Commit Graph

60 Commits

Author SHA1 Message Date
AffectedArc07 210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07 04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
AffectedArc07 8671439f11 Merge branch 'master' into var/const-to-define 2020-02-22 16:30:01 +00:00
Citinited fddff1049b [Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
* Adds support for self-filling reagent containers

* Sets tool_behaviour on the default set of tools

* Fixing merge conflicts

* Refactors welder to use tool behaviour

* The refactor: part I

* The refactor: part II

* Tool Refactor Part III: Revenge of the Maint

* Tool Refactor Part IV: A New Hope

* Tool Refactor Part V: The Oldcoder Strikes Back

* Tool Refactor Part VI: Return of the Coder

* VII

* Holy shit, it compiles?!

* Nannek I completed your TODO, you owe me ice cream

* Tool helpers; telepad is compliant

* Bugtest, Round 1: Fight

Fuck refactoring disposals

* Buggfixing, Round 2: Electric Boogaloo

* Personal crafting uses tool behaviours now

* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing

* multitool_check_buffer change; removes some useless things in tool_helpers

* proc name change

* TRUE/FALSE changes

* Bugfixing, Round 3: A Good Day To Bugfix Hard

Fixes multiple issues raised by the testmerge

* Minor style changes
2020-02-15 13:31:08 -07:00
AffectedArc07 c64bc93649 Replaces all var/const with #define 2020-01-28 21:25:20 +00:00
Fox McCloud 20c4cf0a08 for-if-I-stand-I-stand-by-his-will-alone 2019-10-03 19:52:03 -04:00
Fox McCloud d29be05f74 the-figment-that-was-is-now-gone 2019-10-01 19:08:15 -04:00
Fox McCloud aa49033844 nor-shall-our-souls-falter 2019-09-17 16:06:09 -04:00
Fox McCloud 6f637b6014 Merge remote-tracking branch 'upstream/master' into universal-damage 2019-09-17 11:24:58 -04:00
Kyep dfd83d822a Depot Fixes & Tweaks (#11677)
* Depot Fixes & Tweaks
2019-09-16 22:55:54 -04:00
Fox McCloud af92373d33 though-this-world-may-be-broken 2019-09-15 05:53:43 -04:00
Fox McCloud 8587f63982 Refactors Spawners/Tendrils 2019-09-07 20:02:53 -04:00
Mark van Alphen df2df63b5f False wall secure fix, add extra step to plating deconstruction 2019-08-14 04:13:47 +02:00
Mark van Alphen ba3f65049d Port over remaining Lavaland ruins 2019-06-07 01:19:55 +02:00
Fox McCloud 277722508a [Goonchem] Reagent Temperature 2019-03-18 20:06:15 -04:00
Aurorablade 86d2a1634c Casing correction 1 2018-12-17 00:07:37 -05:00
Purpose d335a5a4ce Subsystem created... works! 2018-10-06 20:05:02 +01:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
uraniummeltdown 369c654c70 moves material defines to construction.dm
adds the titanium mineral, titanium [false]walls, titanium floors, titanium airlocks
adds plastitanium, plastitanium [false]walls, plastitanium floor
made survival pod wall a subtype of titanium wall
changes a few rnd recipes to use titanium
small refactor of ORM code, smelt titanium+plasma to plastitanium
shuttle windows have explosion block 3
2018-02-06 01:24:36 +05:00
uraniummeltdown e3f8960df6 small icon smoothing optimization
icon states for false walls
2017-11-29 10:17:49 +04:00
Ty-Omaha 9cb754ba57 gets rid of an unneeded ( 2017-11-25 12:17:36 -05:00
Ty-Omaha e96ad102f9 investigate log stuff 2017-11-25 12:03:58 -05:00
uraniummeltdown 443d577871 allows construction of wood and rough iron (metal rod) walls and false walls, girder construction uses defines, screwdriver displaced girder to deconstruct, examine a girder for (de)construction hints, projectiles have a chance of passing thru girder,changed girder health values, false wall construction takes time (2s) 2017-04-27 11:42:31 +04:00
Markolie 389890bb2d Additional admin interaction additions 2017-02-21 13:26:18 +01:00
Markolie 3a4e26f818 False walls now block atmos 2016-12-06 22:36:22 +01:00
GeneralChaos81 c5e9b0514f Redo of clown/mime door fix. 2016-09-12 20:11:54 +10:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Fox-McCloud 2954aa88ea abductor tech 2016-04-18 19:17:46 -04:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tigercat2000 31aab5452b -tg- smoothing/floor refactor
Squashed:

