes more stuff like gateway config... cause we dont have a gateway anymore

* removes all mention of /obj/machine/gateway

* Goodbye test_tiny and evil_santa 😈

* removed a literal fucking pamphlet

* changes map area name from Gateway to Expedetition

* changes the access from ACCESS_GATEWAY to ACCESS_EXPEDITION

* Revert "Goodbye test_tiny and evil_santa 😈"

This reverts commit eda775ecd5.

* ok deletes evil_santa only

* Fixes a runtime

* Adds new visuals for new area and explorer spawn marker

* Unhides explorers from the pref menu

* adds spawns and fixes the gateways for all maps, adds Expedition room to Cere

* improves and cleans up the expedition room maps, also clothes for Explorers

* GET OUT OF HERE EXAMPLE.

* byebye button
2023-06-03 15:22:37 -05:00
Henri215
764aed10c5 Adds custom age limits to each species (#20878)
* Custom min/max ages for species

* fixing the pitch

* tweaking AGE_MAX

* Revert "tweaking AGE_MAX"

This reverts commit 0270ba6840.

* max_age decreased roughly by 10%

* Update code/__DEFINES/mob_defines.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* machine minimum age

* clamp

* Adjustments to ages

* age max

* Update code/modules/mob/living/carbon/human/species/_species.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* clamp and age pitch tweaks

* finally found plasmaman lifespan1

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-05-22 22:04:42 +02:00
Henri215
a5efbd32e8 USSP update part 2 (#20926)
* USSP part 2

* swapping old version for new one in some places
2023-05-02 21:59:01 +02:00
Contrabang
80dffdc225 Adds some crash reports to character loading (#20847)
* runtime solver

* im stupid and forgot how to use stack trace

* Im stupid and commited the wrong file
2023-04-22 09:43:45 +02:00
S34N
4a5fb011e6 515 Compliance part 2 (#20809)
* more illegal procpaths

* Update code/modules/ruins/lavalandruin_code/puzzle.dm

* REGEX_REPLACE_HANDLER

* shuttle fix
2023-04-22 09:28:54 +02:00
AffectedArc07
72ba1ada7b Nukes karma (#20628)
* Nukes karma

* Skin + logic

* TGUI Build
2023-03-14 19:14:47 +00:00
AffectedArc07
90e8ec7948 Allows you to mute soundfiles from specific admins (#20576)
* Allows you to mute soundfiles from specific admins

* me no spello

* Wording tweak
2023-03-11 19:10:23 +00:00
Christasmurf
330180c83e Dignitary drip - Magistrate, NT Rep, Blueshield (#20438)
* dignitary, human, items, spawning

* garment bag update

* dignitary icons

* ntrep cap

* gloves and hat fix

* dignitary icons part 2 and misc code

* minor stuff

* hat fix from updates also drask and grey suit slot

* minor description discrepancy

* cane resprite
2023-03-02 09:15:35 +00:00
GDN
a9b7df1955 Ash storms can now have their volume altered with a slider (#20058)
* The least confident I've been in a change in awhile

* I FORGOT THE RETURN

WHY WAS THIS WORKING IN TESTING AAA

* the or 1 works now????

* Farie's request

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

---------

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-02-17 20:35:06 +01:00
Octus
acab55f038 A dance preferences toggle for the disco machine because I just wanna listen to the music without any of the annoying dancing animations (#20092)
* ughg

* oops

* ok better

* better

now more quality
2023-02-17 12:53:18 +01:00
Henri215
42d1758b2e Fixing common spelling mistakes part 2 (#20360)
* Fixing common spelling mistakes part 2

* "supressed"
2023-02-08 21:20:35 +01:00
AffectedArc07
946fb4dff6 Small MC refactor (#20017)
* Small MC refactor

* Order fix

* Nabs tgstation/tgstation#27324

* Oops

* gnarg
2023-01-18 12:06:24 -06:00
AffectedArc07
0db3259f47 A lot of perf micro-optimisations (#20188)
* Refactors Investigate Log

* Speedup character loading

* Optimise SSinstancing

* Removes both path images

* Optimises SSdebugview

* CRLF --> LF

* Update config/example/config.toml
2023-01-14 20:01:16 +00:00
Henri215
e711cd5921 Fixes lots of common spelling mistakes (#20086)
* Fixes common spelling errors: "atleast", "infront", "succesfully", "alot"

