Commit Graph

31 Commits

Author SHA1 Message Date
Mars
e2312b8be1 Removes gottagofast_meth 2020-05-13 16:03:25 +02:00
Fox McCloud
d015c0c2b2 even-still-though-time-itself-be-shattered 2019-09-16 01:35:25 -04:00
Couls
fae76166c2 Dual wielding! 2019-07-18 00:05:35 -04:00
Couls
fb619648a9 Resolve conflicts 2019-05-03 22:28:04 -04:00
Couls
6917aec6fe Fix numpad targetting 2019-04-24 07:12:20 -04:00
Couls
896340e1fd Use our quick equip instead of TGs implementation(for my sake) also a bunch of misc stuff 2019-04-24 02:04:43 -04:00
Couls
09ba03857b Remove repeat defines and fix focus 2019-04-23 06:27:21 -04:00
Couls
7eb7d723f9 Implement keybinding system and remove old hotkey modes 2019-04-23 01:31:03 -04:00
variableundefined
e6ef2e9bbc Merge pull request #11151 from Fox-McCloud/suicide-refactor
Suicide Refactor
2019-03-29 20:49:18 +08:00
Fox McCloud
d0ea5ee8b9 Crit Rework Final Submission 2019-03-28 17:28:00 -04:00
Fox McCloud
814e492a55 Suicide Refactor 2019-03-27 22:54:26 -04:00
Kyep
d79f3d1f54 Merge remote-tracking branch 'ParadiseSS13/master' into make_meth_less_op 2018-08-03 23:46:18 -07:00
Fox McCloud
0317e3be9d not needed anymore 2018-07-27 18:47:47 -04:00
Kyep
3de3bb807e GOTTAGOFAST_METH 2018-07-26 12:48:13 -07:00
Kyep
4e3893dc00 renames GOTTAGOREALLYFAST to GOTTAGOFAST2 2018-07-26 12:44:55 -07:00
Fox McCloud
a9be0490ee Adds Plastic Surgery; Fixes Disfigurement 2018-05-24 17:52:23 -04:00
Fox McCloud
c0d5655f4d Further Improves Attack Animations 2018-05-17 19:48:03 -04:00
uraniummeltdown
a2038d40b3 makes door code more OOP: reduced copypasta in shutter and poddoor code, they have their own icon files, changed name of icon_states in the maps
added a few defines and helpers
do_after family supports callbacks
added airlock security levels to airlocks
obj_integrity for doors, door assemblies, firelock frames
vault door assembly is 8 plasteel up from 6
explosion_block works better
heavy firelocks block explosions, firelock (de)construction uses crowbar instead of welder
xenos can open airlocks
minor change to attacking obj message
2018-03-04 13:52:55 +05:00
Fox-McCloud
e02946f3e7 Blood Refactor Fixes 2017-07-12 02:14:53 -04:00
Fox-McCloud
4a6d8cd1e1 mostly working now 2017-06-05 19:35:06 -04:00
Fox-McCloud
0daf8a6a7f Object Embedding 2017-06-05 16:37:21 -04:00
Tigercat2000
bbca8405ef -tg- Move Refactor
This commit ports /tg/'s move refactor.

The throwing system has been replaced entirely, removing the necessity
of throw_at_fast and resolving multiple outstanding issues, such as
crossbows being unusable.

Spacedrifting has also been upgraded to function with the new throwing
system. It is now it's own process.

Tickcomp has been killed, and the config values have been adjusted to
more or less match live Paradise.

All mobs now share a common Bump() proc. There are only four mobtypes
which do not, including humans and simple animals. With the exception
of mob types that do not ever want to Bump() or be Bumped(), they should
call the parent proc.

Human movement slowdown has been moderately tweaked in how it stacks effects;
It shouldn't be significantly different from a player perspective.

Mobs will now spread fire if they bump into another mob. I don't want to set
the world on fiiiire, I just want start a flame in your heart~

For player facing changes: Input delay has been reduced by roughly ~50ms for
any direction keys, by advantage of a previously unknown flag on byond verbs
which allow them to operate independently from the tick rate of the server.
You may need to clear your interface.dmf file if you have a custom skin for
this change to function.
2017-05-25 06:35:01 -07:00
Markolie
dbe1284214 Adds ship in a bottle/lavaland boat, paranormal ERT spacesuits, update the sord 2017-02-06 01:42:32 +01:00
TheDZD
f351e40f0c Makes shields counter xeno leap more effectively 2016-09-01 11:34:00 -04:00
Fox-McCloud
14cfc90ff9 TG Hit Reaction Port+Armor Fixes 2016-07-07 21:17:03 -04:00
TheDZD
4facfcb5a4 More fixes and sprites 2016-05-31 22:51:14 -04:00
TheDZD
95d7a68a75 Here we go again... 2016-05-31 22:50:53 -04:00
TheDZD
341034e37d Refactors hostile mob code, unsnowflakes bears, panthers, and snakes
Also fixes some bee stuff.
2016-04-14 20:36:45 -04:00
Fox-McCloud
4d9627e986 Removes Halloss 2016-03-03 23:26:41 -05:00
DZD
93419f7fd4 simple_animal and hostile mob refactor
Ports the following:
tgstation/-tg-station#1780
Part of tgstation/-tg-station#6278 (Not including faction transferring)
tgstation/-tg-station#8206
tgstation/-tg-station#8543
2015-05-26 20:30:32 -04:00
Tigercat2000
993ad208a8 Overhaul global defines and vars
This commit overhauls the global.dm file, global_lists.dm file, and
defines.dm file into a tree system based on -tg-.

All defines have been split and distributed in code/__DEFINES/

Everything from global.dm and global_lists.dm has been split and
distributed in code/_globalvars

The _compile_options.dm file contains anything that absolutely, 100%, must
be initialized before world.dm.

Name definitions have been moved to code/_globalvars/lists/names.dm.

Other things to note
 - All instances of something.z == 2/1/3/5 have been replaced with easily
   configurable defines, labeled ZLEVEL_. The map include file can
   override these by defining custom ones in it's file, as it is at the
   top of the tree.
2015-05-12 20:48:38 -07:00