Add plasteel goonplaque turf

Builtin_tile nulling

Levelupdate()

Fix falsewalls, update smoothing.dmm

fixes rwall decon
2016-01-03 19:24:13 -08:00
Robertha89 3936231e53 Fixes Sonic Jackhammer 2015-11-15 21:53:21 +01:00
Markolie 5eee617063 Consolidate ?/FLW links under key_name_admin 2015-08-17 00:13:53 +02:00
Markolie a397c730b5 Admin jump overhaul, add watchlist functionality, other admin updates 2015-08-16 23:28:02 +02:00
DZD 916f9bf4bb Sort of compiles
Time to fix xenoarch, and then the map.
2015-07-09 15:55:36 -04:00
Tigercat2000 d20298e996 -tg- atom pooling system, qdel changes
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.

Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.

Emitter beams are now fully pooled.

Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
2015-06-21 15:47:57 -07:00
Tigercat2000 2d49015d4f Port -tg-'s port of /vg/'s smoothwall.
This commit ports -tg-'s port of the /vg/ smoothwall system. An important
thing to note is that we have extra code on top of the -tg- port to make
it work at all, and therefore, it may not be as efficent.
2015-05-17 07:39:53 -07:00
Tigercat2000 e1249fc640 Lighting overhaul.
This commit overhauls the lighting system to Bay12 standards. It is better
in pretty much every way.
2015-05-10 12:03:27 -07:00
Tigercat2000 dfc74ebde6 Modify fire_act to temperature_expose where needed
This commit changes a bunch of objects fire_act's to temperature_expose,
to allow for superhot gas to act like an actual hotspot. This behaviour is
consistant with -tg-.
2015-04-29 16:56:12 -07:00
Tigercat2000 4f1053f5b7 LINDA, Stage 1
This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.

The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
2015-04-28 08:43:42 -07:00
Markolie 672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
Markolie 6938ad7edc False rwalls now smooth with regular walls and vice versa 2015-02-12 23:37:54 +01:00
Markolie c4da1e66d9 Fix wall smoothing 2015-01-08 19:44:56 +01:00
Fox-McCloud e082c441f0 False Wall Fixes 2014-11-30 21:45:37 -05:00
Rob Nelson 2873262a07 Recoded wall-smoothing for optimization. Fixes #835.
Conflicts:
	code/game/smoothwall.dm
	code/game/turfs/simulated/walls.dm
	code/modules/power/singularity/singularity.dm
2014-07-25 16:29:00 -04:00
ZomgPonies 1358b11e46 ZAS overhaul 2014-02-22 23:10:37 -05:00
ZomgPonies 1ab8df4b13 Garbage collection fixes 2014-02-19 20:24:31 -05:00
ZomgPonies cc496f88ce Atmos changes 2013-10-15 16:27:30 -04:00
sieve32@gmail.com d64186ec9b -Now instead of just giving an angry message, any living mob with a client and the nuke disk that hits a transition on Z1 on them will have their momentum reversed, effectively sending them back where they came from. (Dead and clientless mobs still have the disk deleted from them)
Fixes Issue 1183

-Most game-specific messages now print to all non-new_player mobs instead of the world, round-end reports are unchanged but request consoles and other announcements will not be heard by people in the lobby any more
Fixes Issue 1158

-Tweaked the temperature resistance of mechs to be more inline with current fires. Most mechs protect almost as well as a full fire suit, and the firefighter mech is just over 2x more effective
Fixes Issue 1027

-False-walls can no longer be fixed when on top of a dense turfs
Fixes Issue 1196

-Tweaked how damage was read for CPR and self-examining so you can't perform CPR on yourself at 100 damage
Fixes Issue 1202

-Made stun-glove construction use the cable/Use() instead of just amount-2, so you can no longer get 0 amount coils
Fixes Issue 1206

-Glass reagent containers and droppers now log attacks like syringes do, with the list of reagents
Fixes Issue 1234

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5508 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-10 19:07:02 +00:00
johnsonmt88@gmail.com 71a874e782 You can no longer steal chairs that mobs are buckled to those chairs. Fixes issue 1133.
False walls now have a variable that flips on when it's opening or closing. This should prevent the closing door code to execute after trying to open the door (or visa versa) due to the sleep()s used in there.

I've also re-organized teh  false_walls.dm file a bit. False r-walls really need to be changed into a subtype of false walls at some point.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5289 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-08 22:36:49 +00:00