* recieve -> receive

* spelling mistakes: percieve, wierd, posession, seperate, succesful

* Spelling mistakes: noticable, concious, enviroment, existance, foward, interupted, independant

* tgui rebuild

* lets make this run

* "succeded" mispelling

* reverting money spam change
2023-01-08 20:12:31 -05:00
Henri215
eb5498b848 Crewmembers missing one of their foot now spawns with a cane (#20045)
* Characters missing one of their foot now spawns with cane

* unnecessary

* Update code/modules/client/preference/character.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-01-06 22:06:36 +01:00
AffectedArc07
590abafc0e Speeds up prefs menu by 10x. Not hyperbole. (#20034) 2022-12-29 16:07:34 +01:00
warriorstar-orion
a7d09cf033 Whitespace cleanup part 2. (#19891) 2022-12-24 18:38:43 +01:00
ElorgRHG
638e49001f Handholes alternative solution, less issues version™ (#19724)
* Alternate solution to handholes

* Markings handling

* Respecting missing hands

* Fixes handholes for ID photos/records, removes gloves from images in them for code simplification and consistency sake

* hand not hands
2022-12-17 17:09:32 +00:00
Christasmurf
db6b994911 Bomber jacket loadout changes - Job subtypes and adds engi/atmos to loadout options (#19723)
* loadout options

* bomber job subtype changes

* display name consistency

* spacing aaaaaaa
2022-11-24 22:46:01 +01:00
McRamon
56b8b1ece4 Hawaiian loadout (#19685)
* does this work?

* maybe this will work?

* fix

* dots of consistency

* removal of what was asked to be removed
2022-11-18 20:40:09 +00:00
S34N
667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
ElorgRHG
890d4755fe Paradise's soul removal part two of many: security jumpsuits (#19333)
* A small rejuvenation of security jumpsuits

* sec formal rolling fix

* New Vox security sprites

* adjusts the warden's formal suit obj a bit

* Different style of corp skirt

* Vox adjusted to new skirts

* New sec shirt skirt

* Grey sprites

* Drask sprites

* New sec shirt and sec shirt skirt sprites

sec shirt skirt my beloved

* Merge remote-tracking branch 'upstream/master' into riots-in-the-streets-security-jumpsuit-resprite
2022-10-26 00:07:36 +01:00
ElorgRHG
12c4aa5590 Removes the need to make handholes for jumpsuit sprites (#19058)
* Handholes were kinda cringe

* A mildly overengineered solution

* Deconflict

* Lobby gloves fix
2022-10-21 12:35:04 +01:00
Henri215
4c0c0d84fd [GBP: No update] Expands the usage of some bodyflags (#19392)
* forgot to include bodyflag in these places

* small adjustment
2022-10-19 17:44:49 -05:00
ElorgRHG
e843567671 Clothing (jumpsuit) DMI split, unused jumpsuit sprite purge along the way (#19092)
* Medical and RnD DMI files split

* Cargo DMI split

* Security DMI split

* Engineering DMI split

* Captain DMI split

* Civilian/service DMI split

This one hurt

* Forgot about this one

* Color DMI split

* Purges everything that was delted up until this point

... with a blindfold and a shotgun

* Dress and suit DMI split

* Pants and shorts DMI split

and merges pants and shorts files... shorts are pants, right?

* Donator/fluff jumpsuit clothing organisational relocation

* e

oops

* So this is used, repath bad

* Random commit

* Costumes DMI split and jumpsuits purge

* Some fixes

* pennywise

* Centcom DMI split

* SolGov DMI split

* Retro DMI split

* Syndicate DMI split

* Misc DMI split

* centcom officer

* Kills off uniform.dmi completely

* last fixes

* lastest fixes

* vox navy gold conflict

* civilian barber

* Tourist observers work now

* Hopefully working non-human humanoid clothing

* This being in suit.dmi is one of the reasons I made this PR

* This shouldn't be here

* Late night coding

* Pun Pun regains his drip

* Last fixes

* security/OFFICER

* Most important - clown fix

* working subtypes good

* Fixes chameleon jumpsuit

* Proper QM pathes

* Fixes jumpsuit rolling with the power of poor quality code

* Cargo tech character setup fix

* else instead

why didn't I do this in the first place

* PURP

* Fixes broken character setup job clothing

* CC suit fix

* Psychedelic jumpsuit proper path

* You must wear the jumpsuit to adjust it
2022-10-09 14:24:10 +01:00
Henri215
98f4520a43 bald expansion and added shave bodyflag (#19117) 2022-09-25 17:44:27 +01:00
Vi3trice
7a3f2ed506 Port TG pointing to inventory thought bubble, and expand valid pointing targets (#19072)
* Well that actually works

