Commit Graph

117 Commits

Author SHA1 Message Date
Fox McCloud c8a7607129 Purges a Bunch of In World Calls (#13641)
* Purges a Bunch of In World Calls

* tweaks and fixes also typeless lists

* typeless

* fixes

* tweak
2020-06-22 06:56:19 -06:00
AffectedArc07 af131aa92a Improves syndicate + DS radio 2020-05-17 10:52:22 +01:00
AffectedArc07 210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07 04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
AffectedArc07 c64bc93649 Replaces all var/const with #define 2020-01-28 21:25:20 +00:00
AffectedArc07 ec790efeaa SSticker 2019-04-30 16:47:47 +01:00
datlo 91792b09c1 Prevent objectives from targetting offstation roles
also remove nukie flavor text and prevent golem targetting
2019-02-16 15:09:25 +00:00
datlo b538a52da5 Prevent ERT/Abductors/ETC from stealing the NAD 2019-02-11 13:09:56 +00:00
Desolate c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
Kyep 67be17f7f3 fixes merge conflict 2018-05-15 19:30:27 -07:00
Fox McCloud f521f2765c Removes All Modes 2018-05-11 17:55:45 -04:00
Kyep e1cfc14799 refactor 2018-05-09 19:39:57 -07:00
Kyep a44060da13 fixup 2018-05-09 19:13:26 -07:00
Kyep 631e7bee35 DS / prefs fix 2018-05-09 19:08:07 -07:00
Kyep 05e0901967 removes anti-drop implants 2018-05-04 18:36:56 -07:00
Kyep 682b9aaaf3 fixes merge conflict 2018-04-25 23:36:39 -07:00
Fox McCloud 8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Kyep d714ec1635 reverts DS jumpsuits, black -> green 2018-04-07 13:54:17 -07:00
Kyep a65633ba14 Allows antaghud users to play DS/SST 2017-12-31 12:51:29 -08:00
Kyep 9e8aa9cecb willing player checks, SST tidy-up/parity/refactor, 'font' removals 2017-12-30 14:21:08 -08:00
Kyep 52d097445a borg names: Epsilon # 2017-12-30 10:18:31 -08:00
Kyep e503eade0f Tweaks 2017-12-29 14:10:40 -08:00
Fox-McCloud e9e1f2de8e remove that button! 2017-07-19 12:20:36 -04:00
Fox McCloud 9a43700e5d Makes All Instances of Implanting Use Proper Procs (#7224) 2017-05-05 15:45:37 -07:00
Markolie d9653c79f5 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into findnreplace
# Conflicts:
#	code/game/machinery/recharger.dm
#	code/game/objects/items/devices/autopsy.dm
#	code/game/objects/items/devices/modkit.dm
#	code/game/objects/structures/lattice.dm
2017-04-14 18:15:12 +02:00
Sam 932cae0224 Loyalty implant -> Mindshield Implant 2017-04-09 16:50:51 +01:00
Markolie 6982014a6e Replace all BYOND text macros 2017-02-21 15:41:37 +01:00
monster860 19460ff4af Makes boldnotice and danger classes be be used 2016-08-11 12:20:02 -04:00
Tigercat2000 9f3cdb43f7 special_role/objective refactor
Refactored most instances of special_role setting/checking to use new
SPECIAL_ROLE_X defines in code/__DEFINES/gamemode.dm

Removed relative pathing from objective.dm and split large if statements
into multiple, plus a bunch of styling fixes

Refactored every instance of `istype(ticker.mode` into a GAMEMODE_IS_X
define in code/__DEFINES/gamemode.dm. Done primarily for when someone gets
around to making gamemode code less AWFUL
2016-08-01 21:29:19 -07:00
Tigercat2000 56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
SamCroswell cf90405f56 Plastic Explosives Update 2016-07-13 22:04:23 -04:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
TheDZD 8dcf46bf91 Sprites & fixes 2016-05-31 22:50:57 -04:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tastyfish 492ed2f16e Corrects CentComm spelling 2016-02-22 04:39:10 -05:00
Fox-McCloud 1bd3da4521 Implant Refactor Part II 2016-01-17 20:03:41 -05:00
Tigercat2000 e60799474b tgshuttles unfinished 2015-12-03 10:59:06 -08:00
Fox-McCloud e17c6bde22 Another del->qdel pass 2015-10-08 16:49:10 -04:00
Markolie d18b18b5b4 Syndicate borg update, add medical syndicate borg, energy sword refactor 2015-10-01 04:21:24 +02:00
Fox-McCloud 0e5b6fb1fa Merge pull request #1918 from Markolie/fixes2
Fixes
2015-08-31 17:37:27 -04:00
Markolie 4c798a014e Update ERT leader name 2015-08-31 20:10:49 +02:00
Markolie 1cc4f7f483 Add syndicate stamp 2015-08-30 22:52:31 +02:00
Tigercat2000 748da30bb6 -tg- underware overhaul
This commit overhauls the underwear/undershirt system to -tg-'s text-based
version. No more magic numbers, just text states.

Note, this modifies the SQL Schema, and existing databases must be
modified by the following SQL:

ALTER TABLE server_db.characters
	CHANGE underwear underwear MEDIUMTEXT NOT NULL,
	CHANGE undershirt undershirt MEDIUMTEXT NOT NULL;
2015-08-13 17:45:52 -07:00
Markolie 034cf8ef69 ID card/agent ID rework 2015-08-09 23:42:55 +02:00
SamCroswell cdf14a47ea CentComm Equip Update
- Death Commandos now actually use the Death Commando frequency.
- Death Commandos have had their medical kits replaced with nanite
hyposprays.
- CentComm officers now spawn with a pulse pistol on their belt as
opposed to the useless base parent egun they got before.
- Remove the NT Rep equip option, as it's already available under the
'as job..' option.
- Merge the Spec Ops and Death Squad officer equip option
- Fixes the madmin malt's hellwater having the wrong ID.
2015-03-28 20:09:49 -04:00
Markolie 80a560d291 Never mind the ArtVend, mapfix, compile fix, rename plastique --> C4 2015-03-08 19:05:36 +01:00
Markolie 9c54d2feaa Central Command access rework 2015-03-04 16:36:17 +01:00
Fox-McCloud 3bed31e08c Chemistry Cleanup and Fixes 2015-03-01 16:34:23 -05:00