* Update atoms_movable.dm

* Now you can point at things inside of things.
2022-09-25 17:29:51 +01:00
Henri215
4b1bae4de4 "None" and "Slime Jelly" blood types added for the appropriate species (#19045)
* none and slime jelly blood types

* random b_type instead of A+ only
2022-09-25 17:25:58 +01:00
AffectedArc07
34927f05ab Wryn removal v2 (#19112)
* Removes Wryn

* and the sprites

* Fixes

Co-authored-by: Fox McCloud <Fox-McCloud@users.noreply.github.com>
2022-09-24 12:53:34 +01:00
ElorgRHG
e4e06f2759 Paradise's soul removal part one of many: Captain's drip and resprite (#18891)
* The sprites and stuff

* Vox re-add

* Why did I do this

* Last tweaks

* Pixel differences

* I have decided that captains need a beret

* I have decided that Ian needs drip too

* This exists sadly

* I forgor the gloves 💀

* CONFLICTSSSSSS

* "empty" commit

* White tunic

I don't get the appeal still

* bluE

* Painful

This will most likely get closed anyway so whatever

* OLD TUNICCCCCCCCC

* Conflicts

* Loadout captain's berets

* More conflicts, yay
2022-09-17 11:13:58 +01:00
Christasmurf
8a47325d33 Cargo/Mining bomber jackets, minor tweaks to allowed items in cargo wintercoats (#18914)
* cargo and mining bombers and stuff

* changes requested

* reorder loadout
2022-09-07 13:37:15 +01:00
Ordosian
9cf1e7e5a6 Large Plasma Tank (#18840)
* Large Plasma Tank

* Update code/modules/mob/living/carbon/human/species/plasmaman.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/plasmaman.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/plasmaman.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/plasmaman.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/plasmaman.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/plasmaman.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

Co-authored-by: Ordosian <Ordosian@gmail.com>
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-08-25 17:42:17 +01:00
AffectedArc07
8ec53aca7a Server regions (#18867) 2022-08-21 21:27:23 +01:00
AffectedArc07
34ed47ae74 Refactors stack traces, tiny bit of cleanup (#18773) 2022-08-14 02:11:40 +01:00
roarbark
3f28b9fb25 turns hover over tooltips for inventory items into a preference (#18570)
* turns hover over tooltips into a preference

this allows people to toggle the tooltip boxes that appear when hovering over items

* adds up the bitflags in preferences.dm

oops

* coding late at night be like

fixes the bitflag, a variable location and the define name

* better wording and removes a var

cooler code
2022-07-31 21:36:32 +01:00
Qwertytoforty
daca998981 [TM READY] Ports lavaland elites from TG. (#18448)
* startup, expect like 50 unneeded icons, not bug free™️

* Hope works. Cloak works. Buffs for AI controlled. Faction fix.

* map speed buffs, fixes resummon health decay

* Adds roles. Adds Mirror walk. Nerfs revival, especialy for non antag summoned.

* I am denser than bluespace ore

* x2 antag cooldown, update desc for cloak

* removes 66% burn damage resist from elites

* honestly just knock that down

* herald not speaking right, fuckup with max hp fix

* Thanks hal!

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* changes, changes, and more changes, oh my!

* Update code/datums/status_effects/buffs.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* GC stuff

* oh, and just one more thing

* no gibtonite gaming

* Huston we have a FUCKING PROBLEM

* oopsy doopsy

* but just one more thing (again, gc stuff)

* Lets all elites speak their mind

* NO LAVA

* grab ghost, legion charge red.

* dust the dusting from the code

* no mirror cargo shuttle crossing

* need to stop making small changes, x2 broodmother

* herald no longer crashes the MC

* Lower broodmother cooldown, herald down 5 brute and , legionare gets more smoke and thermals, pandora gets chasers

* remove extra brackets, x 2 on aoe squares

* pandora now respects factions

* fixes teleporting to tumor if reactivated by someone else. Herald has light, boost elites make message

* requested changes

* mirroring a wanted change

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-07-30 20:22:28 +01:00